Soundboard: naming a clip used window.prompt, which Electron does not
implement — it returned nothing, the flow aborted in silence, and adding a
sound worked in the browser while doing nothing at all in the desktop app.
Replaced with a two-step field inside the popover, identical in both.
Spotify, three separate defects behind the two symptoms reported:
Out of sync — a 20s poll stacked on the activity store's 5s debounce left
everyone else on the previous track for up to 25s. The next poll is now
scheduled just past the current track's end instead of on a fixed interval,
and a track change bypasses the debounce (it happens once every few minutes;
the debounce exists for chatty producers).
Vanishing — a paused track, and the silent gap Spotify reports between two
songs, both cleared the activity outright. Pausing is now carried as state
rather than absence, and an empty answer is tolerated for 25s before the
block comes down.
Progress bar — timestamps are computed with the server's clock and were drawn
against the viewer's, so any drift displaced the bar; and it kept advancing
after a pause until the next poll. The ready payload now carries server time
so each client can correct its own offset, and the bar freezes when paused.
Tray, native notifications and system audio in screen share were all found
already implemented and wired end to end; recorded in the roadmap rather than
built again.
OAuth Authorization Code flow, with tokens kept server-side: refreshing needs
the client secret, so the browser never holds a Spotify token — it asks this
instance what is playing and this instance calls Spotify.
The callback arrives as a plain browser redirect with no Authorization header,
so the OAuth state carries the user id signed with the instance secret and is
compared in constant time; without that, anyone could bind their Spotify
account to another user.
Activities are now tracked per producer. pushActivities replaced the whole
list, so the desktop game detector and Spotify would erase each other — losing
exactly the case this is for, a game and Spotify at once.
Polling backs off when the tab is hidden and keeps the last known track on a
network error rather than reporting 'stopped listening'. A rejected refresh
token (access revoked on Spotify's side) drops the row so the UI stops
claiming a live connection.
Scope is read-only: user-read-currently-playing and user-read-playback-state.
Per the fork's language rule, the new UI ships in en and pt-BR, and this
round also translates the privacy panel.