- App.tsx and main.tsx ErrorBoundary gate rendererReady() on
VITE_FORCE_BOOT_STALL build env var. When set, the ping is suppressed
so the main-process boot timer fires (exercising the renderer-stalled
recovery path without hand-editing source).
- vite-env.d.ts declares the env var type so TS doesn't complain.
- scripts/smoke-recovery.sh automates scenarios 2 (bad URL → load-failed)
and 4 (forced stall → renderer-stalled), grepping stderr for the
[recovery] entered: ... lines added by the prior commit. Backs up and
restores the user's instance-url.json. Manual scenarios documented in
the script header.
App.tsx useEffect signals boot-completion (success path). ErrorBoundary
componentDidCatch signals it on the caught-error path so the in-app
error UI isn't overridden by native recovery 20s later.
Shift entire color palette from Discord's Ash theme to the darker Dark theme.
Redesign VoiceControlBar as floating auto-show pill, add gradient Join Voice
screen, move invite icon to server header, add voice channel user status
badges, update auth pages with subtle gradient backgrounds, and sweep all
hardcoded hex colors across 14 files to match the new darker palette.
- Fix stale message cache: add force param to loadMessages, clearAllMessages action
- Fix reload race condition: URL-based isDmChannel fallback before WS ready
- Add read_states DB table for persistent unread tracking
- Add channel_ack WS event (client→server→echo) with BigInt comparison
- Wire up unread state in chatStore (readStates, unreadChannels, ackChannel)
- Auto-ack channels on MessageList view (200ms debounced)
- Unread pill indicators on server icons in ServerSidebar
- Bold text + white dot on unread channels/DMs in ChannelSidebar
- Replace all showDms reads with data-driven isDmChannel() across 8 files
- Design system, UI polish, and component fixes from previous sessions