Addresses code review on b22a7bd: (1) a rejected handshake now returns
{ status: 'failed', error } instead of throwing, keeping the structured
contract; (2) the "background handshake" warn only fires when the
timeout arm wins — not when the handshake is itself the race winner by
rejection. Timing tests migrated to vi.useFakeTimers for determinism.
Regression test added for the handshake-wins-by-rejection case.
Exports `racePeering(origin, timeoutMs, ensurePeeredFn?)` that races
`ensurePeered` against a deadline. On timeout, the background handshake
continues (warming the peer for the next attempt) and a warn-logged
.catch() prevents unhandledRejection. Injectable `ensurePeeredFn` param
enables full DI in tests without mocking module internals.
processMemberAddEvent, processMemberRemoveEvent, and processOwnershipTransferEvent inserted system messages unconditionally. Outbox retries and initial-sync replays (triggered whenever an admin re-approves a peering request, which recreates the peer row with lastSyncedAt=0) duplicated the system message on every delivery. Each new snowflake ID exceeded the user's last_read_message_id, flipping the channel back to unread after every deploy.
Processors now short-circuit on a matching (source_instance, source_message_id) row, and persist those fields when inserting. processMemberAddEvent emits the tagged system message in both bootstrap and incremental paths so bootstrap replays don't fall through and insert a second one; the bootstrap's dm_channel_created broadcast carries that message as lastMessage so sidebar previews and unread anchors agree across instances.
Added federation_peers_changed (no-payload signal) broadcast from every
peer state mutation, and federation_approval_request_received when a new
approval request is queued. Client subscribes via onFederationPeersChanged
callback registry. FederationPanel and PendingApprovals debounce-refetch
on any event. sendToAdmins helper broadcasts only to admin users.
autoAcceptPeering means 'don't accept peering initiated by others', not
'don't initiate peering ourselves'. Two checks were incorrectly blocking
outgoing peering when auto-accept was off:
1. ensurePeered() refused to auto-initiate — reverted. When a local user
sends a DM, the server should initiate peering. The remote's
peer/accept decides whether to accept or queue.
2. queueOutboxEvent() refused to create placeholders — reverted. The
outbox needs placeholders to queue entries. Without them, DM relay
silently fails.
When both instances have autoAcceptPeering off, the approval flow
ping-ponged indefinitely. Admin A approves → handshakes to B → B
queues (202) → A's peer becomes awaiting_approval. Admin B approves →
handshakes to A → but A's gate only matched 'pending', not
'awaiting_approval', so it re-queued instead of accepting.
Now the gate matches both 'pending' and 'awaiting_approval'. When the
second admin approves and handshakes back, the first instance recognizes
its admin already approved and accepts — completing the peering.
1. queueOutboxEvent no longer creates pending peer placeholders when
autoAcceptPeering is disabled — prevents bypassing the admin's
peering control
2. Approval endpoint checks for 202 before response.ok — when the
remote also has autoAcceptPeering off, sets peer to awaiting_approval
instead of incorrectly activating it
3. awaiting_approval status added to Federation panel UI — status label,
colors, filter options so these peers are visible and manageable
When all peers are pending (no active peers with outbox entries),
processOutboxTick returned early at line 141 before reaching
resolvePendingPeers at line 302. Pending peers were never resolved
because the only code path to resolvePendingPeers was after the
active-peer delivery loop — which never ran.
getGroupDmTargetOrigins() returned undefined for 1-on-1 DMs, which
queueOutboxEvent() treated as 'broadcast to all existing peers'. When
no peers existed, nothing was queued and no handshake was ever triggered.
Now always computes target origins from DM participants so the pending
placeholder creation path runs, enabling ensurePeered() → peer/accept
→ approval queue flow.
The client's direct WS connection to remote instances (via Connections)
delivered DM events independently of S2S peering. Added activePeerOrigins
allowlist to ready payload — all DM event handlers now silently drop
events from non-home origins without an active peer. This prevents
notifications, sounds, previews, typing indicators, calls, and channel
updates from instances where peering was revoked or never established.
ensurePeered() now checks the local autoAcceptPeering setting before
initiating new peering. When disabled, only admin-explicit peer/initiate
and approval-request approve bypass this check. Closes the bypass where
client peer/ensure or outbox worker could auto-initiate outward peering
even when the admin intended to control all peering.
- C1: Include 'unreachable' peers in queueOutboxEvent query to prevent
UNIQUE constraint violation when creating placeholders
- I1: Add 'rejected' to StatusFilter in FederationPanel so admins can
see and manage rejected peers with delete/re-initiate actions
- I2: Map ensurePeered 'failed' to 'pending' in peer/ensure response
to match spec and client expectations
Adds `auto_accept_peering` integer column (default 1/true) to the
`instance_settings` singleton table, controlling whether this instance
auto-accepts incoming peering requests. Includes generated migration
`0001_clear_earthquake.sql` applied automatically on server boot.
Remove the owner-only gate on POST /api/dm/:id/members. The S2S relay
already accepts member_add from any HMAC-verified peer, and the UI
already shows the add button to all group DM members. Only the
server-side check was blocking non-owners.
Remove all manual migrations — Drizzle-kit now manages schema DDL.
Data-fix migrations have all completed on both instances.
Startup initialization (settings row, worker ID, first admin)
moves to idempotent ensureDefaults().
When a profile_update relay arrives with avatar/banner URLs, download
the files to local storage instead of storing remote absolute URLs.
Falls back to absolute URL on any download failure. Cleans up old
local files when replaced.
sendToFederatedCallUsers sent dm_call_ended/rejected back to the user
who initiated the action. They already disconnected in their click
handler — the redundant event triggered disconnectFn() again, causing
connect and disconnect sounds to play simultaneously.
Added excludeUserId parameter to sendToFederatedCallUsers, used in
handleDmCallEnd and handleDmCallReject Path 2.
sendFederatedCallStart was sending `https://${domain}/livekit` as the
LiveKit URL. The LiveKit SDK requires `wss://` for WebSocket connections.
The caller (local) worked because it gets the URL from config.livekit.url
(wss://). The federated acceptor failed because it used the relay URL
(https://) — the SDK can't connect over HTTPS.
Now uses config.livekit.url directly, falling back to wss:// if unset.
Four fixes addressing the full state management problem:
1. Passive ready handler: no longer auto-connects to LiveKit on
page refresh. Prevents identity conflicts when the same user
has multiple sessions fighting for one LiveKit identity slot.
The user must re-accept to join; state is shown but not acted on.
2. SoundController sync guard: incomingCallLoading/outgoingCallLoading
refs prevent multiple playSound calls during async audio load.
If call is cancelled while sound loads, stops it immediately on
completion. Eliminates the "5 ringtones at once" bug.
3. Host dm_call_accepted broadcasts now include federatedCallId so
all clients (including remote instances) can match the event.
4. Removed all diagnostic console.log statements.
Root cause: sendToFederatedCallUsers used sendToDmMembers when dmChannelId
was set, which broadcast to ALL DM members including the caller's replicated
stub. The caller's multi-instance WS received dm_call_accepted with the
REMOTE instance's dmChannelId, causing token request for a non-existent
channel (403) and preventing the caller from connecting.
Fix 1: sendToFederatedCallUsers always uses ringedUserIds (exact recipients)
instead of sendToDmMembers (all members including caller stub).
Fix 2: dm_call_accepted handler only sets activeDmCall if the client is the
caller (wasOutgoingCall) or already connected to LiveKit. Other instances of
the same user just clear ringing without entering stuck "Connecting..." state.
1. Accept/reject/end from remote instance now resolves federatedId
to local dmChannelId via DB lookup, so the host can find its
VoiceRoom when the event arrives with only a federatedCallId.
Previously silently failed with "No active call" error.
2. Batch all dm_call_incoming state updates into a single
useVoiceStore.setState() call. Prevents SoundController from
starting multiple ringtone instances (async playSound guard
race when 4 separate set() calls each triggered the subscription).
3. Always overwrite callOrigin/federatedCallId (with null if absent)
on dm_call_incoming. Prevents stale values from a previous
federated call routing local accepts to the wrong instance.
Three fixes for multi-instance call state consistency:
1. Client dm_call_accepted handler only auto-connects to LiveKit if
the user was the caller (outgoingCall was set). Other instances of
the same user just clear ringing state without connecting.
2. Server processDmCallAcceptEvent remote path skips duplicate
broadcast when FederatedCallEntry is already active (prevents
state conflicts from host fan-out arriving after local accept).
3. Ready payload handler clears stuck incomingCall when restoring
an already-active call after page refresh.