Commit Graph
132 Commits
Author SHA1 Message Date
Jannis Braun fc72e424d6 refactor: rename "Server Mute/Deafen" to "Space Mute/Deafen" across entire stack
Aligns voice moderation terminology with Backspace's "Spaces" branding.
Renames WS protocol strings, backend handlers, frontend store/hooks/utils,
user-facing labels, and documentation — 15 files, zero functional changes.
2026-03-12 00:12:33 +01:00
Jannis Braun 68a4c453de feat: drag-and-drop voice channel moves with federation fix
Add drag-and-drop support for moving users between voice channels
(MOVE_MEMBERS permission required). Fix voice_moved handler using
wrong user ID for federated users — now uses the same isHome/
getMyUserIdForOrigin pattern as adjacent voice handlers.
2026-03-11 23:44:20 +01:00
Jannis Braun 87e3d34638 feat: unified glass material system for all floating surfaces
Add .glass-modal CSS class (0.82 opacity) for dialogs and apply
consistent glass tiers across all floating UI: modals, context menus,
tooltips, popovers, and call cards. Replaces ad-hoc bg-surface-elevated
and inline styles with the documented 5-tier glass hierarchy.
2026-03-11 22:48:11 +01:00
Jannis Braun 3790386a5f feat: real-time user profile updates and propagate avatarColor to all Avatar callsites
Broadcast user_updated events over WebSocket when profile fields change,
updating members, DM participants, friends, and cached messages in real time.
Widen useVoiceParticipantMeta to return the full user object and add a
standalone avatarColor prop to Avatar so all ~16 callsites now resolve
the user's chosen gradient color instead of falling back to hash-based colors.
2026-03-11 01:12:12 +01:00
Jannis Braun 9255683d8c fix: display real avatars and resolved names in PiP overlay
Use useVoiceParticipantMeta hook to resolve avatar and display name
from space/DM member stores, matching VoiceUser and StreamTile behavior.
2026-03-11 00:34:52 +01:00
Jannis Braun f82e721491 fix: perfect speaking ring circle and use real avatars/display names in voice tiles
Add flex to speaking ring wrapper divs in VoiceUser and PictureInPicture
to eliminate baseline descender space that made the ring oval. Extract
useVoiceParticipantMeta hook to resolve real display names and avatars
for voice participants instead of showing raw usernames with null avatars.
2026-03-10 23:21:37 +01:00
Jannis Braun 2755cc0aac refactor: remove USE_VOICE_ACTIVITY dead code and enforce STREAM permission in VoiceControlBar
Remove the unused USE_VOICE_ACTIVITY permission bit (was bit 25) and shift
STREAM to bit 25, DISCONNECT_MEMBERS to bit 26. Add a database migration to
remap stored permission values. Gate camera and screen share buttons in
VoiceControlBar behind canSpeak/canStream, matching VoiceControls behavior.
2026-03-10 15:46:59 +01:00
Jannis Braun ce63c5ed36 feat: real-time SPEAK permission enforcement in voice channels
Permission changes now take effect immediately without requiring
disconnect/reconnect. Modeled as "permission mute" parallel to
server mute — server recomputes SPEAK for all voice participants
on role/override changes and broadcasts state via WebSocket.
Includes amber UI indicators and mic toggle blocking.
2026-03-10 14:50:01 +01:00
Jannis Braun 3d37c70e50 feat: grey badges for local-only actions and sidebar unwatched camera state
Use neutral bg-white/20 for unwatched camera badge in grid tile instead
of bg-accent-rose/90, matching the local mute badge convention. Show
crossed-out camera icon in channel sidebar when a remote user's camera
is locally unwatched. Add local mute badge to both grid tile and sidebar.
2026-03-10 03:19:15 +01:00
Jannis Braun f9376460d4 feat: add camera watch/unwatch with click propagation fix and correct badge color
Add ability to unsubscribe from remote camera tracks via context menu,
with unwatched state tracked in voiceStore. Fix click propagation through
React portals by adding onClick stopPropagation alongside onMouseDown on
both the main context menu and MoveToSubmenu flyout portal containers.
Use rose badge color for unwatched cameras (user choice) instead of amber
(reserved for server-enforced states).
2026-03-10 02:45:03 +01:00
Jannis Braun e8fc40ab34 feat: add voice disconnect permission and fix federation identity
- Add DISCONNECT_MEMBERS permission (bit 27) to disconnect users from voice
- Implement voice_disconnect WebSocket handler with permission checks
- Add disconnect button to voice user context menu
- Grant instance admins full permissions across all spaces
- Fix voice_disconnected handler to use federation-aware identity resolution
- Update CLAUDE.md with new event types and permission docs
2026-03-10 02:13:20 +01:00
Jannis Braun 3cef9cef32 refactor: unify voice user context menus into single VoiceUserContextMenu
Both the channel sidebar (VoiceChannel.tsx) and voice panel (VoiceUser.tsx)
now share one context menu with volume slider + conditional mod items,
eliminating duplicated portal/positioning/click-outside code from VoiceUser.
2026-03-10 01:42:53 +01:00
Jannis Braun 8927d58288 fix: compute Move To flyout max-height dynamically from viewport space 2026-03-10 00:35:40 +01:00
Jannis Braun ea1f2d8adc feat: collapse "Move to" into hover flyout submenu in voice context menu
Replace the flat channel list with a single "Move to" trigger that opens
a cascading flyout on hover, preventing the menu from bloating vertically
when many voice channels exist.
2026-03-10 00:26:58 +01:00
Jannis Braun 4767c445be feat: dynamic voice grid layout with ResizeObserver
Replace hardcoded Tailwind grid-cols breakpoints with a container-aware
layout algorithm that uses ResizeObserver to recompute optimal tile
arrangement. Maximizes tile area while maintaining 16:9 aspect ratio,
automatically adapting when VoiceChatPanel opens/closes, window resizes,
or fullscreen is toggled.
2026-03-10 00:10:25 +01:00
Jannis Braun cfd24c5d58 fix: show mute slash icon when server-deafened and render badges from effective state
Add isServerDeafened to mic icon slash conditions in VoiceControlBar and
ChannelSidebar. Restructure VoiceUser badge rendering to gate on effective
state (intent OR server enforcement) instead of only LiveKit participant
intent, fixing missing badges in the voice grid for server-muted users.
2026-03-09 23:26:51 +01:00
Jannis Braun 651d7edf9d fix: guard voice controls against toggling intent while server muted/deafened 2026-03-09 23:15:47 +01:00
Jannis Braun 907f8285cd fix: decouple voice intent from server enforcement to prevent involuntary unmute
When a moderator lifted a server mute/deafen, the client was involuntarily
turning on the user's microphone because isMuted/isDeafened conflated user
intent with server enforcement. Now intent (isMuted/isDeafened) is never
mutated by server events. Effective state (intent || serverEnforcement) is
computed at broadcast and hardware time via centralized helpers.
2026-03-09 22:25:56 +01:00
Jannis Braun db1909d785 fix: resolve federated identity checks for server mute/deafen pipeline
- The client now dynamically resolves the user's federated identity via `getMyUserIdForOrigin` when evaluating incoming `voice_server_muted` and `voice_server_deafened` events. Previously, the client incorrectly compared the remote event's federated `userId` against the local `authStore` home `userId`, causing federated users to silently drop restriction events.
- Client-side mic/deafen toggles (`toggleMic`, `toggleDeafen`) now accurately evaluate the user's origin-specific ID against the restriction sets, preventing federated users from bypassing locks.
- UI state selectors (`VoiceControlBar`, `ChannelSidebar`) now compute `myOriginId` to correctly render the yellow server-lockdown indicators for cross-instance users.
2026-03-09 19:54:15 +01:00
Jannis Braun 6a12fe2024 fix: rearchitect server mute/deafen pipeline to scope restrictions by spaceId
- Replaces global `userId` tracking with `spaceId:userId` composite keys across both backend and frontend, fixing the issue where server-muting a user in one space bled into others.
- Modifies client-side `ready` event hydration to merge voice states per-origin instead of completely overwriting the store, preventing federated connections from wiping out home instance mutes.
- Excludes server voice restrictions from `zustand/persist` so stale client caches don't override the server's authority on reload.
- Fixes React component reactivity by using reactive store selections for `spaceId` instead of imperative `getState()` calls, ensuring UI lockdown indicators accurately reflect the initial websocket handshake.
2026-03-09 19:44:37 +01:00
Jannis Braun f6cdfe993f fix: server-deafen now shows amber mute icon across all UI surfaces
When a moderator server-deafens a user, the implied mute is server-imposed
and should display amber (not red) everywhere. Updated VoiceControlBar,
ChannelSidebar, VoiceChannel, and VoiceUser to check isServerDeafened
alongside isServerMuted for amber color and cursor-not-allowed state.

Also includes smart mute/deafen toggle logic (Discord-style coupling),
server-side enforcement of mute/deafen bypass, and cleanup of server
voice state on user departure.
2026-03-09 17:12:00 +01:00
Jannis Braun e2c18ad2b0 feat: bans system, voice moderation, and federated space settings fixes
Add ban/unban functionality with BansPanel in space settings, voice
moderation context menu (mute/deafen/disconnect), and fix federated
space settings panels to use origin-aware API client. Show domain
indicators for federated members in MembersPanel.
2026-03-09 15:56:46 +01:00
Jannis Braun 37f199e544 feat: floating glass navigation and action bars in modals
Replace inline Save/Discard/Reset buttons with sticky glass-bubble pills
that float at the bottom of scrollable modal content. Make SpaceSettings
tab sidebar sticky with glass material. Convert RoleEditView "Back to
roles" into a sticky glass pill at the top. UserSettings Log Out + Save
always visible in a glass pill with separator. Also includes floating
position hook and popover/tooltip improvements from prior work.
2026-03-09 01:31:35 +01:00
Jannis Braun fc06e25731 refactor: rename Server → Space across entire codebase
Renames all domain terminology from "Server" to "Space" throughout the
application — database schema, API routes, shared types, stores, components,
and UI strings. Files renamed: ServerSidebar → SpaceSidebar, CreateServer →
CreateSpace, JoinServer → JoinSpace, ServerSettings → SpaceSettings,
serverStore → spaceStore, routes/servers → routes/spaces.
2026-03-08 20:08:24 +01:00
Jannis Braun c65a7387fa fix: remove spurious reconnect sound on deploy/laptop wake, fix federated typing/asset display 2026-03-04 20:40:05 +01:00
Jannis Braun 65e9ee5203 fix: prevent duplicate DMs at creation time, clean up corrupted read states
Replace the unreliable client-side DM dedup loop in populateFromReady with
a creation-time guard (findExistingDmForUser) that checks all instances
before opening a new DM. Guards added to FriendsPage, NewDmModal, and
UserProfilePopout.

Also fixes: corrupted read_states from temp_ optimistic message IDs (server
migration + client-side validation), federation-aware closeDm/addDmMember
API routing, isSelf-based DM member filtering in sidebar/header, and WS
event error isolation.
2026-03-04 20:04:15 +01:00
Jannis Braun 6e44a4ef2f fix: DM avatar color and reactions in federation + explore/server discovery
- Fix DM welcome header avatar using home identity for correct gradient color
- Register DM channel IDs in channelOriginMap so federated DM operations
  (reactions, messages, typing) route to the correct instance
- Pass origin when creating DM channels from friends list and WS events
- Add server discovery/explore page with public server listings
- Add server visibility and description fields
2026-03-04 18:02:43 +01:00
Jannis Braun c7c3331dbf fix: persist homeUserId for federated users to ensure consistent avatar colors
Store the original home snowflake ID (homeUserId) during federation replication
so that avatar gradient colors resolve identically across instances. Previously,
replicated users got new snowflake IDs on each instance, causing different
gradient colors. Now Avatar, UserProfilePopout, VoiceUser, StreamTile, and
VoiceChannel all resolve through homeUserId when available. Includes backfill
logic for existing federated users missing the field.
2026-03-04 13:45:25 +01:00
Jannis Braun 9432f81ba3 fix: resolve federated avatar color to home instance identity
Federated users get a different snowflake ID on remote instances,
causing avatar gradients to mismatch their home identity. Apply
resolveDisplayIdentity/isSelf resolution in VoiceUser, StreamTile,
VoiceChannel sidebar, and MemberSidebar so the current user's avatar
color is consistent across all views.
2026-03-04 04:27:35 +01:00
Jannis Braun 2d6cdd0a3c fix: relocate typing indicator into the input bubble
Move TypingIndicator from document flow (between MessageList and
MessageInput) into MessageInput's outer wrapper using absolute
bottom-full positioning. Fixes indicator being hidden behind the
floating glass input bubble on desktop.
2026-03-04 04:27:26 +01:00
Jannis Braun 758c6a7b5b feat: normalize remote asset URLs and route UI actions by instance origin
Phase 5 of multi-instance federation. Adds a two-layer fix:

Layer 1 — Data ingestion normalization: Remote instance user avatars,
server icons, and attachment filenames are rewritten to absolute URLs
when entering the app (via WebSocket events or API responses), so all
downstream components render them correctly without changes.

Layer 2 — Outbound action routing: wsSend calls (voice join/leave/status,
typing) and file uploads in UI components now route through the correct
instance based on the active channel's origin.
2026-03-03 00:28:24 +01:00
Jannis Braun 37dc73231d refactor: convert color system to RGB channels for native Tailwind opacity
Root cause fix for all broken CSS variable opacity modifiers. Converted
every hex CSS variable to space-separated RGB channels (e.g. #fda4af →
253 164 175) and updated Tailwind config to use rgb(var(...) / <alpha-value>).
This makes bg-accent-rose/10, border-border-hard/50, etc. work natively
everywhere — no more currentColor fallback. Reverted all previous explicit
rgba() workarounds back to clean Tailwind syntax. Also fixed the voice
connection wifi icon SVG (was bottom-left aligned, now centered).
2026-03-02 17:46:21 +01:00
Jannis Braun 0e235fdf1c fix: DM reactions + eradicate broken CSS variable opacity modifiers
Server-side: handleReactionAdd/Remove now check dm_messages table when
message isn't found in server messages, enabling DM emoji reactions
via the same unified client event path.

Client-side: replaced all remaining broken opacity modifiers on CSS
variables (border-border-soft/50, bg-accent-rose/10, bg-surface-*/N,
etc.) with explicit rgba values. Tailwind can't decompose var() for
opacity, causing fallback to currentColor. Fixes 16 files across
error boxes, table borders, surface tints, and input separators.
2026-03-02 17:36:33 +01:00
Jannis Braun cdee450cf5 fix: channel sidebar and reaction bubbles to match Aether Drift prototype
Channel sidebar: subtle bg-surface-elevated highlight with rounded-[6px],
active channel left pill, rose unread dot on right, smaller #/voice icons
(18px), 10px horizontal padding, 24px voice user avatars at 36px indent.

Reaction bubbles: inline styles for background/border colors to bypass
Tailwind opacity modifier failures on hex CSS variables. Both mine (mint
tint) and non-mine states now render visible pill containers reliably.
2026-03-02 14:45:47 +01:00
Jannis Braun ddeb72101e feat: dynamic PiP collision avoidance, reaction pill redesign, channel dedup fix
PiP positioning:
- Replace hardcoded layout constants with dynamic DOM measurement system
- Obstacle elements declare themselves via data-pip-obstacle="left|bottom"
- getPipBounds() queries actual element rects at runtime via getBoundingClientRect
- MutationObserver + ResizeObserver re-clamp PiP when obstacles appear/resize
- PiP reappears after close when navigating away from voice channel

Reactions:
- Align reaction pills with Aether Drift prototype
- Own-reaction accent: purple → mint (bg, border, count color)
- Default pills: subtle white overlay bg + border-soft border
- Count text: 12px/semibold/txt-secondary per prototype spec

Bug fix:
- Deduplicate channel insertion in createChannel store action
- Prevents double-add race between REST response and WS broadcast
2026-03-02 02:09:52 +01:00
Jannis Braun f79575ffa7 fix: consistent avatar gradient colors across all 17 call sites
Avatar fallback gradients were hashed by display name alone when no
user prop was passed, causing the same person to appear in different
colors across messages, replies, member lists, voice panels, etc.

Added userId prop to Avatar and wired it through all 17 call sites
so the gradient always hashes by user ID.
2026-03-02 01:16:58 +01:00
Jannis Braun 7f7656ed24 feat: Phase 5+6 Aether Drift — legacy token removal, colorful avatars & Backspace branding
Phase 5: Remove all 54 legacy Discord token definitions from tailwind.config.js,
migrate body classes in index.html to Aether Drift tokens, update ARCHITECTURE_AUDIT.md.

Phase 6: Replace flat purple fallback avatars with deterministic colorful gradients
(mint, sky, lavender, coral, rose, teal, amber) based on user/server ID hash.
Replace Discord logo SVG with Backspace "B" in server strip. Add per-server gradient
icons with hover glow. Update profile popout banner and incoming call modal to match.
2026-03-02 00:56:34 +01:00
Jannis Braun 7172091159 feat: Phase 3 Aether Drift — voice & video component token migration
Migrate all 10 voice/video components from Discord visual language to
Aether Drift design system. Zero discord-* classes or hardcoded hex
values remain in components/voice/.

Key changes:
- Status indicators use pastel accents: mint (connected/speaking),
  amber (connecting/idle), rose (muted/deafened/error)
- VoiceControlBar converted to frosted glass-bubble material
- ConnectionInfoPopover and ScreenShareSettingsPopover use glass popovers
- Speaking ring glow changed from Discord green to mint (#86efac)
- Slider accents use lavender instead of blurple
- All bg/text/border tokens mapped to surface-*/txt-*/interactive-* system
2026-03-01 23:36:10 +01:00
Jannis Braun 79252fe54a feat: Phase 1 Aether Drift — mobile-first grid layout and token migration
Replace Discord flex layout with CSS Grid on desktop (312px sidebar +
1fr main) and overlay drawer on mobile. Migrate all discord-* class
references to Aether Drift design tokens across 15 files (~200 refs).

Layout: ServerSidebar becomes a fixed glass strip (md:glass-strip),
ChannelSidebar gets pl-[72px] offset, bottom bar is a glass-bubble
(z-105), MessageInput floats as absolute glass pill on desktop (z-110).
MemberSidebar/ActivityPanel hidden on mobile via hidden md:block.

Z-index stack: MobileNav backdrop z-35, sidebar z-40, glass strip z-100,
bottom bar z-105, input bubble z-110, hamburger z-120, profile popout
z-145, device panels z-150, modals z-200.
2026-03-01 22:46:27 +01:00
Jannis Braun e219229b63 feat: add Backspace design prototype and rebrand from Opencord
- Add Backspace-design-prototype.html: finalized "Aether Drift" design
  language with warm matte surfaces and subtle frosted glass accents
- Update CLAUDE.md with DESIGN SYSTEM section and remove Discord clone references
- Rename all Opencord references to Backspace across the full codebase
- Archive outdated design experiments and Discord-specific assets
- Add science-backed accessibility fallback (prefers-reduced-transparency)
2026-03-01 21:26:57 +01:00
Jannis Braun 773a03b1aa feat: instance-level streaming limits with admin settings panel
Add a server-side instance_settings table (single-row, CHECK(id=1))
that stores admin-configurable streaming bounds: bitrate min/max/step,
allowed resolutions, and allowed framerates.

Backend:
- New instance_settings schema + migrations (is_admin on users, default
  settings row, first-registered-user promoted to admin)
- GET/PATCH /api/settings/streaming endpoints with admin-only writes
  and full input validation including cross-field checks

Frontend:
- settingsStore fetches limits on WebSocket ready, exposes isAdmin flag
- ScreenShareSettingsPopover reads bounds from store instead of
  hardcoded constants, auto-clamps stale localStorage values
- buildScreenShareOptions() clamps bitrate to server limits at build
  time as enforcement backstop
- ServerSettings modal gains a "Streaming" tab (admin-only) with
  bitrate range sliders, resolution/framerate toggles, and save/reset
2026-02-26 03:33:29 +01:00
Jannis Braun 4bb69851d3 fix: use LiveKit track.attach() for adaptive stream and switch screen share to VP9 single-layer
Camera was stuck at 180p because our custom <video> rendering bypassed
LiveKit's adaptive stream observer. Replaced manual srcObject binding
with track.attach()/detach() in VoiceUser, StreamTile, and PictureInPicture
so the SFU receives viewport dimensions and forwards the correct
H.264 simulcast layer.

Screen share VP9 SVC with L3T3 spatial layers failed because hardware
VP9 encoders (NVENC, QSV, VCE) don't support spatial scalability —
Chrome silently degrades to L1T1. Reverted to VP9 single-layer
(simulcast: false, no scalabilityMode). Also targets encodings[length-1]
in applyOverdrive() for correct simulcast layer targeting.
2026-02-26 02:33:18 +01:00
Jannis Braun 33e9198de6 perf: enable adaptiveStream and camera simulcast for SFU bandwidth optimization
- adaptiveStream: true — SFU adjusts quality per subscriber viewport size
- Camera simulcast: true — publisher encodes 3 quality layers, SFU picks per viewer
- Screen share keeps simulcast: false (text readability)
- Server-side: livekit.yaml updated with 40 Mbps bandwidth cap, room cleanup,
  playout delay, and A/V sync (applied directly to Pi, not in this commit)
2026-02-26 01:09:05 +01:00
Jannis Braun 2186235d65 feat: manual bitrate override slider for screen share settings
- Add customBitrateKbps to ScreenShareConfig (null = auto matrix lookup)
- Slider in Stream Settings popover: 500 kbps–20 Mbps, step 500 kbps
- "Reset to Auto" clears override back to preset-derived bitrate
- Live updates via existing applyOverdrive() pipeline on active streams
- Persist version 5 → 6 with migration
2026-02-26 00:28:20 +01:00
Jannis Braun f808a204e7 refactor: dynamic screen share engine with independent resolution/fps/mode axes
Replace rigid SCREEN_QUALITY_MAP (6 hardcoded VideoPreset strings) with a
builder function that computes bitrate, degradation preference, and content
hint from three independent axes (height, fps, content mode). Camera is
decoupled onto a fixed 720p30 preset so screen share changes no longer
affect camera quality. New ScreenShareSettingsPopover replaces the old
VideoQualityPopover with pill-style selectors. Store migrated to v5 with
backwards-compatible migration from videoQuality string.
2026-02-24 02:16:15 +01:00
Jannis Braun 9b0d319ab2 refactor: per-track WebRTC diagnostic engine replacing flat stats model
Extract stats polling into useTrackStats hook with per-sender/receiver
stats via RTCRtpSender.getStats(), delta-based FPS (fixes 25fps overwrite
bug with camera+screenshare), and track-to-source matching via LiveKit
TrackPublication identity. ConnectionInfoPopover becomes a pure display
component with Network/Audio/Video sections. Remove soft-launch diagnostic
loop from useLiveKit.
2026-02-24 00:36:31 +01:00
Jannis Braun bc51fc6f7e refactor: unify DM calls with server voice architecture
Merge connectDm() into connect() with isDm flag, eliminating ~145 lines
of duplicated LiveKit room setup. DM calls now inherit all event handlers
(SpeakingDetector cleanup, deafen broadcasts, metadata changes). Replace
monolithic DmCallView with shared VoiceGrid + VoiceControlBar components,
making DM calls group-DM-ready with full feature parity.
2026-02-23 20:52:58 +01:00
Jannis Braun 5e34b39b78 fix: broadcast camera & screen share status via WebSocket for sidebar visibility
Camera and LIVE badges in the channel sidebar were only visible to users
who had joined the same LiveKit room. Widen the voice_status WS event
from {isMuted, isDeafened} to {isMuted, isDeafened, isCameraOn, isScreenSharing}
so all server members see camera/screenshare indicators without joining voice.
2026-02-23 20:07:42 +01:00
Jannis Braun 77c5bda1fd fix: WebSocket heartbeat to prevent idle drops + debounce reconnect sound
30s ping/pong keepalive prevents proxy/NAT from killing idle connections.
Reconnect sound now only plays if downtime exceeds 3s, suppressing phantom
audio from brief network blips.
2026-02-23 19:45:32 +01:00
Jannis Braun 7e7de41718 fix: centralize screen share pipeline to fix 270p resolution ramp-up failure
Screen sharing was publishing at h360 (640x360) and never ramping to target
resolution due to stale closure in setTimeout, wrong initial quality anchor,
and 5 competing code paths with inconsistent bitrates.

- Create utils/screenShare.ts as single source of truth for all screen share ops
- Publish at target resolution from the start (not h360 → ramp)
- Read store at call time in timers (eliminates stale closure bug)
- Use maintain-resolution for screen content, maintain-framerate for camera
- Fix OS-level "Stop sharing" not resetting store or restoring AEC
- Enable dynacast for SFU quality signaling
- Reconcile QUALITY_MAP to canonical bitrates across all 7 files
2026-02-23 03:25:52 +01:00