Eliminates the visible push-down/snap-back when the pagination loading
skeleton appears at the top of the message list. Achieved by rendering a
constant-height (~200px) top-of-list slot above messages whenever
hasMore===true; the skeleton's grey-bar contents toggle inside that slot
rather than the slot itself mounting/unmounting. Companion changes:
load-more trigger raised to fire before the slot enters the viewport with
an iOS Safari rubber-band guard, prepend scroll-restore math corrected to
handle non-zero prevScrollTop, useDelayedLoading threshold lowered to
50ms for pagination only.
Brings the parked mobile voice + screenshare polish from wip/mobile-polish
(commit dbb9b2c) into main. Conflicts in MainContent.tsx and mobile-ui.md
expected per the WIP commit message — resolved manually.
Three layered bugs all manifesting as "the group name doesn't show / the
placeholder is a 40-character wall of names":
1. **WS ready payload was missing `name`/`icon`.** The handler serialized
DmChannel rows with only `id, federatedId, ownerId, createdAt, members,
lastMessage`. The optional metadata fields were silently dropped, so
the client store never received `dm.name` until a subsequent
`dm_channel_updated` event fired (i.e. only mid-session renames worked,
never the initial render). `ownerHomeUserId`, `ownerHomeInstance`, and
`metadataUpdatedAt` were also missing — added too because federated
routing depends on `ownerHomeInstance` (`getDmOwnerHomeInstance`).
2. **Header surfaces silently dropped `dm.name`.** `MainContent` (desktop
chat header) and `MobileChatScreen` always rendered the joined member
names, even when `dm.name` was set. Five other surfaces (`DmListItem`,
`MobileDmsScreen`, `MessageList` welcome hero, `MobileGroupDmInfo`,
`GroupDmSettings`) honored it correctly, so a renamed group showed
different titles depending on which surface you looked at.
3. **Message-input placeholder rendered joined names.** Once a group
has 4+ members "Message #Alice, Bob, Charlie, Dave" overflows the
textarea and obscures the call-to-action.
Consolidates the display-name logic behind two utilities in
`dmFormatters.ts`:
- `formatDmHeaderName(dm, currentUser)` — `dm.name` verbatim if set,
else joined names (excluding self); falls back to `'Group'` /
`'Direct Message'`. Used by all 5 header surfaces (was inlined
5 different ways).
- `formatDmInputLabel(dm, currentUser)` — `'#<name>'` if set,
`'the group'` for unnamed groups (collapses the unreadable
joined-names form), `'@<partner>'` for 1-on-1.
`MessageInput` accepts an optional `placeholder` prop that bypasses the
default `Message {#|@}<channelName>` derivation; DM call sites use it
to inject the `formatDmInputLabel`-based form. 1-on-1 DMs keep the
canonical-view lookup so replicated aliases still surface the home
account's displayName; the placeholder reuses the canonical `dmName`
so header + placeholder stay aligned even when raw partner ≠ canonical.
13 new unit tests covering `formatDmHeaderName` (8 cases: named, blank,
joined, federated-username base, empty group, 1-on-1, no-displayName,
no-partner) and `formatDmInputLabel` (4 cases: named, unnamed,
whitespace-only, 1-on-1). 365 → 377 web tests, 1053 server tests,
typecheck clean.
Snapshot of in-progress work parked here so group-DM-polish can land
cleanly on main. Touches MainContent + mobile-ui.md which overlap with
group-DM-polish; rebase onto post-merge main and resolve conflicts on
those two files manually.
Files: MainContent, MessageInput, MobileVoiceFullScreen (+test), StreamTile,
VoiceUser, useLiveKit, useVisualViewportInset, AudioManager, voiceStore,
voice utils, mobile-ui.md, voice.md, mobile-parity handoff doc.
Multi-pass mobile chat polish landed across this session.
- MessageInput is now a floating glass-bubble (`position: absolute`) on both desktop and mobile — last messages scroll *behind* the translucent bubble. MobileChatScreen wraps MessageList + MessageInput in a `relative` parent so absolute positioning resolves. Removed the prior in-flow mobile branch that clipped message-list bottom against an invisible barrier.
- iOS PWA keyboard handling: new `useVisualViewportInset` hook subscribes to `visualViewport.resize/scroll` AND polls `vv.height` for ~600ms after focusin (iOS PWA standalone often fails to dispatch resize for keyboard transitions). MobileShell sizes its container to `vv.height` when keyboard is open — `bottom: 0` on the composer naturally lands flush with the keyboard top, regardless of how reliably resize events fire. Composer uses 6px gap above home indicator (keyboard closed) and 0px gap above keyboard (keyboard open). Added `interactive-widget=resizes-content` viewport meta as the cleaner native equivalent for Chrome/Android.
- MessageList bottom padding is dynamic via `--composer-clearance` CSS variable. MessageInput writes `composerHeight + bottomOffset + 12px` to its parent via ResizeObserver — re-fires on textarea autosize, reply banner, attachment tile growth, parent resize. Last message always has 12px breathing room above the bubble regardless of composer state.
- AttachmentRenderer generic file chip: `max-w-full sm:max-w-[400px]` on outer + `min-w-0` + `flex-shrink-0` on icon + `flex-1` on text + `flex-wrap` on badge row. Long filenames now ellipsize cleanly on narrow viewports instead of pushing the chip off-screen.
- New `useDragToClose` hook: shared bottom-sheet drag-down-to-dismiss gesture. Spread on handle/header only (body scrolling unaffected). 6px deadzone, 100px or 0.5px/ms velocity threshold, 200ms `cubic-bezier(0.22, 1, 0.36, 1)` close-out animation, rAF-staged transform for a stable from-value. `hasInteracted` latch prevents the open keyframe from re-firing mid-close (the bounce-up-then-vanish bug). Wired into InputPopover (emoji/GIF), MobileVoiceJoinSheet, MobileFolderSheet.
Specs: docs/systems/mobile-ui.md (Floating Composer + Drag-to-Close sections), docs/systems/message-list.md (--composer-clearance), docs/systems/design-system.md (glass-bubble row references).
Commit 7309f44 removed the friend-add trigger because the server now
handles all routing/peering/lookup; the commit message reserved the
modal for 'Connections settings and space-join flows' but neither flow
ever wired it back in. grep across packages/web/src finds only
self-references — pure dead code.
Removing 162 lines of UI plus the stale vi.mock in FriendsPage.test.tsx.
If a per-instance password-re-entry consent UX is ever needed, the
useInstanceConnect hook is the actual abstraction and the modal can be
rebuilt cleanly with current primitives (Modal mobileStyle="fullscreen",
ContextMenuRenderer's bottom-sheet, etc.).
AppLayout's auto-channel-redirect (turning /channels/<spaceId> into
/channels/<spaceId>/<firstChannelId>) is desktop-correct but on mobile
catapulted users past the channel sidebar straight into a chat — Join
from a SpaceInviteCard or Spaces-tab tap both inherited this. Guard
the effect with isMobile so /channels/<spaceId> settles at the channel
sidebar overview on mobile.
SpaceInviteCard's join handler now switches to the Spaces tab and seeds
spaceStore.currentSpaceId on mobile before navigating — clears the chat
stack the invite was tapped from and lands the user at the joined space's
channel sidebar instead of stuck behind the originating DM.
MobileSpacesScreen syncs its local selectedSpaceId from currentSpaceId
when external code (the Join handler) seeds the store — covers any future
programmatic space switch too.
Two cooperating bugs let the pagination skeleton stick at the top of the
chat across channel switches: (1) the browser's post-clamp scroll event
on channel switch fired the load-more block on the new channel, and
(2) useDelayedLoading's threshold timer refreshed displayStart on every
fire, extending the minDisplay window unboundedly when isLoading cycled.
- useDelayedLoading: stamp displayStart only on the false→true show
transition (functional setShow form to avoid stale closures).
- MessageList: suppressNextLoadMoreRef armed in Effect 3, consumed by
the load-more block on the next scroll event, with a 250 ms fallback
disarm so legitimate user scrolls aren't silently dropped. Suppression
scoped to the load-more block only.
- Regression test for the displayStart refresh bug.
- Updated docs/systems/message-list.md history.
Fixes a render bug where a federated user (e.g. axel@nova) appeared with
the federation globe icon and a broken avatar when viewed on his own home
instance. Root cause: `populateFromReady` is first-wins by federatedId and
discards the entire skipped DM payload — including its `members` array —
so when a sibling instance's ready arrived first, the home instance's view
of every shared user was dropped on the floor.
Adds a render-only `userViews` cache that mirrors the `dmAlternatives`
philosophy: information from skipped ready payloads is preserved for
rendering. Every wire surface that delivers a User upserts into the cache
regardless of dedup outcome; render sites read through a Zustand selector
hook to surface the home view when one is loaded. The DM channel ingestion
race is left untouched — the existing no-flapping invariant on origin
reconnect is intentional and load-bearing for failover.
Layered changes:
- `identity.ts`: `normalizeOriginToHost`, `canonicalUserKey`,
`isDeliveryFromHome`, `isFederationGlobeApplicable` — single helpers
for origin/host normalization and the home/stub tier decision.
- `spaceStore.ts`: `userViews` Map, `UserViewEntry` type, `upsertUserView`
action with the home-wins preference rule, prune by `deliveredBy` in
`removeInstanceSpaces` (mirrors `dmAlternatives` cleanup), `reset`
clears.
- `userViewLookup.ts`: `useCanonicalUserView` (Zustand selector hook for
React) + `getCanonicalUserView` (sync getter for non-React paths).
Render reactivity is structural via the selector, not coincidence on
legacy update paths.
- `populateFromReady` upsert pass runs BEFORE the federatedId dedup so
members of skipped DMs still reach the cache.
- WS handlers (dm_message_*, message_*, user_updated, member_joined,
friend_request_*, dm_channel_created, dm_member_added) and REST
hydrators (socialStore, discoverStore, mutuals) feed the cache with
their delivering origin.
- Render-site routing through `useCanonicalUserView` at every audited
user-rendering site (sidebar, header, search, message bubble, reply
chips, profile popout/modal, group settings, voice tiles, mention
chips, member lists, friends, invites). Self-rendering sites compose
alongside via existing `isSelf`/`resolveDisplayIdentity`.
- Globe predicate hoisted to `isFederationGlobeApplicable` and applied
at three sites, gating on `domain !== window.location.host` so we
never show the globe for users whose home IS our own.
Tests: 31 new unit tests across `identity`, `userViews` store, and
`userViewLookup`. Full suite 276/276.
Docs: `client-federation.md` §3 gains a "User View Cache" section
parallel to "DM Origin Failover"; `dm-system.md` notes the new store
action and WS handler upserts.
Bug 3 (federation profile-sync gap — orbit's stale profile data on
nova-Axel after a clear/color-change on nova never propagated)
remains open. The user-view cache routes around it for the common case
(home instance is connected), but the underlying S2S relay gap is its
own diagnosis and follows in a separate branch.
The initial-load skeleton was rendered as an early return that replaced
the JSX containing `containerRef` / `contentRef`. On slow loads, the
200ms threshold flipped the skeleton on before messages arrived, so when
messages did arrive every scroll-affecting effect (Effect A, the
ResizeObserver, the load handler, scrollend) re-fired exactly once
against null refs and bailed — and never re-attached because no dep
changed when the skeleton finally cleared. Net: chat opened scrolled to
the top instead of the bottom; saved-anchor restore was equally broken.
Render the skeleton as an absolutely-positioned overlay alongside the
(always-mounted) scroll container so all refs stay live across the
loading transition. Encode the constraint in the spec as the
"ContainerRef invariant" so future loading/empty/error UI doesn't
reintroduce the early-return pattern.
Pending bubbles that survive a reload (or post-redeploy refresh) without a
FileSystemFileHandle had no way to recover the original File bytes, so the
Retry button silently no-op'd: resumeUpload set state back to 'paused' with
no surfaced error, leaving the user stuck.
- transferStore: add reactive hasInMemoryFile Set mirroring liveUploadFiles.
setInMemoryRef helper keeps both in sync at every set/delete site
(startUpload, resumeUpload, onSuccess, remove). Persisted shape is unchanged.
- resumeUpload: when no blob is reachable (no in-memory File and no FS handle),
call setError with an actionable "File no longer available — discard and
re-upload" message instead of silently flipping back to 'paused'.
- Message.tsx: compute canRetry reactively from transfersForRow + hasInMemoryFile;
hide the Retry button when retry is infeasible. Discard remains.
- AttachmentProgress: optional error prop surfaces transfer.error.message via
title= on the failed-state ring for hover context.
- Tests: existing 3 resumeUpload tests now assert state==='failed' with the
actionable message; +2 new tests for hasInMemoryFile lifecycle (start/remove,
abort retains).
Renders space invite system messages in DMs as embed-style cards on the chat
surface. Three render states: snapshot-only on mount (Join enabled, loading
dot), live-confirmed (memberCount refreshed from preview), revoked (gray-out
+ glass-pill indicator). Join targets the space's home origin via
joinByCode(code, spaceInstanceOrigin || undefined) — the three-way
federation correctness rule. Re-exports getApiForOrigin from api/client to
expose the cross-store resolver under a natural import surface.
Two bugs in handleScroll's loadMoreMessages flow surfaced after the
smooth-scroll race fix.
(1) isLoadingMore stuck across channels. setIsLoadingMore(true) → await
loadMoreMessages → setIsLoadingMore(false) was unguarded. If the user
switched channels during the await, the new channel inherited the flag (same
component instance, same useState slot) and rendered the pagination skeleton
even with no load in flight. Cleared only when the original await resolved
or the component remounted (e.g., navigating to Friends and back).
(2) Wrong-channel scroll restore. The post-await rAF set
container.scrollTop = container.scrollHeight - prevScrollHeight against the
new channel's container with the old channel's prevScrollHeight, yanking
the new channel to a wrong position.
Fix:
- try/finally around the await so setIsLoadingMore(false) always runs.
- currentChannelIdRef tracks the live channelId; capture requestChannelId at
load start and compare both before scheduling the rAF and inside the rAF
callback (the 16ms frame gap is enough for a switch).
- Belt-and-suspenders: setIsLoadingMore(false) in the channel-switch effect
covers the case where the await never resolves (network hang). Without it,
a stuck await would leave the new channel inheriting the flag indefinitely.
No request cancellation — out of scope; AbortController plumbing through
chatStore is a bigger refactor and the channelId guard already silently
drops stale results.
Spec updated. Smooth-scroll fix from the previous commit untouched.
Smooth scrolls toward the bottom (new-message arrival in Effect A and the
Jump-to-Present click) animate scrollTop over many frames. Each intermediate
handleScroll measurement saw a large distanceFromBottom and flipped
isAtBottomRef to false, closing the Effect B/C gates. Lazy media (avatars,
embeds, Spotify thumbs) finishing mid-animation grew scrollHeight while the
gate was closed, so the smooth scroll landed at its originally-computed
target — leaving the user above the new bottom by ~the height of what loaded.
Fix: typed smoothScrollIntentRef ('bottom' | 'message' | null) with an 800ms
deadline. handleScroll suppresses the at-bottom flip while intent is 'bottom'
and the user hasn't wheeled past the 5000px nearBottom threshold. Effect D
fires a final defensive instant pin via native scrollend (Chrome 114+,
Safari 18+) or a setTimeout(800) fallback. 'message' intent (jump-to-message
from search) does NOT suppress — the gate flips honestly so the user is left
at the targeted message.
Verified live on nova.ddns.net Orbit → general: Jump-to-Present
lands flush at bottom; new Spotify-link messages stay at bottom as embeds
arrive via WS. docs/systems/message-list.md updated.
Two new inline sections in the user-facing federation/connections settings
panel: 'Recent peering outcomes' (terminal-state notifications with
Retry-for-approved + Dismiss) and 'Pending peering approvals' (active
subscriber rows the user is waiting on, with Cancel). New WS handlers for
peering_subscription_changed and peering_notification_received refresh the
lists in real-time and surface a transient toast for online users. Retry
deep-link for friend_add prefills the friend-add input with the original
target handle (other reasons get Dismiss only — the gate doesn't wire
those paths yet).
The T19/T20 catch blocks looked for an `.body` property on thrown errors
to extract the structured error code. The shared API client (api/client.ts:298)
actually throws `new Error(body.error)` — the code lives in `err.message`,
and there's no `.body` attached.
Live E2E (T22 scenario 2) caught this: typing alice@orbit against an
awaiting_approval peer surfaced the raw code 'peer_pending_approval' as
the toast text instead of the human-readable mapServerErrorToMessage
output. Same defect would have hit every server-error toast on both
FriendsPage (AddFriend + UserDiscoverCard) and UserProfileModal.
Catch blocks now use err.message as both the code and the fallback text;
the inline comment points at the API client throw site so the contract
is documented at the consumer.
Removes try/catch on the deleted InstanceNotConnectedError/Disconnected
classes (T17). Server now returns structured error codes; client maps
them to human-readable toasts via the new mapServerErrorToMessage helper.
The friend-add flow no longer triggers ConnectInstanceModal — the server
handles all routing/peering/lookup. The modal itself stays for Connections
settings and space-join flows.
Per code-review: directAddDisplay now reads directAt === -1
instead of re-deriving includes('@'); add a one-line comment on
showDirectAdd so the predicate's intent is obvious at first read.
The Send-Friend-Request action row in the Add Friend tab previously
appeared only when the typed query contained a non-edge @, leaving
no way to fire a blind request for a bare local handle. Widen the
gate to allow non-empty bare handles, keep the malformed @ shapes
(@, @bob, bob@) hidden. When the typed query has no @, display the
resolved form <query>@<window.location.host> so the user sees which
instance the request will hit. Submission string is unchanged.
Updates FriendsPage.test.tsx: inverts the now-stale 'does not show
Direct Add row for plain usernames' test into the new positive
assertion, and adds a separate test for the malformed @ shapes.
Reviewer caught two small gaps after Task 3:
- Effect A's smooth-scroll path on new messages is intentionally NOT
instrumented with the sentinel (the animation lands asynchronously
across frames; no intermediate scrollTop is worth pinning to). The
doc now records this so the reader's intuition matches the code.
- The sentinel-branch comment in MessageList.tsx pointed at "spec §2",
which is the planning doc rather than the durable subsystem spec.
Pointed at docs/systems/message-list.md instead.
Tracks the post-clamp scrollTop of every programmatic scroll-to-bottom in
lastProgrammaticBottomScrollRef. handleScroll skips the at-bottom flip and
re-pins when the event's scrollTop matches the sentinel — i.e., the event
was queued by our own command and layout grew underneath. User scrolls
break the match (scrollTop changes) and flow through the normal path.
This complements the 2026-03-25 race-fix (which gated auxiliary effects on
isAtBottomRef) by also preventing handleScroll from flipping that ref to
false based on a post-growth distance measurement of our own scroll.
Restores the dimension reservation reverted in dae6f2d, scoped to
the embed.width && embed.height case only. No fallback aspect-ratio
when dims are null — that was the source of the dark letterbox bars
on Tenor/Klipy GIFs and OG-less images that triggered the revert.
The server-side probe in embedResolver.ts:196 already populates dims
for all image-type embeds; this change makes the client honor them.
The DM "Message button" test asserted addDmChannel was called with two
arguments — the channel and an empty-string origin — but the assertion
has been stale since commit 7f3ca4e ("route DM creation to home instance
with federated identity", 2026-04-01). That refactor made FriendsPage
always route DM creation through the home api client and dropped the
second argument from the addDmChannel call because the remote friend's
instanceOrigin no longer applies — home-created DMs don't need a
channelOriginMap entry (lookups default to '' for missing keys; remote-
delivered DMs still get their origin tagged by useWebSocket).
The two-arg assertion was introduced on 2026-03-25 (commit 277b69a)
against an intermediate form of the code that was later rewritten. Drop
the trailing '' so the assertion matches the current, intentional
one-arg call.
- FriendItem/RequestItem: add plain wrapper div so divide-y border
lands on a non-rounded element (fixes curved separator lines)
- Add border-t to divide-y containers so first row also gets top line
- Remove uppercase from "Direct Messages" in DM sidebar