Commit Graph
52 Commits
Author SHA1 Message Date
Jannis Braun fb38fee965 fix(chat): lower pagination skeleton delay threshold to 50ms 2026-05-15 12:32:09 +02:00
Jannis Braun 8beb093aab fix(chat): eliminate pagination skeleton layout shift via constant-height slot 2026-05-15 12:29:28 +02:00
Jannis Braun 7351b3d90d fix(dm): surface dm.name on chat header/placeholder; collapse unnamed-group placeholder
Three layered bugs all manifesting as "the group name doesn't show / the
placeholder is a 40-character wall of names":

1. **WS ready payload was missing `name`/`icon`.** The handler serialized
   DmChannel rows with only `id, federatedId, ownerId, createdAt, members,
   lastMessage`. The optional metadata fields were silently dropped, so
   the client store never received `dm.name` until a subsequent
   `dm_channel_updated` event fired (i.e. only mid-session renames worked,
   never the initial render). `ownerHomeUserId`, `ownerHomeInstance`, and
   `metadataUpdatedAt` were also missing — added too because federated
   routing depends on `ownerHomeInstance` (`getDmOwnerHomeInstance`).

2. **Header surfaces silently dropped `dm.name`.** `MainContent` (desktop
   chat header) and `MobileChatScreen` always rendered the joined member
   names, even when `dm.name` was set. Five other surfaces (`DmListItem`,
   `MobileDmsScreen`, `MessageList` welcome hero, `MobileGroupDmInfo`,
   `GroupDmSettings`) honored it correctly, so a renamed group showed
   different titles depending on which surface you looked at.

3. **Message-input placeholder rendered joined names.** Once a group
   has 4+ members "Message #Alice, Bob, Charlie, Dave" overflows the
   textarea and obscures the call-to-action.

Consolidates the display-name logic behind two utilities in
`dmFormatters.ts`:

  - `formatDmHeaderName(dm, currentUser)` — `dm.name` verbatim if set,
    else joined names (excluding self); falls back to `'Group'` /
    `'Direct Message'`. Used by all 5 header surfaces (was inlined
    5 different ways).
  - `formatDmInputLabel(dm, currentUser)` — `'#<name>'` if set,
    `'the group'` for unnamed groups (collapses the unreadable
    joined-names form), `'@<partner>'` for 1-on-1.

`MessageInput` accepts an optional `placeholder` prop that bypasses the
default `Message {#|@}<channelName>` derivation; DM call sites use it
to inject the `formatDmInputLabel`-based form. 1-on-1 DMs keep the
canonical-view lookup so replicated aliases still surface the home
account's displayName; the placeholder reuses the canonical `dmName`
so header + placeholder stay aligned even when raw partner ≠ canonical.

13 new unit tests covering `formatDmHeaderName` (8 cases: named, blank,
joined, federated-username base, empty group, 1-on-1, no-displayName,
no-partner) and `formatDmInputLabel` (4 cases: named, unnamed,
whitespace-only, 1-on-1). 365 → 377 web tests, 1053 server tests,
typecheck clean.
2026-05-10 23:41:11 +02:00
Jannis Braun 1b99f65d07 feat(ui): WelcomeHeader polish — AvatarStack, Owner label, Open Group Settings, Leave hover fix 2026-05-10 20:40:31 +02:00
Jannis Braun c0151996c4 feat(client): chat timeline renders name_changed + icon_changed system messages 2026-05-10 19:47:18 +02:00
Jannis Braun 6fb38d391c feat(mobile): chat polish — floating composer + iOS keyboard handling + bottom-sheet drag-close + file-chip overflow
Multi-pass mobile chat polish landed across this session.

- MessageInput is now a floating glass-bubble (`position: absolute`) on both desktop and mobile — last messages scroll *behind* the translucent bubble. MobileChatScreen wraps MessageList + MessageInput in a `relative` parent so absolute positioning resolves. Removed the prior in-flow mobile branch that clipped message-list bottom against an invisible barrier.
- iOS PWA keyboard handling: new `useVisualViewportInset` hook subscribes to `visualViewport.resize/scroll` AND polls `vv.height` for ~600ms after focusin (iOS PWA standalone often fails to dispatch resize for keyboard transitions). MobileShell sizes its container to `vv.height` when keyboard is open — `bottom: 0` on the composer naturally lands flush with the keyboard top, regardless of how reliably resize events fire. Composer uses 6px gap above home indicator (keyboard closed) and 0px gap above keyboard (keyboard open). Added `interactive-widget=resizes-content` viewport meta as the cleaner native equivalent for Chrome/Android.
- MessageList bottom padding is dynamic via `--composer-clearance` CSS variable. MessageInput writes `composerHeight + bottomOffset + 12px` to its parent via ResizeObserver — re-fires on textarea autosize, reply banner, attachment tile growth, parent resize. Last message always has 12px breathing room above the bubble regardless of composer state.
- AttachmentRenderer generic file chip: `max-w-full sm:max-w-[400px]` on outer + `min-w-0` + `flex-shrink-0` on icon + `flex-1` on text + `flex-wrap` on badge row. Long filenames now ellipsize cleanly on narrow viewports instead of pushing the chip off-screen.
- New `useDragToClose` hook: shared bottom-sheet drag-down-to-dismiss gesture. Spread on handle/header only (body scrolling unaffected). 6px deadzone, 100px or 0.5px/ms velocity threshold, 200ms `cubic-bezier(0.22, 1, 0.36, 1)` close-out animation, rAF-staged transform for a stable from-value. `hasInteracted` latch prevents the open keyframe from re-firing mid-close (the bounce-up-then-vanish bug). Wired into InputPopover (emoji/GIF), MobileVoiceJoinSheet, MobileFolderSheet.

Specs: docs/systems/mobile-ui.md (Floating Composer + Drag-to-Close sections), docs/systems/message-list.md (--composer-clearance), docs/systems/design-system.md (glass-bubble row references).
2026-05-08 10:23:32 +02:00
Jannis Braun d793ab8f78 fix(message-list): sticky pagination skeleton on channel switch
Two cooperating bugs let the pagination skeleton stick at the top of the
chat across channel switches: (1) the browser's post-clamp scroll event
on channel switch fired the load-more block on the new channel, and
(2) useDelayedLoading's threshold timer refreshed displayStart on every
fire, extending the minDisplay window unboundedly when isLoading cycled.

- useDelayedLoading: stamp displayStart only on the false→true show
  transition (functional setShow form to avoid stale closures).
- MessageList: suppressNextLoadMoreRef armed in Effect 3, consumed by
  the load-more block on the next scroll event, with a 250 ms fallback
  disarm so legitimate user scrolls aren't silently dropped. Suppression
  scoped to the load-more block only.
- Regression test for the displayStart refresh bug.
- Updated docs/systems/message-list.md history.
2026-05-05 19:56:26 +02:00
Jannis Braun c05c04181d fix(chat): keep scroll container mounted during initial-load skeleton
The initial-load skeleton was rendered as an early return that replaced
the JSX containing `containerRef` / `contentRef`. On slow loads, the
200ms threshold flipped the skeleton on before messages arrived, so when
messages did arrive every scroll-affecting effect (Effect A, the
ResizeObserver, the load handler, scrollend) re-fired exactly once
against null refs and bailed — and never re-attached because no dep
changed when the skeleton finally cleared. Net: chat opened scrolled to
the top instead of the bottom; saved-anchor restore was equally broken.

Render the skeleton as an absolutely-positioned overlay alongside the
(always-mounted) scroll container so all refs stay live across the
loading transition. Encode the constraint in the spec as the
"ContainerRef invariant" so future loading/empty/error UI doesn't
reintroduce the early-return pattern.
2026-05-05 00:19:00 +02:00
Jannis Braun 7b6586110d feat(web): MessageList interleaves pending bubbles by createdAtLocal 2026-05-02 16:28:21 +02:00
Jannis Braun 1859f2963c feat(web): SystemMessage dispatches space_invite to SpaceInviteCard 2026-04-29 21:55:06 +02:00
Jannis Braun 8ba644fa44 fix(message-list): pagination flag and scroll restore leak across channel switches
Two bugs in handleScroll's loadMoreMessages flow surfaced after the
smooth-scroll race fix.

(1) isLoadingMore stuck across channels. setIsLoadingMore(true) → await
loadMoreMessages → setIsLoadingMore(false) was unguarded. If the user
switched channels during the await, the new channel inherited the flag (same
component instance, same useState slot) and rendered the pagination skeleton
even with no load in flight. Cleared only when the original await resolved
or the component remounted (e.g., navigating to Friends and back).

(2) Wrong-channel scroll restore. The post-await rAF set
container.scrollTop = container.scrollHeight - prevScrollHeight against the
new channel's container with the old channel's prevScrollHeight, yanking
the new channel to a wrong position.

Fix:
- try/finally around the await so setIsLoadingMore(false) always runs.
- currentChannelIdRef tracks the live channelId; capture requestChannelId at
  load start and compare both before scheduling the rAF and inside the rAF
  callback (the 16ms frame gap is enough for a switch).
- Belt-and-suspenders: setIsLoadingMore(false) in the channel-switch effect
  covers the case where the await never resolves (network hang). Without it,
  a stuck await would leave the new channel inheriting the flag indefinitely.

No request cancellation — out of scope; AbortController plumbing through
chatStore is a bigger refactor and the channelId guard already silently
drops stale results.

Spec updated. Smooth-scroll fix from the previous commit untouched.
2026-04-27 18:11:31 +02:00
Jannis Braun b6b830568c fix(message-list): close smooth-scroll-to-bottom race against late-loading media
Smooth scrolls toward the bottom (new-message arrival in Effect A and the
Jump-to-Present click) animate scrollTop over many frames. Each intermediate
handleScroll measurement saw a large distanceFromBottom and flipped
isAtBottomRef to false, closing the Effect B/C gates. Lazy media (avatars,
embeds, Spotify thumbs) finishing mid-animation grew scrollHeight while the
gate was closed, so the smooth scroll landed at its originally-computed
target — leaving the user above the new bottom by ~the height of what loaded.

Fix: typed smoothScrollIntentRef ('bottom' | 'message' | null) with an 800ms
deadline. handleScroll suppresses the at-bottom flip while intent is 'bottom'
and the user hasn't wheeled past the 5000px nearBottom threshold. Effect D
fires a final defensive instant pin via native scrollend (Chrome 114+,
Safari 18+) or a setTimeout(800) fallback. 'message' intent (jump-to-message
from search) does NOT suppress — the gate flips honestly so the user is left
at the targeted message.

Verified live on nova.ddns.net Orbit → general: Jump-to-Present
lands flush at bottom; new Spotify-link messages stay at bottom as embeds
arrive via WS. docs/systems/message-list.md updated.
2026-04-27 17:51:55 +02:00
Jannis Braun d659637930 docs(message-list): note smooth-scroll exclusion; point sentinel comment at subsystem doc
Reviewer caught two small gaps after Task 3:
- Effect A's smooth-scroll path on new messages is intentionally NOT
  instrumented with the sentinel (the animation lands asynchronously
  across frames; no intermediate scrollTop is worth pinning to). The
  doc now records this so the reader's intuition matches the code.
- The sentinel-branch comment in MessageList.tsx pointed at "spec §2",
  which is the planning doc rather than the durable subsystem spec.
  Pointed at docs/systems/message-list.md instead.
2026-04-25 13:11:05 +02:00
Jannis Braun d18845acb5 fix(web): close handleScroll race that disabled auto-bottom on cold-cache image load
Tracks the post-clamp scrollTop of every programmatic scroll-to-bottom in
lastProgrammaticBottomScrollRef. handleScroll skips the at-bottom flip and
re-pins when the event's scrollTop matches the sentinel — i.e., the event
was queued by our own command and layout grew underneath. User scrolls
break the match (scrollTop changes) and flow through the normal path.

This complements the 2026-03-25 race-fix (which gated auxiliary effects on
isAtBottomRef) by also preventing handleScroll from flipping that ref to
false based on a post-growth distance measurement of our own scroll.
2026-04-25 13:02:01 +02:00
Jannis Braun 04c665e0f7 fix: three code review issues — leaveGroup duplicate, as any casts, federation ownership fallback
- Remove redundant `leaveGroup` API method from client.ts (duplicated `leave`); update MessageList.tsx WelcomeHeader to call `api.dm.leave` directly
- Add optional `type` field to shared `Message` interface so `MessageWithUser` carries it; remove `(msg as any).type` casts in `isSameGroup` and the render branch in MessageList.tsx
- Fix `processOwnershipTransferEvent` in federation.ts: replace `channel.ownerId` fallbacks (pre-update, old owner) with `event.ownership.newOwner.homeUserId` in the db update, dm_owner_updated broadcast, and both system message content payloads
2026-03-27 05:50:38 +01:00
Jannis Braun c3191be4e7 feat: system messages, group DM welcome header, and dm_owner_updated event
- Render system messages (member_added, member_removed, owner_changed) inline
  in MessageList with icon + human-readable text; system messages never group
  with adjacent user messages
- Rewrite WelcomeHeader to branch on ownerId: group DMs show overlapping avatars,
  group name, creator attribution, federated privacy note, and a Leave Group button
- Add dm_owner_updated ServerEvent; broadcast from dm.ts leave handler and
  federation processOwnershipTransferEvent so all clients update ownerId in real-time
- Add updateDmOwner action to spaceStore and handle dm_owner_updated in useWebSocket
- Add leaveGroup alias to API client dm namespace
2026-03-27 05:43:30 +01:00
Jannis Braun 0d6bb9dbd3 fix(federation): auto-create and hydrate user profiles during DM relay
Federated 1-on-1 DMs showed the raw snowflake ID as the display name
and no avatar when the remote user had no pre-existing local record.
processCreateEvent used resolveLocalUser (find-only) instead of
resolveOrCreateReplicatedUser, and relay events carried no profile data
for participants.

- Add profile snapshot (displayName, avatar, avatarColor) to
  FederationRelayParticipant and populate it in getDmParticipants
- Change processCreateEvent to auto-create replicated user stubs and
  hydrate them with profile data from the relay event
- Fix hydrateReplicatedUserProfile URL resolution for homeInstance
  values without protocol prefix
- Fix WelcomeHeader: return null while DM data is loading (eliminates
  "unknown" flash on reload), use displayName for @mention text
2026-03-27 03:43:45 +01:00
Jannis Braun 1607a8569c Reapply "fix(federation): normalize federated username display across UI"
This reverts commit 5c3185b69f.
2026-03-27 02:35:55 +01:00
Jannis Braun 5c3185b69f Revert "fix(federation): normalize federated username display across UI"
This reverts commit a9d330f013.
2026-03-27 02:31:42 +01:00
Jannis Braun a9d330f013 fix(federation): normalize federated username display across UI
Use parseFederatedUsername() consistently to show base username instead
of raw user@domain format. Replace inline domain text in Username
component with compact globe icon + tooltip. Add globe icons to DM
header and sidebar for federated users.
2026-03-27 02:23:04 +01:00
Jannis Braun 44de9b6f41 feat(federation): add client peering integration, transparency indicator, and admin federation settings
Task 13: Hook server-to-server peering into connectToRemote (non-fatal)
and add federation API namespace to the client (initiate, peers, revoke).

Task 14: Show a transparency notice in the DM welcome header when the
other user is on a remote instance, informing that messages are stored
on both home instances and are not end-to-end encrypted.

Task 15: Add Federation section to the instance settings General panel
with DM relay toggle, TTL config, and a live peer list with revoke
buttons. Also extends InstanceAdminSettings type and the server settings
route to support federationRelayEnabled / federationRelayTtlDays.
2026-03-25 21:47:10 +01:00
Jannis Braun f433093777 fix: remove 150px threshold from scroll observers
The dist < 150 check caused the ResizeObserver and media load
listener to miss large layout shifts (e.g., GIF loading adding
400+ px of height). The isAtBottomRef gate already determines
whether to auto-scroll — the pixel threshold is redundant.
2026-03-25 04:50:24 +01:00
Jannis Braun c60fb5af6d fix: resolve chat scroll race condition on channel open
Remove isAtBottom state from scroll effect deps to break the
re-triggering feedback loop. Use isAtBottomRef (ref) instead.
Gate ResizeObserver and media load effects behind the ref so
they only auto-scroll after the initial snap completes.
2026-03-25 04:03:14 +01:00
Jannis Braun cc30080ba8 chore: sync repo with deployed state — clean up old specs/plans, desktop tweaks 2026-03-24 04:33:23 +01:00
Jannis Braun 05a4b23d88 fix: prevent scroll snap-back during mobile momentum scrolling
ResizeObserver and media load callbacks were using isNearBottomRef
(5000px threshold) to decide whether to auto-scroll to bottom. On
mobile, inertial flick scrolling hadn't moved far enough to clear
that threshold before the observer fired, snapping the user back.

Now these callbacks check actual scroll distance at fire time with
a tight 150px threshold — only auto-scrolls if truly at the bottom.
2026-03-23 15:04:44 +01:00
Jannis Braun fce2d7c3f0 feat: apply delayed loading to message list skeletons 2026-03-22 03:16:40 +01:00
Jannis Braun fcbdac7a2f fix: improve skeleton loading accessibility and consistency
- Add role="status" and aria-label to all skeleton containers
- Refactor ChannelSidebar from conditional siblings to ternary
  for consistent mutual exclusivity with MemberSidebar pattern
2026-03-22 02:51:02 +01:00
Jannis Braun 02dcd2f903 feat: replace pagination spinner with skeleton rows in message list 2026-03-22 02:43:32 +01:00
Jannis Braun d93b710dbd feat: replace message list loading spinner with skeleton rows 2026-03-22 02:42:44 +01:00
Jannis Braun ff2decded5 fix: address code review issues for embeds implementation
- Fix ?? to || in metadataFetcher.ts to handle empty strings from Cheerio
- Fix stale embeds on message edit: delete old embeds synchronously before
  broadcast, then resolve new ones async (all 4 edit paths: REST+WS, msg+DM)
- Revert unrelated MessageList.tsx scroll threshold change (5000 not 150)
- Remove duplicate embed indexes from migrateAddIndexes (kept standalone ones)
2026-03-20 23:58:06 +01:00
Jannis Braun 95762a1974 feat: replace Embed.tsx with AttachmentRenderer + EmbedRenderer in Message
Switches Message.tsx from client-side URL metadata fetching (old Embed.tsx)
to server-driven embed objects via message.embeds[]. Delegates attachment
rendering to AttachmentRenderer. Removes firstUrl extraction and urlRegex.
2026-03-20 23:47:16 +01:00
Jannis Braun 3aa7e93a4d feat: pass previousMessageId prop from MessageList to Message 2026-03-20 22:16:55 +01:00
Jannis Braun e5f89d4c3f feat: persist scroll position per channel with Jump to Present button
- Save the top-visible message ID on channel leave, restore via
  scrollIntoView on return (immune to lazy-loaded image reflow)
- Add floating glass-bubble "Jump to Present" button when scrolled
  5000px+ from bottom
- Clear stale scroll anchors when user returns to bottom
- Evict scroll positions alongside channel cache eviction
2026-03-17 01:46:25 +01:00
Jannis Braun 42e765b877 fix: use capture-phase load listener to scroll chat after GIF/image load
ResizeObserver alone misses scroll adjustments when multiple images load
in quick succession due to browser layout-loop suppression. A capture-phase
load event listener on the content wrapper reliably catches all descendant
image loads and re-scrolls to bottom.
2026-03-17 00:53:41 +01:00
Jannis Braun e9c43f21f1 fix: eliminate phantom notifications across the entire read-state pipeline
Root cause: own messages echoed by the server marked channels unread when
the user had already navigated away. Seven related bugs compounded the
problem — stale read states, missing cleanup on space/DM removal, REST
broadcast ignoring VIEW_CHANNEL, and no validation on channel_ack writes.

Frontend:
- Skip markChannelUnread for the user's own messages (federation-aware)
- Walk backward past temp_ IDs in ackChannel instead of bailing
- Re-fire ack timer when temp message is replaced by server-confirmed ID
- Add removeChannelStates to clean up unread/read/message caches
- Clean up chatStore on removeSpace, removeDmChannel, removeInstanceSpaces

Server:
- Use sendToChannel instead of sendToSpace for REST message creation
- Clean up read_states on space deletion, member kick/leave, and ban
- Validate channel membership before accepting channel_ack writes
- Clean up read_states on DM leave and DM channel deletion
2026-03-16 20:20:25 +01:00
Jannis Braun 8af155d08f fix: federation DM identity resolution — cross-instance isSelf() failure
Add a cross-instance self-ID registry to identity.ts so isSelf() can
recognize the current user's Snowflake IDs from all connected instances.
Previously, federated DMs showed the user themselves as the other party
because remote-instance IDs didn't match the home user ID.

- Register user IDs from every WS ready event (home + remote)
- Clear the registry on session reset (login/logout/register/delete)
- Fix isSelf() username comparison to parse both sides as federated
- Replace naive ID check in MessageList WelcomeHeader with isSelf()
2026-03-12 18:53:38 +01:00
Jannis Braun 5300e78d9d feat: implement message search and clean up header buttons
Remove placeholder buttons (Threads, Inbox, Help) from channel and DM
headers. Add full-text message search with backend endpoints for both
space channels and DMs, supporting filters (from, has, before, after)
and pagination. Search popover with debounced input, highlighted matches,
and jump-to-message that scrolls with a highlight animation. Includes
messages/around endpoints for loading context when jumping to uncached
messages.
2026-03-11 00:22:00 +01:00
Jannis Braun e2c18ad2b0 feat: bans system, voice moderation, and federated space settings fixes
Add ban/unban functionality with BansPanel in space settings, voice
moderation context menu (mute/deafen/disconnect), and fix federated
space settings panels to use origin-aware API client. Show domain
indicators for federated members in MembersPanel.
2026-03-09 15:56:46 +01:00
Jannis Braun 0aba5ef8c1 fix: retain textarea focus on send and auto-scroll on content expansion
Remove disabled={isUploading} from the textarea so focus() isn't silently
ignored on a disabled element. Fix ResizeObserver effect deps so the
observer is actually created after the loading spinner transitions to
message content.
2026-03-08 21:01:27 +01:00
Jannis Braun fc06e25731 refactor: rename Server → Space across entire codebase
Renames all domain terminology from "Server" to "Space" throughout the
application — database schema, API routes, shared types, stores, components,
and UI strings. Files renamed: ServerSidebar → SpaceSidebar, CreateServer →
CreateSpace, JoinServer → JoinSpace, ServerSettings → SpaceSettings,
serverStore → spaceStore, routes/servers → routes/spaces.
2026-03-08 20:08:24 +01:00
Jannis Braun 6e44a4ef2f fix: DM avatar color and reactions in federation + explore/server discovery
- Fix DM welcome header avatar using home identity for correct gradient color
- Register DM channel IDs in channelOriginMap so federated DM operations
  (reactions, messages, typing) route to the correct instance
- Pass origin when creating DM channels from friends list and WS events
- Add server discovery/explore page with public server listings
- Add server visibility and description fields
2026-03-04 18:02:43 +01:00
Jannis Braun 2c98704198 fix: chat scroll-to-bottom on channel open and bottom spacing
Consolidated two competing scroll effects into one to fix an effect
ordering bug where prevMessagesLength was updated before the initial
scroll check could read it. Channel switch now resets tracking state
so the snap-to-bottom fires reliably via requestAnimationFrame.
Increased message list bottom padding to clear the glass input bubble.
2026-03-02 17:17:30 +01:00
Jannis Braun 907728ab24 fix: replace broken border-hard/50 opacity with subtle white borders
Tailwind can't decompose CSS variables for opacity modifiers, so
border-border-hard/50 fell back to white currentColor. Replaced with
border-white/[0.06] on image attachments, code blocks, and action
toolbar. Also applied frosted glass material to message action toolbar.
2026-03-02 17:07:33 +01:00
Jannis Braun b8ce05ad6c fix: precise chat layout alignment to match Aether Drift prototype
Message rows: 20px horizontal padding, 3px vertical, 56px avatar column,
subtle 2.5% hover. Channel headers: border instead of shadow, text # hash,
10px gap, 6px button radius. Date dividers: 8px margin, 11px text, border-hard
lines. Input bubble: 34px buttons with 18px SVGs, 10px textarea padding.
Inline code: lavender on #111115 with border-soft border.
2026-03-02 16:17:42 +01:00
Jannis Braun f79575ffa7 fix: consistent avatar gradient colors across all 17 call sites
Avatar fallback gradients were hashed by display name alone when no
user prop was passed, causing the same person to appear in different
colors across messages, replies, member lists, voice panels, etc.

Added userId prop to Avatar and wired it through all 17 call sites
so the gradient always hashes by user ID.
2026-03-02 01:16:58 +01:00
Jannis Braun 79252fe54a feat: Phase 1 Aether Drift — mobile-first grid layout and token migration
Replace Discord flex layout with CSS Grid on desktop (312px sidebar +
1fr main) and overlay drawer on mobile. Migrate all discord-* class
references to Aether Drift design tokens across 15 files (~200 refs).

Layout: ServerSidebar becomes a fixed glass strip (md:glass-strip),
ChannelSidebar gets pl-[72px] offset, bottom bar is a glass-bubble
(z-105), MessageInput floats as absolute glass pill on desktop (z-110).
MemberSidebar/ActivityPanel hidden on mobile via hidden md:block.

Z-index stack: MobileNav backdrop z-35, sidebar z-40, glass strip z-100,
bottom bar z-105, input bubble z-110, hamburger z-120, profile popout
z-145, device panels z-150, modals z-200.
2026-03-01 22:46:27 +01:00
Jannis Braun e219229b63 feat: add Backspace design prototype and rebrand from Opencord
- Add Backspace-design-prototype.html: finalized "Aether Drift" design
  language with warm matte surfaces and subtle frosted glass accents
- Update CLAUDE.md with DESIGN SYSTEM section and remove Discord clone references
- Rename all Opencord references to Backspace across the full codebase
- Archive outdated design experiments and Discord-specific assets
- Add science-backed accessibility fallback (prefers-reduced-transparency)
2026-03-01 21:26:57 +01:00
Jannis Braun 5fe43bc0c8 fix: DM close visibility flag, wire Remove Friend button, harden deploy script
- Redesign DM close as a visibility flag (closed column) instead of row deletion,
  so message broadcasts still reach users who closed a DM conversation
- Add broadcastDmMessage() helper that auto-resurfaces closed DMs when new messages arrive
- Wire Remove Friend button in DM welcome header with onClick handler and friend check
- Fix deploy.sh to cd to its own directory so rsync always runs from project root
2026-02-22 22:29:40 +01:00
Jannis Braun 7ae3e8c687 feat: Optimize WebRTC pipeline for 60fps screen sharing
- Implemented 'Overdrive' logic to force high bitrates on Chrome
- Fixed 'Auto' preset to default to stable 720p60
- Added persistent 'Triple-Kick' hammer to prevent bitrate throttling
- Fixed sidebar connection status sync
- Added comprehensive diagnostic logger
2026-02-19 03:34:20 +01:00
Jannis Braun 435d12e5b8 feat: unread indicators + DM bug fixes + data-driven isDmChannel
- Fix stale message cache: add force param to loadMessages, clearAllMessages action
- Fix reload race condition: URL-based isDmChannel fallback before WS ready
- Add read_states DB table for persistent unread tracking
- Add channel_ack WS event (client→server→echo) with BigInt comparison
- Wire up unread state in chatStore (readStates, unreadChannels, ackChannel)
- Auto-ack channels on MessageList view (200ms debounced)
- Unread pill indicators on server icons in ServerSidebar
- Bold text + white dot on unread channels/DMs in ChannelSidebar
- Replace all showDms reads with data-driven isDmChannel() across 8 files
- Design system, UI polish, and component fixes from previous sessions
2026-02-18 20:48:48 +01:00