Commit Graph
14 Commits
Author SHA1 Message Date
Jannis Braun 6e44a4ef2f fix: DM avatar color and reactions in federation + explore/server discovery
- Fix DM welcome header avatar using home identity for correct gradient color
- Register DM channel IDs in channelOriginMap so federated DM operations
  (reactions, messages, typing) route to the correct instance
- Pass origin when creating DM channels from friends list and WS events
- Add server discovery/explore page with public server listings
- Add server visibility and description fields
2026-03-04 18:02:43 +01:00
Jannis Braun c7c3331dbf fix: persist homeUserId for federated users to ensure consistent avatar colors
Store the original home snowflake ID (homeUserId) during federation replication
so that avatar gradient colors resolve identically across instances. Previously,
replicated users got new snowflake IDs on each instance, causing different
gradient colors. Now Avatar, UserProfilePopout, VoiceUser, StreamTile, and
VoiceChannel all resolve through homeUserId when available. Includes backfill
logic for existing federated users missing the field.
2026-03-04 13:45:25 +01:00
Jannis Braun 9432f81ba3 fix: resolve federated avatar color to home instance identity
Federated users get a different snowflake ID on remote instances,
causing avatar gradients to mismatch their home identity. Apply
resolveDisplayIdentity/isSelf resolution in VoiceUser, StreamTile,
VoiceChannel sidebar, and MemberSidebar so the current user's avatar
color is consistent across all views.
2026-03-04 04:27:35 +01:00
Jannis Braun dca9c4dc83 feat: stateless federated identity resolver + federation UX improvements
Add identity.ts with isSelf() and resolveDisplayIdentity() — pure
stateless functions that detect replicated-self using the immutable
(username, homeInstance) composite key. No store lookups, no data
mutation. Fixes wrong avatar gradient and missing edit/delete on
own messages in remote channels.

Also includes: optimistic message dedup fix for cross-instance
messages (content-only matching), federation toast notifications,
Username component with @domain display, invite parser, and
deploy script simplification.
2026-03-04 03:37:49 +01:00
Jannis Braun 37dc73231d refactor: convert color system to RGB channels for native Tailwind opacity
Root cause fix for all broken CSS variable opacity modifiers. Converted
every hex CSS variable to space-separated RGB channels (e.g. #fda4af →
253 164 175) and updated Tailwind config to use rgb(var(...) / <alpha-value>).
This makes bg-accent-rose/10, border-border-hard/50, etc. work natively
everywhere — no more currentColor fallback. Reverted all previous explicit
rgba() workarounds back to clean Tailwind syntax. Also fixed the voice
connection wifi icon SVG (was bottom-left aligned, now centered).
2026-03-02 17:46:21 +01:00
Jannis Braun 7608afccc4 fix: panel separator borders and reaction spacing to match prototype
Replace @apply border-none with @apply border-0 on global * selector.
border-none sets border-style: none, which silently kills all Tailwind
border utilities (they only set width/color, relying on preflight's
border-style: solid). border-0 sets border-width: 0 instead, preserving
the solid style so border-r/border-l/border-b utilities render correctly.

- Add border-r border-border-hard to ChannelSidebar (both DM and server views)
- Add border-l border-border-hard to MemberSidebar and ActivityPanel
- Replace shadow-header with border-b border-border-hard on sidebar headers
- Remove duplicate mt-1 on reaction container (parent gap-1 already provides 4px)
2026-03-02 16:51:17 +01:00
Jannis Braun f79575ffa7 fix: consistent avatar gradient colors across all 17 call sites
Avatar fallback gradients were hashed by display name alone when no
user prop was passed, causing the same person to appear in different
colors across messages, replies, member lists, voice panels, etc.

Added userId prop to Avatar and wired it through all 17 call sites
so the gradient always hashes by user ID.
2026-03-02 01:16:58 +01:00
Jannis Braun 95fc6f0693 feat: Phase 7 Aether Drift — typography, spacing & detail alignment
Align all component typography to the design prototype's exact measurements:
- Message author: 16px bold → 15px semibold
- Message text: 16px → 15px, line-height 1.5
- Timestamps: 12px → 11px
- Category headers: 12px bold → 11px medium, #484854 color
- Member/activity names: 15px → 13.5px with tighter line-height
- Member activity text: 12px → 11px
- Section headers: 12px → 10.5px
- Channel header names: 15px with -0.02em tracking
- Channel topic: 12px → 13px
- Header padding: 16px → 20px
- User area avatar: 32px → 34px
2026-03-02 01:05:42 +01:00
Jannis Braun 79252fe54a feat: Phase 1 Aether Drift — mobile-first grid layout and token migration
Replace Discord flex layout with CSS Grid on desktop (312px sidebar +
1fr main) and overlay drawer on mobile. Migrate all discord-* class
references to Aether Drift design tokens across 15 files (~200 refs).

Layout: ServerSidebar becomes a fixed glass strip (md:glass-strip),
ChannelSidebar gets pl-[72px] offset, bottom bar is a glass-bubble
(z-105), MessageInput floats as absolute glass pill on desktop (z-110).
MemberSidebar/ActivityPanel hidden on mobile via hidden md:block.

Z-index stack: MobileNav backdrop z-35, sidebar z-40, glass strip z-100,
bottom bar z-105, input bubble z-110, hamburger z-120, profile popout
z-145, device panels z-150, modals z-200.
2026-03-01 22:46:27 +01:00
Jannis Braun e219229b63 feat: add Backspace design prototype and rebrand from Opencord
- Add Backspace-design-prototype.html: finalized "Aether Drift" design
  language with warm matte surfaces and subtle frosted glass accents
- Update CLAUDE.md with DESIGN SYSTEM section and remove Discord clone references
- Rename all Opencord references to Backspace across the full codebase
- Archive outdated design experiments and Discord-specific assets
- Add science-backed accessibility fallback (prefers-reduced-transparency)
2026-03-01 21:26:57 +01:00
Jannis Braun 0a157de162 refactor: purge legacy server_members.role column, single source of truth via member_roles
Remove the legacy TEXT role column ('owner'/'admin'/'member') from
server_members and make the bitwise RBAC member_roles junction table
the sole authority for role assignments. Owner detection now uses
servers.ownerId exclusively.

- Remove MemberRole type and role field from shared types
- Remove role from Drizzle schema, raw SQL CREATE TABLE, and seed data
- Rewrite PATCH /members/:uid to accept { roleIds: string[] }
- Fix GET /members to populate roles array (was TODO)
- Replace member.role === 'owner' guard with isServerOwner()
- Remove getMemberRole() helper and legacy bridge code
- MemberSidebar groups by highest-positioned role instead of legacy string
- ServerSettings replaces admin/member dropdown with role checkboxes
- Message.tsx derives color from roles[] with owner fallback via ownerId
- Existing DBs keep vestigial column (Drizzle ignores it); new DBs omit it
2026-02-25 22:46:50 +01:00
Jannis Braun 7ae3e8c687 feat: Optimize WebRTC pipeline for 60fps screen sharing
- Implemented 'Overdrive' logic to force high bitrates on Chrome
- Fixed 'Auto' preset to default to stable 720p60
- Added persistent 'Triple-Kick' hammer to prevent bitrate throttling
- Fixed sidebar connection status sync
- Added comprehensive diagnostic logger
2026-02-19 03:34:20 +01:00
Jannis Braun 5ef502f2e3 fix: repair invite links, social features, messaging + Discord UI overhaul
Phase 1 - Feature Repair:
- Fix member kick/leave: add missing db.delete() call in servers.ts
- Stabilize invite codes: return existing code instead of regenerating
- Fix user search: use LIKE instead of exact match in social.ts
- Wire DM button on FriendsPage to create/navigate to DM channels
- Add cancel outgoing friend request (DELETE endpoint + frontend)
- Add accept/decline friend request actions with WS real-time events
- Fix replyToId persistence in message creation
- Hydrate reactions and replyTo in message queries
- Add joinByCode to API client and serverStore
- Add friend_request_received/accepted WebSocket events

Phase 2 - Discord UI Overhaul:
- Remove stray borders between layout columns
- Replace shadow-sm with shadow-header on content headers
- Replace all bg-gray-*/text-gray-* with Discord color tokens
- Ensure flat color contrast (#1E1F22, #2B2D31, #313338)

Testing:
- Set up vitest + @testing-library/react + jsdom
- Add 17 tests across InviteModal, JoinServer, FriendsPage (all passing)
- Fix vite resolve.extensions to prefer .tsx over stale .js files
2026-02-18 05:34:45 +01:00
Jannis Braun 4fd17084a5 chore: Initial commit of Opencord base state 2026-02-18 02:49:21 +01:00