lookupRemoteUser now maps peer HTTP failures (403/5xx, malformed body) to a
structured {ok:false,reason:'unreachable'} instead of throwing, and the
federated friend-add wraps the call in try/catch as defense-in-depth. A
desynced/unreachable peer no longer surfaces as a raw 500 on a user action.
README.md left unstaged.
A reset peer can reach needs_attention via the auth-failure path (HTTP up,
401/403 from a new incarnation crossing AUTH_FAILURE_THRESHOLD) without ever
passing through unreachable, so the unreachable-only recovery probe never
observes its epoch change and no reset journal is created — leaving a later
manual Re-peer with nothing to heal.
Add detectResetOnNeedsAttentionPeers() to the 15-minute health-check tick:
probe needs_attention peers with a non-null baseline (excluding those already
peer_reset_detected) and call markPeerReset on an observed epoch mismatch.
Detection only — never recovers a needs_attention peer to active; baseline
(peer_instance_id) and hmac_secret untouched.
Add healResetIncarnation (federationReset.ts): fires from onPeerActivated after
an authenticated re-peer to soft-tombstone the flagged pure S2S stubs of a reset
peer's dead incarnation, clearing stale friendships/DMs so the reported bug is
fixed. Two mandatory guards: a reason gate (allow-list of 8 genuine handshake
activation reasons; excludes health_check_recovery + startup_bootstrap so their
stale baseline can never silently resolve a journal without healing) and an
epoch comparison (dead_epoch === newEpoch => false alarm, no tombstone). Uses
tombstoneUser(uid, { purgeContent: false }); real federated accounts are left
flagged + intact for Phase 2. Runs outside any transaction. Wire into
onPeerActivated before the mutation-log re-sync.
Two mirror-image bugs from voice/DM-call transitions leaving stale state.
DM call → space channel (stuck "Connecting…"):
The last participant to leave a DM call for a space channel receives a
`dm_call_ended` echo (server empties the DM room on their `voice_join`).
The handlers called `disconnectFn()` unconditionally, tearing down the
space room they had just connected to. Route `dm_call_ended` /
`dm_call_rejected` / terminal `dm_call_undeliverable` through a new
`teardownDmCall()` that only disconnects LiveKit when not in a space
channel (`currentVoiceChannelId` null).
Space channel → DM call (still shown as "in" the voice channel):
1. Entering a DM call never cleared `currentVoiceChannelId`, so
`VoiceChannel` mapped the DM call's live LiveKit participants onto the
old space channel. Add `clearSpaceVoiceForDmCall()`, called in
`connect()` when `isDm`, restoring the invariant that a DM call has no
`currentVoiceChannelId`.
2. `dm_call_accepted` gated the caller's connect on `!isLiveKitConnected`,
so a caller already in a space channel was never connected to the DM
room. Gate on `wasOutgoingCall` only (connect() de-dupes same-room).
Tests: teardownDmCall.test.ts, clearSpaceVoiceForDmCall.test.ts.
Docs: docs/systems/voice.md.
The flat app-icon.svg's gradient B mark has a bright (#fff) sheen that runs
to the badge perimeter with no dark separation. At favicon sizes (16/32px)
that edge anti-aliases into a white halo that reads as a border around the
icon — visible in Safari browser tabs, and the same defect in the small
Windows .ico / Linux launcher reps that also rendered from the flat SVG.
The committed 3D raster masters (used by every >=128px output already) frame
the mark in a dark surround and stay clean down to 16px. Set RASTER_THRESHOLD
0 so all app-icon sizes route through the raster path; the flat SVG is kept
as a gated source, re-enablable only with a corrected flat mark. Regenerated
favicons + small desktop reps; output remains byte-deterministic. Updated the
generator header/comments, README source matrix, and the dated icon spec.
The server's `playable` flag is computed Chromium-first, but HEVC
web-playability is browser-dependent: WebKit (Safari on macOS/iOS) decodes
HEVC via the OS while Chromium/Firefox/Electron can't. Treating the flag as
global wrongly showed Safari users the download fallback for files they can
play inline.
The client now treats `playable === false` as "needs a capability check": it
pre-renders the fallback only when the current browser also can't decode the
format, gated on a one-time canPlayType probe (BROWSER_SUPPORTS_HEVC). Capable
browsers attempt inline playback; the <video> onError handler remains the
safety net for genuine failures.
macOS screen recordings are HEVC inside a .mov container, which Chromium,
Firefox and stock Electron can't decode. The file uploaded fine and a
server-side ffmpeg poster was generated, but inline <video> playback failed
silently — stuck at 0:00 with no error, since AttachmentRenderer had no error
handling. Root cause: the system had no concept of web-playability.
Server detects, client degrades:
- mediaPlayable.ts: classifyVideoPlayable(mimetype, codec) — tri-state
(false = known-undecodable e.g. HEVC/ProRes, true = web codec in web
container, null = unknown/optimistic). Never widens `false` beyond codecs
that fail everywhere, so ffmpeg-less instances keep prior behaviour.
- probeMediaMeta now captures the video codec_name; the upload finish hook
stores the verdict in the new attachments.playable column (migration 0007).
- Flag propagated through every serializer: space messages, DMs, WS, and
federation relay (outbound + inbound) — federation-compatible.
- VideoAttachment component: playable===false renders a download card (poster
+ "Can't play here — download" + name/duration/size) with no dead-player
flash; otherwise plays inline with an onError fallback to the same card.
Specs updated: uploads.md, database.md, federation.md.
Voice presence (voiceStates/voiceUserStates/spaceVoiceStates) was only ever
delivered in the WS `ready` payload — i.e. at connect/reload. A user joining a
space mid-session got `member_joined` (no voice data) and a bare space object;
`GET /api/spaces/:id` (the channel-sidebar hydrator) carries no voice state
either. So members already sitting in a voice channel stayed invisible in the
new member's sidebar until a full page reload.
Fix at the systemic root: ConnectionManager.addUserSpace — the single chokepoint
every join path funnels through (invite, public join, join-request approval),
and which is NOT used on reconnect (that path uses setUserSpaces) — now pushes a
scoped `space_voice_state` snapshot to the joining user. The snapshot is built by
a new buildSpaceVoiceState(spaceId, userId) helper that is also the single source
of truth feeding buildReadyPayload (refactored to use it), so the connect-time
and join-time paths can never drift.
Robustness:
- Delivered over the same ordered WebSocket as voice_state_update deltas — no
REST snapshot-vs-event-stream race.
- VIEW_CHANNEL-filtered via computePermissions exactly like `ready`: a joiner is
never told who occupies a voice channel they cannot see.
- Client applies it scoped to the space (utils/voiceStateSync.applySpaceVoiceState):
merges occupants/statuses and rebuilds only that space's restriction keys,
never disturbing voice state in other spaces.
- Skipped when the space has no active voice and no restrictions (e.g. space
creation).
Tests: server helper behavior, the join push, and private-channel exclusion;
client scoped-apply. Specs updated (websocket.md, voice.md, spaces.md).
The sidebar's visibleChannels filter is keyed on the channelPermissions
Map. Creating a channel raced two state updates: the optimistic create
(added to channels with no permission entry) and the channel_created WS
event (the only thing that set the permission). When the optimistic add
won the race, the WS handler hit its dedup guard, skipped setChannels,
and set the permission by mutating the Map in place — no new reference,
so visibleChannels never recomputed and the channel stayed hidden until
loadSpace rebuilt the maps (i.e. leaving and returning to the space).
Centralize the logic in a new upsertChannel store action that replaces
channels and channelPermissions with fresh references, used by both the
create path and the channel_created handler. Also return the creator's
computed myPermissions (and isPrivate) from POST so the channel renders
immediately from the response, independent of WS timing.
Adds spaceStore.upsertChannel.test.ts covering the reference-identity
regression and the optimistic-reconcile path.
The scroll container's space-y-[2px] utility set margin-bottom:0 (via
Tailwind's space-y reverse mechanism) on every category wrapper except
the first, with higher specificity (.space-y > :not ~ :not = 0,3,0) than
each category's mb-[19px] (0,1,0). This zeroed the 19px separator for all
but the first category, so the inter-category gap rendered only below the
first category and shifted when categories were reordered.
Remove the redundant container-level space-y; the per-category mb-[19px]
is the intended separator and now applies uniformly.
Replace ripped Discord audio with self-authored Ogg Vorbis files (avoids
copyright on open-source launch) and fix three cue bugs:
- Anti-pop envelope: playSound now applies a 10ms fade-in (+ tail fade-out
for one-shots) so buffers no longer start at a non-zero amplitude. Kills
the pop on the looping call cues. Mirrors playTestTone.
- Deafen no longer plays mute+deafen at once: toggleDeafen flips isMuted and
isDeafened atomically, so SoundController saw both transitions. New tested
pure helper selectVoiceStateSound() suppresses the side-effect mute cue.
- Viewer-side watch feedback: stream_user_joined/left now play locally on the
watcher's own machine for explicit Watch/Stop actions, via
handleViewerWatchToggle. Direct local playback (not a watchingStreams diff)
keeps auto-teardown silent and works identically on Safari and Electron.
Docs: docs/systems/sounds.md updated (Ogg, dual-audience cue rows, mute/deafen
selection, viewer feedback, anti-pop envelope).