Nothing in the project was translatable — every string sat inline in English.
en.ts is the source dictionary and its type is derived from it, so a typo or a
missing key fails typecheck instead of rendering the raw key at runtime.
pt-BR.ts is deliberately Partial: translation proceeds one system per update
and anything absent falls back to English, so a half-migrated interface is
never broken, only partly English.
Locale is persisted, guessed from the browser on first run, and kept in sync
with <html lang> through a subscription — persisted state rehydrates after
first paint, so a one-off assignment would miss it.
Translates the voice input panel (including the mic test shipped earlier
today) and the profile card as this round's system. Language options are
labelled in the active language, so a wrong pick can always be undone.
The level meter only measured a stream a call had already opened, so settings
offered no way to check a mic before joining — the panel said as much.
Add startMicTest/stopMicTest on AudioManager: the processed input bus is
routed to the master output through a dedicated gain node, so the loopback can
be disconnected precisely. Settings had deliberately never opened the mic
itself; a mic test cannot honour that, so the test hands the mic back when it
stops.
Releasing needs two independent guards, because the user may join a call
mid-test: AudioManager only stops the exact stream it opened (identity check,
not a flag), and the caller must consent — the UI reads the call state, which
AudioManager cannot, as it does not import stores. Unmounting mid-test tears
the loopback down too.
MobileChatScreen DM header now applies parseFederatedUsername and
useCanonicalUserView, matching MobileDmsScreen so federated users render
as 'realname' rather than 'realname@domain'.
Mobile Voice & Audio renamed to Voice & Video across MobileSettingsScreen
and MobileYouScreen — parity with desktop's VoicePanel title.
AudioInputSection and VideoSection picker click-outside now listens for
touchstart alongside mousedown so a single tap dismisses on iOS Safari
(which doesn't synthesize mousedown reliably from touch).
AudioOutputSection feature-detects HTMLMediaElement.setSinkId at module
load and returns null on unsupported platforms (notably iOS Safari).
Split into outer gate + inner body to keep Rules of Hooks intact;
VoicePanel's space-y-5 collapses cleanly with no visible hole.
VideoSection 'Stop preview' CTA gets responsive sizing (mobile:
always-visible 44 px tap target; desktop: original hover-reveal pill via
md: prefixes). The preview <video> gains autoPlay so iOS Safari starts
the stream when srcObject is assigned — manual videoEl.play() after an
awaited getUserMedia loses the user-gesture context on iOS and was
silently rejected by .catch(()=>{}), causing the black-preview bug.
voice.md updated for the iOS hide-when-unsupported policy and the
touch-close contract on device pickers.
- AudioInputSection now subscribes to AudioManager.onResumed and bumps an
audioCtxGen state on each 'running' transition. Mic-level meter and
resolved-default hint effects depend on it, so opening Settings before
joining voice and then joining voice activates the meter without needing
to remount the panel. Footer copy updated to match the new behavior.
- SectionShell and DropdownItem extracted to
settingsPanels/_shared/SettingsPickerPrimitives.tsx so Task 6
(AudioOutputSection) can import them instead of triplicating the markup.
The _shared/ folder keeps these settings-internal primitives out of the
broader ui/ namespace.
- Deliberate scope choice: VideoSection.tsx still has its own DropdownItem
copy. Unifying all three is left to a follow-up; touching VideoSection
here would expand scope beyond the audio-device-ux branch.