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devsyncwrldandClaude Fable 5.1 ef9c73501c feat(profile): a full identity system — name styles, decorations, effects, nameplates, tag, links, board
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The owner asked for profile customisation that is "completo e FODA", pointing
at Discord's profile editor. This is the whole thing, end to end, with a live
preview.

What a user can now set, and where it shows:

  - Display name style: 10 fonts × 9 effects (solid, gradient, neon, toon,
    pop, gummy, prism, glitch, fire) × two colours. Popout and full profile.
  - Avatar decoration: 10 (ring, neon, flames, stars, halo, vines, pixel,
    hearts, frost, crown). Inline SVG — no image assets, scales to any size.
  - Profile effect over the banner: 9 (sparkles, rain, snow, matrix,
    confetti, aurora, embers, bubbles, hearts). CSS particles with seeded
    positions so re-renders do not change the weather.
  - Nameplate behind the member-list row: 10 presets + custom two-colour.
  - Theme: two colours washed behind the card, and the banner fallback.
  - Pronouns, and a clan-style tag (emoji + 2–4 letters) beside the name,
    also on the member row.
  - Links, up to 5, with the brand icon picked from the host.
  - Board: favourite game, up to 5 in rotation, up to 10 wanted, a quote.
    Games come from Steam search through a small server proxy (cached,
    10 min) or are typed by hand; covers only load from Steam's CDN.
  - Badges, derived rather than stored: instance admin, server owner,
    founder (joined in the space's first month), veteran (a year), OG (six
    months), stylist. Nothing to grant, revoke or migrate.

Storage is one JSON column, users.profile_style (migration 0019), and one
normaliser in shared/profile.ts that both the server (on write and on read)
and the client (on render) run. It never throws: unknown ids fall back,
strings are cut to their limits, colours must be #rrggbb, link URLs must be
https, cover URLs must be a Steam CDN host. Kept out of the federation
durable-field set on purpose — peers on older builds do not know the field,
and it is cosmetic.

The editor is a new Settings > Profile tab. Its preview is the same
ProfileCard component the popout renders, with the draft style swapped in —
what you see while editing is, by construction, what others see.

Fonts are OFL builds self-hosted from public/fonts alongside DM Sans, latin
subsets only, ~120 KB in total.

Verified: web build, 517 web tests (11 new: normaliser bounds and fallbacks,
link icon detection, badge derivation), server typecheck, 804 server tests.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 23:36:23 -03:00
cnrd 8456b8f976 fix(web): stop the profile card re-anchoring to its own avatar (#39)
Avatar opened the profile popout whenever it received a user prop. Since user is how every avatar gets its gradient, colour and status dot, all 22 call sites became profile triggers by accident — including the picture inside the profile card itself, which re-anchored the card to that picture on every click and walked it across the screen (120px right, 36px down, until it pinned at the viewport clamp).

Avatar is now presentational. A new ProfileAvatar carries the open-the-profile behaviour at the five call sites that actually want it. The card's own picture escalates to the full profile modal instead of reopening the card.

The card also places itself off its measured size via the shared computeFloatingPosition engine, replacing six call sites that each hand-computed coordinates against a guessed 460px card height.

Closes #37
2026-08-25 15:51:04 +02:00