Files
backspace/packages/desktop/src/preload.ts
T
Jannis Braun 0f4f129337 feat(desktop): add automatic game/app activity detection
Add cross-platform process scanning that detects running games and apps,
then broadcasts them as Rich Presence activities via the existing Phase 1
pipeline (activityStore -> WS -> other users).

- games.json dictionary with 26 entries (games, Spotify, VLC, OBS)
- activityDetector module: polls OS process list every 15s via execFile,
  matches against dictionary, emits IPC on state change only
- IPC bridge in main.ts/preload.ts with cleanup on quit
- Frontend activityBridge subscribes to IPC and feeds activityStore
- Supports Windows (tasklist CSV), macOS (ps -c), Linux (ps)
2026-03-21 02:57:30 +01:00

80 lines
2.8 KiB
TypeScript

import { contextBridge, ipcRenderer } from 'electron';
contextBridge.exposeInMainWorld('backspace', {
// Platform info
platform: process.platform,
// Window controls
minimize: () => {
ipcRenderer.send('minimize-window');
},
maximize: () => {
ipcRenderer.send('maximize-window');
},
close: () => {
ipcRenderer.send('close-window');
},
// Notifications & badge
showNotification: (title: string, body: string) => {
ipcRenderer.send('show-notification', { title, body });
},
setBadgeCount: (count: number) => {
ipcRenderer.send('set-badge-count', count);
},
// Auto-update
onUpdateAvailable: (callback: (info: { version: string }) => void) => {
ipcRenderer.on('update-available', (_event, info) => callback(info));
},
onUpdateDownloaded: (callback: (info: { version: string }) => void) => {
ipcRenderer.on('update-downloaded', (_event, info) => callback(info));
},
onUpdateError: (callback: (error: { message: string; releaseUrl: string }) => void) => {
ipcRenderer.on('update-error', (_event, error) => callback(error));
},
installUpdate: () => {
ipcRenderer.send('install-update');
},
checkForUpdates: () => {
ipcRenderer.send('check-for-updates');
},
getVersion: () => ipcRenderer.invoke('get-app-version'),
// Window focus
onWindowFocusChange: (callback: (focused: boolean) => void) => {
ipcRenderer.on('window-focus-changed', (_event, focused) => callback(focused));
},
// Deep linking
onDeepLink: (callback: (url: string) => void) => {
ipcRenderer.on('deep-link', (_event, url) => callback(url));
},
// Screen share picker coordination
onScreenShareSources: (callback: (sources: unknown[]) => void) => {
ipcRenderer.on('screen-share-sources', (_event, sources) => callback(sources));
},
selectScreenSource: (sourceId: string | null, shareAudio?: boolean) => {
ipcRenderer.send('screen-share-selected', sourceId, shareAudio ?? true);
},
// Instance URL management
getInstanceUrl: () => ipcRenderer.invoke('get-instance-url'),
setInstanceUrl: (url: string) => ipcRenderer.invoke('set-instance-url', url),
clearInstanceUrl: () => ipcRenderer.invoke('clear-instance-url'),
// Auto-launch settings
getAutoLaunchSettings: () => ipcRenderer.invoke('get-auto-launch-settings'),
setAutoLaunchSettings: (settings: { openAtLogin?: boolean; startMinimized?: boolean }) =>
ipcRenderer.invoke('set-auto-launch-settings', settings),
// Activity detection (game/app process scanning)
onActivityDetected: (callback: (activity: unknown) => void) => {
const handler = (_event: Electron.IpcRendererEvent, activity: unknown) => callback(activity);
ipcRenderer.on('activity-detected', handler);
return () => { ipcRenderer.removeListener('activity-detected', handler); };
},
getCurrentActivity: () => ipcRenderer.invoke('get-current-activity'),
});