Electron's audio: 'loopback' captures the whole output mix, this app's own
playback included — so everyone else's voices went back out inside the share
and each listener heard themselves. Not acoustic echo but a digital copy of
the output, which is why headphones never helped, and why shareAudio already
defaulted to off in the desktop app.
Electron offers no way to exclude our own audio: the docs allow only
'loopback' or 'loopbackWithMute', and the handler discards the renderer's
constraints (restrictOwnAudio never arrives). electron-native-screenshare does
it at the OS level — WASAPI process loopback on Windows — capturing only the
shared window when its pid resolves, and otherwise everything except us.
The module hands raw PCM to the main process, so it crosses IPC and is
scheduled onto a running cursor in Web Audio to become a MediaStreamTrack,
published as ScreenShareAudio. Loading is optional and failure degrades to a
silent share rather than blocking the app or the screen share.
The browser path is untouched: Chrome honours restrictOwnAudio and has no echo.
Verified by typecheck (web and Electron main) and the web suite. The audio path
itself cannot be exercised here — no Windows, no Electron, no audio device.
Chromium gates the PulseAudio loopback path behind the
PulseaudioLoopbackForScreenShare feature flag. Without it, returning
audio: 'loopback' from setDisplayMediaRequestHandler rejects the whole
getDisplayMedia request, so screen share never starts when the user has
"Share system audio" enabled. Also surface a clear warning toast on
loopback failure (PipeWire-only without pulse compat, macOS without
Catap) instead of failing silently — no auto-retry, since the picker
selection is already consumed.
- buildScreenShareOptions reads hwOverdrive from voiceStore instead of config.codec; both VP9 and H.264 paths now always get a VP8 SIMULCAST backup
- startScreenShare activates SDP override before WebRTC negotiation and deactivates on failure
- stopScreenShare and handleScreenShareUnpublished both deactivate the override and reset hwOverdrive: false
- scheduleEncoderDetection checks encoderImplementation in WebRTC stats after 4s and shows a warning toast if OpenH264 (software) is detected
LiveKit uses screenShareEncoding (not videoEncoding) for screen share
tracks. Without it, both primary and backup fall back to the default
ScreenSharePresets.h1080fps15 (15fps). Primary was masked by our
overdrive mechanism, but backup had no overdrive and was stuck at 15fps.
- Backup codec changed from H.264 (OpenH264, slow) to VP8 (libvpx,
fast) — same encoder family as VP9, lower dual-encode overhead
- Backup capped at 30fps with proportional bitrate to keep CPU
overhead low during SIMULCAST dual-encoding
- H.264 pill visually dimmed with amber warning when selected
VP9 is default — better quality per bit with H.264 SIMULCAST backup
for Safari. H.264 option available for zero-CPU hardware encoding.
Codec choice is independent of gaming/text mode, which still controls
contentHint and degradationPreference.
- Gaming mode uses H.264 primary (hardware NVENC encoding, zero CPU
impact on games). Text mode uses VP9 primary with H.264 backup
and SIMULCAST policy for Safari compatibility.
- Fix native mode starting at 30fps by decoupling frameRate constraint
from resolution constraint in both screenShare.ts overdrive and
useLiveKit.ts updateActiveTracks.
- Filter paused backup codec tracks in Connection Info stats so dead
0kbps entries don't show alongside active codec tracks.
Screen sharing with audio captured the app's own voice playback, causing
users to hear themselves echoed back. Fixed via two layers:
- Add restrictOwnAudio constraint (Chrome 141+/Chromium 144) to exclude
the app's own audio from system audio capture
- Add shareAudio toggle so users can disable system audio entirely
- Remove outdated macOS audio block (now supported via ScreenCaptureKit)
- Upgrade Electron 33→40 (Chromium 130→144) so restrictOwnAudio works
natively in the desktop app
- Add NSAudioCaptureUsageDescription for macOS 14.2+ audio capture
- Add GTK 3 fallback for Linux GNOME compatibility (Electron 36+)
- Custom screen share picker for Electron (ScreenSharePicker.tsx) with
Aether Drift design: glass-bubble footer, adaptive grid, pill tabs,
border-based selection (avoids overflow clipping), hover brightness
- Instance URL picker so Electron connects to any Backspace server
- System audio loopback on Windows/Linux via desktopCapturer callback
- macOS: video-only callback (OS blocks system audio capture)
- IPC bridge for screen source enumeration and selection
- Purge stale service worker caches on Electron launch
When a moderator lifted a server mute/deafen, the client was involuntarily
turning on the user's microphone because isMuted/isDeafened conflated user
intent with server enforcement. Now intent (isMuted/isDeafened) is never
mutated by server events. Effective state (intent || serverEnforcement) is
computed at broadcast and hardware time via centralized helpers.
The echo gate architecture bypassed the serialized mic management chain
and introduced race conditions. Chrome's AEC handles echo properly for
both headphone and speaker users without custom intervention.
Add a server-side instance_settings table (single-row, CHECK(id=1))
that stores admin-configurable streaming bounds: bitrate min/max/step,
allowed resolutions, and allowed framerates.
Backend:
- New instance_settings schema + migrations (is_admin on users, default
settings row, first-registered-user promoted to admin)
- GET/PATCH /api/settings/streaming endpoints with admin-only writes
and full input validation including cross-field checks
Frontend:
- settingsStore fetches limits on WebSocket ready, exposes isAdmin flag
- ScreenShareSettingsPopover reads bounds from store instead of
hardcoded constants, auto-clamps stale localStorage values
- buildScreenShareOptions() clamps bitrate to server limits at build
time as enforcement backstop
- ServerSettings modal gains a "Streaming" tab (admin-only) with
bitrate range sliders, resolution/framerate toggles, and save/reset
Camera was stuck at 180p because our custom <video> rendering bypassed
LiveKit's adaptive stream observer. Replaced manual srcObject binding
with track.attach()/detach() in VoiceUser, StreamTile, and PictureInPicture
so the SFU receives viewport dimensions and forwards the correct
H.264 simulcast layer.
Screen share VP9 SVC with L3T3 spatial layers failed because hardware
VP9 encoders (NVENC, QSV, VCE) don't support spatial scalability —
Chrome silently degrades to L1T1. Reverted to VP9 single-layer
(simulcast: false, no scalabilityMode). Also targets encodings[length-1]
in applyOverdrive() for correct simulcast layer targeting.
- Add customBitrateKbps to ScreenShareConfig (null = auto matrix lookup)
- Slider in Stream Settings popover: 500 kbps–20 Mbps, step 500 kbps
- "Reset to Auto" clears override back to preset-derived bitrate
- Live updates via existing applyOverdrive() pipeline on active streams
- Persist version 5 → 6 with migration
Wrap all multi-write DB operations in atomic transactions (server/channel
creation, message+attachment linking, DM creation, friend acceptance,
cascading deletes) to prevent partial-write corruption.
Batch N+1 queries in WS ready payload into O(1) bulk fetches with
chunked inArray() to respect SQLite's variable limit.
Fix chat history regression where background WS messages bypassed
channel load by switching the guard from messages.has() to hasMore.has().
Add LRU channel eviction (20 cached, evict to 15) and per-channel
message cap (200) to bound client memory growth.
Shorten WS heartbeat from 30s to 15s for aggressive proxy/NAT
environments. Clear all user-scoped stores on logout to prevent
cross-session data leaks.
Extract LiveKit internal accessors into shared livekitInternals utility.
Replace rigid SCREEN_QUALITY_MAP (6 hardcoded VideoPreset strings) with a
builder function that computes bitrate, degradation preference, and content
hint from three independent axes (height, fps, content mode). Camera is
decoupled onto a fixed 720p30 preset so screen share changes no longer
affect camera quality. New ScreenShareSettingsPopover replaces the old
VideoQualityPopover with pill-style selectors. Store migrated to v5 with
backwards-compatible migration from videoQuality string.
Camera and LIVE badges in the channel sidebar were only visible to users
who had joined the same LiveKit room. Widen the voice_status WS event
from {isMuted, isDeafened} to {isMuted, isDeafened, isCameraOn, isScreenSharing}
so all server members see camera/screenshare indicators without joining voice.
AudioManager.setScreenShareActive(true) was firing before the browser's screen
picker, killing the mic stream. The picker suspends getUserMedia while its secure
overlay is open, trapping the mic in a dead state for 5-30s. Now the AEC rebuild
fires after the track is acquired — mic stays alive during the picker.
Root cause: degradationPreference 'maintain-resolution' forced FPS drops under CPU
pressure during fast-motion gaming. Changed to 'maintain-framerate' so the encoder
drops resolution temporarily instead of stuttering. Added contentHint='motion' to
optimize for temporal prediction (more P-frames, fewer I-frames).
Screen sharing was publishing at h360 (640x360) and never ramping to target
resolution due to stale closure in setTimeout, wrong initial quality anchor,
and 5 competing code paths with inconsistent bitrates.
- Create utils/screenShare.ts as single source of truth for all screen share ops
- Publish at target resolution from the start (not h360 → ramp)
- Read store at call time in timers (eliminates stale closure bug)
- Use maintain-resolution for screen content, maintain-framerate for camera
- Fix OS-level "Stop sharing" not resetting store or restoring AEC
- Enable dynacast for SFU quality signaling
- Reconcile QUALITY_MAP to canonical bitrates across all 7 files