Commit Graph
21 Commits
Author SHA1 Message Date
Jannis Braun 4d4dc383d7 feat(federation): pass explicit intent at every ensurePeered call site
- social.ts friend-add: user_action, with 409 peer_pending_local_admin
  when gate fires
- /peer/ensure: user_action, surfaces peeringStatus: 'admin_required'
- sendCallRelay (typing warm-up + call relay): system intent
- federationWorker resolvePendingPeers: system intent (defensive — gate
  is unreachable from here since pending rows already exist)
- CallRelayFailureReason: peer_admin_required added (mapped to
  peer_transient_failure on the user-facing event surface, since system
  intent should never legitimately surface admin_required)
- Test files: thread intent arg through racePeering and ensurePeered
  calls (positional shift from racePeering signature change)
- outboundGate.test.ts: tighten noUncheckedIndexedAccess access via
  non-null assertions after toHaveLength()
- docs/systems/social.md: peer_pending_local_admin error code documented
2026-04-26 21:37:19 +02:00
Jannis Braun d88d369a82 fix(social): friend_request_sent local broadcast must carry target profile
The local branch was reusing friendRequestPayload (built for
friend_request_received with user=sender) for the sender-side
friend_request_sent broadcast. Tab B on the sender would render
the sender's own avatar where the target's should appear.
Match the federated branch — sent broadcast carries target.
2026-04-25 22:18:47 +02:00
Jannis Braun 1ad1fd1b0c feat(social): broadcast friend_request_sent on local request creation 2026-04-25 22:15:57 +02:00
Jannis Braun bf13e2a223 feat(social): federated branch — authority + self-friend + idempotency
Adds direction-aware idempotency and already-friends checks to
handleFederatedFriendRequest (after stub hydration, before transaction),
plus 6 tests covering authority defense, bare-host normalization, cannot_friend_self,
already_friends, same-direction idempotent 200, and opposite-direction 409.
2026-04-25 22:12:08 +02:00
Jannis Braun 0574a10ff3 feat(social): federated branch for POST /api/social/requests (happy path)
Refactors the POST handler into handleLocalFriendRequest + handleFederatedFriendRequest helpers. The federated branch resolves the target domain, ensures peering, looks up the remote user, creates/hydrates a replicated stub, and writes a transactional (friend_requests + mutation_log + outbox) event with relayMessageId set. Also exports hydrateReplicatedUserProfile from federation.ts and adds the T11 happy-path test.
2026-04-25 22:04:36 +02:00
Jannis Braun 5f5590a3c9 fix(social): normalize username lookup on POST /api/social/requests
Registration canonicalizes usernames to lowercase (auth.ts:32),
but the friend-request endpoint compared with strict eq() against
raw user input, so 'Bob' returned 404 even when 'bob' existed.
Trim and lowercase before lookup, matching the rest of the auth
boundary. Empty-after-trim now returns 400 (was: 404).

Tests appended to social.test.ts as a second describe block
sharing the harness from Task 1.
2026-04-25 19:14:31 +02:00
Jannis Braun e99e0e7862 fix(social): tighten comment on federated-stub filter
Drop the file-path reference per code-review suggestion (paths in
comments rot); keep the load-bearing why — substring of the domain
matches every stub because stubs are stored as <homeUserId>@<domain>.
2026-04-25 19:12:40 +02:00
Jannis Braun b37d3bfa29 fix(social): apply discover-equivalent filters to /api/social/search
Tombstoned users, replicated federated stubs, and users with
discoverable=0 were all surfacing in Add Friend search results.
Add the three WHERE filters that /api/social/discover already
applies. Federated users continue to be surfaced via the
client-side cross-instance fan-out in socialStore.searchUsers.

New tests: social.test.ts covers all five filter cases plus
existing self-exclusion and displayName-match behaviours.
2026-04-25 18:42:05 +02:00
Jannis Braun a3a7527c9e chore: add system docs, specs, and misc updates from other sessions
- Add complete docs/systems/ reference (18 system docs)
- Add federation relay status doc and prior spec/plan docs
- Remove superseded docs/federation-dm-s2s.md (replaced by docs/systems/federation.md)
- CLAUDE.md updates
- Minor fixes in social.ts, types.ts, AddDmMemberModal, NewDmModal, UserSettings
2026-03-31 03:40:34 +02:00
Jannis Braun 699c5a4365 fix(federation): include profile snapshots in friend relay events
Replicated user stubs created by resolveOrCreateReplicatedUser had
null avatar/displayName, causing blank profiles in the UI until
page refresh. Friend relay events now carry profile snapshots
(displayName, avatar, avatarColor, banner, bio) so the receiving
instance can hydrate stubs with real data.
2026-03-27 01:26:46 +01:00
Jannis Braun 376a17847b feat(federation): relay friend requests and friendships to peer instances 2026-03-27 00:57:37 +01:00
Jannis Braun 7240aac2e0 fix(social): allow single-char search and prefer native federated profiles
Lower minimum query length from 2 to 1 character so single-letter
searches return results.

Fix dedup to prefer native profiles (homeUserId=null) over replicated
ones. Previously the first-seen result won, which was usually the
local replicated profile (no instance badge, namespaced username).
Now when a native profile is found on the remote instance, it replaces
the replicated copy — showing the clean username with the instance badge.
2026-03-25 02:26:33 +01:00
Jannis Braun bc408235c9 feat: add Activity type system, DB migration, and self-only showActivity in sanitizeUser
- Add Activity, ActivityType, ActivityTimestamps, ActivityAssets types to shared types
- Add activity_update client event and activities field on presence_update server event
- Add userActivities to ready payload and showActivity to User/UpdateUserRequest
- Create shared activities.ts with ACTIVITY_LIMITS, ACTIVITY_PRIORITY, getPrimaryActivity
- Add show_activity column to users table (schema + migration)
- Update sanitizeUser with isSelf parameter; only include showActivity for self
- Fix .map(sanitizeUser) calls to use arrow wrapper to prevent index-as-boolean bug
- Mark auth routes (register/login) as isSelf=true since they return own user data
2026-03-21 01:38:36 +01:00
Jannis Braun 7c544c1ff4 feat: security hardening, DB indexes, token revocation, and input validation
- SSRF protection: DNS resolution + private IP blocking on metadata fetcher
- Upload security: CSP/X-Frame-Options headers, SVG forced download, nosniff
- Auth hardening: JWT secret min length, password min 8 chars, token revocation via password_changed_at
- Attachment ownership verification before linking to messages
- Message length limit (4000 chars) enforced on client and server
- Asset URL validation on avatar/banner updates
- Federation instance validation (domain regex, origin scheme, length limits)
- DB indexes on all FK columns for query performance
- Migrations: nullable moderator columns, dm_messages reply_to FK constraint
- File cleanup on avatar/banner replacement and space deletion
- Fastify trustProxy, AbortController on fetches, typing map size cap
2026-03-15 00:06:15 +01:00
Jannis Braun 9382477e33 fix: real-time friend request cancel/decline via WebSocket
Cancelled requests now disappear from receiver's UI instantly, and
declined requests revert the sender's discover card from "Request
Pending" to "Send Friend Request" — no page refresh needed.

Also includes the discover endpoint and sendFriendRequest return type
changes from the prior session.
2026-03-13 22:42:25 +01:00
Jannis Braun 22440b5a24 feat: implement Phase 1 server-side federation groundwork
Add multi-instance support foundation: shared federation types
(ReplicatedInstance, InstanceInfoResponse, VerifyPasswordRequest),
database schema changes (home_instance, replicated_instances on users,
instance_name on settings), public instance info endpoint, auth
registration with homeInstance and username@domain collision fallback,
password verification endpoint, and replicatedInstances sync on user
profile. Extract duplicated sanitizeUser into shared utility across
8 server files.
2026-03-02 23:15:43 +01:00
Jannis Braun e219229b63 feat: add Backspace design prototype and rebrand from Opencord
- Add Backspace-design-prototype.html: finalized "Aether Drift" design
  language with warm matte surfaces and subtle frosted glass accents
- Update CLAUDE.md with DESIGN SYSTEM section and remove Discord clone references
- Rename all Opencord references to Backspace across the full codebase
- Archive outdated design experiments and Discord-specific assets
- Add science-backed accessibility fallback (prefers-reduced-transparency)
2026-03-01 21:26:57 +01:00
Jannis Braun 773a03b1aa feat: instance-level streaming limits with admin settings panel
Add a server-side instance_settings table (single-row, CHECK(id=1))
that stores admin-configurable streaming bounds: bitrate min/max/step,
allowed resolutions, and allowed framerates.

Backend:
- New instance_settings schema + migrations (is_admin on users, default
  settings row, first-registered-user promoted to admin)
- GET/PATCH /api/settings/streaming endpoints with admin-only writes
  and full input validation including cross-field checks

Frontend:
- settingsStore fetches limits on WebSocket ready, exposes isAdmin flag
- ScreenShareSettingsPopover reads bounds from store instead of
  hardcoded constants, auto-clamps stale localStorage values
- buildScreenShareOptions() clamps bitrate to server limits at build
  time as enforcement backstop
- ServerSettings modal gains a "Streaming" tab (admin-only) with
  bitrate range sliders, resolution/framerate toggles, and save/reset
2026-02-26 03:33:29 +01:00
Jannis Braun 36e27121da fix: harden data integrity, connection stability, and memory management
Wrap all multi-write DB operations in atomic transactions (server/channel
creation, message+attachment linking, DM creation, friend acceptance,
cascading deletes) to prevent partial-write corruption.

Batch N+1 queries in WS ready payload into O(1) bulk fetches with
chunked inArray() to respect SQLite's variable limit.

Fix chat history regression where background WS messages bypassed
channel load by switching the guard from messages.has() to hasMore.has().

Add LRU channel eviction (20 cached, evict to 15) and per-channel
message cap (200) to bound client memory growth.

Shorten WS heartbeat from 30s to 15s for aggressive proxy/NAT
environments. Clear all user-scoped stores on logout to prevent
cross-session data leaks.

Extract LiveKit internal accessors into shared livekitInternals utility.
2026-02-24 03:52:22 +01:00
Jannis Braun 6b8fd44a3a feat: real-time sync, notification & social system overhaul
- Add WS events: dm_channel_created, dm_channel_closed, friend_removed,
  channel_created/updated/deleted, server_updated
- Fix first-ever DM: broadcast dm_channel_created to recipient
- Add DELETE /api/dm/:id for closing DMs with re-open support
- Wire Close DM button in sidebar
- Fix dm_message_created for unknown channels (safety net)
- Broadcast friend_removed on friend deletion
- Sound system: track realtimeMessageEvents separately from API loads,
  play notification for messages in all channels, not just current
- Optimistic updates: send/edit/delete messages appear instantly with
  rollback on failure, temp message deduplication on WS echo
- Channel CRUD broadcasts to all server members
- Server update broadcast on PATCH
- Server join registers user in connectionManager immediately
- Reconnect: only reload current channel, preserve other channel caches
- Activity panel, right panel, member list toggle components
2026-02-22 22:15:11 +01:00
Jannis Braun 5ef502f2e3 fix: repair invite links, social features, messaging + Discord UI overhaul
Phase 1 - Feature Repair:
- Fix member kick/leave: add missing db.delete() call in servers.ts
- Stabilize invite codes: return existing code instead of regenerating
- Fix user search: use LIKE instead of exact match in social.ts
- Wire DM button on FriendsPage to create/navigate to DM channels
- Add cancel outgoing friend request (DELETE endpoint + frontend)
- Add accept/decline friend request actions with WS real-time events
- Fix replyToId persistence in message creation
- Hydrate reactions and replyTo in message queries
- Add joinByCode to API client and serverStore
- Add friend_request_received/accepted WebSocket events

Phase 2 - Discord UI Overhaul:
- Remove stray borders between layout columns
- Replace shadow-sm with shadow-header on content headers
- Replace all bg-gray-*/text-gray-* with Discord color tokens
- Ensure flat color contrast (#1E1F22, #2B2D31, #313338)

Testing:
- Set up vitest + @testing-library/react + jsdom
- Add 17 tests across InviteModal, JoinServer, FriendsPage (all passing)
- Fix vite resolve.extensions to prefer .tsx over stale .js files
2026-02-18 05:34:45 +01:00