206 Commits
Author SHA1 Message Date
Jannis Braun 8ae8dcfd86 feat(federation): heal on re-peer with false-positive guard
Add healResetIncarnation (federationReset.ts): fires from onPeerActivated after
an authenticated re-peer to soft-tombstone the flagged pure S2S stubs of a reset
peer's dead incarnation, clearing stale friendships/DMs so the reported bug is
fixed. Two mandatory guards: a reason gate (allow-list of 8 genuine handshake
activation reasons; excludes health_check_recovery + startup_bootstrap so their
stale baseline can never silently resolve a journal without healing) and an
epoch comparison (dead_epoch === newEpoch => false alarm, no tombstone). Uses
tombstoneUser(uid, { purgeContent: false }); real federated accounts are left
flagged + intact for Phase 2. Runs outside any transaction. Wire into
onPeerActivated before the mutation-log re-sync.
2026-07-01 22:17:14 +02:00
Jannis Braun 45e1c88bdc feat(federation): reset detection (markPeerReset) via handshake + probe 2026-07-01 22:09:43 +02:00
Jannis Braun 3b1a0b64a3 feat(federation): relay envelope populates peer epoch baseline 2026-07-01 21:58:03 +02:00
Jannis Braun 8f60e92f94 feat(federation): deterministic baseline epoch-refresh worker 2026-07-01 21:49:18 +02:00
Jannis Braun bf74aa8bb2 feat(federation): signed /api/federation/epoch endpoint + caller 2026-07-01 21:43:02 +02:00
Jannis Braun 538519fcd2 feat(federation): exchange + store peer epoch on handshake 2026-07-01 21:35:20 +02:00
Jannis Braun 7acf48d0a4 feat(federation): shared epoch types + getInstanceId() 2026-07-01 21:19:25 +02:00
Jannis Braun d8f2b1a9c7 feat(federation): instance epoch schema + minting 2026-07-01 21:11:34 +02:00
Jannis Braun cf9bcfbf1a docs(spaces): document discovery-first Join a Space modal 2026-07-01 18:59:48 +02:00
Jannis Braun 737402b5d2 docs(deployment): note install.sh commit injection + HTTPS reachability check 2026-07-01 18:14:38 +02:00
Jannis Braun f481e1fe9e license: relicense to AGPL-3.0-only with commercial dual-license
- LICENSE -> verbatim GNU AGPL-3.0; add LICENSE-COMMERCIAL.md + SECURITY.md
- CLA -> exclusive-license grant (contributors keep copyright); add README
  anti-rugpull covenant + relicense record
- NOTICE / README / CONTRIBUTING / CLAUDE.md / package.json x5 updated;
  contact routed through GitHub (no email placeholders)
- AGPL section 13 source offer: operator-configurable BACKSPACE_SOURCE_URL +
  build-injected commit; sourceCodeUrl+commit on /api/instance/info;
  SourceCodeLink on login/register/settings/desktop; docs + .env.example updated
2026-07-01 16:38:22 +02:00
Jannis Braun ac20f22c72 fix(voice): consistent state on DM-call ↔ space-channel transitions
Two mirror-image bugs from voice/DM-call transitions leaving stale state.

DM call → space channel (stuck "Connecting…"):
The last participant to leave a DM call for a space channel receives a
`dm_call_ended` echo (server empties the DM room on their `voice_join`).
The handlers called `disconnectFn()` unconditionally, tearing down the
space room they had just connected to. Route `dm_call_ended` /
`dm_call_rejected` / terminal `dm_call_undeliverable` through a new
`teardownDmCall()` that only disconnects LiveKit when not in a space
channel (`currentVoiceChannelId` null).

Space channel → DM call (still shown as "in" the voice channel):
1. Entering a DM call never cleared `currentVoiceChannelId`, so
   `VoiceChannel` mapped the DM call's live LiveKit participants onto the
   old space channel. Add `clearSpaceVoiceForDmCall()`, called in
   `connect()` when `isDm`, restoring the invariant that a DM call has no
   `currentVoiceChannelId`.
2. `dm_call_accepted` gated the caller's connect on `!isLiveKitConnected`,
   so a caller already in a space channel was never connected to the DM
   room. Gate on `wasOutgoingCall` only (connect() de-dupes same-room).

Tests: teardownDmCall.test.ts, clearSpaceVoiceForDmCall.test.ts.
Docs: docs/systems/voice.md.
2026-07-01 02:08:53 +02:00
Jannis Braun 3f5b2920a4 docs: fix screenshot caption overclaiming read states
The chat screenshot shows messages + typing; "read states" reads as read
receipts (which don't exist). Backspace tracks unread state only. Reworded
captions to replies/reactions/typing.
2026-07-01 01:11:47 +02:00
Jannis Braun cb16c8feac docs: add screenshot showcase to README + gallery
Replace the placeholder Screenshots section with a hero voice/video shot
and a curated 6-shot grid (chat, screen-share controls, spaces, federated
DMs, social discovery, federation admin), linking to a new
docs/screenshots.md gallery of all 14 shots grouped by feature.

Images are optimized to 1600px WebP (~1.2MB total vs ~45MB raw); raw
originals in demo-pictures/ are gitignored.
2026-07-01 01:06:08 +02:00
Jannis Braun 0eb65b6608 fix(uploads): keep HEVC inline playback for Safari/WebKit
The server's `playable` flag is computed Chromium-first, but HEVC
web-playability is browser-dependent: WebKit (Safari on macOS/iOS) decodes
HEVC via the OS while Chromium/Firefox/Electron can't. Treating the flag as
global wrongly showed Safari users the download fallback for files they can
play inline.

The client now treats `playable === false` as "needs a capability check": it
pre-renders the fallback only when the current browser also can't decode the
format, gated on a one-time canPlayType probe (BROWSER_SUPPORTS_HEVC). Capable
browsers attempt inline playback; the <video> onError handler remains the
safety net for genuine failures.
2026-06-30 17:41:42 +02:00
Jannis Braun 209aef7e9d fix(uploads): graceful fallback for browser-unplayable video (HEVC .mov)
macOS screen recordings are HEVC inside a .mov container, which Chromium,
Firefox and stock Electron can't decode. The file uploaded fine and a
server-side ffmpeg poster was generated, but inline <video> playback failed
silently — stuck at 0:00 with no error, since AttachmentRenderer had no error
handling. Root cause: the system had no concept of web-playability.

Server detects, client degrades:
- mediaPlayable.ts: classifyVideoPlayable(mimetype, codec) — tri-state
  (false = known-undecodable e.g. HEVC/ProRes, true = web codec in web
  container, null = unknown/optimistic). Never widens `false` beyond codecs
  that fail everywhere, so ffmpeg-less instances keep prior behaviour.
- probeMediaMeta now captures the video codec_name; the upload finish hook
  stores the verdict in the new attachments.playable column (migration 0007).
- Flag propagated through every serializer: space messages, DMs, WS, and
  federation relay (outbound + inbound) — federation-compatible.
- VideoAttachment component: playable===false renders a download card (poster
  + "Can't play here — download" + name/duration/size) with no dead-player
  flash; otherwise plays inline with an onError fallback to the same card.

Specs updated: uploads.md, database.md, federation.md.
2026-06-30 17:38:11 +02:00
Jannis Braun e84daf57aa fix(voice): push voice presence to user on mid-session space join
Voice presence (voiceStates/voiceUserStates/spaceVoiceStates) was only ever
delivered in the WS `ready` payload — i.e. at connect/reload. A user joining a
space mid-session got `member_joined` (no voice data) and a bare space object;
`GET /api/spaces/:id` (the channel-sidebar hydrator) carries no voice state
either. So members already sitting in a voice channel stayed invisible in the
new member's sidebar until a full page reload.

Fix at the systemic root: ConnectionManager.addUserSpace — the single chokepoint
every join path funnels through (invite, public join, join-request approval),
and which is NOT used on reconnect (that path uses setUserSpaces) — now pushes a
scoped `space_voice_state` snapshot to the joining user. The snapshot is built by
a new buildSpaceVoiceState(spaceId, userId) helper that is also the single source
of truth feeding buildReadyPayload (refactored to use it), so the connect-time
and join-time paths can never drift.

Robustness:
- Delivered over the same ordered WebSocket as voice_state_update deltas — no
  REST snapshot-vs-event-stream race.
- VIEW_CHANNEL-filtered via computePermissions exactly like `ready`: a joiner is
  never told who occupies a voice channel they cannot see.
- Client applies it scoped to the space (utils/voiceStateSync.applySpaceVoiceState):
  merges occupants/statuses and rebuilds only that space's restriction keys,
  never disturbing voice state in other spaces.
- Skipped when the space has no active voice and no restrictions (e.g. space
  creation).

Tests: server helper behavior, the join push, and private-channel exclusion;
client scoped-apply. Specs updated (websocket.md, voice.md, spaces.md).
2026-06-30 17:00:37 +02:00
Jannis Braun 77ceda148a docs(federation): document demand-driven peer recovery + recheck endpoint 2026-06-26 14:03:27 +02:00
Jannis Braun 00a2876e96 fix(channels): newly created channel sometimes hidden until space reopened
The sidebar's visibleChannels filter is keyed on the channelPermissions
Map. Creating a channel raced two state updates: the optimistic create
(added to channels with no permission entry) and the channel_created WS
event (the only thing that set the permission). When the optimistic add
won the race, the WS handler hit its dedup guard, skipped setChannels,
and set the permission by mutating the Map in place — no new reference,
so visibleChannels never recomputed and the channel stayed hidden until
loadSpace rebuilt the maps (i.e. leaving and returning to the space).

Centralize the logic in a new upsertChannel store action that replaces
channels and channelPermissions with fresh references, used by both the
create path and the channel_created handler. Also return the creator's
computed myPermissions (and isPrivate) from POST so the channel renders
immediately from the response, independent of WS timing.

Adds spaceStore.upsertChannel.test.ts covering the reference-identity
regression and the optimistic-reconcile path.
2026-06-25 12:34:11 +02:00
Jannis Braun 8dd76f3435 Public-release prep: ELv2 license, README/CLA/NOTICE, SSRF safeFetch, identifier genericization, export tooling 2026-06-22 16:04:03 +02:00
Jannis Braun 1c23c1fb60 docs(deploy): deployment.md (backup/restore, admin bootstrap, pinning) + env + CLAUDE.md 2026-06-20 02:45:33 +02:00
Jannis Braun 3c134fe0e8 feat(sounds): self-made Ogg cues + watch/mute/pop fixes
Replace ripped Discord audio with self-authored Ogg Vorbis files (avoids
copyright on open-source launch) and fix three cue bugs:

- Anti-pop envelope: playSound now applies a 10ms fade-in (+ tail fade-out
  for one-shots) so buffers no longer start at a non-zero amplitude. Kills
  the pop on the looping call cues. Mirrors playTestTone.
- Deafen no longer plays mute+deafen at once: toggleDeafen flips isMuted and
  isDeafened atomically, so SoundController saw both transitions. New tested
  pure helper selectVoiceStateSound() suppresses the side-effect mute cue.
- Viewer-side watch feedback: stream_user_joined/left now play locally on the
  watcher's own machine for explicit Watch/Stop actions, via
  handleViewerWatchToggle. Direct local playback (not a watchingStreams diff)
  keeps auto-teardown silent and works identically on Safari and Electron.

Docs: docs/systems/sounds.md updated (Ogg, dual-audience cue rows, mute/deafen
selection, viewer feedback, anti-pop envelope).
2026-06-20 00:52:58 +02:00
Jannis Braun bc286c2750 merge: fix(chat): pagination skeleton no layout shift into main
Eliminates the visible push-down/snap-back when the pagination loading
skeleton appears at the top of the message list. Achieved by rendering a
constant-height (~200px) top-of-list slot above messages whenever
hasMore===true; the skeleton's grey-bar contents toggle inside that slot
rather than the slot itself mounting/unmounting. Companion changes:
load-more trigger raised to fire before the slot enters the viewport with
an iOS Safari rubber-band guard, prepend scroll-restore math corrected to
handle non-zero prevScrollTop, useDelayedLoading threshold lowered to
50ms for pagination only.
2026-05-15 12:57:38 +02:00
Jannis Braun 3f51db7ea1 docs(message-list): document top-of-list reservation slot and 2026-05-15 fix 2026-05-15 12:38:02 +02:00
Jannis Braun dc6caa0125 merge: wip(mobile): in-progress mobile + voice polish into main
Brings the parked mobile voice + screenshare polish from wip/mobile-polish
(commit dbb9b2c) into main. Conflicts in MainContent.tsx and mobile-ui.md
expected per the WIP commit message — resolved manually.
2026-05-12 13:36:08 +02:00
Jannis Braun 87ecf0f4f3 fix(ui): AvatarStack — center inner Avatar in each tile (off-center clipping)
Each AvatarTile rendered at `size × size` with a 2px border under
`box-sizing: border-box`, giving a content area of `(size − 4) × (size − 4)`.
The inner `<Avatar size={size}>` exceeded the padding box, and the
`overflow-hidden + rounded-full` clip — centered on the wrapper — combined
with the avatar contents anchored at the padding-edge top-left to displace
photos and especially the centered initials gradient + letter toward the
lower-right of the visible disc, leaving a sliver of background opposite.
Compounding this, `Avatar`'s `inline-flex` root sat on the line-box text
baseline, so any inherited `line-height ≠ 1` (the DM list inherits the
row's line-height) drifted the avatar a further several px vertically.

Two corrections:
  • Size the inner Avatar to `size − 2·TILE_BORDER_WIDTH` (matches the
    padding box) — extracted as a constant so the dependency between
    `border-2` and the inner size is visible.
  • Center geometrically via `flex items-center justify-center` on the
    wrapper, bypassing inline-flow placement so the Avatar is anchored
    regardless of inherited type metrics.

Verified in the live app (DM sidebar, chat header, welcome header) and
with a 4-tile diamond at sizes 32 and 80: visible offset is now exactly
the border width on every tile, letters/photos sit dead-center.

Adds a regression test that pins both invariants (flex centering classes
present + inner Avatar style.width === tileSize − 4) so a future change
that re-introduces the bug fails fast. 12/12 AvatarStack tests, 365/365
web tests, typecheck clean.

design-system.md spec updated with the AvatarTile geometry contract.
2026-05-10 23:18:24 +02:00
Jannis Braun 3c7bb02901 fix(dm): ownership transfer divergence after back-and-forth — canonicalize ownerHomeInstance + normalize authority checks
Manual ownership transfers between two federated instances diverged because
`dm_channels.ownerHomeInstance` was stored as a BARE host (`orbit.ddns.net`)
for federated owners — via `transferGroupDmOwnership` copying `users.homeInstance`
verbatim — while `sourceInstance` always arrives as a full URL on the wire.
`processOwnershipTransferEvent` and `processMemberRemoveEvent` then compared the
two with strict equality and rejected legitimate inbound events as
`unauthorized_source`, keeping ownership permanently divergent across peers.
Live DB inspection on the two test instances confirmed both rows (nova + orbit)
had a BARE `owner_home_instance`, matching the bug report exactly.

Three compounding fixes:

1. Receiver authority checks now compare via `normalizeOriginForCompare` so
   legacy bare-vs-full rows accept legitimate transfers (and kicks).
2. New `canonicalizeHomeInstance` helper in `federationAuth.ts`; every write
   site that persists `ownerHomeInstance` (`transferGroupDmOwnership`, group DM
   creation, lazy federation in member-add, `processMemberAddEvent` bootstrap,
   `processOwnershipTransferEvent` receiver storage) routes through it. Full URL
   is the canonical storage form, matching how `sourceInstance` arrives.
3. `dm_owner_updated` WS event extended with optional `newOwnerHomeUserId` and
   `newOwnerHomeInstance` fields. Client `updateDmOwner` writes them when
   present and leaves existing values untouched otherwise (legacy-server safe).
   Without this, `getOwnerInstanceForDm` returned the previous owner's home
   after a successful WS broadcast, routing the next owner-only op to the wrong
   instance.

Coverage: new `federation.ownershipTransfer.test.ts` (7 receiver tests including
the headline bare-vs-full regression and the dedup replay guard); new bare-vs-full
case in `federation.kick.test.ts`; two new client-side cases in
`groupDm.ownerRouting.test.ts` covering both the extended-payload write path and
the legacy-server passthrough. Tests: 1053 server + 364 web, all green.

Specs updated: `dm-system.md` historical bugs + frontend handler table + WS
state-change events table; `federation.md` `ownership_transfer` receiver flow;
`websocket.md` event-fields table.
2026-05-10 22:38:03 +02:00
Jannis Braun b6842c5590 fix(dm): owner-only group DM ops accept federated target identification
Transferring ownership or kicking a member surfaced "Target user is not a
member of this DM channel" whenever the target was a federated user.

Root cause: the client passed `canonical.id` from `useCanonicalUserView`,
which returns the user's HOME id when the home view is in the userViews
cache. After owner-routing the request to the owner instance, that
instance's `dm_members.userId` (its own local replicated id) never
matched the home id, so `isDmMember` returned false. The same failure
mode applied across any cross-instance scenario where the
channel-serving instance and the owner-serving instance disagree on the
local replicated user id for the same federated user.

Fix: both endpoints now accept federated identification, mirroring the
existing pattern on `POST /api/dm/:id/members`:

- `POST /api/dm/:id/transfer` body: `{ newOwnerId? } | { homeUserId, homeInstance }`.
  Federated args win when both are supplied (strictly more specific).
- `DELETE /api/dm/:id/members/:targetUserId` reads optional
  `?homeInstance=<origin>` query; when present, the URL segment is
  treated as a homeUserId and resolved via `resolveOrCreateReplicatedUser`.

Client `api.dm.kickMember` and `api.dm.transferOwnership` gain an
optional `federated` argument; `DmRosterPanel` and `MobileGroupDmInfo`
pass it whenever the target has `homeUserId` + `homeInstance` populated.

Adds 5 server tests (3 transfer + 2 kick) covering federated targets,
the federated-wins-over-local precedence rule, and federated-non-member
rejection. Updates 2 client routing tests and 2 DmRosterPanel test
assertions for the new signature. Updates `docs/systems/dm-system.md`
and `docs/systems/api.md`.

Server: 965 tests pass (was 960). Web: 362 tests pass (was 360).
2026-05-10 22:09:14 +02:00
Jannis Braun 9279ac78e5 fix(ui): AvatarStack — radial overlap layout for 3-10 members (replaces 2x2 grid)
The old 2x2 grid for 3+ members produced a cramped, misaligned look
(circles cut off inside their own border, no overlap, just four small
disks in a grid). The 2-member overlap aesthetic — equal-size tiles
that overlap diagonally — was the visual gold standard but only
existed for that one count.

Extend the same "huddle of overlapping faces" aesthetic to all
member counts:

  • 3 members → equilateral triangle of 62%-size tiles (top, bl, br)
  • 4 members → diamond of 58%-size tiles (top, right, bottom, left)
  • 5-10 members → diamond with `+N` overflow occupying the bottom
    slot (z-index boosted above neighbors so the digit is never clipped)

Tiles are positioned radially around the box center on a circle of
radius (S − T) / 2 so the farthest edges of each tile graze the
bounding rect — no clipping, no wasted whitespace. Z-index descends
clockwise from the top slot so each tile tucks slightly under its
clockwise neighbor, mirroring the 2-member z-stack.

The 0/1/2-member cases and the icon-override branch are unchanged.
Props interface unchanged — no call-site updates needed.

Tests updated to assert the new layout markers (`triangle`, `diamond`)
and to verify the geometry (top tile in triangle has smallest `top`;
overflow tile in diamond has largest `top`). 11/11 AvatarStack tests
pass; 360/360 web tests pass; typecheck clean.

design-system.md spec updated with the new layout table + geometry
section.
2026-05-10 21:57:38 +02:00
Jannis Braun dbb9b2c34b wip(mobile): in-progress mobile + voice polish
Snapshot of in-progress work parked here so group-DM-polish can land
cleanly on main. Touches MainContent + mobile-ui.md which overlap with
group-DM-polish; rebase onto post-merge main and resolve conflicts on
those two files manually.

Files: MainContent, MessageInput, MobileVoiceFullScreen (+test), StreamTile,
VoiceUser, useLiveKit, useVisualViewportInset, AudioManager, voiceStore,
voice utils, mobile-ui.md, voice.md, mobile-parity handoff doc.
2026-05-10 21:26:40 +02:00
Jannis Braun 0acdbbc4eb docs(design-system): AvatarStack reusable component 2026-05-10 21:03:05 +02:00
Jannis Braun 941a365224 docs(mobile-ui): MobileGroupDmInfo + members-button rule for group DMs 2026-05-10 21:02:32 +02:00
Jannis Braun a694522931 docs(api): three new group DM endpoints 2026-05-10 21:01:32 +02:00
Jannis Braun 62eb2c8be1 docs(federation): group_metadata_update event + bootstrap payload extension 2026-05-10 21:00:54 +02:00
Jannis Braun 1d24fe2182 docs(dm-system): group metadata update + owner-routing helper + bootstrap extension 2026-05-10 20:59:23 +02:00
Jannis Braun f499176c01 docs(database): dm_channels.name + icon + metadata_updated_at 2026-05-10 20:57:05 +02:00
Jannis Braun 6fb38d391c feat(mobile): chat polish — floating composer + iOS keyboard handling + bottom-sheet drag-close + file-chip overflow
Multi-pass mobile chat polish landed across this session.

- MessageInput is now a floating glass-bubble (`position: absolute`) on both desktop and mobile — last messages scroll *behind* the translucent bubble. MobileChatScreen wraps MessageList + MessageInput in a `relative` parent so absolute positioning resolves. Removed the prior in-flow mobile branch that clipped message-list bottom against an invisible barrier.
- iOS PWA keyboard handling: new `useVisualViewportInset` hook subscribes to `visualViewport.resize/scroll` AND polls `vv.height` for ~600ms after focusin (iOS PWA standalone often fails to dispatch resize for keyboard transitions). MobileShell sizes its container to `vv.height` when keyboard is open — `bottom: 0` on the composer naturally lands flush with the keyboard top, regardless of how reliably resize events fire. Composer uses 6px gap above home indicator (keyboard closed) and 0px gap above keyboard (keyboard open). Added `interactive-widget=resizes-content` viewport meta as the cleaner native equivalent for Chrome/Android.
- MessageList bottom padding is dynamic via `--composer-clearance` CSS variable. MessageInput writes `composerHeight + bottomOffset + 12px` to its parent via ResizeObserver — re-fires on textarea autosize, reply banner, attachment tile growth, parent resize. Last message always has 12px breathing room above the bubble regardless of composer state.
- AttachmentRenderer generic file chip: `max-w-full sm:max-w-[400px]` on outer + `min-w-0` + `flex-shrink-0` on icon + `flex-1` on text + `flex-wrap` on badge row. Long filenames now ellipsize cleanly on narrow viewports instead of pushing the chip off-screen.
- New `useDragToClose` hook: shared bottom-sheet drag-down-to-dismiss gesture. Spread on handle/header only (body scrolling unaffected). 6px deadzone, 100px or 0.5px/ms velocity threshold, 200ms `cubic-bezier(0.22, 1, 0.36, 1)` close-out animation, rAF-staged transform for a stable from-value. `hasInteracted` latch prevents the open keyframe from re-firing mid-close (the bounce-up-then-vanish bug). Wired into InputPopover (emoji/GIF), MobileVoiceJoinSheet, MobileFolderSheet.

Specs: docs/systems/mobile-ui.md (Floating Composer + Drag-to-Close sections), docs/systems/message-list.md (--composer-clearance), docs/systems/design-system.md (glass-bubble row references).
2026-05-08 10:23:32 +02:00
Jannis Braun cdb4b5f41f feat(mobile): loading skeleton parity + mascot-flash settle gate
Brings mobile to skeleton parity with desktop. Two mobile-specific renders, plus a fix for the empty-state mascot flashing on every space switch.

- MobileSpacesScreen: shimmer skeleton for the channel list while `useSpaceStore.loadingSpaceId === selectedSpaceId` (uncategorized rows + category header + categorized rows). Mirrors desktop ChannelSidebar's `showChannelSkeleton`. Gated through `useDelayedLoading` so cached/fast loads don't flash the placeholder.
- MobileMembersScreen: shimmer skeleton for the member list (two role-section headers + circular avatars + name bars). Mirrors desktop MemberSidebar's `showMemberSkeleton`.
- Empty-state "No channels yet." mascot was firing on EVERY space switch for ~50–200 ms — `state.channels` only ever holds the most-recently loaded space's channels, so `spaceChannels` filters to `[]` immediately on selection change while `loadSpaceDetail` is still in flight. New `loadedSpaceIds: Set<string>` on useSpaceStore, populated only on `loadSpaceDetail` success and pruned on space removal events. The mascot is now gated on `loadedSpaceIds.has(selectedSpaceId)` so it only fires when the space is *settled* with zero channels.

Reuses the existing `.skeleton` / `.skeleton-bar` / `.skeleton-circle` CSS primitives + `useDelayedLoading` hook (no new shared `<Skeleton />` primitive — sites need row-specific geometry, parameterizing would either over-abstract or duplicate the inline approach).

Specs: docs/systems/mobile-ui.md (Loading Skeletons inventory + per-screen skeleton bullets + settle-gate rationale); docs/systems/spaces.md (Client Load State subsection covering loadingSpaceId vs loadedSpaceIds).
2026-05-08 10:22:59 +02:00
Jannis Braun 71b383ce7f fix(mobile): voice join flow — correct screen key + remove desktop PiP from mobile branch
Two compounding root causes produced a "PiP-style grey view" briefly visible after Join Voice on mobile:

1. MobileSpacesScreen.handleVoiceJoin pushed 'voice' onto the mobile stack. MobileShell.screenMap only has 'voice-full' — the renderer returned null for 'voice' while the root screen sat under `visibility: hidden` (stack length > 0). Corrected to 'voice-full' with an explanatory comment.
2. AppLayout mounted the desktop <PictureInPicture /> in the mobile branch too. Its visibility check `(isInServerVoice || isInDmCall) && !voiceFullscreen` is true the moment currentVoiceChannelId is set, so the desktop PiP rendered as the only visible UI on top of the hidden mobile shell. Removed from the mobile branch; kept on desktop. Added a comment to prevent regression.

Mobile owns its voice overlay chrome exclusively via MobileVoiceMiniBar + MobileVoiceFullScreen.

Spec: docs/systems/mobile-ui.md gains a "Voice Join Flow (Mobile)" subsection and a leading paragraph in "Voice Overlay" stating that PiP is desktop-only.
2026-05-07 23:44:34 +02:00
Jannis Braun 74ccf20308 feat(mobile): Wave 5 — voice-join camera preview + Electron settings entries + toast positioning
Closes the mobile parity push.

- MobileVoiceJoinSheet: full pre-join camera preview. Dormant-by-default (never auto-fires getUserMedia), explicit user gesture to arm, hard-bound disarm on sheet close (any path). Camera picker popup portaled to document.body so a long device list stays scrollable above the aspect-video preview tile (max-height min(50vh,320px), iOS scroll momentum). iOS Safari-safe: autoPlay playsInline muted + post-await play().
- MobileSettingsScreen: Keybinds + Desktop sections gated on isElectron(); they reuse the existing KeybindsPanel/DesktopPanel which are already mobile-fit. screenMap entries added in MobileShell. (Verify on Electron desktop build at narrow viewport.)
- ToastContainer: real overlap was hiding the voice-fullscreen control bar. Mobile branch now reads isMobile/mobileStack/currentVoiceChannelId and computes the bottom offset across five mobile states (voice-full / pushed+voice / pushed / root+voice / root), all with safe-area-inset-bottom; left-3 right-3 + items-center keeps toasts in the safe-tap zone. Desktop bottom-6 right-6 unchanged.

Specs: docs/systems/mobile-ui.md (Toast Positioning section, screenMap rows, Electron-entry rationale, z-index row); docs/systems/voice.md (Mobile pre-join preview subsection covering lifecycle + camera picker portal).
2026-05-07 23:44:06 +02:00
Jannis Braun d9c9f18b20 fix(mobile): Spaces tab remembers last-selected space across DM/Friends/Settings detours
Adds sticky `lastSelectedSpaceId` to useSpaceStore. Updated on every
setCurrentSpace(non-null) and on loadSpaceDetail success; NOT cleared by
setCurrentSpace(null), so the @me URL effect in AppLayout no longer wipes
the memory. Cleared only when the remembered space is actually removed
(deleteSpace / leaveSpace / removeSpace / removeInstanceSpaces / reset).
Ephemeral — URL drives initial state on reload.

MobileBottomNav.handleTab('spaces') and MobileSpacesScreen's initial
useState now resolve via `currentSpaceId ?? lastSelectedSpaceId`. The
prior Object.keys(lastChannelPerSpace)[0] fallback was wrong twice over:
first-inserted ordering locked the tab to whichever space the user
opened first in their session, and any approach reading currentSpaceId
alone breaks after a /channels/@me detour.

Also fixes a pre-existing render loop in MobileSpacesScreen's
currentSpaceId sync effect — `selectedSpaceId` removed from deps,
functional setState makes the update idempotent.

Spec: docs/systems/mobile-ui.md updates Tab Tap Behavior, MobileScreenHeader,
and LocalStorage Persistence sections.
2026-05-07 23:00:01 +02:00
Jannis Braun f733e39b4a fix(mobile): suppress iOS Safari auto-zoom on every input + contenteditable
iOS Safari auto-zooms (and shifts the viewport right) on focus when the
computed font-size is <16px. Single @media (max-width: 767px) block in
globals.css covers all four input tiers, every relevant bare <input>
type, <textarea>, <select>, and contenteditable surfaces. `!important`
is required because Tailwind utilities (text-[15px] on the chat composer,
text-sm on form fields) emit after @layer components and would otherwise
override the input-tier rules.

Replaces ad-hoc per-input `text-base md:text-sm` overrides with a single
global truth. New inputs/contenteditables get the fix for free.

Spec: docs/systems/design-system.md gains an "iOS Auto-Zoom Suppression"
section under Input Tiers.
2026-05-07 22:59:41 +02:00
Jannis Braun fb9fe326c4 feat(mobile): Wave 4 — RegisterPage responsive + TransferIndicator on settings + MessageInput sheets
- RegisterPage: scroll envelope, iOS-zoom-safe inputs, ≥44px tap targets, mobile-friendly invite chip + swatch row
- TransferIndicator: mounted via MobileScreenHeader.rightActions across every settings/instance screen and inline in MobileChatScreen; touch-close listener; viewport-safe panel width
- MessageInput popovers (emoji/GIF/mention) now route through new InputPopover wrapper — desktop popover, mobile bottom-sheet
- EmojiPicker mobile branch: dynamicWidth + scoped CSS (.emoji-picker-wrapper--mobile) so the <em-emoji-picker> custom element fills the sheet; bigger touch targets (perLine 8, button 40, emoji 28); desktop unchanged
- MessageInput trigger row: mobile-first sizing with md: desktop overrides (40×40 buttons + gap on mobile, 34×34 unchanged on desktop)
- Spec updates: docs/systems/auth.md (RegisterPage responsive contract), docs/systems/uploads.md (TransferIndicator mobile surfaces)
2026-05-07 22:58:57 +02:00
Jannis Braun 899dc8b601 feat(settings/mobile): Voice & Video adaption + chat header username normalization
MobileChatScreen DM header now applies parseFederatedUsername and
useCanonicalUserView, matching MobileDmsScreen so federated users render
as 'realname' rather than 'realname@domain'.

Mobile Voice & Audio renamed to Voice & Video across MobileSettingsScreen
and MobileYouScreen — parity with desktop's VoicePanel title.

AudioInputSection and VideoSection picker click-outside now listens for
touchstart alongside mousedown so a single tap dismisses on iOS Safari
(which doesn't synthesize mousedown reliably from touch).

AudioOutputSection feature-detects HTMLMediaElement.setSinkId at module
load and returns null on unsupported platforms (notably iOS Safari).
Split into outer gate + inner body to keep Rules of Hooks intact;
VoicePanel's space-y-5 collapses cleanly with no visible hole.

VideoSection 'Stop preview' CTA gets responsive sizing (mobile:
always-visible 44 px tap target; desktop: original hover-reveal pill via
md: prefixes). The preview <video> gains autoPlay so iOS Safari starts
the stream when srcObject is assigned — manual videoEl.play() after an
awaited getUserMedia loses the user-gesture context on iOS and was
silently rejected by .catch(()=>{}), causing the black-preview bug.

voice.md updated for the iOS hide-when-unsupported policy and the
touch-close contract on device pickers.
2026-05-05 23:24:03 +02:00
Jannis Braun e2d938e6c0 feat(mobile): admin reach + post-mount routing + RegistrationPanel modals → Modal
MobileInstancePanel gains Registration and Federation entries (parity with
desktop's six sub-tabs). MobileShell registers the matching screenMap
wrappers; the Federation entry surfaces the live approval-count badge via
a new uiStore slot and a wrapper that forwards FederationPanel's
onApprovalCountChange.

MobileShell's deep-link reconstruction now reacts to post-mount pathname
changes (was [] / mount-only) with an idempotency guard that skips the
push when the topmost stack entry already represents the new URL —
prevents the pushMobileScreen → history.pushState → location-effect
double-push.

RegistrationPanel's four portaled modals (CreateInvite, EditInvite,
ReinstateInvite, Redemptions) now render through the shared <Modal>
with mobileStyle="fullscreen", portaled to document.body to escape the
parent settings dialog's backdrop-filter containing block. Desktop
appearance preserved (same maxWidth, same sticky action bar).
2026-05-05 23:23:37 +02:00
Jannis Braun a189cbfba3 fix(chat): dedup parallel loadMessages/loadMoreMessages per channel
Live network trace via playwright showed every channel mount firing TWO
parallel GET /channels/:id/messages requests (AppLayout + MessageList
both call loadMessages on mount; neither can be removed because
MessageList is also rendered by VoiceChatPanel which doesn't call it),
and every fast-scroll burst firing N parallel loadMoreMessages calls
(handleScroll closure shares !isLoadingMore=true across the burst).

The hasMore-based guard only deduplicates calls AFTER the first
completes — it does not collapse parallel callers. On a NAT hairpin'd
LAN where some federated TCP connections hang, having N hung parallel
fetches keeps the pagination skeleton stuck while any one is still
waiting on the 30 s api-client timeout.

Fix: in-flight Promise dedup at the chatStore level. Module-level Maps
keyed on channelId; concurrent callers receive the same Promise.
Cleared in finally with self-check so a force-reload mid-flight isn't
dropped. force=true bypasses dedup (WS reconnect intent).
2026-05-05 20:47:03 +02:00
Jannis Braun d793ab8f78 fix(message-list): sticky pagination skeleton on channel switch
Two cooperating bugs let the pagination skeleton stick at the top of the
chat across channel switches: (1) the browser's post-clamp scroll event
on channel switch fired the load-more block on the new channel, and
(2) useDelayedLoading's threshold timer refreshed displayStart on every
fire, extending the minDisplay window unboundedly when isLoading cycled.

- useDelayedLoading: stamp displayStart only on the false→true show
  transition (functional setShow form to avoid stale closures).
- MessageList: suppressNextLoadMoreRef armed in Effect 3, consumed by
  the load-more block on the next scroll event, with a 250 ms fallback
  disarm so legitimate user scrolls aren't silently dropped. Suppression
  scoped to the load-more block only.
- Regression test for the displayStart refresh bug.
- Updated docs/systems/message-list.md history.
2026-05-05 19:56:26 +02:00
Jannis Braun ba0f8637f5 docs(federation): document username on profile_update + new presence_update relay + stub backfill
- federation.md §10: extend FederationProfileUpdatePayload with username, document
  receiver fallback. Add Presence Sync sub-section: event shape, sender call sites,
  outbox-only (no mutation log) policy, peer-lifecycle hooks, flap recovery
  semantics. Add Stub Username Backfill sub-section + new
  /api/federation/users/by-home-id endpoint.

- activity-presence.md: resolve drift — line 147 previously claimed S2S
  presence_update relays existed but the code didn't ship them. Now points to
  federation.md §10 which describes the actually-implemented mechanism. Connect/
  Disconnect Flow updated to reflect collectProfileBroadcastTargetIds recipient
  set + S2S queueing.

- social.md / websocket.md: presence_update recipient column now reflects
  friends + DM + space co-members (matches user_updated), plus federated stub
  presence sourced via S2S.
2026-05-05 16:19:03 +02:00
Jannis Braun 702d539e23 fix(register): read home JWT from localStorage so step-2 avatar uploads
RegisterPage step 2 writes the new token to localStorage but defers
initSession (and thus the authStore.token write) until after the avatar
upload, to keep AuthRedirect from yanking the user off /register
mid-upload. The home-origin branch of setTokenForOriginResolver was
reading authStore.token, so getTokenForOrigin('') returned null during
that window — transferStore.startUpload threw "not authenticated" and
the surrounding catch-and-ignore silently dropped the avatar. Align the
resolver with the home api client and read localStorage so both paths
share one source of truth for the home JWT.
2026-05-05 12:53:48 +02:00
Jannis Braun 49e9047005 feat(client-federation): user-view cache for cross-instance DM render
Fixes a render bug where a federated user (e.g. axel@nova) appeared with
the federation globe icon and a broken avatar when viewed on his own home
instance. Root cause: `populateFromReady` is first-wins by federatedId and
discards the entire skipped DM payload — including its `members` array —
so when a sibling instance's ready arrived first, the home instance's view
of every shared user was dropped on the floor.

Adds a render-only `userViews` cache that mirrors the `dmAlternatives`
philosophy: information from skipped ready payloads is preserved for
rendering. Every wire surface that delivers a User upserts into the cache
regardless of dedup outcome; render sites read through a Zustand selector
hook to surface the home view when one is loaded. The DM channel ingestion
race is left untouched — the existing no-flapping invariant on origin
reconnect is intentional and load-bearing for failover.

Layered changes:

- `identity.ts`: `normalizeOriginToHost`, `canonicalUserKey`,
  `isDeliveryFromHome`, `isFederationGlobeApplicable` — single helpers
  for origin/host normalization and the home/stub tier decision.
- `spaceStore.ts`: `userViews` Map, `UserViewEntry` type, `upsertUserView`
  action with the home-wins preference rule, prune by `deliveredBy` in
  `removeInstanceSpaces` (mirrors `dmAlternatives` cleanup), `reset`
  clears.
- `userViewLookup.ts`: `useCanonicalUserView` (Zustand selector hook for
  React) + `getCanonicalUserView` (sync getter for non-React paths).
  Render reactivity is structural via the selector, not coincidence on
  legacy update paths.
- `populateFromReady` upsert pass runs BEFORE the federatedId dedup so
  members of skipped DMs still reach the cache.
- WS handlers (dm_message_*, message_*, user_updated, member_joined,
  friend_request_*, dm_channel_created, dm_member_added) and REST
  hydrators (socialStore, discoverStore, mutuals) feed the cache with
  their delivering origin.
- Render-site routing through `useCanonicalUserView` at every audited
  user-rendering site (sidebar, header, search, message bubble, reply
  chips, profile popout/modal, group settings, voice tiles, mention
  chips, member lists, friends, invites). Self-rendering sites compose
  alongside via existing `isSelf`/`resolveDisplayIdentity`.
- Globe predicate hoisted to `isFederationGlobeApplicable` and applied
  at three sites, gating on `domain !== window.location.host` so we
  never show the globe for users whose home IS our own.

Tests: 31 new unit tests across `identity`, `userViews` store, and
`userViewLookup`. Full suite 276/276.

Docs: `client-federation.md` §3 gains a "User View Cache" section
parallel to "DM Origin Failover"; `dm-system.md` notes the new store
action and WS handler upserts.

Bug 3 (federation profile-sync gap — orbit's stale profile data on
nova-Axel after a clear/color-change on nova never propagated)
remains open. The user-view cache routes around it for the common case
(home instance is connected), but the underlying S2S relay gap is its
own diagnosis and follows in a separate branch.
2026-05-05 01:59:05 +02:00