52 KiB
Desktop & Electron System
Source files:
packages/desktop/src/main.ts— Main process: window management, tray, IPC handlers, auto-update, deep links, app lifecyclepackages/desktop/src/preload.ts— Context bridge: exposeswindow.backspaceAPI to rendererpackages/desktop/src/activityDetector.ts— Process polling, game dictionary loading/sync, activity change detectionpackages/desktop/src/keybindManager.ts— Global keybinds via uIOhook, native keycode mapping, press/release trackingpackages/web/src/stores/keybindStore.ts— Client-side keybind persistence (Zustand + localStorage)packages/web/src/hooks/useKeybinds.ts— Keybind dispatch: Electron IPC bridge + web capture-phase fallbackpackages/web/src/platform/electron.d.ts— TypeScript declarations forwindow.backspacepackages/web/src/platform/platform.ts—isElectron()/isElectronMac()/getElectronAPI()helperspackages/desktop/electron-builder.yml— Build config, protocol registration, afterPack hookpackages/desktop/scripts/afterPack.js— Cross-platform native module cleanup (critical for builds)packages/desktop/resources/games.json— Bundled game dictionary seed (versioned)
Architecture Overview
The desktop app wraps the Backspace web client in Electron with:
- Main process (
main.ts): Window lifecycle, tray icon, IPC handler registry, auto-update, deep linking, activity detection, keybind manager - Preload bridge (
preload.ts): Exposeswindow.backspaceAPI viacontextBridgewith full sandbox isolation (contextIsolation: true,nodeIntegration: false,sandbox: true) - Renderer: The standard web client, detecting Electron via
typeof window.backspace !== 'undefined'
The desktop package compiles to CommonJS (module: "commonjs") targeting ES2022. Electron version: 40+.
Window Management
Creation (main.ts:createWindow())
Default size: 1280 x 800
Minimum size: 940 x 500
Title bar: hiddenInset (macOS), hidden with titleBarOverlay (Windows/Linux)
Title bar overlay: bg #0b0b10, symbol #d8d8de, height 32px
Background color: #313338
State Persistence
Window state is saved to {userData}/window-state.json:
interface WindowState {
width: number;
height: number;
x?: number;
y?: number;
isMaximized: boolean;
}
| Event | Behavior |
|---|---|
| resize / move | Debounced save (300ms) via saveWindowState() |
| close | Immediate save before hide |
| maximize | Saves isMaximized: true; position/size stored from getNormalBounds() (pre-maximize geometry) |
| restore | Validates saved bounds against current displays; strips position if window would be off-screen |
Bounds validation (validateWindowBounds): Uses screen.getDisplayMatching() to find the nearest display, then checks if the window rectangle overlaps the display's work area. If not visible, position is stripped and Electron auto-centers.
Close Behavior
Close does not quit the app. The close event is intercepted; the window is hidden instead. The isQuitting flag gates actual destruction. True quit only happens via:
- Tray menu "Quit"
app.quit()(Cmd+Q on macOS)before-quitlifecycle event
URL Loading Priority
BACKSPACE_URLenvironment variable (managed deployments)- Saved instance URL from
{userData}/instance-url.json - No URL: loads
resources/instance-picker.html(local HTML file)
Instance URL management functions: loadInstanceUrl(), saveInstanceUrl(), clearInstanceUrl() — all operate on {userData}/instance-url.json.
Focus Tracking
Window focus/blur events send window-focus-changed (boolean) to the renderer via IPC. The web client uses this for notification suppression (no desktop notifications when the window is focused).
External Links
setWindowOpenHandler intercepts all window.open() calls. HTTP/HTTPS URLs are opened in the default browser via shell.openExternal(). All popup windows are denied (action: 'deny').
In-Instance /join/ Interception
Click-handlers on https://... URLs use setWindowOpenHandler (packages/desktop/src/main.ts:391). The handler intercepts URLs whose origin matches a connected instance and whose pathname starts with /join/, routing them in-app via the open-internal-route IPC channel instead of shell.openExternal.
State plumbing:
- Main process maintains
knownInstanceOrigins: Set<string>populated viaset-connected-originsIPC pushes from the renderer. Synchronously readable from insidesetWindowOpenHandler(which must return its result synchronously). - Renderer's
instanceStoresubscribes its owninstancesselector and forwards the connected-origin list (home + connected remotes) to main on every change, including initial mount. packages/web/src/platform/deepLink.ts(useDeepLinkHandler) subscribes toonOpenInternalRouteand callsnavigate(path).
Predicate scope: only intercept URLs whose host matches a currently connected instance. Invites for unknown instances or disconnected federated peers still open externally — that's the entry point for JoinPage's federation-redirect flow and must not be hijacked.
Dev-mode caveat: if a developer runs Electron pointed at the Vite dev server (http://localhost:5173) while the API runs on http://localhost:3005, window.location.origin won't match the API origin and interception will not trigger. Production and standard-Electron-pointed-at-server dev are unaffected.
Instance Picker
When no instance URL is configured, the app loads resources/instance-picker.html — a self-contained HTML page where the user enters their Backspace instance URL. The renderer communicates the chosen URL back via the set-instance-url IPC handler.
After navigation (both to an instance URL and back to the picker), the main process forces Electron to re-evaluate drag regions by momentarily resizing the window (+1px then back).
Non-destructive "Change Instance" navigation
The tray menu, macOS app menu, and recovery surface all include a "Change Instance" option. This navigation is non-destructive: the saved instance URL is preserved when navigating to the picker. The picker's init() function reads the current saved URL via getInstanceUrl() IPC and, if one exists:
- Pre-fills the URL input with the current value.
- Shows a Cancel button (hidden by default; only shown when a saved URL exists).
- Switches the header copy from "Welcome to Backspace / Connect to your instance" to "Switch instance / Connect to a different Backspace instance, or cancel to stay."
Cancel button behavior: Clicking Cancel re-saves the existing URL via setInstanceUrl (idempotent) and navigates back to it. The saved URL is only overwritten when the user explicitly clicks Connect on a different URL. This means the user can always back out of an accidental "Change Instance" click.
Loading state: setLoading(true) — invoked when Connect is clicked — disables both the Connect button and the Cancel button to prevent a race between the setInstanceUrl calls.
Auto-Launch (Start with OS)
Settings stored in {userData}/auto-launch.json:
interface AutoLaunchSettings {
openAtLogin: boolean; // default: false; disk cache, NOT source of truth
startMinimized: boolean; // default: true; disk cache; OS-authoritative on Windows
}
Source of Truth
The OS is the source of truth for openAtLogin on all platforms. Disk is used only to recover values Electron does not expose:
- Windows: OS-authoritative for
openAtLogin(viaexecutableWillLaunchAtLogin, which honours Task Manager'sStartupApproved\Rundisable). ForstartMinimized: derived fromlaunchItems[].argswhen an entry exists; falls back to the disk cache when no entry exists, so the user's preference survives an off/on cycle. - macOS: OS-authoritative for
openAtLogin. Disk-cached forstartMinimized(no introspection available). - Linux: OS-authoritative for
openAtLogin. Disk-cached forstartMinimized(we deliberately do not parseExec=lines from.desktopfiles; out-of-band edits are rare and parsing shell-quoted strings is fragile).
Platform-Specific Implementation (applyLoginItemSettings())
| Platform | Method | Key parameters | Rationale |
|---|---|---|---|
| macOS | app.setLoginItemSettings({ openAtLogin, openAsHidden, args }) |
openAsHidden: startMinimized; args: ['--hidden'] when startMinimized |
Both detection paths covered (legacy wasOpenedAsHidden for macOS < 13 and --hidden argv for macOS 13+) |
| Windows | app.setLoginItemSettings({ openAtLogin, enabled, path, args, name }) |
enabled: openAtLogin; path: process.execPath; args: ['--hidden'] when startMinimized; name: 'Backspace' |
enabled is required to clear Task Manager's StartupApproved\Run disable when re-enabling. path/args enable correct matching in subsequent getLoginItemSettings. |
| Linux | app.setLoginItemSettings({ openAtLogin, name, path?, args? }) |
name: 'backspace' (deterministic .desktop filename); path: $APPIMAGE when running as AppImage; args: ['--hidden'] when startMinimized |
name ensures stable ~/.config/autostart/backspace.desktop path. AppImage path tracks updates. |
Startup Re-Apply
The unconditional startup re-apply was removed (it was overwriting user changes made via Task Manager / System Settings). Today the only re-apply happens on Linux/AppImage and only when needed:
if linux AND $APPIMAGE is set:
read ~/.config/autostart/backspace.desktop → recordedExecPath (null if file missing)
if saved.openAtLogin AND recordedExecPath != null AND $APPIMAGE != recordedExecPath:
re-apply to refresh the autostart entry's Exec= path
(a missing .desktop file is treated as user-disabled — never recreated here)
This keeps AppImage updates working (the AppImage moved to a new path → autostart entry needs the new path) without overriding any user-level OS state on Windows or macOS.
Hidden-Launch Detection
At ready-to-show:
process.argv.includes('--hidden')— primary signal on all platforms (we passargs: ['--hidden']everywhere whenstartMinimized).app.getLoginItemSettings().wasOpenedAsHidden— macOS-only fallback for the legacyopenAsHiddenpath (macOS < 13).
If either is true, the window is created but not shown (stays in tray).
Pure Helpers
Pure logic lives in packages/desktop/src/autoLaunch.ts with vitest coverage in autoLaunch.test.ts:
deriveStartMinimizedFromArgs(args)— used by both IPC handlers on Windows.parseExecPathFromDesktopFile(content)— used by the Linux/AppImage path-refresh.shouldReapplyAppImage(currentAppImagePath, recordedExecPath)— used by the Linux/AppImage path-refresh.
Tray Icon
Icon Loading (loadTrayIcon())
| Platform | Source | Notes |
|---|---|---|
| macOS | resources/tray-iconTemplate.png (+ @2x) |
Template image: solid black + alpha at 22×22 / 44×44; OS recolours for light/dark/active |
| Windows | resources/tray-icon.ico |
Multi-size .ico (16/20/24/32/40/48); Windows + Electron auto-pick best size for current DPI |
| Linux | resources/tray-icon.png |
Single 22×22 colored PNG (AppIndicator / StatusNotifier convention); no runtime resize |
| Fallback | Programmatic 16×16 BGRA buffer | Blurple circle (#5865f2); should not trigger now that templates ship populated |
All four assets are produced by scripts/gen-icons.mjs from assets/brand/{mark.svg, mark-mono-dark.svg} — see the icon system spec for the full output matrix and scripts/gen-icons.README.md for regeneration workflow.
Context Menu
| Item | Action |
|---|---|
| Show Backspace | window.show() + focus() |
| Hide | window.hide() |
| Change Instance | Load picker (non-destructive — saved URL preserved), show + focus |
| Quit | Set isQuitting = true, app.quit() |
Tray click toggles window visibility (show/hide).
Deep Linking
Protocol: backspace://
Registered via app.setAsDefaultProtocolClient('backspace') and in electron-builder.yml under protocols.
Platform Handling
| Platform | Mechanism |
|---|---|
| macOS | app.on('open-url') event |
| Windows/Linux | second-instance event (via single-instance lock); deep link extracted from commandLine args |
| Cold launch | Deep link arg stored in pendingDeepLink, delivered after ready-to-show |
Flow
handleDeepLink(url)receives abackspace://URL- If window exists: sends
deep-linkIPC to renderer, shows + focuses window - If app not ready: stores in
pendingDeepLinkfor delivery afterready-to-show
Single Instance Lock
app.requestSingleInstanceLock() ensures only one instance runs. Second launch:
- Deep link arg is forwarded to the existing instance
- Existing window is restored/shown/focused
- Second instance quits immediately
Auto-Update
Powered by electron-updater. Loaded via require() (not import) for graceful degradation when not available.
Configuration (initAutoUpdater())
autoDownload: true
autoInstallOnAppQuit: true
Publish: GitHub (TheZwiss/backspace)
Signing status (as of v1.0.0): all builds are unsigned. Consequences:
- macOS: Squirrel.Mac refuses to apply unsigned updates — auto-update is effectively disabled on macOS until a Developer ID certificate + notarization are added to the CI build. Users update manually from the releases page. First launch requires right-click → Open (Gatekeeper).
- Windows: NSIS auto-update works unsigned; SmartScreen warns on first install only.
- Linux: AppImage auto-update works unsigned.
CI publishes via .github/workflows/release.yml (tag v* on the public repo):
native runners for mac (arm64+x64), win (x64+arm64), linux (x64, arm64), each
job uploading its installers, .blockmaps, and platform latest*.yml manifest
to a single draft release. The draft must be published manually — drafts are
invisible to electron-updater.
Check Schedule
| Trigger | Delay |
|---|---|
| Initial check | 10 seconds after app ready |
| Periodic check | Every 4 hours |
| Manual check | check-for-updates IPC from renderer |
Event Flow (main -> renderer)
| Event | IPC Channel | Payload | Condition |
|---|---|---|---|
| Update found | update-available |
{ version } |
Always |
| Download complete | update-downloaded |
{ version } |
Always |
| Error | update-error |
{ message, releaseUrl } |
Only if updateConfirmed is true (download failed after update was confirmed) |
Check-phase errors (network, auth, 404) are silently ignored — nothing actionable for the user.
Install
install-update IPC triggers autoUpdater.quitAndInstall().
Recovery Integration
All autoUpdater events update the RecoveryStateStore (drives tray + macOS menu UI dynamically). Existing renderer IPC channels (update-available, update-downloaded, update-error) are preserved unchanged.
On update-downloaded, a native OS notification fires only when mainWindow?.isFocused() is false — symmetric suppression across normal and recovery modes (the in-app banner / Restart button is visible to a focused user; the notification covers minimized/tray/background-desktop cases). Notification click calls autoUpdater.quitAndInstall() directly (force-kill fix path — see Recovery Mode section).
Win32 only: app.setAppUserModelId('com.backspace.desktop') is set early in startup so notifications attribute to "Backspace" instead of "Electron" in Windows Action Center.
extractErrorCode(err) in recovery.ts extracts the code field from electron-updater errors when present (string only); used to populate RecoveryState.lastUpdateError.code.
Recovery Mode
When the renderer fails to load or boot, the main process surfaces a native recovery UI (resources/recovery.html) loaded into the existing main window. Recovery is the escape hatch for failure modes that the in-app ErrorBoundary cannot catch — pre-render module-init throws, JS bundle/Electron incompatibility, network failures, renderer process crashes, and unrecoverable hangs.
Source files:
packages/desktop/src/recovery.ts— state store, event handlers, action funnel, menu builderspackages/desktop/src/instanceUrl.ts— shared instance-URL helpers (used by main.ts and recovery.ts)packages/desktop/resources/recovery.html— UI page, vanilla HTML/CSS/JS
State Model
RecoveryStateStore (singleton in recovery.ts) owns:
interface RecoveryState {
mode: 'normal' | 'recovery';
reason: { code: 'load-failed' | 'render-gone' | 'unresponsive' | 'renderer-stalled'; detail: string } | null;
updateState: 'idle' | 'checking' | 'downloading' | 'downloaded' | 'error';
updateVersion: string | null;
lastUpdateError: { message: string; code: string | null; at: number } | null;
lastCheckResult: 'up-to-date' | 'failed' | null; // transient, 5s decay
}
Two flags not in the public state: inRecoveryMode (private to the store, guards loadFile(recovery.html) re-entry / loop prevention) and updateConfirmed (local to main.ts:initAutoUpdater, controls whether updater errors get pushed to the renderer).
Detection Paths
| Mechanism | Catches | Notes |
|---|---|---|
did-fail-load |
Network/HTTP transport failures (DNS, refused, TLS, transport-level) | Filtered by isMainFrame; ignores errorCode === -3 (ERR_ABORTED). 5xx with body does NOT fire — falls through to boot timer. |
render-process-gone |
Renderer process termination | Filtered by reason; clean-exit ignored. Triggers on crashed, killed, oom, launch-failed, integrity-failure. |
unresponsive |
Main thread blocked >10s | 10s grace period; cancelled by responsive event. Matches Chrome's "page not responding" pattern. |
| Boot-completion ping | JS exceptions during boot, module-init throws, broken preload calls — failures the other events don't catch | window.backspace.rendererReady() from web side; main-side timer (20s, packaged builds only, http(s):// URLs only) |
The boot ping is not a heartbeat — it is a one-shot per-navigation signal. Web-side call sites:
packages/web/src/App.tsx—useEffectwith[]deps, fires on first commit (semantic: "renderer survived render," not "data loaded")packages/web/src/main.tsx—ErrorBoundary.componentDidCatch, fires when in-app error UI mounts (so the boot timer doesn't override the ErrorBoundary fallback 20s later)
Main-side gating uses a per-navigation pingReceivedThisNav flag (reset on did-navigate, set in handleRendererReady). If the ping arrives BEFORE the timer is armed — the typical SPA case, because useEffect runs in a microtask after bundle execution + React render, which is before window.onload that did-finish-load waits on — armBootTimer checks the flag and short-circuits. If the ping arrives AFTER the timer is armed (less-common ordering), it clears the existing timer via clearBootTimer. Either path means a healthy renderer never trips false recovery. The bootArmed flag retains its role: it ensures a clearBootTimer call inside the timeout callback is a no-op if the timer was already disarmed by the ping.
Navigation-aware arming: did-navigate (top-level non-same-document) clears any pending timer, resets pingReceivedThisNav, and queues a fresh arm for did-finish-load. did-navigate-in-page (SPA routing) is ignored, so React Router channel switches don't trip the timer.
Recovery UI
recovery.html is loaded into the existing mainWindow via loadFile(). Mirrors instance-picker.html drag-region pattern (32px titlebar with -webkit-app-region: drag, content container with no-drag).
Page reads initial state via getRecoveryState() IPC and subscribes to recovery-state-changed events for live updates. All button clicks dispatch through a single recovery-action IPC channel with strict allowlist validation in main.
| Button | Visible | Enabled |
|---|---|---|
| Reload | always | always |
| Restart to Install Update | updateState === 'downloaded' |
always when visible |
| Check for Updates | always | not in 'checking' / 'downloading' / 'downloaded' |
| Change Instance | always | always |
| Open Releases Page | updateState === 'error' |
always when visible |
| Quit Backspace | always | always |
Change Instance from recovery is non-destructive. The saved URL is not cleared when navigating to the picker; see the Instance Picker section above for the full behavior (pre-filled input, Cancel button, header copy update).
Hint text is computed as a function of (reason.code, updateState) — see code in recovery.html. The renderer-stalled text intentionally avoids claiming an update is the cause (slow Pi/cold cache could also trigger it).
lastCheckResult provides transient inline feedback ("You're up to date" / "Update check failed") with 5s auto-decay. Without this, the user has no signal that a Check for Updates click ran when the result is no-update.
Cmd/Ctrl+R is wired as a keyboard shortcut for Reload.
Observability Logging
recovery.ts emits structured console.log lines on entry and exit so smoke-test scripts can grep stderr without UI introspection:
| Event | Log line |
|---|---|
| Recovery entered | [recovery] entered: <code> — <detail> |
| Exited via Reload | [recovery] exited (reload) |
| Exited via Change Instance | [recovery] exited (change-instance) |
The enter log fires after the state update but before the re-entry guard, so repeated entry (reason update with no re-navigation) also logs — useful for diagnostics.
Loop Prevention / Contained Failure
If recovery.html itself fails to load (corrupt resources, packaging bug), did-fail-load re-fires inside the recovery context. The isInRecoveryMode guard prevents infinite reload loops — state.reason updates for display purposes but no second loadFile() is issued. User-visible outcome is a blank window with tray-only escape (Quit). This is contained failure, not graceful failure: a corrupt recovery.html means a corrupt build that requires a fresh install.
Hidden-Launch Override
When the app is launched with --hidden (autostart), enterRecoveryMode() always force-shows + focuses the main window. Without this, a silent boot failure during autostart would never surface to the user.
Force-Kill Fix
The recovery surface's "Restart to Install Update" button — and the native notification's click handler — both call autoUpdater.quitAndInstall() directly. They do not rely on autoInstallOnAppQuit's on-quit hook.
Why this matters: a user who Task-Manager-kills a broken app never triggers the on-quit hook; the downloaded update sits on disk. On next launch, the app loads the same broken old version. With recovery active, the user lands in recovery → clicks Restart → install applies cleanly via the direct call. The on-quit hook bypass is no longer fatal.
Inter-Module Wiring
recovery.ts cannot import from main.ts (would create a cycle). Wiring is contract-based:
| Concern | Mechanism |
|---|---|
| Shared instance URL helpers | Both files import from instanceUrl.ts |
mainWindow reference |
recovery.ts holds its own ref via setMainWindow(win) setter; main.ts calls on createWindow() and closed |
autoUpdater reference |
setAutoUpdater(au) setter on recovery.ts; main calls inside initAutoUpdater() success path |
| Quit invariant | main.ts exports requestQuit() (sets isQuitting + app.quit()); recovery uses callback registered via setOnQuitRequested(cb) |
| Tray + macOS menu | recovery.ts exports pure buildTrayMenuTemplate / buildAppMenuTemplate; subscriber in main.ts calls them and applies via Menu.buildFromTemplate |
| Boot-stall callback | setOnBootStall(cb) on recovery.ts; main.ts does not need to wire this (recovery.ts wires it to its own enterRecoveryMode at module load) |
Manual Smoke Checklist
Executed before each release. See docs/superpowers/specs/2026-05-03-electron-recovery-mode-design.md §9 for the 14-scenario checklist (plus scenario 15 added during implementation).
Notifications
main.ts:showNotification(title, body, onClick?) — uses Electron's Notification API.
- Checks
Notification.isSupported()before showing silent: false(plays system sound)- Click handler: defaults to show + focus the main window; an optional
onClickparameter overrides this (used by the update-ready notification to callautoUpdater.quitAndInstall()directly)
Badge count: set-badge-count IPC calls app.setBadgeCount() (macOS dock badge, Windows taskbar overlay).
Win32 attribution: app.setAppUserModelId('com.backspace.desktop') set early in startup so notifications attribute to "Backspace" in Windows Action Center.
Application Menu
macOS
Full menu bar with:
- App menu: About, Change Instance, Hide/Unhide, Quit
- Edit: Undo, Redo, Cut, Copy, Paste, Select All
- Window: Minimize, Zoom, Front
Windows/Linux
Hidden menu bar (frameless window), but an Edit menu is still registered so keyboard accelerators (Ctrl+C/V/X/Z/A) work.
Screen Share Integration
The main process intercepts getDisplayMedia() via session.defaultSession.setDisplayMediaRequestHandler().
Flow
- Handler invoked by Chromium when renderer calls
navigator.mediaDevices.getDisplayMedia() - Main process enumerates sources via
desktopCapturer.getSources({ types: ['screen', 'window'], thumbnailSize: { width: 320, height: 180 }, fetchWindowIcons: true }) - Sources serialized (id, name, thumbnail data URL, app icon data URL, isScreen flag) and sent to renderer via
screen-share-sourcesIPC - Renderer shows custom picker UI, user selects a source
- Renderer sends
screen-share-selectedIPC withsourceId(ornullto cancel) andshareAudioflag - Main process calls
callback({ video: selectedSource, audio: 'loopback' })(audio only ifshareAudiois true)
No sources (0 results) typically means Screen Recording permission not granted on macOS.
For full screen share configuration (resolution, bitrate, codec), see voice.md.
Cache Clearing
On every app launch (app.whenReady), the main process purges stale caches:
await session.defaultSession.clearStorageData({ storages: ['serviceworkers'] });
await session.defaultSession.clearCache();
This ensures the renderer always loads fresh code after updates.
GTK Version Override
On Linux, Electron 36+ defaults to GTK 4 on GNOME, which crashes if GTK 2/3 libraries are loaded in the same process (common with uiohook-napi). The app forces GTK 3:
app.commandLine.appendSwitch('gtk-version', '3');
IPC Handler Registry
All handlers registered in main.ts:registerIpcHandlers().
Fire-and-Forget (ipcMain.on)
| Channel | Direction | Payload | Action |
|---|---|---|---|
show-notification |
R->M | { title, body } |
Show native notification |
set-badge-count |
R->M | number |
Set dock/taskbar badge |
minimize-window |
R->M | — | Minimize window |
maximize-window |
R->M | — | Toggle maximize/unmaximize |
close-window |
R->M | — | Close (hides to tray) |
install-update |
R->M | — | autoUpdater.quitAndInstall() |
check-for-updates |
R->M | — | autoUpdater.checkForUpdates() |
screen-share-selected |
R->M | sourceId, shareAudio? |
Safety net (actual handler is ipcMain.once in display media flow) |
keybinds-sync |
R->M | KeybindConfig[] |
keybindManager.updateKeybinds() |
set-connected-origins |
R->M | string[] |
Update knownInstanceOrigins set (used by in-instance /join/ interception) |
renderer-ready |
R->M | — | Boot-completion ping; disarms boot timer |
recovery-action |
R->M | RecoveryAction enum |
Recovery page button dispatcher (allowlist-validated) |
Request/Response (ipcMain.handle)
| Channel | Direction | Returns | Action |
|---|---|---|---|
get-instance-url |
R->M | string | null |
Load saved instance URL |
set-instance-url |
R->M | void |
Save URL, navigate window to it |
clear-instance-url |
R->M | void |
Delete saved URL, load picker |
get-app-version |
R->M | string |
app.getVersion() |
get-auto-launch-settings |
R->M | { openAtLogin, startMinimized } |
Merge OS state with saved prefs |
set-auto-launch-settings |
R->M | { openAtLogin, startMinimized } |
Save + apply to OS |
get-current-activity |
R->M | Activity | null |
Current detected game activity |
check-accessibility |
R->M | boolean |
macOS accessibility permission check |
get-recovery-state |
R->M | RecoveryState |
Recovery page reads initial state on mount |
Main -> Renderer Events
| Channel | Payload | Trigger |
|---|---|---|
window-focus-changed |
boolean |
Window focus/blur |
deep-link |
string (URL) |
backspace:// protocol activation |
update-available |
{ version } |
electron-updater |
update-downloaded |
{ version } |
electron-updater |
update-error |
{ message, releaseUrl } |
electron-updater (only after confirmed update) |
screen-share-sources |
ElectronScreenSource[] |
Display media handler |
activity-detected |
Activity | null |
Activity detector poll |
keybind-action |
{ actionId, pressed } |
KeybindManager match |
accessibility-status |
{ trusted } |
macOS accessibility check result |
keybind-hook-error |
{ message } |
uIOhook start failure |
open-internal-route |
string (path) |
In-instance /join/ interception: renderer navigates to path instead of opening externally |
recovery-state-changed |
RecoveryState |
Store subscriber, mode-gated to mode === 'recovery' |
Preload Bridge (window.backspace)
The preload script exposes the window.backspace API via contextBridge.exposeInMainWorld. TypeScript declarations are in packages/web/src/platform/electron.d.ts.
Detection: typeof window.backspace !== 'undefined' (see platform.ts:isElectron()).
API Surface
| Method / Property | Type | Direction | Notes |
|---|---|---|---|
platform |
NodeJS.Platform |
read | process.platform value |
minimize() |
fire | R->M | |
maximize() |
fire | R->M | Toggles maximize |
close() |
fire | R->M | Hides to tray |
showNotification(title, body) |
fire | R->M | |
setBadgeCount(count) |
fire | R->M | |
onUpdateAvailable(cb) |
listen | M->R | |
onUpdateDownloaded(cb) |
listen | M->R | |
onUpdateError(cb) |
listen | M->R | |
installUpdate() |
fire | R->M | |
checkForUpdates() |
fire | R->M | |
getVersion() |
invoke | R->M | Returns Promise<string> |
onWindowFocusChange(cb) |
listen | M->R | |
onDeepLink(cb) |
listen | M->R | |
onScreenShareSources(cb) |
listen | M->R | |
selectScreenSource(id, audio?) |
fire | R->M | |
getInstanceUrl() |
invoke | R->M | Returns Promise<string | null> |
setInstanceUrl(url) |
invoke | R->M | Returns Promise<void> |
clearInstanceUrl() |
invoke | R->M | Returns Promise<void> |
getAutoLaunchSettings() |
invoke | R->M | |
setAutoLaunchSettings(s) |
invoke | R->M | |
onActivityDetected(cb) |
listen | M->R | Returns cleanup function () => void |
getCurrentActivity() |
invoke | R->M | Returns Promise<Activity | null> |
syncKeybinds(keybinds) |
fire | R->M | |
onKeybindAction(cb) |
listen | M->R | Returns cleanup function |
onAccessibilityStatus(cb) |
listen | M->R | Returns cleanup function |
onKeybindHookError(cb) |
listen | M->R | Returns cleanup function |
checkAccessibility() |
invoke | R->M | Returns Promise<boolean> |
setConnectedOrigins(origins) |
fire | R->M | Push connected-instance origin list to main (in-instance /join/ interception) |
onOpenInternalRoute(cb) |
listen | M->R | Returns cleanup function; cb receives a path string to navigate in-app |
rendererReady() |
fire | R->M | Boot-completion ping; semantic: "renderer survived render" |
getRecoveryState() |
invoke | R->M | Returns Promise<RecoveryState> |
onRecoveryStateChanged(cb) |
listen | M->R | Returns cleanup function; recovery.html subscribes |
recoveryAction(action) |
fire | R->M | Single channel for all recovery button clicks |
Direction legend: fire = ipcRenderer.send (no response), invoke = ipcRenderer.invoke (returns Promise), listen = ipcRenderer.on (event subscription).
Activity Detection
Overview
Detects running games/applications by polling the OS process list every 15 seconds and matching process names against a game dictionary.
Game Dictionary
Two formats supported:
// Legacy bare array (version 0)
GameEntry[]
// Versioned object
{ version: number; games: GameEntry[] }
interface GameEntry {
id: string; // unique identifier, e.g. "cs2"
name: string; // display name, e.g. "Counter-Strike 2"
processes: string[]; // executable names, e.g. ["cs2.exe", "cs2"]
type?: string; // "playing" | "listening" | "watching" | "streaming" (default: "playing")
}
Dictionary Loading Strategy
- Startup (
startActivityDetection): Load best local source — cache file first ({userData}/games-cache.json), fall back to bundled seed (resources/games.json) - Background sync (
syncDictionary): Fire-and-forget async fetch from GitHub after startup
Remote Sync (syncDictionary())
Remote URL: https://raw.githubusercontent.com/TheZwiss/backspace/main/packages/desktop/resources/games.json
Step 1: Determine best local version (cache vs seed, whichever has higher version)
Step 2: Fetch remote with conditional request (ETag)
Step 3: If remote version > local version → atomic write to cache, save ETag, hot-swap
ETag-based conditional fetching:
- ETag stored at
{userData}/games-cache-etag.txt - Sent as
If-None-Matchheader; 304 response = no update needed - Follows single redirects (301/302, common for GitHub raw)
- 10-second timeout
Atomic file writes (atomicWrite()): Writes to {path}.tmp then fs.renameSync() into place. Prevents corrupt cache on crash.
Hot-swap (hotSwapDictionary()): Replaces gameEntries and processMap in memory without resetting currentGameId or currentActivity. Active detection state survives dictionary updates.
Process Polling
Interval: 15 seconds (POLL_INTERVAL_MS). First poll runs immediately on start.
Guard: isPolling flag prevents overlapping polls if a previous execFile hasn't returned.
Error handling: First execFile failure logs warning and stops detection entirely (stopActivityDetection()). The hasErrored flag prevents repeated log spam.
Platform Commands
| Platform | Command | Output Format |
|---|---|---|
| macOS | ps -c -A -o comm |
One process name per line (header: COMM) |
| Linux | ps -A -o comm |
One process name per line (header: COMM or COMMAND) |
| Windows | tasklist /fo csv /nh |
CSV: "ImageName","PID","SessionName","Session#","MemUsage" |
Max buffer: 1MB. Process names extracted and lowercased into a Set<string>.
Matching Algorithm (poll())
- Parse running processes into a lowercase
Set<string> - Iterate
gameEntriesin dictionary order (first match wins = priority) - For each entry, check if any of its
processes(lowercased) are in the running set - Game detected (new or changed): Set
currentGameId, buildActivityobject withtimestamps.start = Date.now(), fireonChangeCallback - Same game still running: No-op (no IPC sent)
- Game exited (was detected, now gone): Clear
currentGameIdandcurrentActivity, fire callback withnull - No game (and none before): No-op
Activity Object
interface Activity {
type: string; // from GameEntry.type, default "playing"
name: string; // from GameEntry.name
details?: string; // unused currently
state?: string; // unused currently
timestamps?: { start?: number; end?: number };
}
Lifecycle
- Start:
startActivityDetection(callback)— called fromapp.whenReady() - Stop:
stopActivityDetection()— called frombefore-quit - Query:
getCurrentActivity()— exposed viaget-current-activityIPC handle
Global Keybind Manager
Overview
Captures global keyboard and mouse events via uiohook-napi (OS-level input hook) and matches them against user-configured keybinds. Works even when the Backspace window is not focused.
Native Keycode to DOM Code Mapping
uIOhook reports hardware scan codes. The web UI stores keybinds as djb2 hashes of DOM KeyboardEvent.code strings. The UIOHOOK_TO_DOM_CODE lookup table bridges the two.
Mapped key ranges:
| Category | Examples |
|---|---|
| Letters | A-Z (keycodes 16-50) |
| Digits | 0-9 (keycodes 2-11) |
| Function keys | F1-F24 (keycodes 59-107) |
| Modifiers | ControlLeft/Right, AltLeft/Right, ShiftLeft/Right, MetaLeft/Right |
| Special | Backspace, Tab, Enter, CapsLock, Escape, Space |
| Navigation | PageUp/Down, Home, End, Arrows, Insert, Delete |
| Punctuation | Semicolon, Equal, Comma, Minus, Period, Slash, Backquote, Brackets, Backslash, Quote |
| Numpad | Numpad0-9, NumpadMultiply/Add/Subtract/Decimal/Divide |
| Locks | NumLock, ScrollLock, PrintScreen |
djb2 Hash Function
function djb2(code: string): number {
let hash = 5381;
for (let i = 0; i < code.length; i++) {
hash = ((hash << 5) + hash + code.charCodeAt(i)) | 0;
}
return hash >>> 0;
}
This hash is used identically in:
keybindManager.ts:djb2()— main process, matching against native eventsuseKeybinds.ts:browserCodeToUiohook()— renderer, web fallback pathKeybindsPanel.tsx:codeToNumeric()— renderer, recording keybinds in settings UI
The pre-computed UIOHOOK_TO_HASH map converts uIOhook keycodes directly to djb2 hashes at module load time.
KeybindConfig
interface KeybindConfig {
actionId: string; // e.g. "toggleMute", "pushToTalk"
keys: number[]; // djb2 hashes of DOM code strings
mouseButton?: number; // uIOhook mouse button index (3=middle, 4=back, 5=forward)
}
KeybindManager Class
State:
keybinds: KeybindConfig[]— current bindings synced from rendererpressedKeys: Set<number>— currently held keys (djb2 hashes)activeActions: Set<string>— actions whose keybind is currently satisfiedwindow: BrowserWindow | null— target for IPC sendsstarted: boolean— whether uIOhook is running
Lifecycle
-
updateKeybinds(keybinds)— called when renderer syncs new bindings viakeybinds-syncIPC- Replaces stored keybinds
- Releases any active actions whose binding was removed
- Auto-starts uIOhook if keybinds exist and hook not running
- Auto-stops uIOhook if keybinds list becomes empty
-
start()— registers uIOhook event listeners and callsuIOhook.start()- On macOS: checks
systemPreferences.isTrustedAccessibilityClient(true)first (thetrueparameter triggers the OS permission prompt) - If not trusted: sends
accessibility-statusevent to renderer and returns without starting - On start failure: sends
keybind-hook-errorto renderer
- On macOS: checks
-
stop()— releases all active actions, clears state, removes listeners, callsuIOhook.stop()- Called from
app.on('before-quit')
- Called from
Event Processing
Key down (onKeyDown):
- Convert uIOhook keycode to djb2 hash via
UIOHOOK_TO_HASH - Add hash to
pressedKeys evaluateKeybinds(): for each keybind (no mouseButton, not already active), check if allkeysare inpressedKeys→ if yes, activate and sendpressed: true
Key up (onKeyUp):
- Convert keycode to hash, remove from
pressedKeys checkReleases(): for each active action (no mouseButton), check if any required key is no longer pressed → if so, deactivate and sendpressed: false
Mouse down (onMouseDown):
- Ignore buttons 1 (left) and 2 (right) — only extra buttons (3+) are bindable
evaluateKeybindsWithMouse(button): for keybinds matching this mouseButton that aren't already active, check modifier keys → activate
Mouse up (onMouseUp):
- Ignore buttons 1 and 2
checkMouseReleases(button): deactivate actions bound to this mouse button
IPC Output
All matched actions sent to renderer as: keybind-action { actionId: string, pressed: boolean }
This is critical for push-to-talk: the pressed: true unmutes, pressed: false re-mutes. Toggle actions (mute, deafen, camera, etc.) only trigger on pressed: true.
macOS Accessibility Permission
uIOhook requires Accessibility permission on macOS to capture global input events.
| Method | prompt param |
Effect |
|---|---|---|
start() → isTrustedAccessibilityClient(true) |
true | Checks + shows OS permission dialog if not trusted |
checkAccessibility() → isTrustedAccessibilityClient(false) |
false | Checks without prompting |
On non-macOS platforms, checkAccessibility() always returns true.
Keybind System (Web Side)
Keybind Store (keybindStore.ts)
Persisted via Zustand persist middleware to localStorage key backspace-keybinds (version 1).
interface Keybind {
actionId: string;
keys: number[]; // djb2 hashes, sorted ascending
mouseButton?: number; // 3=middle, 4=back, 5=forward
displayLabel: string; // human-readable, captured at record time
}
Blacklisted mouse buttons: 1 (left), 2 (right) — setKeybind() silently ignores these.
Conflict detection: findConflict(keys, mouseButton?, excludeActionId?) checks for exact key+mouse match against existing bindings.
Bindable Actions
| Action ID | Label | Type |
|---|---|---|
toggleMute |
Toggle Mute | toggle |
toggleDeafen |
Toggle Deafen | toggle |
pushToTalk |
Push to Talk | hold |
toggleCamera |
Toggle Camera | toggle |
toggleScreenShare |
Toggle Screen Share | toggle |
disconnect |
Disconnect | toggle |
useKeybinds Hook
Three parallel systems:
1. PTT Lifecycle — When pushToTalk keybind exists and user is in voice: activates PTT mode (pttActive: true), force-mutes the user. Deactivates when keybind removed or user leaves voice.
2. Electron IPC Bridge — Active when isElectron() and keybinds exist:
- Syncs keybind config to main process via
syncKeybinds() - Subscribes to
onKeybindAction()for matched events from uIOhook - Cleanup on unmount
3. Web Fallback — Always active (both web and Electron):
- Capture-phase
keydown/keyup/mousedown/mouseuplisteners onwindow - Converts
KeyboardEvent.codeto djb2 hash via inlinebrowserCodeToUiohook() - Same evaluation logic as KeybindManager (track pressed keys, match keybinds, detect releases)
- Input suppression: Skips single character keys (no modifiers) when an input/textarea/contentEditable is focused
- Mouse button mapping: Browser button index -> uIOhook:
{ 1: 3, 3: 4, 4: 5 }(middle, back, forward)
Deduplication: dispatchKeybindAction() uses a 100ms cooldown per actionId:pressed pair to prevent double-firing when both the native hook and web fallback trigger simultaneously (common when the Electron window is focused).
Action Dispatch (dispatchKeybindAction())
Only dispatches when user is in a voice channel (currentVoiceChannelId exists).
Checks space mute/deafen enforcement state before dispatching mute/deafen actions (see voice.md for voice moderation details).
| Action | Trigger | Behavior |
|---|---|---|
toggleMute |
pressed: true |
handleMuteAction() (respects space enforcement) |
toggleDeafen |
pressed: true |
handleDeafenAction() |
toggleCamera |
pressed: true |
handleCameraAction() |
toggleScreenShare |
pressed: true |
handleScreenShareAction() |
disconnect |
pressed: true |
handleDisconnectAction() |
pushToTalk |
pressed: true/false |
setMuted(!pressed) + broadcastVoiceStatus() |
Toggle actions only fire on pressed: true. Push-to-talk fires on both press (unmute) and release (mute).
Build System
electron-builder Configuration (electron-builder.yml)
appId: com.backspace.desktop
productName: Backspace
artifactName: "${productName}-${version}-${arch}.${ext}"
output: dist-electron
Build Targets
| Platform | Formats |
|---|---|
| macOS | dmg, zip |
| Windows | nsis (allows custom install dir) |
| Linux | AppImage, deb |
Build Commands
| Command | Description |
|---|---|
pnpm build |
TypeScript compile + electron-builder (current platform) |
pnpm build:all |
Cross-platform: --mac --win --linux --arm64 --x64 |
pnpm dev |
Compile TypeScript + launch Electron (with icon setup) |
Native Module Handling
Dependency: uiohook-napi (native N-API addon for global input hooks)
Rebuild: electron-rebuild -f -w uiohook-napi runs on postinstall to compile for the build machine's Electron ABI.
ASAR unpacking: All .node files are unpacked from the ASAR archive (asarUnpack: "**/*.node"). Native modules cannot load from inside ASAR.
Build exclusions: Host-compiled artifacts are excluded from the ASAR to prevent them from shadowing platform-correct prebuilts:
- "!**/node_modules/uiohook-napi/build/**"
- "!**/node_modules/uiohook-napi/build.bak/**"
- "!**/node_modules/uiohook-napi/bin/**"
npmRebuild: false — electron-builder's built-in rebuild is disabled; the postinstall script handles it.
afterPack Hook (CRITICAL)
File: scripts/afterPack.js
Problem: electron-rebuild (postinstall) compiles uiohook-napi for the BUILD machine (e.g., macOS arm64), placing the binary in build/Release/. The node-gyp-build loader checks build/Release/ BEFORE prebuilds/{platform}/. Without cleanup, cross-platform builds (e.g., building Windows packages on macOS) would ship the macOS binary, causing immediate crashes on the target platform.
Solution (two steps):
-
Remove host-compiled artifacts: Deletes
build/,build.bak/, andbin/directories from the unpackeduiohook-napiin the output. -
Strip foreign prebuilts: Removes
prebuilds/{platform}-{arch}/directories for platforms other than the build target. Saves ~1-2MB per build.
Path resolution: On macOS, resources live inside {productName}.app/Contents/Resources/; on Windows/Linux, under resources/. The hook resolves the correct path via context.electronPlatformName.
WARNING: Removing or disabling this hook will cause Windows and Linux builds to crash on launch. This is documented in project memory as a critical constraint.
Icon Generation
All desktop and web brand assets are generated by scripts/gen-icons.mjs from sources in assets/brand/. Run via pnpm gen-icons after artwork changes; commit the diff. The generator uses sharp (resize / SVG → PNG / squircle composite), png-to-ico (multi-size .ico), and png2icons (.icns). Output is byte-stable for a given lockfile.
Sources:
app-icon.svg— flat-vector B-badge. Drives app-icon outputs <128 px (favicons, small.icoreps, small Linux launcher reps) where pixel-grid alignment beats 3D detail.app-icon-x1.png(149) /app-icon-x2.png(294) /app-icon-x3.png(440) /app-icon-1024.png(1024) — 3D-rendered B-badge at four native resolutions. Drives app-icon outputs ≥128 px (PWA, dock, launcher, homescreen, in-app sidebar logo). The generator picks the smallest source whose dimension is ≥ the target output size, so every output is a downscale (no upscale anywhere). After resize, a 22 %-radius rounded-square mask clips the corners to transparent — matches Apple's macOS template ratio and the existingapp-icon.svggeometry, so launchers/docks/homescreens that render the icon as-is produce the rounded silhouette they expect.mark.svg— bare gradient B. Drives the PWA maskable inner (60 % scale on#1d1d1b) and the Win/Linux tray icons.mark-mono-dark.svg— solid-black B. Drives the macOS menu-bar template tray icon (alpha + black; OS recolours).
The dev script copies the committed build/icon.icns into Electron's bundled Resources/electron.icns so the macOS dev dock shows the Backspace mark instead of the default Electron logo. This dev-only patch is independent of how .icns is generated.
See scripts/gen-icons.README.md for the regeneration workflow and version-bump caveat (sharp / png-to-ico / png2icons upgrades change encoder output, requiring a follow-up regen+commit).
Auto-Update Publishing
publish:
- provider: github
owner: TheZwiss
repo: backspace
GitHub releases are the update source. The electron-updater library handles checking, downloading, and applying updates.
Persisted Files (userData)
userData Folder Location
The runtime userData folder is named Backspace on every platform:
| Platform | Path |
|---|---|
| macOS | ~/Library/Application Support/Backspace/ |
| Linux | ~/.config/Backspace/ |
| Windows | %APPDATA%\Backspace\ |
Electron's default app.getName() reads package.json's name, which in this monorepo is @backspace/desktop — that would land userData under a nested @backspace/desktop/ folder. To prevent the monorepo's internal package name from leaking into a user-facing filesystem path, main.ts calls app.setName('Backspace') at module load, before any app.getPath('userData') consumer runs. electron-builder's productName: Backspace only renames the bundle metadata (Backspace.app, executable, installer, app menu) — it does not affect runtime userData.
One-Time Migration
Earlier builds wrote to <appData>/@backspace/desktop/. On first launch after the rename, migrateUserData() (in userDataMigration.ts) atomically moves that folder to <appData>/Backspace/ and removes the now-empty @backspace/ parent. The migration is conservative: if the new folder already exists and is non-empty, it skips the move rather than clobbering existing state. Failures are logged, not thrown — a failed migration leaves the user with a fresh-install state, which is degraded but not broken.
Files
| File | Content | Purpose |
|---|---|---|
instance-url.json |
{ url: string } |
Saved instance URL |
window-state.json |
WindowState |
Window position, size, maximize state |
auto-launch.json |
AutoLaunchSettings |
Open at login + start minimized prefs |
games-cache.json |
VersionedDictionary |
Cached remote game dictionary |
games-cache-etag.txt |
ETag string | For conditional HTTP requests |
App Lifecycle Summary
Startup Sequence (app.whenReady())
- Set application menu (platform-specific)
- Clear service worker cache + HTTP cache
- Register
setDisplayMediaRequestHandlerfor screen share - Register all IPC handlers
- Create main window (with state restoration)
- After the BrowserWindow is constructed,
setMainWindow(mainWindow)andattachRecoveryHandlers(mainWindow)are called. Theclosedevent handler callssetMainWindow(null).
- After the BrowserWindow is constructed,
- Create tray icon
- Initialize auto-updater (10s delayed first check)
- Wire recovery store subscriber (rebuilds tray + macOS menu on every state change; pushes
recovery-state-changedto renderer when in recovery mode) setOnQuitRequested(requestQuit)so recovery's Quit button uses the sameisQuitting + app.quit()pattern as the tray- Start activity detection (immediate first poll, 15s interval, background remote sync)
- Linux/AppImage path-refresh: re-apply autostart entry if
$APPIMAGEpath changed (conditional; no-op on Windows/macOS) - Check for deep link in launch args
Shutdown Sequence (before-quit)
- Set
isQuitting = true(allows window close to proceed) - Stop activity detection (clear interval, null callback)
- Stop keybind manager (release active actions, stop uIOhook)