Commit Graph
889 Commits
Author SHA1 Message Date
Jannis Braun bc286c2750 merge: fix(chat): pagination skeleton no layout shift into main
Eliminates the visible push-down/snap-back when the pagination loading
skeleton appears at the top of the message list. Achieved by rendering a
constant-height (~200px) top-of-list slot above messages whenever
hasMore===true; the skeleton's grey-bar contents toggle inside that slot
rather than the slot itself mounting/unmounting. Companion changes:
load-more trigger raised to fire before the slot enters the viewport with
an iOS Safari rubber-band guard, prepend scroll-restore math corrected to
handle non-zero prevScrollTop, useDelayedLoading threshold lowered to
50ms for pagination only.
2026-05-15 12:57:38 +02:00
Jannis Braun fb38fee965 fix(chat): lower pagination skeleton delay threshold to 50ms 2026-05-15 12:32:09 +02:00
Jannis Braun 8beb093aab fix(chat): eliminate pagination skeleton layout shift via constant-height slot 2026-05-15 12:29:28 +02:00
Jannis Braun 886111b21a test(useDelayedLoading): lock in custom threshold parameter behavior 2026-05-15 12:22:11 +02:00
Jannis Braun dc6caa0125 merge: wip(mobile): in-progress mobile + voice polish into main
Brings the parked mobile voice + screenshare polish from wip/mobile-polish
(commit dbb9b2c) into main. Conflicts in MainContent.tsx and mobile-ui.md
expected per the WIP commit message — resolved manually.
2026-05-12 13:36:08 +02:00
Jannis Braun 7351b3d90d fix(dm): surface dm.name on chat header/placeholder; collapse unnamed-group placeholder
Three layered bugs all manifesting as "the group name doesn't show / the
placeholder is a 40-character wall of names":

1. **WS ready payload was missing `name`/`icon`.** The handler serialized
   DmChannel rows with only `id, federatedId, ownerId, createdAt, members,
   lastMessage`. The optional metadata fields were silently dropped, so
   the client store never received `dm.name` until a subsequent
   `dm_channel_updated` event fired (i.e. only mid-session renames worked,
   never the initial render). `ownerHomeUserId`, `ownerHomeInstance`, and
   `metadataUpdatedAt` were also missing — added too because federated
   routing depends on `ownerHomeInstance` (`getDmOwnerHomeInstance`).

2. **Header surfaces silently dropped `dm.name`.** `MainContent` (desktop
   chat header) and `MobileChatScreen` always rendered the joined member
   names, even when `dm.name` was set. Five other surfaces (`DmListItem`,
   `MobileDmsScreen`, `MessageList` welcome hero, `MobileGroupDmInfo`,
   `GroupDmSettings`) honored it correctly, so a renamed group showed
   different titles depending on which surface you looked at.

3. **Message-input placeholder rendered joined names.** Once a group
   has 4+ members "Message #Alice, Bob, Charlie, Dave" overflows the
   textarea and obscures the call-to-action.

Consolidates the display-name logic behind two utilities in
`dmFormatters.ts`:

  - `formatDmHeaderName(dm, currentUser)` — `dm.name` verbatim if set,
    else joined names (excluding self); falls back to `'Group'` /
    `'Direct Message'`. Used by all 5 header surfaces (was inlined
    5 different ways).
  - `formatDmInputLabel(dm, currentUser)` — `'#<name>'` if set,
    `'the group'` for unnamed groups (collapses the unreadable
    joined-names form), `'@<partner>'` for 1-on-1.

`MessageInput` accepts an optional `placeholder` prop that bypasses the
default `Message {#|@}<channelName>` derivation; DM call sites use it
to inject the `formatDmInputLabel`-based form. 1-on-1 DMs keep the
canonical-view lookup so replicated aliases still surface the home
account's displayName; the placeholder reuses the canonical `dmName`
so header + placeholder stay aligned even when raw partner ≠ canonical.

13 new unit tests covering `formatDmHeaderName` (8 cases: named, blank,
joined, federated-username base, empty group, 1-on-1, no-displayName,
no-partner) and `formatDmInputLabel` (4 cases: named, unnamed,
whitespace-only, 1-on-1). 365 → 377 web tests, 1053 server tests,
typecheck clean.
2026-05-10 23:41:11 +02:00
Jannis Braun 87ecf0f4f3 fix(ui): AvatarStack — center inner Avatar in each tile (off-center clipping)
Each AvatarTile rendered at `size × size` with a 2px border under
`box-sizing: border-box`, giving a content area of `(size − 4) × (size − 4)`.
The inner `<Avatar size={size}>` exceeded the padding box, and the
`overflow-hidden + rounded-full` clip — centered on the wrapper — combined
with the avatar contents anchored at the padding-edge top-left to displace
photos and especially the centered initials gradient + letter toward the
lower-right of the visible disc, leaving a sliver of background opposite.
Compounding this, `Avatar`'s `inline-flex` root sat on the line-box text
baseline, so any inherited `line-height ≠ 1` (the DM list inherits the
row's line-height) drifted the avatar a further several px vertically.

Two corrections:
  • Size the inner Avatar to `size − 2·TILE_BORDER_WIDTH` (matches the
    padding box) — extracted as a constant so the dependency between
    `border-2` and the inner size is visible.
  • Center geometrically via `flex items-center justify-center` on the
    wrapper, bypassing inline-flow placement so the Avatar is anchored
    regardless of inherited type metrics.

Verified in the live app (DM sidebar, chat header, welcome header) and
with a 4-tile diamond at sizes 32 and 80: visible offset is now exactly
the border width on every tile, letters/photos sit dead-center.

Adds a regression test that pins both invariants (flex centering classes
present + inner Avatar style.width === tileSize − 4) so a future change
that re-introduces the bug fails fast. 12/12 AvatarStack tests, 365/365
web tests, typecheck clean.

design-system.md spec updated with the AvatarTile geometry contract.
2026-05-10 23:18:24 +02:00
Jannis Braun 3c7bb02901 fix(dm): ownership transfer divergence after back-and-forth — canonicalize ownerHomeInstance + normalize authority checks
Manual ownership transfers between two federated instances diverged because
`dm_channels.ownerHomeInstance` was stored as a BARE host (`orbit.ddns.net`)
for federated owners — via `transferGroupDmOwnership` copying `users.homeInstance`
verbatim — while `sourceInstance` always arrives as a full URL on the wire.
`processOwnershipTransferEvent` and `processMemberRemoveEvent` then compared the
two with strict equality and rejected legitimate inbound events as
`unauthorized_source`, keeping ownership permanently divergent across peers.
Live DB inspection on the two test instances confirmed both rows (nova + orbit)
had a BARE `owner_home_instance`, matching the bug report exactly.

Three compounding fixes:

1. Receiver authority checks now compare via `normalizeOriginForCompare` so
   legacy bare-vs-full rows accept legitimate transfers (and kicks).
2. New `canonicalizeHomeInstance` helper in `federationAuth.ts`; every write
   site that persists `ownerHomeInstance` (`transferGroupDmOwnership`, group DM
   creation, lazy federation in member-add, `processMemberAddEvent` bootstrap,
   `processOwnershipTransferEvent` receiver storage) routes through it. Full URL
   is the canonical storage form, matching how `sourceInstance` arrives.
3. `dm_owner_updated` WS event extended with optional `newOwnerHomeUserId` and
   `newOwnerHomeInstance` fields. Client `updateDmOwner` writes them when
   present and leaves existing values untouched otherwise (legacy-server safe).
   Without this, `getOwnerInstanceForDm` returned the previous owner's home
   after a successful WS broadcast, routing the next owner-only op to the wrong
   instance.

Coverage: new `federation.ownershipTransfer.test.ts` (7 receiver tests including
the headline bare-vs-full regression and the dedup replay guard); new bare-vs-full
case in `federation.kick.test.ts`; two new client-side cases in
`groupDm.ownerRouting.test.ts` covering both the extended-payload write path and
the legacy-server passthrough. Tests: 1053 server + 364 web, all green.

Specs updated: `dm-system.md` historical bugs + frontend handler table + WS
state-change events table; `federation.md` `ownership_transfer` receiver flow;
`websocket.md` event-fields table.
2026-05-10 22:38:03 +02:00
Jannis Braun b6842c5590 fix(dm): owner-only group DM ops accept federated target identification
Transferring ownership or kicking a member surfaced "Target user is not a
member of this DM channel" whenever the target was a federated user.

Root cause: the client passed `canonical.id` from `useCanonicalUserView`,
which returns the user's HOME id when the home view is in the userViews
cache. After owner-routing the request to the owner instance, that
instance's `dm_members.userId` (its own local replicated id) never
matched the home id, so `isDmMember` returned false. The same failure
mode applied across any cross-instance scenario where the
channel-serving instance and the owner-serving instance disagree on the
local replicated user id for the same federated user.

Fix: both endpoints now accept federated identification, mirroring the
existing pattern on `POST /api/dm/:id/members`:

- `POST /api/dm/:id/transfer` body: `{ newOwnerId? } | { homeUserId, homeInstance }`.
  Federated args win when both are supplied (strictly more specific).
- `DELETE /api/dm/:id/members/:targetUserId` reads optional
  `?homeInstance=<origin>` query; when present, the URL segment is
  treated as a homeUserId and resolved via `resolveOrCreateReplicatedUser`.

Client `api.dm.kickMember` and `api.dm.transferOwnership` gain an
optional `federated` argument; `DmRosterPanel` and `MobileGroupDmInfo`
pass it whenever the target has `homeUserId` + `homeInstance` populated.

Adds 5 server tests (3 transfer + 2 kick) covering federated targets,
the federated-wins-over-local precedence rule, and federated-non-member
rejection. Updates 2 client routing tests and 2 DmRosterPanel test
assertions for the new signature. Updates `docs/systems/dm-system.md`
and `docs/systems/api.md`.

Server: 965 tests pass (was 960). Web: 362 tests pass (was 360).
2026-05-10 22:09:14 +02:00
Jannis Braun 9279ac78e5 fix(ui): AvatarStack — radial overlap layout for 3-10 members (replaces 2x2 grid)
The old 2x2 grid for 3+ members produced a cramped, misaligned look
(circles cut off inside their own border, no overlap, just four small
disks in a grid). The 2-member overlap aesthetic — equal-size tiles
that overlap diagonally — was the visual gold standard but only
existed for that one count.

Extend the same "huddle of overlapping faces" aesthetic to all
member counts:

  • 3 members → equilateral triangle of 62%-size tiles (top, bl, br)
  • 4 members → diamond of 58%-size tiles (top, right, bottom, left)
  • 5-10 members → diamond with `+N` overflow occupying the bottom
    slot (z-index boosted above neighbors so the digit is never clipped)

Tiles are positioned radially around the box center on a circle of
radius (S − T) / 2 so the farthest edges of each tile graze the
bounding rect — no clipping, no wasted whitespace. Z-index descends
clockwise from the top slot so each tile tucks slightly under its
clockwise neighbor, mirroring the 2-member z-stack.

The 0/1/2-member cases and the icon-override branch are unchanged.
Props interface unchanged — no call-site updates needed.

Tests updated to assert the new layout markers (`triangle`, `diamond`)
and to verify the geometry (top tile in triangle has smallest `top`;
overflow tile in diamond has largest `top`). 11/11 AvatarStack tests
pass; 360/360 web tests pass; typecheck clean.

design-system.md spec updated with the new layout table + geometry
section.
2026-05-10 21:57:38 +02:00
Jannis Braun 9f9a7c556b fix(ui): mount GroupDmSettings on desktop too — Open Group Settings button now opens the modal 2026-05-10 21:50:58 +02:00
Jannis Braun dbb9b2c34b wip(mobile): in-progress mobile + voice polish
Snapshot of in-progress work parked here so group-DM-polish can land
cleanly on main. Touches MainContent + mobile-ui.md which overlap with
group-DM-polish; rebase onto post-merge main and resolve conflicts on
those two files manually.

Files: MainContent, MessageInput, MobileVoiceFullScreen (+test), StreamTile,
VoiceUser, useLiveKit, useVisualViewportInset, AudioManager, voiceStore,
voice utils, mobile-ui.md, voice.md, mobile-parity handoff doc.
2026-05-10 21:26:40 +02:00
Jannis Braun 94a1d28a4c feat(mobile): MobileDmsScreen uses AvatarStack + dm.name + group globe 2026-05-10 20:51:09 +02:00
Jannis Braun 058cf36d5a feat(mobile): MobileChatScreen members button shows for group DMs 2026-05-10 20:50:05 +02:00
Jannis Braun c0a61dc0fc feat(mobile): MobileGroupDmInfo pushed screen with inline edit 2026-05-10 20:49:42 +02:00
Jannis Braun a6c37e9e49 chore(ui): remove dead Pinned Messages buttons (DM + space chat headers) 2026-05-10 20:42:42 +02:00
Jannis Braun 86a668032a feat(ui): DmListItem uses AvatarStack + dm.name + group globe 2026-05-10 20:40:35 +02:00
Jannis Braun 1b99f65d07 feat(ui): WelcomeHeader polish — AvatarStack, Owner label, Open Group Settings, Leave hover fix 2026-05-10 20:40:31 +02:00
Jannis Braun f583d9186d feat(ui): group DM chat-header polish — avatar stack, globe, cog, name + count click targets 2026-05-10 20:36:27 +02:00
Jannis Braun f04477c812 test(ui): GroupDmSettings — mock ImageCropModal to harden cancel + save-with-icon tests 2026-05-10 20:33:06 +02:00
Jannis Braun 5e739b170e feat(ui): GroupDmSettings modal with Overview + Members tabs 2026-05-10 20:26:25 +02:00
Jannis Braun b34caf5f2d fix(ui): DmMemberRow anchors profile popout to row bounds (matches MemberSidebar) 2026-05-10 20:18:05 +02:00
Jannis Braun c21bc8078b feat(ui): right-side DmRosterPanel for group DMs 2026-05-10 20:10:16 +02:00
Jannis Braun 68c4133abd feat(ui): shared DmMemberRow component (used by roster panel, settings modal, mobile info) 2026-05-10 19:59:18 +02:00
Jannis Braun c0151996c4 feat(client): chat timeline renders name_changed + icon_changed system messages 2026-05-10 19:47:18 +02:00
Jannis Braun 91aa06b48b feat(client): sidebar previews for name_changed + icon_changed 2026-05-10 19:43:31 +02:00
Jannis Braun d508fecfb0 feat(client): dm_channel_updated WS handler + updateDmMetadata store action 2026-05-10 19:42:05 +02:00
Jannis Braun e77fae0402 feat(client): api.dm.updateMetadata + kickMember + transferOwnership 2026-05-10 19:41:24 +02:00
Jannis Braun 22c3fd6d50 feat(client): getOwnerInstanceForDm — route owner-only DM ops to current owner instance 2026-05-10 19:39:13 +02:00
Jannis Braun f01c5aba8c feat(ui): reusable AvatarStack with +N badge and single-member group affordance 2026-05-10 17:49:54 +02:00
Jannis Braun 6fb38d391c feat(mobile): chat polish — floating composer + iOS keyboard handling + bottom-sheet drag-close + file-chip overflow
Multi-pass mobile chat polish landed across this session.

- MessageInput is now a floating glass-bubble (`position: absolute`) on both desktop and mobile — last messages scroll *behind* the translucent bubble. MobileChatScreen wraps MessageList + MessageInput in a `relative` parent so absolute positioning resolves. Removed the prior in-flow mobile branch that clipped message-list bottom against an invisible barrier.
- iOS PWA keyboard handling: new `useVisualViewportInset` hook subscribes to `visualViewport.resize/scroll` AND polls `vv.height` for ~600ms after focusin (iOS PWA standalone often fails to dispatch resize for keyboard transitions). MobileShell sizes its container to `vv.height` when keyboard is open — `bottom: 0` on the composer naturally lands flush with the keyboard top, regardless of how reliably resize events fire. Composer uses 6px gap above home indicator (keyboard closed) and 0px gap above keyboard (keyboard open). Added `interactive-widget=resizes-content` viewport meta as the cleaner native equivalent for Chrome/Android.
- MessageList bottom padding is dynamic via `--composer-clearance` CSS variable. MessageInput writes `composerHeight + bottomOffset + 12px` to its parent via ResizeObserver — re-fires on textarea autosize, reply banner, attachment tile growth, parent resize. Last message always has 12px breathing room above the bubble regardless of composer state.
- AttachmentRenderer generic file chip: `max-w-full sm:max-w-[400px]` on outer + `min-w-0` + `flex-shrink-0` on icon + `flex-1` on text + `flex-wrap` on badge row. Long filenames now ellipsize cleanly on narrow viewports instead of pushing the chip off-screen.
- New `useDragToClose` hook: shared bottom-sheet drag-down-to-dismiss gesture. Spread on handle/header only (body scrolling unaffected). 6px deadzone, 100px or 0.5px/ms velocity threshold, 200ms `cubic-bezier(0.22, 1, 0.36, 1)` close-out animation, rAF-staged transform for a stable from-value. `hasInteracted` latch prevents the open keyframe from re-firing mid-close (the bounce-up-then-vanish bug). Wired into InputPopover (emoji/GIF), MobileVoiceJoinSheet, MobileFolderSheet.

Specs: docs/systems/mobile-ui.md (Floating Composer + Drag-to-Close sections), docs/systems/message-list.md (--composer-clearance), docs/systems/design-system.md (glass-bubble row references).
2026-05-08 10:23:32 +02:00
Jannis Braun cdb4b5f41f feat(mobile): loading skeleton parity + mascot-flash settle gate
Brings mobile to skeleton parity with desktop. Two mobile-specific renders, plus a fix for the empty-state mascot flashing on every space switch.

- MobileSpacesScreen: shimmer skeleton for the channel list while `useSpaceStore.loadingSpaceId === selectedSpaceId` (uncategorized rows + category header + categorized rows). Mirrors desktop ChannelSidebar's `showChannelSkeleton`. Gated through `useDelayedLoading` so cached/fast loads don't flash the placeholder.
- MobileMembersScreen: shimmer skeleton for the member list (two role-section headers + circular avatars + name bars). Mirrors desktop MemberSidebar's `showMemberSkeleton`.
- Empty-state "No channels yet." mascot was firing on EVERY space switch for ~50–200 ms — `state.channels` only ever holds the most-recently loaded space's channels, so `spaceChannels` filters to `[]` immediately on selection change while `loadSpaceDetail` is still in flight. New `loadedSpaceIds: Set<string>` on useSpaceStore, populated only on `loadSpaceDetail` success and pruned on space removal events. The mascot is now gated on `loadedSpaceIds.has(selectedSpaceId)` so it only fires when the space is *settled* with zero channels.

Reuses the existing `.skeleton` / `.skeleton-bar` / `.skeleton-circle` CSS primitives + `useDelayedLoading` hook (no new shared `<Skeleton />` primitive — sites need row-specific geometry, parameterizing would either over-abstract or duplicate the inline approach).

Specs: docs/systems/mobile-ui.md (Loading Skeletons inventory + per-screen skeleton bullets + settle-gate rationale); docs/systems/spaces.md (Client Load State subsection covering loadingSpaceId vs loadedSpaceIds).
2026-05-08 10:22:59 +02:00
Jannis Braun 71b383ce7f fix(mobile): voice join flow — correct screen key + remove desktop PiP from mobile branch
Two compounding root causes produced a "PiP-style grey view" briefly visible after Join Voice on mobile:

1. MobileSpacesScreen.handleVoiceJoin pushed 'voice' onto the mobile stack. MobileShell.screenMap only has 'voice-full' — the renderer returned null for 'voice' while the root screen sat under `visibility: hidden` (stack length > 0). Corrected to 'voice-full' with an explanatory comment.
2. AppLayout mounted the desktop <PictureInPicture /> in the mobile branch too. Its visibility check `(isInServerVoice || isInDmCall) && !voiceFullscreen` is true the moment currentVoiceChannelId is set, so the desktop PiP rendered as the only visible UI on top of the hidden mobile shell. Removed from the mobile branch; kept on desktop. Added a comment to prevent regression.

Mobile owns its voice overlay chrome exclusively via MobileVoiceMiniBar + MobileVoiceFullScreen.

Spec: docs/systems/mobile-ui.md gains a "Voice Join Flow (Mobile)" subsection and a leading paragraph in "Voice Overlay" stating that PiP is desktop-only.
2026-05-07 23:44:34 +02:00
Jannis Braun 74ccf20308 feat(mobile): Wave 5 — voice-join camera preview + Electron settings entries + toast positioning
Closes the mobile parity push.

- MobileVoiceJoinSheet: full pre-join camera preview. Dormant-by-default (never auto-fires getUserMedia), explicit user gesture to arm, hard-bound disarm on sheet close (any path). Camera picker popup portaled to document.body so a long device list stays scrollable above the aspect-video preview tile (max-height min(50vh,320px), iOS scroll momentum). iOS Safari-safe: autoPlay playsInline muted + post-await play().
- MobileSettingsScreen: Keybinds + Desktop sections gated on isElectron(); they reuse the existing KeybindsPanel/DesktopPanel which are already mobile-fit. screenMap entries added in MobileShell. (Verify on Electron desktop build at narrow viewport.)
- ToastContainer: real overlap was hiding the voice-fullscreen control bar. Mobile branch now reads isMobile/mobileStack/currentVoiceChannelId and computes the bottom offset across five mobile states (voice-full / pushed+voice / pushed / root+voice / root), all with safe-area-inset-bottom; left-3 right-3 + items-center keeps toasts in the safe-tap zone. Desktop bottom-6 right-6 unchanged.

Specs: docs/systems/mobile-ui.md (Toast Positioning section, screenMap rows, Electron-entry rationale, z-index row); docs/systems/voice.md (Mobile pre-join preview subsection covering lifecycle + camera picker portal).
2026-05-07 23:44:06 +02:00
Jannis Braun d9c9f18b20 fix(mobile): Spaces tab remembers last-selected space across DM/Friends/Settings detours
Adds sticky `lastSelectedSpaceId` to useSpaceStore. Updated on every
setCurrentSpace(non-null) and on loadSpaceDetail success; NOT cleared by
setCurrentSpace(null), so the @me URL effect in AppLayout no longer wipes
the memory. Cleared only when the remembered space is actually removed
(deleteSpace / leaveSpace / removeSpace / removeInstanceSpaces / reset).
Ephemeral — URL drives initial state on reload.

MobileBottomNav.handleTab('spaces') and MobileSpacesScreen's initial
useState now resolve via `currentSpaceId ?? lastSelectedSpaceId`. The
prior Object.keys(lastChannelPerSpace)[0] fallback was wrong twice over:
first-inserted ordering locked the tab to whichever space the user
opened first in their session, and any approach reading currentSpaceId
alone breaks after a /channels/@me detour.

Also fixes a pre-existing render loop in MobileSpacesScreen's
currentSpaceId sync effect — `selectedSpaceId` removed from deps,
functional setState makes the update idempotent.

Spec: docs/systems/mobile-ui.md updates Tab Tap Behavior, MobileScreenHeader,
and LocalStorage Persistence sections.
2026-05-07 23:00:01 +02:00
Jannis Braun f733e39b4a fix(mobile): suppress iOS Safari auto-zoom on every input + contenteditable
iOS Safari auto-zooms (and shifts the viewport right) on focus when the
computed font-size is <16px. Single @media (max-width: 767px) block in
globals.css covers all four input tiers, every relevant bare <input>
type, <textarea>, <select>, and contenteditable surfaces. `!important`
is required because Tailwind utilities (text-[15px] on the chat composer,
text-sm on form fields) emit after @layer components and would otherwise
override the input-tier rules.

Replaces ad-hoc per-input `text-base md:text-sm` overrides with a single
global truth. New inputs/contenteditables get the fix for free.

Spec: docs/systems/design-system.md gains an "iOS Auto-Zoom Suppression"
section under Input Tiers.
2026-05-07 22:59:41 +02:00
Jannis Braun fb9fe326c4 feat(mobile): Wave 4 — RegisterPage responsive + TransferIndicator on settings + MessageInput sheets
- RegisterPage: scroll envelope, iOS-zoom-safe inputs, ≥44px tap targets, mobile-friendly invite chip + swatch row
- TransferIndicator: mounted via MobileScreenHeader.rightActions across every settings/instance screen and inline in MobileChatScreen; touch-close listener; viewport-safe panel width
- MessageInput popovers (emoji/GIF/mention) now route through new InputPopover wrapper — desktop popover, mobile bottom-sheet
- EmojiPicker mobile branch: dynamicWidth + scoped CSS (.emoji-picker-wrapper--mobile) so the <em-emoji-picker> custom element fills the sheet; bigger touch targets (perLine 8, button 40, emoji 28); desktop unchanged
- MessageInput trigger row: mobile-first sizing with md: desktop overrides (40×40 buttons + gap on mobile, 34×34 unchanged on desktop)
- Spec updates: docs/systems/auth.md (RegisterPage responsive contract), docs/systems/uploads.md (TransferIndicator mobile surfaces)
2026-05-07 22:58:57 +02:00
Jannis Braun 8544f83225 refactor: drop unwired ConnectInstanceModal
Commit 7309f44 removed the friend-add trigger because the server now
handles all routing/peering/lookup; the commit message reserved the
modal for 'Connections settings and space-join flows' but neither flow
ever wired it back in. grep across packages/web/src finds only
self-references — pure dead code.

Removing 162 lines of UI plus the stale vi.mock in FriendsPage.test.tsx.
If a per-instance password-re-entry consent UX is ever needed, the
useInstanceConnect hook is the actual abstraction and the modal can be
rebuilt cleanly with current primitives (Modal mobileStyle="fullscreen",
ContextMenuRenderer's bottom-sheet, etc.).
2026-05-05 23:24:19 +02:00
Jannis Braun 438e7fb113 fix(storage): StoragePanel rows wrap on narrow viewports
Upload Limit, Stale Uploads, and Media Retention rows now use
flex-wrap with gap-x-3 gap-y-2; input + unit pairs that must stay
together are wrapped in a nested flex group so they migrate as a unit.
Desktop spacing identical (gap-x-3 ≡ original gap-3 when content fits
on one line).
2026-05-05 23:24:10 +02:00
Jannis Braun 899dc8b601 feat(settings/mobile): Voice & Video adaption + chat header username normalization
MobileChatScreen DM header now applies parseFederatedUsername and
useCanonicalUserView, matching MobileDmsScreen so federated users render
as 'realname' rather than 'realname@domain'.

Mobile Voice & Audio renamed to Voice & Video across MobileSettingsScreen
and MobileYouScreen — parity with desktop's VoicePanel title.

AudioInputSection and VideoSection picker click-outside now listens for
touchstart alongside mousedown so a single tap dismisses on iOS Safari
(which doesn't synthesize mousedown reliably from touch).

AudioOutputSection feature-detects HTMLMediaElement.setSinkId at module
load and returns null on unsupported platforms (notably iOS Safari).
Split into outer gate + inner body to keep Rules of Hooks intact;
VoicePanel's space-y-5 collapses cleanly with no visible hole.

VideoSection 'Stop preview' CTA gets responsive sizing (mobile:
always-visible 44 px tap target; desktop: original hover-reveal pill via
md: prefixes). The preview <video> gains autoPlay so iOS Safari starts
the stream when srcObject is assigned — manual videoEl.play() after an
awaited getUserMedia loses the user-gesture context on iOS and was
silently rejected by .catch(()=>{}), causing the black-preview bug.

voice.md updated for the iOS hide-when-unsupported policy and the
touch-close contract on device pickers.
2026-05-05 23:24:03 +02:00
Jannis Braun fc9a07523f fix(mobile): SpaceInviteCard Join lands on Spaces tab; skip auto-channel-redirect
AppLayout's auto-channel-redirect (turning /channels/<spaceId> into
/channels/<spaceId>/<firstChannelId>) is desktop-correct but on mobile
catapulted users past the channel sidebar straight into a chat — Join
from a SpaceInviteCard or Spaces-tab tap both inherited this. Guard
the effect with isMobile so /channels/<spaceId> settles at the channel
sidebar overview on mobile.

SpaceInviteCard's join handler now switches to the Spaces tab and seeds
spaceStore.currentSpaceId on mobile before navigating — clears the chat
stack the invite was tapped from and lands the user at the joined space's
channel sidebar instead of stuck behind the originating DM.

MobileSpacesScreen syncs its local selectedSpaceId from currentSpaceId
when external code (the Join handler) seeds the store — covers any future
programmatic space switch too.
2026-05-05 23:23:46 +02:00
Jannis Braun e2d938e6c0 feat(mobile): admin reach + post-mount routing + RegistrationPanel modals → Modal
MobileInstancePanel gains Registration and Federation entries (parity with
desktop's six sub-tabs). MobileShell registers the matching screenMap
wrappers; the Federation entry surfaces the live approval-count badge via
a new uiStore slot and a wrapper that forwards FederationPanel's
onApprovalCountChange.

MobileShell's deep-link reconstruction now reacts to post-mount pathname
changes (was [] / mount-only) with an idempotency guard that skips the
push when the topmost stack entry already represents the new URL —
prevents the pushMobileScreen → history.pushState → location-effect
double-push.

RegistrationPanel's four portaled modals (CreateInvite, EditInvite,
ReinstateInvite, Redemptions) now render through the shared <Modal>
with mobileStyle="fullscreen", portaled to document.body to escape the
parent settings dialog's backdrop-filter containing block. Desktop
appearance preserved (same maxWidth, same sticky action bar).
2026-05-05 23:23:37 +02:00
Jannis Braun 40c27ed90f fix(chat): apply loadMessages dedup to force=true callers as well
useWebSocket's ready handler calls loadMessages(channelId, true) from
two adjacent code paths in the same handler invocation (remote-space
refresh + per-origin cache clearing). Both fired in parallel because
force=true bypassed dedup, producing the duplicate /messages requests
visible in playwright network traces even after the parallel-mount
dedup landed.

Coalescing force=true with an in-flight call is safe: the requests hit
the same endpoint with the same params and would return the same data,
and the force caller still gets a fresh result via the shared Promise.
2026-05-05 20:52:05 +02:00
Jannis Braun a189cbfba3 fix(chat): dedup parallel loadMessages/loadMoreMessages per channel
Live network trace via playwright showed every channel mount firing TWO
parallel GET /channels/:id/messages requests (AppLayout + MessageList
both call loadMessages on mount; neither can be removed because
MessageList is also rendered by VoiceChatPanel which doesn't call it),
and every fast-scroll burst firing N parallel loadMoreMessages calls
(handleScroll closure shares !isLoadingMore=true across the burst).

The hasMore-based guard only deduplicates calls AFTER the first
completes — it does not collapse parallel callers. On a NAT hairpin'd
LAN where some federated TCP connections hang, having N hung parallel
fetches keeps the pagination skeleton stuck while any one is still
waiting on the 30 s api-client timeout.

Fix: in-flight Promise dedup at the chatStore level. Module-level Maps
keyed on channelId; concurrent callers receive the same Promise.
Cleared in finally with self-check so a force-reload mid-flight isn't
dropped. force=true bypasses dedup (WS reconnect intent).
2026-05-05 20:47:03 +02:00
Jannis Braun d793ab8f78 fix(message-list): sticky pagination skeleton on channel switch
Two cooperating bugs let the pagination skeleton stick at the top of the
chat across channel switches: (1) the browser's post-clamp scroll event
on channel switch fired the load-more block on the new channel, and
(2) useDelayedLoading's threshold timer refreshed displayStart on every
fire, extending the minDisplay window unboundedly when isLoading cycled.

- useDelayedLoading: stamp displayStart only on the false→true show
  transition (functional setShow form to avoid stale closures).
- MessageList: suppressNextLoadMoreRef armed in Effect 3, consumed by
  the load-more block on the next scroll event, with a 250 ms fallback
  disarm so legitimate user scrolls aren't silently dropped. Suppression
  scoped to the load-more block only.
- Regression test for the displayStart refresh bug.
- Updated docs/systems/message-list.md history.
2026-05-05 19:56:26 +02:00
Jannis Braun 1effb1c53f fix: live presence on freshly-friended remotes + green dot in same session
Two follow-on bugs from the initial S2S presence rollout:

(1) New friend stuck offline until they reload: presence_update fires only on
    transitions, so a remote user already online when their stub is created
    locally never receives a relay event seeding their actual status. The
    stub defaulted to 'offline' at creation and stayed there until the next
    transition. Fix: extend FederationRelayProfileSnapshot +
    FederationUserLookupProfile with status. Sender-side buildProfileSnapshot,
    getDmParticipants, and lookup endpoint responses populate it for native
    users only (replicated stubs hold stale status owned elsewhere).
    resolveOrCreateReplicatedUser uses hints.status to seed the new row's
    status column. Threaded through every call site (DM participants, group
    bootstrap, friend events, ownership transfer). Stub backfill worker also
    heals existing rows whose status was stuck at 'offline' from creation.

(2) 'Online' text updates but green avatar dot stays grey on the same page:
    spaceStore.updateMemberPresence patches members[] (which feeds space UIs)
    but never patches userViews — the cache useCanonicalUserView reads from.
    The Avatar in FriendItem reads canonical.status; the text reads
    friend.status (socialStore). Two sources, one stale until full
    user_updated arrives. Fix: updateMemberPresence now mirrors status into
    matching userViews entries, so canonical-view consumers re-render with
    fresh status the moment the WS event lands.
2026-05-05 16:44:22 +02:00
Jannis Braun 702d539e23 fix(register): read home JWT from localStorage so step-2 avatar uploads
RegisterPage step 2 writes the new token to localStorage but defers
initSession (and thus the authStore.token write) until after the avatar
upload, to keep AuthRedirect from yanking the user off /register
mid-upload. The home-origin branch of setTokenForOriginResolver was
reading authStore.token, so getTokenForOrigin('') returned null during
that window — transferStore.startUpload threw "not authenticated" and
the surrounding catch-and-ignore silently dropped the avatar. Align the
resolver with the home api client and read localStorage so both paths
share one source of truth for the home JWT.
2026-05-05 12:53:48 +02:00
Jannis Braun 49e9047005 feat(client-federation): user-view cache for cross-instance DM render
Fixes a render bug where a federated user (e.g. axel@nova) appeared with
the federation globe icon and a broken avatar when viewed on his own home
instance. Root cause: `populateFromReady` is first-wins by federatedId and
discards the entire skipped DM payload — including its `members` array —
so when a sibling instance's ready arrived first, the home instance's view
of every shared user was dropped on the floor.

Adds a render-only `userViews` cache that mirrors the `dmAlternatives`
philosophy: information from skipped ready payloads is preserved for
rendering. Every wire surface that delivers a User upserts into the cache
regardless of dedup outcome; render sites read through a Zustand selector
hook to surface the home view when one is loaded. The DM channel ingestion
race is left untouched — the existing no-flapping invariant on origin
reconnect is intentional and load-bearing for failover.

Layered changes:

- `identity.ts`: `normalizeOriginToHost`, `canonicalUserKey`,
  `isDeliveryFromHome`, `isFederationGlobeApplicable` — single helpers
  for origin/host normalization and the home/stub tier decision.
- `spaceStore.ts`: `userViews` Map, `UserViewEntry` type, `upsertUserView`
  action with the home-wins preference rule, prune by `deliveredBy` in
  `removeInstanceSpaces` (mirrors `dmAlternatives` cleanup), `reset`
  clears.
- `userViewLookup.ts`: `useCanonicalUserView` (Zustand selector hook for
  React) + `getCanonicalUserView` (sync getter for non-React paths).
  Render reactivity is structural via the selector, not coincidence on
  legacy update paths.
- `populateFromReady` upsert pass runs BEFORE the federatedId dedup so
  members of skipped DMs still reach the cache.
- WS handlers (dm_message_*, message_*, user_updated, member_joined,
  friend_request_*, dm_channel_created, dm_member_added) and REST
  hydrators (socialStore, discoverStore, mutuals) feed the cache with
  their delivering origin.
- Render-site routing through `useCanonicalUserView` at every audited
  user-rendering site (sidebar, header, search, message bubble, reply
  chips, profile popout/modal, group settings, voice tiles, mention
  chips, member lists, friends, invites). Self-rendering sites compose
  alongside via existing `isSelf`/`resolveDisplayIdentity`.
- Globe predicate hoisted to `isFederationGlobeApplicable` and applied
  at three sites, gating on `domain !== window.location.host` so we
  never show the globe for users whose home IS our own.

Tests: 31 new unit tests across `identity`, `userViews` store, and
`userViewLookup`. Full suite 276/276.

Docs: `client-federation.md` §3 gains a "User View Cache" section
parallel to "DM Origin Failover"; `dm-system.md` notes the new store
action and WS handler upserts.

Bug 3 (federation profile-sync gap — orbit's stale profile data on
nova-Axel after a clear/color-change on nova never propagated)
remains open. The user-view cache routes around it for the common case
(home instance is connected), but the underlying S2S relay gap is its
own diagnosis and follows in a separate branch.
2026-05-05 01:59:05 +02:00
Jannis Braun fb96b1457a fix(ui): paint avatar fallback gradient before broken-img onError
The fallback <div>'s inline style only carried `background` when src was
falsy, so an <img> that 404'd flipped to display:flex via onError but with
no gradient applied — surfacing a colorless letter for any broken avatar
URL. Always paint the gradient + fontSize; keep `display:none` as the only
src-conditional override.
2026-05-05 01:58:29 +02:00
Jannis Braun 06498836bb fix(federation): gate registry PUT on successful initial GET
Without a sync-ready gate, a transient GET failure during autoConnectAll
left the local registry Map empty/incomplete while `set()` still computed
`registryUpdatedAt = Date.now()`. The trailing `syncRegistry()` would then
PUT the empty payload with a fresh timestamp; the server's LWW guard
accepted it and legitimate registry rows were wiped — including
remote-instance entries the user never explicitly removed.

Add `_registrySyncReady` flag, set true only after a successful initial
GET. `syncRegistry()` short-circuits while false, so the degraded mode
(GET failed) is display-only: the Map is still populated locally from
\`replicatedInstances\` synthesis (status \`auth_expired\`) so the
Connections UI shows the user's known remotes, but mutations don't push.
On the next session where GET succeeds, localStorage cached tokens
reseed the registry and \`syncRegistry()\` pushes the merged authoritative
state — no data lost, sync deferred until we have a complete picture.

\`reset()\` clears the flag alongside the registry. Spec updated with the
sync-ready gate and degraded-mode behavior. Unit tests cover the gate
on initial fail, mutations during degraded mode, recovery on next
successful GET, and the synthesis fallback for empty replicatedInstances.
2026-05-05 00:20:51 +02:00