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Records who changed what, and is the mechanism statistics will read — one event table rather than two logs that drift apart. The table is deliberately generic (action + target + JSON metadata) so a new action needs no migration. Writes never throw: a kick must not fail because its log entry could not be written, since the kick already happened. Leaving is recorded as a different action from being removed. The same route serves both, and a log that conflates them misleads exactly when it matters. Actor is nullable with ON DELETE SET NULL: the event outlives the account, and a log that vanished with its actor would be worthless. Reads are gated on MANAGE_SPACE rather than a new permission bit, which would default to nobody until every role was re-edited. Paging uses the snowflake id, stable even for two events in the same millisecond, and an action this build does not know still renders a row.
45 lines
1.0 KiB
TypeScript
45 lines
1.0 KiB
TypeScript
/**
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* Audit action vocabulary, shared so the server writes and the client renders
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* the same strings. Values are stored in the database, so renaming one
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* rewrites history — add new actions instead.
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*/
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export const AUDIT_ACTIONS = [
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'space.update',
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'space.transfer_ownership',
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'channel.create',
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'channel.update',
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'channel.delete',
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'member.kick',
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'member.leave',
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'member.ban',
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'member.unban',
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'role.create',
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'role.update',
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'role.delete',
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'invite.create',
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'message.delete',
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] as const;
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export type AuditAction = (typeof AUDIT_ACTIONS)[number];
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export interface AuditEventActor {
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id: string;
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username: string;
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displayName: string | null;
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avatar: string | null;
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}
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export interface AuditEvent {
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id: string;
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spaceId: string;
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action: AuditAction;
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actor: AuditEventActor | null;
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targetType: string | null;
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targetId: string | null;
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/** Shape depends on `action`; used for display only. */
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metadata: Record<string, unknown> | null;
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createdAt: number;
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}
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export const AUDIT_PAGE_SIZE = 50;
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