Makes local dev work on Windows: cross-env for the server dev port, pnpm --parallel to run server+web together (replacing the POSIX-only '&'), PowerShell setup docs, engines widened to Node >=20, and a Node 20 + 24 CI matrix. CI keeps a stable required 'Build & test' status via an aggregate gate job so the matrix rename doesn't drop the context the main ruleset requires. Co-authored-by: BadAtCaptchas <2359196+BadAtCaptchas@users.noreply.github.com> Co-authored-by: Jannis Braun <151788261+TheZwiss@users.noreply.github.com>
735 lines
33 KiB
Markdown
735 lines
33 KiB
Markdown
<div align="center">
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<img src="packages/web/public/icons/logo.png" alt="Backspace" width="160" />
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# Backspace
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**A self-hosted communication platform you own. Text, voice, video, and federation.**
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[](LICENSE)
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[](https://www.typescriptlang.org/)
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[](https://nodejs.org/)
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[](#project-status)
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</div>
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---
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Backspace is a self-hosted, open-source Discord alternative: a Discord-style chat
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platform you run on your own hardware. Spaces, channels, roles, voice and video,
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screen sharing, direct messages, friends, file sharing, and message search. On top
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of that, **server-to-server federation** lets independent Backspace instances talk
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to each other while each stays under its own control.
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It is **free and open source** under the **GNU AGPL-3.0**, and dual-licensed: a
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commercial license is available if the AGPL doesn't fit your use. See
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[License](#license) for the details.
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> **Project status** <a name="project-status"></a>
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> Backspace 1.0. Stable, self-hostable, and actively developed.
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## What makes Backspace different
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Self-hosted chat usually forces a trade-off: gaming-grade voice and video, *or* a
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polished Discord-style experience, *or* federation between independent servers.
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Rarely all three, and rarely with the fine-grained media controls people expect.
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Backspace does all three at once:
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- **Voice and video with a real control surface.** This goes past a screen-share
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button. Choose resolution, frame rate, codec (VP9 or hardware H.264), and
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bitrate; set independent 0-200% volume for every person and every screen-share;
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RNNoise noise suppression; a live connection inspector (bitrate, codec, ping,
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packet loss, jitter); and a per-tile badge showing each stream's measured
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resolution and frame-rate. Screen sharing goes up to 4K/120fps within admin-set
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bounds.
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- **Federation, not a walled garden.** Run your own instance and peer it with
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others for cross-instance friends, DMs, calls, and presence. Each server stays
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independently owned, and requests are HMAC-authenticated.
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- **A complete platform, not a demo.** Role-based permissions with per-category
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and per-channel overrides, friends and group DMs, inline playable media,
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moderation with audit trails, search, a desktop app, and an installable mobile
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PWA, all in the warm, calm "Aether Drift" interface.
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You own the server, the data, and the network it federates into.
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## Screenshots
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<div align="center">
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<img src="docs/screenshots/voice-video-grid.webp" alt="A voice channel with a grid of camera and screen-share tiles" width="900" />
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<sub><em>A voice channel in full swing. Camera tiles alongside live screen-shares, each with its own resolution and frame-rate label.</em></sub>
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</div>
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<table>
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<tr>
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<td width="50%" valign="top">
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<img src="docs/screenshots/chat.webp" alt="A text channel with messages and a typing indicator" /><br/>
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<sub><b>Text channels.</b> Markdown, replies, reactions, and live typing indicators.</sub>
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</td>
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<td width="50%" valign="top">
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<img src="docs/screenshots/screen-share-settings.webp" alt="The screen-share settings popover" /><br/>
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<sub><b>Screen-share controls.</b> Resolution, frame rate, codec, and bitrate, within admin-set bounds.</sub>
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</td>
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</tr>
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<tr>
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<td width="50%" valign="top">
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<img src="docs/screenshots/space-discovery.webp" alt="The space discovery / Explore view" /><br/>
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<sub><b>Spaces and discovery.</b> Browse public, request-to-join, and joined spaces.</sub>
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</td>
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<td width="50%" valign="top">
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<img src="docs/screenshots/group-dm.webp" alt="A federated group direct message" /><br/>
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<sub><b>Direct messages.</b> 1-on-1 and group DMs, including members on peer instances.</sub>
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</td>
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</tr>
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<tr>
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<td width="50%" valign="top">
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<img src="docs/screenshots/user-discovery.webp" alt="The find-people / user discovery view" /><br/>
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<sub><b>Friends and social.</b> Find people across instances with mutual friends and spaces.</sub>
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</td>
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<td width="50%" valign="top">
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<img src="docs/screenshots/admin-federation.webp" alt="The federation admin panel showing peered instances" /><br/>
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<sub><b>Federation admin.</b> Manage peered instances, relay, and secret rotation.</sub>
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</td>
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</tr>
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</table>
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<div align="center"><a href="docs/screenshots.md"><b>→ See all screenshots</b></a></div>
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## Features
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### Communication
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- Real-time text channels over WebSocket, with `@mention` autocomplete and mention highlighting
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- Markdown formatting with syntax highlighting
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- Message reactions, replies, editing, deletion, and per-message mark-as-unread
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- Rich link embeds (YouTube, Vimeo, Spotify, and generic OpenGraph) with SSRF-protected scraping, plus GIF search (Klipy)
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- Typing indicators, unread badges, and presence
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- Direct messages: 1-on-1 and group DMs (up to 10 people), with voice/video calls (ring, accept, reject)
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**Voice, video, and screen sharing** (via [LiveKit](https://livekit.io/)):
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- Screen sharing up to 4K/120fps: VP9 by default, an optional hardware-accelerated H.264 mode, and a VP8 simulcast fallback
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- Per-stream quality controls: resolution, frame rate, codec, and bitrate, within admin-set bounds
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- Independent 0-200% volume for every participant and every screen-share
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- RNNoise noise suppression (on by default), plus echo-cancellation and auto-gain toggles and mic/speaker device selection
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- Live connection inspector for per-participant bitrate, codec, ping, packet loss, and jitter, plus a per-tile badge showing each stream's measured resolution and frame-rate
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- Screen-share viewer detection ("who's watching") and auto-ducking that lowers stream audio when someone speaks
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- Selective subscription: mute or stop watching any camera or stream to save bandwidth
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- Push-to-talk and fully customizable keybinds (including mouse buttons), in the browser and the desktop app
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- Picture-in-Picture for voice and video
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### Organization
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- Spaces with channel categories
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- Role-based permissions: bitwise RBAC with category- and channel-level overrides
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- Customizable user sidebar layout, with personal color-coded folders that group whole spaces
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- Space discovery (public, request-to-join, and private)
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- Shareable invite codes
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### Social
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- Friend requests and friendships
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- User search and discovery
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- Mutual friends and mutual spaces
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- User profiles with banner, bio, and accent color
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- Presence and rich activities (playing, listening, watching, streaming, custom)
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- Manual status (Online, Idle, or Do Not Disturb) with a custom status message
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- Privacy controls: toggle discoverability and activity-status sharing
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### Moderation
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- Bans with reason and moderator attribution (who, why, and when)
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- Voice restrictions (space-level mute/deafen, persisted)
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- Member move and force-disconnect
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- Join-request approval for gated spaces
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### Federation
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- Multi-instance peering with HMAC-signed server-to-server requests
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- Federated identity resolution (`username@instance`)
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- Cross-instance DMs: messages, reactions, and membership relay
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- Cross-instance friends and presence
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- File replication with size validation
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- Background workers for outbox delivery, file download, peer health, and cleanup
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### Platform
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- File uploads with image thumbnails (via `sharp`), drag-and-drop and paste-to-upload, and in-app avatar/banner cropping
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- Message search with `from:`, `has:`, `before:`, and `after:` filters, plus jump-to-message
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- Admin panel: instance settings, user management, registration controls, storage management, and federation/peering, plus granular streaming controls (a per-resolution by per-frame-rate bitrate matrix, min/max caps, quality-slider step, and an optional user-set-bitrate mode)
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- Automatic SQLite backups (pre-migration, scheduled, and manual) with restore tooling
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- Electron desktop app (Windows, macOS, Linux) with global keybinds (push-to-talk, mute, deafen) and activity detection
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- Native desktop notifications and unread badge counts
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- Mobile-responsive web UI with a dedicated touch layout (bottom navigation, swipe gestures, full-screen views)
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- Installable PWA: add it to your phone's home screen to run it as a standalone app, with service-worker caching and an offline message queue (messages send once you reconnect)
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- Account management: password change and account deletion with safeguards
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## Installation
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The intended way to deploy Backspace is the **interactive installer**. It
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configures everything (`.env`, secrets, HTTPS, optional voice) and brings the
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stack up for you. It **auto-detects your environment** and picks one of three
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deployment modes. The default "All-in-One" (below) needs nothing but a host and
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a domain, but if ports 80/443 are already taken (an existing reverse proxy, a
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tunnel, another app) the installer steers you to the right mode instead of
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dead-ending. See [Deployment modes](#deployment-modes) for the full picture.
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By default the installer **pulls a prebuilt multi-architecture image** from the
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GitHub Container Registry (`linux/amd64` + `linux/arm64`), so weak or ARM boxes
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(a Raspberry Pi) skip the heavy local build. It falls back to building from
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source automatically if the image can't be pulled.
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### Requirements
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- A **Linux host** (VPS, VM, or home server) with **Docker** and **Docker Compose**.
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- A **domain name** for your instance. In the default All-in-One mode it must
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point at the host's public IP (Caddy obtains HTTPS certificates for it
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automatically); behind your own reverse proxy or a tunnel it points at that
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edge instead. See [Deployment modes](#deployment-modes).
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- The ability to open the firewall ports in step 2 (All-in-One), or a reverse
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proxy / tunnel already terminating HTTPS for you.
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### 1. Run the installer
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```bash
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git clone https://github.com/TheZwiss/backspace.git
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cd backspace
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./install.sh
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```
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The installer walks you through everything interactively:
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- asks for your domain,
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- generates a secure `JWT_SECRET`,
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- optionally enables voice/video (sets up the bundled LiveKit server),
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- writes `.env` (and `livekit.yaml` if voice is enabled),
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- starts all services with Docker and configures automatic HTTPS via Caddy.
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### 2. Open the firewall ports
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Open these on the host (and, if it's behind a router, port-forward them to the host):
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| Port | Proto | When | Purpose |
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|------|-------|------|---------|
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| `80` | TCP | **Always** | HTTP. Caddy's automatic-HTTPS (ACME) challenge + redirect to HTTPS |
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| `443` | TCP | **Always** | HTTPS. Web app, REST API, WebSocket, and LiveKit signaling (proxied) |
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| `3478` | UDP | If voice enabled | TURN. NAT traversal for WebRTC |
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| `7881` | TCP | If voice enabled | WebRTC TCP fallback (clients that can't use UDP) |
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| `50000–60000` | UDP | If voice enabled | WebRTC media (voice / video / screen-share streams) |
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Without voice, you only need `80` and `443`. The voice ports are required only
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when you enable LiveKit. LiveKit's own signaling port (`7880`) stays internal.
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It's reverse-proxied through Caddy on `443`, so you do **not** forward it.
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> **Do this together with DNS, ideally before (or right after) running the
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> installer.** Caddy gets your HTTPS certificate from Let's Encrypt the first
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> time the stack starts, which requires your domain to resolve to this host
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> **and** ports `80`/`443` reachable from the internet. If they aren't ready
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> yet, that's fine. Caddy keeps retrying, and HTTPS comes up automatically once
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> DNS and the ports are in place.
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### 3. Create your admin account
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Open `https://your-domain` and register. **The first account created becomes the
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instance admin**. There is no default username or password.
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If the page doesn't load over HTTPS, it's almost always DNS or ports `80`/`443`
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not being reachable from outside. Check `docker compose logs caddy` for
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certificate errors. (The installer's health check confirms the app is up
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internally, not that the certificate was issued.)
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### Backups & restore
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The app takes automatic SQLite snapshots (before every migration, on a schedule,
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and on demand via `./backup.sh`). Restore from a snapshot with `./restore.sh`.
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See [`docs/systems/deployment.md`](docs/systems/deployment.md) for the full
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backup/restore and image-pinning guide.
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### Manual setup (advanced, optional)
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The installer above is the supported path. If you'd rather configure everything
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by hand, you can skip it and drive Docker Compose directly, but then DNS,
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`.env`, secrets, voice config, and the same firewall ports from step 2 are your
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responsibility:
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```bash
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git clone https://github.com/TheZwiss/backspace.git
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cd backspace
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cp .env.example .env
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# Set DOMAIN, and generate a secret:
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echo "JWT_SECRET=$(openssl rand -hex 32)" >> .env
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docker compose up -d
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```
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The stack runs three services via Docker Compose:
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| Service | Role |
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|-------------|---------------------------------------------------|
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| `backspace` | The app (API + WebSocket + built web client) on internal port `3000` |
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| `caddy` | Reverse proxy with automatic HTTPS for your `DOMAIN` (ports `80`/`443`) |
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| `livekit` | Voice/video server; optional, enabled with `COMPOSE_PROFILES=voice` |
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## Deployment modes
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Homelabs differ. Backspace supports three deployment modes from **one installer**,
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which auto-detects which one fits and, in non-obvious cases, asks. The mode is
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recorded as `DEPLOY_MODE` in `.env`; you can also set it up front for a
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non-interactive install (`DEPLOY_MODE=proxy ./install.sh`).
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| Mode | When | HTTPS handled by | Voice |
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|------|------|------------------|-------|
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| **`allinone`** (default) | Ports 80/443 are free and you have a domain | The bundled **Caddy** (automatic Let's Encrypt) | Yes, with UDP media ports open |
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| **`proxy`** | You already run a reverse proxy (nginx, Traefik, Caddy, Nginx Proxy Manager, SWAG…) | **Your** reverse proxy | Yes, if you also proxy `/livekit` and open the media ports |
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| **`tunnel`** | You expose the box through a tunnel (Cloudflare Tunnel, Tailscale…) | The **tunnel** provider | No, WebRTC/UDP can't traverse a tunnel |
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In `proxy` and `tunnel` mode the bundled Caddy is **not** started; instead the app
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is published on **`127.0.0.1:APP_PORT`** (loopback only, never exposed directly)
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for your proxy or tunnel to forward to. This is driven by a small overlay,
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`docker-compose.proxy.yml`, which the installer wires in for you by setting
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`COMPOSE_FILE=docker-compose.yml:docker-compose.proxy.yml` in `.env`, so every
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later `docker compose …` command in the directory keeps working with no `-f`
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flags. The installer auto-picks a free `APP_PORT` (3000/8080 are often taken);
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override it with `APP_PORT=…`.
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The installer prints ready-to-paste config for your mode at the end. The
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canonical snippets are below.
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### Mode 2: behind your own reverse proxy
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The app answers plain HTTP on `127.0.0.1:APP_PORT`; your proxy terminates TLS and
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forwards to it. Every snippet already includes the three things people get wrong:
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**WebSocket upgrade** (chat and live events won't work without it),
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**`X-Forwarded-*`** (the server runs with `trustProxy` and needs the real client
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scheme/IP), and a **body-size limit** matching `MAX_UPLOAD_SIZE` (default 100 MB).
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Replace `chat.example.com` and `8080` with your domain and `APP_PORT`.
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**nginx.** The `map` goes in `http { }` once; the `server` block per site:
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```nginx
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map $http_upgrade $connection_upgrade { default upgrade; '' close; }
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server {
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listen 443 ssl;
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server_name chat.example.com;
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# ssl_certificate /etc/letsencrypt/live/chat.example.com/fullchain.pem;
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# ssl_certificate_key /etc/letsencrypt/live/chat.example.com/privkey.pem;
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client_max_body_size 100m; # match MAX_UPLOAD_SIZE
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location / {
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proxy_pass http://127.0.0.1:8080;
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proxy_http_version 1.1;
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proxy_set_header Host $host;
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proxy_set_header X-Real-IP $remote_addr;
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proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
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proxy_set_header X-Forwarded-Proto $scheme;
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proxy_set_header X-Forwarded-Host $host;
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proxy_set_header Upgrade $http_upgrade; # WebSocket
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proxy_set_header Connection $connection_upgrade; # WebSocket
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proxy_read_timeout 3600s;
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proxy_send_timeout 3600s;
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}
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# Voice only: forward LiveKit signaling (strips the /livekit prefix):
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# location /livekit/ {
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# proxy_pass http://127.0.0.1:7880/;
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# proxy_http_version 1.1;
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# proxy_set_header Host $host;
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# proxy_set_header Upgrade $http_upgrade;
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# proxy_set_header Connection $connection_upgrade;
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# }
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}
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```
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**Caddy** (if you run your own; it handles WebSocket and `X-Forwarded-*` itself):
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|
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```caddy
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chat.example.com {
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reverse_proxy 127.0.0.1:8080
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request_body { max_size 100MB }
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# Voice only:
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# handle_path /livekit/* { reverse_proxy 127.0.0.1:7880 }
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# handle { reverse_proxy 127.0.0.1:8080 }
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}
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```
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|
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**Traefik** (file provider; Traefik handles WebSocket automatically):
|
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|
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```yaml
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http:
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routers:
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backspace:
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rule: "Host(`chat.example.com`)"
|
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entryPoints: [websecure]
|
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service: backspace
|
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tls: { certResolver: letsencrypt }
|
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services:
|
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backspace:
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loadBalancer:
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servers:
|
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- url: "http://127.0.0.1:8080"
|
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# Voice only: add a higher-priority router + stripPrefix middleware for
|
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# PathPrefix(`/livekit`) → http://127.0.0.1:7880.
|
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```
|
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|
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#### GUI proxies (Nginx Proxy Manager, SWAG, etc.)
|
||
|
||
You can't paste a config file into a point-and-click proxy, so set these fields
|
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by hand. In **Nginx Proxy Manager**, add a **Proxy Host**:
|
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|
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| Field | Value |
|
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|-------|-------|
|
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| **Domain Names** | `chat.example.com` |
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| **Scheme** | `http` |
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| **Forward Hostname / IP** | `127.0.0.1`, but **if NPM runs in Docker**, `127.0.0.1` is NPM's *own* container. Use the host's LAN IP, or `host.docker.internal` with `extra_hosts: ["host.docker.internal:host-gateway"]` on the NPM container. |
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| **Forward Port** | your `APP_PORT` (e.g. `8080`) |
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| **Websockets Support** | **ON** (required; chat/live events break without it) |
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| **Block Common Exploits** | fine to leave on |
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| **SSL tab** | request a Let's Encrypt cert and enable **Force SSL** |
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| **Advanced tab** | add `client_max_body_size 100m;` (match `MAX_UPLOAD_SIZE`) |
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The same three ideas apply to any GUI proxy: forward to the app's host+port,
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enable WebSocket support, and raise the request-body limit.
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|
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### Mode 3: behind a tunnel (Cloudflare, Tailscale)
|
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|
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Same loopback publish as Mode 2, but the tunnel daemon on the host reaches
|
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`127.0.0.1:APP_PORT` and no inbound ports are opened at all. For **Cloudflare
|
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Tunnel** (`cloudflared`):
|
||
|
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```yaml
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# ~/.cloudflared/config.yml
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tunnel: <YOUR-TUNNEL-ID>
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credentials-file: /root/.cloudflared/<YOUR-TUNNEL-ID>.json
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|
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ingress:
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- hostname: chat.example.com
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service: http://127.0.0.1:8080
|
||
- service: http_status:404
|
||
```
|
||
|
||
```bash
|
||
cloudflared tunnel route dns <YOUR-TUNNEL-ID> chat.example.com
|
||
```
|
||
|
||
Two tunnel-specific caveats, both handled by the installer:
|
||
|
||
- **Upload cap.** Cloudflare (free/pro) hard-caps request bodies at **100 MB**, so
|
||
the 100 MB default would let large uploads fail *at the edge*. In `tunnel` mode
|
||
the installer sets `MAX_UPLOAD_SIZE=94371840` (90 MB) with headroom. Don't raise
|
||
it back above ~100 MB behind Cloudflare.
|
||
- **No voice.** Voice/video is **WebRTC over UDP**, which a tunnel can't carry, so
|
||
it's disabled in `tunnel` mode. If you need voice, use Mode 2 (reverse proxy)
|
||
with the media ports opened, or All-in-One.
|
||
|
||
### Voice per mode
|
||
|
||
Voice/video (LiveKit) needs its **UDP media ports** reachable from clients.
|
||
These carry the actual audio/video and never pass through your HTTP proxy or
|
||
tunnel:
|
||
|
||
| Port | Proto | Purpose |
|
||
|------|-------|---------|
|
||
| `3478` | UDP | TURN. WebRTC NAT traversal |
|
||
| `7881` | TCP | WebRTC TCP fallback |
|
||
| `50000–60000` | UDP | WebRTC media (voice / video / screen-share) |
|
||
|
||
- **All-in-One.** Voice works once those ports are open/forwarded. LiveKit
|
||
*signaling* is proxied through Caddy on 443 (`/livekit`); port `7880` stays
|
||
internal, never forwarded.
|
||
- **Reverse proxy.** You must **also** route `/livekit` to `127.0.0.1:7880` (see
|
||
the commented lines in the snippets) **and** open the media ports above.
|
||
- **Tunnel.** Voice does **not** work (UDP can't traverse the tunnel). This is a
|
||
known, unavoidable limitation, not a misconfiguration.
|
||
|
||
### Updating a running instance
|
||
|
||
Back up first. The app auto-snapshots the SQLite DB, and you can take one on
|
||
demand with `./backup.sh` (see [`docs/systems/deployment.md`](docs/systems/deployment.md)).
|
||
Then, from the install directory:
|
||
|
||
```bash
|
||
git pull # refresh compose files / install.sh / docs
|
||
|
||
# Prebuilt-image installs (the default):
|
||
docker compose pull && docker compose up -d
|
||
|
||
# From-source installs (a fork, or BACKSPACE_BUILD=true):
|
||
docker compose up -d --build
|
||
```
|
||
|
||
Because `COMPOSE_FILE` lives in `.env`, these commands automatically use the
|
||
right compose files in every mode, with no `-f` flags to remember. A redeploy
|
||
briefly restarts the `backspace` container (clients reconnect automatically).
|
||
|
||
## Development
|
||
|
||
Requirements: **Node.js 20 or newer** and **pnpm 10**. The `.nvmrc` file keeps
|
||
Node 20 as the default development and production baseline; CI additionally
|
||
exercises Node 24, and newer majors generally work but are not part of the test
|
||
matrix. The Docker image continues to build on Node 20 regardless of your host.
|
||
|
||
```bash
|
||
pnpm install
|
||
cp .env.example .env # set JWT_SECRET (openssl rand -hex 32)
|
||
pnpm dev # API server on :3005, Vite dev server on :5173
|
||
```
|
||
|
||
On Windows PowerShell, confirm Node 20 or newer and use the native copy command:
|
||
|
||
```powershell
|
||
node --version
|
||
pnpm install
|
||
Copy-Item .env.example .env
|
||
node -e "console.log(require('crypto').randomBytes(32).toString('hex'))"
|
||
```
|
||
|
||
Paste the generated value after `JWT_SECRET=` in `.env`, then start both
|
||
development servers with `pnpm dev`. Use `node --version` to confirm the active
|
||
version if pnpm reports an engine warning. This covers the server and web dev
|
||
servers; building the Electron desktop app still expects a POSIX shell (macOS or
|
||
Linux).
|
||
|
||
> **Server/web only?** `pnpm install` also builds the desktop app's native
|
||
> keyboard-hook module (`uiohook-napi`), which needs a C++ toolchain
|
||
> (`make`, `g++`, `python3`). If those are missing it now **warns and continues**,
|
||
> and the server and web client don't need it. Install a build toolchain
|
||
> (Debian/Ubuntu: `sudo apt install build-essential python3`) only if you're
|
||
> building the **desktop** app. And to *self-host*, use the Docker installer
|
||
> above; it never touches the desktop package.
|
||
|
||
Run the halves separately if you prefer:
|
||
|
||
```bash
|
||
pnpm dev:server # API + WebSocket on :3005
|
||
pnpm dev:web # Vite dev server on :5173
|
||
```
|
||
|
||
Build everything for production (shared types → server → web):
|
||
|
||
```bash
|
||
pnpm build
|
||
```
|
||
|
||
In production the server serves the built web client directly.
|
||
|
||
## Configuration
|
||
|
||
All configuration is via environment variables (see [`.env.example`](.env.example)).
|
||
The most important:
|
||
|
||
| Variable | Required | Default | Description |
|
||
|----------------------|----------|-------------|-------------|
|
||
| `DOMAIN` | yes | none | Public domain name of your instance |
|
||
| `JWT_SECRET` | yes | none | Auth signing secret, **min 32 chars** (`openssl rand -hex 32`) |
|
||
| `DEPLOY_MODE` | no | `allinone` | `allinone` \| `proxy` \| `tunnel`, see [Deployment modes](#deployment-modes) |
|
||
| `APP_PORT` | no | auto | `proxy`/`tunnel` only: host loopback port the app is published on |
|
||
| `PORT` | no | `3000` | App listen port (behind Caddy in Docker) |
|
||
| `HOST` | no | `0.0.0.0` | Bind address |
|
||
| `REGISTRATION_OPEN` | no | `true` | Set `false` to close signups after setup |
|
||
| `MAX_UPLOAD_SIZE` | no | `104857600` | Max upload size in bytes (100 MB; 90 MB in `tunnel` mode) |
|
||
| `BACKSPACE_IMAGE` / `BACKSPACE_IMAGE_TAG` | no | `ghcr.io/thezwiss/backspace` / `latest` | Prebuilt image to pull; pin a tag or point at your fork's registry |
|
||
| `LIVEKIT_URL` / `LIVEKIT_API_KEY` / `LIVEKIT_API_SECRET` | no | none | Enable voice/video |
|
||
| `COMPOSE_PROFILES` | no | none | Set to `voice` to start the bundled LiveKit service |
|
||
|
||
## Voice & Video
|
||
|
||
Voice, video, and screen sharing require a [LiveKit](https://livekit.io/) server.
|
||
The Docker Compose file bundles one. Enable it by setting these in `.env`:
|
||
|
||
```bash
|
||
COMPOSE_PROFILES=voice
|
||
LIVEKIT_URL=wss://your-domain
|
||
LIVEKIT_API_KEY=your-api-key
|
||
LIVEKIT_API_SECRET=your-api-secret
|
||
```
|
||
|
||
Enabling voice also requires opening the WebRTC ports (`3478/UDP`, `7881/TCP`,
|
||
`50000–60000/UDP`). See [Open the firewall ports](#2-open-the-firewall-ports).
|
||
|
||
Without LiveKit configured, everything else works fully (text, federation, DMs,
|
||
uploads, search); only voice/video channels won't connect.
|
||
|
||
## Federation
|
||
|
||
Backspace instances can peer with each other so users on different servers can
|
||
become friends, DM, and call across instances, while each instance stays
|
||
independently owned and operated. Peering is mutual and authenticated with
|
||
HMAC-signed requests; identities are addressed as `username@instance`. Manage
|
||
peers from the **Connections** panel in settings. The protocol is documented in
|
||
[`docs/systems/federation.md`](docs/systems/federation.md) and
|
||
[`docs/systems/client-federation.md`](docs/systems/client-federation.md).
|
||
|
||
## Desktop App
|
||
|
||
The Electron desktop app wraps the web client and adds a system tray, native
|
||
notifications, global keybinds, and activity detection.
|
||
|
||
### Download
|
||
|
||
Grab the installer for your platform from the
|
||
[**latest release**](https://github.com/TheZwiss/backspace/releases/latest):
|
||
|
||
| Platform | File | Notes |
|
||
|----------|------|-------|
|
||
| Windows | `Backspace-<version>.exe` | Universal installer (x64 + arm64). SmartScreen may warn on first run; choose "More info" → "Run anyway". Auto-updates. |
|
||
| macOS | `Backspace-<version>-arm64.dmg` (Apple Silicon) / `Backspace-<version>-x64.dmg` (Intel) | Builds are currently **unsigned**: on first launch, right-click the app → **Open** → **Open**. Auto-update is not available on macOS yet, so check the releases page for new versions. |
|
||
| Linux | `Backspace-<version>-x86_64.AppImage` / `-arm64.AppImage`, or `.deb` (`amd64` / `arm64`) | AppImage auto-updates; `.deb` installs update via new releases. |
|
||
|
||
On first launch the app asks for your instance URL. Enter the address of the
|
||
Backspace server you use (e.g. `https://chat.example.com`).
|
||
|
||
### Building from source
|
||
|
||
```bash
|
||
cd packages/desktop
|
||
pnpm build:ts # compile TypeScript
|
||
pnpm dev # run in development
|
||
pnpm build # package for distribution
|
||
```
|
||
|
||
Cross-platform builds are produced for Windows, macOS, and Linux. See
|
||
[`docs/systems/desktop.md`](docs/systems/desktop.md).
|
||
|
||
## Mobile
|
||
|
||
Backspace works on mobile today. Just open your instance in a phone browser.
|
||
The UI has a dedicated touch layout (bottom navigation, swipe gestures, and
|
||
full-screen views), and because it ships as an installable **PWA** you can use
|
||
your browser's **Add to Home Screen** to install it as a standalone app: its own
|
||
icon, no browser chrome, and an offline message queue that flushes when you
|
||
reconnect.
|
||
|
||
Native **iOS and Android app-store apps are planned**, once the project gains
|
||
traction and the funding for the developer-program licenses is secured. Until
|
||
then, the installable PWA is the supported way to run Backspace on a phone.
|
||
|
||
## Architecture
|
||
|
||
Backspace is a TypeScript monorepo managed with pnpm workspaces.
|
||
|
||
```
|
||
packages/
|
||
shared/ - Shared types, permission bits, constants
|
||
server/ - Fastify API + WebSocket server, Drizzle/SQLite, federation
|
||
web/ - React 18 SPA (Vite, Tailwind, Zustand)
|
||
desktop/ - Electron wrapper
|
||
```
|
||
|
||
| Layer | Technology |
|
||
|--------------|------------|
|
||
| Server | Node.js 20+, Fastify 4, TypeScript (strict) |
|
||
| Database | SQLite (better-sqlite3) + Drizzle ORM |
|
||
| Auth | JWT + bcrypt |
|
||
| Frontend | React 18, Vite 6, Tailwind CSS 3, Zustand 5 |
|
||
| Voice/Video | LiveKit |
|
||
| Media | sharp (thumbnails), Cheerio (embeds) |
|
||
| Desktop | Electron 40 |
|
||
| Deployment | Docker Compose + Caddy (auto-HTTPS) |
|
||
|
||
Every subsystem has a dedicated specification under
|
||
[`docs/systems/`](docs/systems/): database schema, REST API, WebSocket
|
||
protocol, federation, permissions, voice, the design system, and more. **These
|
||
are the reference for how Backspace works**; start there if you want to
|
||
understand or extend a subsystem.
|
||
|
||
## FAQ
|
||
|
||
**Is Backspace a self-hosted Discord alternative?**
|
||
Yes. It gives you a Discord-style experience (spaces, channels, roles, voice,
|
||
video, screen sharing, DMs, friends) that you run entirely on your own server, so
|
||
you own the data and set the rules.
|
||
|
||
**How is it different from Revolt, Spacebar, Matrix, or Mumble?**
|
||
See the full [comparison](docs/comparison.md), including where each of those is the
|
||
better choice. In short: Backspace pairs a Discord-style client with a serious
|
||
voice and screen-share control surface and optional server-to-server federation.
|
||
|
||
**Does it have screen sharing and high-quality video?**
|
||
Yes. Screen sharing goes up to 4K/120fps within admin-set bounds, with per-stream
|
||
codec, bitrate, and resolution controls, RNNoise noise suppression, and a live
|
||
connection inspector. Voice and video use [LiveKit](https://livekit.io/) and are
|
||
optional; text, federation, DMs, and everything else run fully without them.
|
||
|
||
**Can I self-host it on a Raspberry Pi?**
|
||
Yes. The installer pulls a prebuilt multi-architecture image (amd64 and arm64), so
|
||
low-power and ARM boxes skip the heavy local build.
|
||
|
||
**Is it really open source?**
|
||
Yes, under the GNU AGPL-3.0. A separate commercial license is available for cases
|
||
the AGPL does not fit. Every released version stays available under the AGPL.
|
||
|
||
**Does it work on mobile?**
|
||
Yes, as an installable PWA with a dedicated touch layout. Native iOS and Android
|
||
apps are planned.
|
||
|
||
**What does "federation" mean here?**
|
||
Independent Backspace instances can peer with each other so users on different
|
||
servers can be friends, DM, and call across instances, while each server stays
|
||
independently owned. Requests between servers are HMAC-authenticated.
|
||
|
||
## Contributing
|
||
|
||
Contributions are welcome. Please read [`CONTRIBUTING.md`](CONTRIBUTING.md)
|
||
first. Backspace is a single-owner project, so all contributors sign a
|
||
[Contributor License Agreement](CLA.md), a one-time comment on your pull
|
||
request, handled automatically by a bot. **You keep the copyright to your
|
||
contribution** and grant the maintainer (Jannis Braun) an exclusive license to
|
||
it, which is what lets Backspace be offered under both the AGPL and a commercial
|
||
license. You also receive a perpetual license to reuse the specific code you
|
||
wrote in your own other projects.
|
||
|
||
## Security
|
||
|
||
If you discover a security vulnerability, please **do not** open a public issue.
|
||
Report it privately via a GitHub security advisory on this repository. See
|
||
[`SECURITY.md`](SECURITY.md). We'll work with you on a fix and coordinated
|
||
disclosure.
|
||
|
||
## License
|
||
|
||
Backspace is **free and open source software**, licensed under the
|
||
**[GNU Affero General Public License v3.0](LICENSE)** (`AGPL-3.0-only`).
|
||
|
||
In plain terms:
|
||
|
||
- Yes: self-host, run, study, and modify it, including commercially and inside a business.
|
||
- Yes: redistribute it and your changes under the same AGPL-3.0 license.
|
||
- Note: if you run a **modified** version as a network service, you must offer your
|
||
users its complete corresponding source (AGPL § 13). Backspace makes this easy:
|
||
set `BACKSPACE_SOURCE_URL` to your fork so the in-app "Source code" link points
|
||
at what you actually run.
|
||
- Note: preserve the copyright and license notices.
|
||
|
||
**Commercial license.** If the AGPL doesn't fit (embedding Backspace in a
|
||
closed-source product, offering it as a managed service without publishing your
|
||
modifications, or an organization that can't use AGPL software), a separate
|
||
commercial license is available on request. See
|
||
[`LICENSE-COMMERCIAL.md`](LICENSE-COMMERCIAL.md).
|
||
|
||
> **Our open-source commitment.** Every released version of Backspace is, and
|
||
> will remain, available under the AGPL-3.0. The Contributor License Agreement
|
||
> exists to enable a commercial license and optional enterprise add-ons, **not**
|
||
> to take the open-source edition private. If this project is ever abandoned, or
|
||
> the open-source edition is relicensed under non-free terms, the community stays
|
||
> free to fork the last AGPL release.
|
||
|
||
Copyright © 2026 Jannis Braun. Contributions are made under the
|
||
[Contributor License Agreement](CLA.md): you keep your copyright and grant the
|
||
maintainer an exclusive license, which is what lets Backspace be offered under
|
||
both the AGPL and a commercial license.
|
||
|
||
"Backspace", the Backspace logo, and app icons are trademarks of Jannis Braun and
|
||
are not licensed under either the AGPL or the commercial license. Bundled
|
||
third-party components retain their own licenses; see [`NOTICE`](NOTICE).
|
||
|
||
## Acknowledgements
|
||
|
||
Built on the shoulders of [Fastify](https://fastify.dev/),
|
||
[Drizzle ORM](https://orm.drizzle.team/), [React](https://react.dev/),
|
||
[LiveKit](https://livekit.io/), [Tailwind CSS](https://tailwindcss.com/),
|
||
[Electron](https://www.electronjs.org/), and the broader open-source ecosystem.
|
||
The interface uses the [DM Sans](https://github.com/googlefonts/dm-fonts) font
|
||
(SIL Open Font License 1.1).
|