Gutter column was 56px (w-14) with the 16px gap baked into the width.
This worked for avatars but left only 4px between compact hover
timestamps and message text. Switch to w-10 (40px) gutter + gap-4
(16px flex gap), preserving the same 76px content offset while giving
timestamps proper breathing room.
Add a cross-instance self-ID registry to identity.ts so isSelf() can
recognize the current user's Snowflake IDs from all connected instances.
Previously, federated DMs showed the user themselves as the other party
because remote-instance IDs didn't match the home user ID.
- Register user IDs from every WS ready event (home + remote)
- Clear the registry on session reset (login/logout/register/delete)
- Fix isSelf() username comparison to parse both sides as federated
- Replace naive ID check in MessageList WelcomeHeader with isSelf()
Add .glass-modal CSS class (0.82 opacity) for dialogs and apply
consistent glass tiers across all floating UI: modals, context menus,
tooltips, popovers, and call cards. Replaces ad-hoc bg-surface-elevated
and inline styles with the documented 5-tier glass hierarchy.
Add avatarColor field to spaces, matching the user avatar color system.
Spaces get a random color on creation and owners can change it in space
settings. The color controls the fallback gradient when no icon is uploaded,
replacing the old deterministic hash-based gradient. Includes full
federation support, explore page, mutual spaces, and color picker in both
create and settings modals.
Broadcast user_updated events over WebSocket when profile fields change,
updating members, DM participants, friends, and cached messages in real time.
Widen useVoiceParticipantMeta to return the full user object and add a
standalone avatarColor prop to Avatar so all ~16 callsites now resolve
the user's chosen gradient color instead of falling back to hash-based colors.
Remove placeholder buttons (Threads, Inbox, Help) from channel and DM
headers. Add full-text message search with backend endpoints for both
space channels and DMs, supporting filters (from, has, before, after)
and pagination. Search popover with debounced input, highlighted matches,
and jump-to-message that scrolls with a highlight animation. Includes
messages/around endpoints for loading context when jumping to uncached
messages.
Add avatarColor as a stored, user-selectable field (mint, sky, lavender,
coral, rose, teal, amber). Randomly assigned on registration, changeable
in profile settings. Existing users keep hash-based fallback until they
choose a color. Includes DB migration, API validation, gradient map,
live preview in settings, and banner fallback integration.
Add banner image, accent color, and bio fields to user profiles with
full-stack support: schema migration, API validation (hex color format,
190-char bio limit), sanitizeUser propagation, and new GET /users/:id/mutuals
endpoint. Rewrite AccountPanel with live preview card, avatar/banner upload
via ImageCropModal, 16-preset accent color picker, and bio editor. Enhance
UserProfilePopout with banner display, accent-colored names, bio rendering,
and mutual counts. Add new UserProfileModal with About/Mutual Friends/Mutual
Spaces tabs and friend action buttons.
Add ban/unban functionality with BansPanel in space settings, voice
moderation context menu (mute/deafen/disconnect), and fix federated
space settings panels to use origin-aware API client. Show domain
indicators for federated members in MembersPanel.
- Redesign explore cards with banner images, overlapping icons, and frosted fade
- Extract dominant colors from space icons for dynamic banner gradients
- Add space description/banner fields to schema with migration
- Move origin label from banner overlay to content metadata row
- Support space descriptions in settings overview panel
Replace inline Save/Discard/Reset buttons with sticky glass-bubble pills
that float at the bottom of scrollable modal content. Make SpaceSettings
tab sidebar sticky with glass material. Convert RoleEditView "Back to
roles" into a sticky glass pill at the top. UserSettings Log Out + Save
always visible in a glass pill with separator. Also includes floating
position hook and popover/tooltip improvements from prior work.
Remove disabled={isUploading} from the textarea so focus() isn't silently
ignored on a disabled element. Fix ResizeObserver effect deps so the
observer is actually created after the loading spinner transitions to
message content.
The Explore page shared /channels/@me with Friends, differentiated by a
showExplore UI flag. When PiP navigated to a voice channel, the stale
flag caused MainContent to render text chat instead of the voice grid.
Replace the flag with a dedicated /explore route so the URL is the
single source of truth.
Joined discoverable servers now appear in a collapsible "Joined" section
at the bottom of the explore page, so the page never feels dead when all
servers have been joined. A mint success banner replaces the old empty
state text.
Clear stale currentChannelId when clicking Explore/DMs in ServerSidebar,
and guard AppLayout route effect from clobbering showExplore. Move member
exclusion into SQL for correct pagination/totals, surface allSettled errors,
and show context-aware empty state messages.
Replace the unreliable client-side DM dedup loop in populateFromReady with
a creation-time guard (findExistingDmForUser) that checks all instances
before opening a new DM. Guards added to FriendsPage, NewDmModal, and
UserProfilePopout.
Also fixes: corrupted read_states from temp_ optimistic message IDs (server
migration + client-side validation), federation-aware closeDm/addDmMember
API routing, isSelf-based DM member filtering in sidebar/header, and WS
event error isolation.
- Fix DM welcome header avatar using home identity for correct gradient color
- Register DM channel IDs in channelOriginMap so federated DM operations
(reactions, messages, typing) route to the correct instance
- Pass origin when creating DM channels from friends list and WS events
- Add server discovery/explore page with public server listings
- Add server visibility and description fields
Rewrites socialStore to aggregate friends and requests from all connected
instances using Promise.allSettled. Parses user@domain in friend requests
to route to the correct instance. Removes !isHome guards on social WS
events so remote friend requests arrive in real-time. Shows "via hostname"
labels on remote friends/requests in the UI.
Store the original home snowflake ID (homeUserId) during federation replication
so that avatar gradient colors resolve identically across instances. Previously,
replicated users got new snowflake IDs on each instance, causing different
gradient colors. Now Avatar, UserProfilePopout, VoiceUser, StreamTile, and
VoiceChannel all resolve through homeUserId when available. Includes backfill
logic for existing federated users missing the field.
Move TypingIndicator from document flow (between MessageList and
MessageInput) into MessageInput's outer wrapper using absolute
bottom-full positioning. Fixes indicator being hidden behind the
floating glass input bubble on desktop.
- Include user object in reaction_added WS broadcasts for isSelf() resolution
- Use isSelf() instead of userId comparison for reaction ownership checks
- Load remote server detail after ready event to prevent empty channel list
Add identity.ts with isSelf() and resolveDisplayIdentity() — pure
stateless functions that detect replicated-self using the immutable
(username, homeInstance) composite key. No store lookups, no data
mutation. Fixes wrong avatar gradient and missing edit/delete on
own messages in remote channels.
Also includes: optimistic message dedup fix for cross-instance
messages (content-only matching), federation toast notifications,
Username component with @domain display, invite parser, and
deploy script simplification.
Phase 5 of multi-instance federation. Adds a two-layer fix:
Layer 1 — Data ingestion normalization: Remote instance user avatars,
server icons, and attachment filenames are rewritten to absolute URLs
when entering the app (via WebSocket events or API responses), so all
downstream components render them correctly without changes.
Layer 2 — Outbound action routing: wsSend calls (voice join/leave/status,
typing) and file uploads in UI components now route through the correct
instance based on the active channel's origin.
Two fixes addressing architectural review feedback:
1. Snowflake ID collisions: Replace process.pid-based worker ID with a
cryptographically random value (0-1023) generated once at first boot
and persisted to instance_settings.worker_id. Eliminates deterministic
ID collisions between Docker instances that all run as PID 1.
2. Reaction API leak: Revert addReaction/removeReaction signatures to
(messageId, emoji) — the store now resolves the channel internally by
scanning its message cache, keeping routing logic out of the UI layer.
Refactor the WebSocket layer from a singleton connection to a connection
map supporting N concurrent instances. Each connection has its own
heartbeat worker, reconnect state, and token. Stores are now
instance-aware: serverStore merges servers by origin, chatStore routes
API calls through the correct client, and instanceStore triggers WS
connect/disconnect on add/remove. DM, social, and voice events remain
home-only.
Add multi-instance support foundation: shared federation types
(ReplicatedInstance, InstanceInfoResponse, VerifyPasswordRequest),
database schema changes (home_instance, replicated_instances on users,
instance_name on settings), public instance info endpoint, auth
registration with homeInstance and username@domain collision fallback,
password verification endpoint, and replicatedInstances sync on user
profile. Extract duplicated sanitizeUser into shared utility across
8 server files.
Root cause fix for all broken CSS variable opacity modifiers. Converted
every hex CSS variable to space-separated RGB channels (e.g. #fda4af →
253 164 175) and updated Tailwind config to use rgb(var(...) / <alpha-value>).
This makes bg-accent-rose/10, border-border-hard/50, etc. work natively
everywhere — no more currentColor fallback. Reverted all previous explicit
rgba() workarounds back to clean Tailwind syntax. Also fixed the voice
connection wifi icon SVG (was bottom-left aligned, now centered).
Server-side: handleReactionAdd/Remove now check dm_messages table when
message isn't found in server messages, enabling DM emoji reactions
via the same unified client event path.
Client-side: replaced all remaining broken opacity modifiers on CSS
variables (border-border-soft/50, bg-accent-rose/10, bg-surface-*/N,
etc.) with explicit rgba values. Tailwind can't decompose var() for
opacity, causing fallback to currentColor. Fixes 16 files across
error boxes, table borders, surface tints, and input separators.
Consolidated two competing scroll effects into one to fix an effect
ordering bug where prevMessagesLength was updated before the initial
scroll check could read it. Channel switch now resets tracking state
so the snap-to-bottom fires reliably via requestAnimationFrame.
Increased message list bottom padding to clear the glass input bubble.
Tailwind can't decompose CSS variables for opacity modifiers, so
border-border-hard/50 fell back to white currentColor. Replaced with
border-white/[0.06] on image attachments, code blocks, and action
toolbar. Also applied frosted glass material to message action toolbar.
Replace @apply border-none with @apply border-0 on global * selector.
border-none sets border-style: none, which silently kills all Tailwind
border utilities (they only set width/color, relying on preflight's
border-style: solid). border-0 sets border-width: 0 instead, preserving
the solid style so border-r/border-l/border-b utilities render correctly.
- Add border-r border-border-hard to ChannelSidebar (both DM and server views)
- Add border-l border-border-hard to MemberSidebar and ActivityPanel
- Replace shadow-header with border-b border-border-hard on sidebar headers
- Remove duplicate mt-1 on reaction container (parent gap-1 already provides 4px)
Channel sidebar: subtle bg-surface-elevated highlight with rounded-[6px],
active channel left pill, rose unread dot on right, smaller #/voice icons
(18px), 10px horizontal padding, 24px voice user avatars at 36px indent.
Reaction bubbles: inline styles for background/border colors to bypass
Tailwind opacity modifier failures on hex CSS variables. Both mine (mint
tint) and non-mine states now render visible pill containers reliably.
PiP positioning:
- Replace hardcoded layout constants with dynamic DOM measurement system
- Obstacle elements declare themselves via data-pip-obstacle="left|bottom"
- getPipBounds() queries actual element rects at runtime via getBoundingClientRect
- MutationObserver + ResizeObserver re-clamp PiP when obstacles appear/resize
- PiP reappears after close when navigating away from voice channel
Reactions:
- Align reaction pills with Aether Drift prototype
- Own-reaction accent: purple → mint (bg, border, count color)
- Default pills: subtle white overlay bg + border-soft border
- Count text: 12px/semibold/txt-secondary per prototype spec
Bug fix:
- Deduplicate channel insertion in createChannel store action
- Prevents double-add race between REST response and WS broadcast
Avatar fallback gradients were hashed by display name alone when no
user prop was passed, causing the same person to appear in different
colors across messages, replies, member lists, voice panels, etc.
Added userId prop to Avatar and wired it through all 17 call sites
so the gradient always hashes by user ID.
- Add Backspace-design-prototype.html: finalized "Aether Drift" design
language with warm matte surfaces and subtle frosted glass accents
- Update CLAUDE.md with DESIGN SYSTEM section and remove Discord clone references
- Rename all Opencord references to Backspace across the full codebase
- Archive outdated design experiments and Discord-specific assets
- Add science-backed accessibility fallback (prefers-reduced-transparency)
Add a server-side instance_settings table (single-row, CHECK(id=1))
that stores admin-configurable streaming bounds: bitrate min/max/step,
allowed resolutions, and allowed framerates.
Backend:
- New instance_settings schema + migrations (is_admin on users, default
settings row, first-registered-user promoted to admin)
- GET/PATCH /api/settings/streaming endpoints with admin-only writes
and full input validation including cross-field checks
Frontend:
- settingsStore fetches limits on WebSocket ready, exposes isAdmin flag
- ScreenShareSettingsPopover reads bounds from store instead of
hardcoded constants, auto-clamps stale localStorage values
- buildScreenShareOptions() clamps bitrate to server limits at build
time as enforcement backstop
- ServerSettings modal gains a "Streaming" tab (admin-only) with
bitrate range sliders, resolution/framerate toggles, and save/reset
- Add MarkdownRenderer with syntax-highlighted code blocks (prism-react-renderer),
GFM tables, and Discord-style theming
- Add MentionBadge that resolves user IDs to display names with role colors
- Add MentionPopover autocomplete triggered by @ in MessageInput
- Fix mention:// URL sanitization — allowlist the scheme in urlTransform so
react-markdown v9 passes it through to the component override
- Highlight messages that mention the current user (amber border)
- Bump rate limit from 60 to 200 req/min
Remove the legacy TEXT role column ('owner'/'admin'/'member') from
server_members and make the bitwise RBAC member_roles junction table
the sole authority for role assignments. Owner detection now uses
servers.ownerId exclusively.
- Remove MemberRole type and role field from shared types
- Remove role from Drizzle schema, raw SQL CREATE TABLE, and seed data
- Rewrite PATCH /members/:uid to accept { roleIds: string[] }
- Fix GET /members to populate roles array (was TODO)
- Replace member.role === 'owner' guard with isServerOwner()
- Remove getMemberRole() helper and legacy bridge code
- MemberSidebar groups by highest-positioned role instead of legacy string
- ServerSettings replaces admin/member dropdown with role checkboxes
- Message.tsx derives color from roles[] with owner fallback via ownerId
- Existing DBs keep vestigial column (Drizzle ignores it); new DBs omit it
Replace string-based role checks (role === 'admin') with a bitwise BigInt
permission system. Adds computePermissions() resolution engine following
Discord's model: @everyone base → role union → admin shortcut → channel
overrides (role deny/allow → member deny/allow). Ready payload now filters
channels by VIEW_CHANNEL and attaches per-user myPermissions to each
server and channel. Includes channel_overrides table, @everyone role
auto-creation, migration for existing servers, and override CRUD API.
tsc was emitting compiled .js files directly into packages/web/src/
alongside the .tsx source files because noEmit was not set. These
artifacts were never used — Vite compiles from .tsx source directly.
- Add noEmit: true to packages/web/tsconfig.json (tsc = type-check only)
- Delete all 62 orphaned .js files from src/ (-6,129 lines)
- Add packages/web/src/**/*.js to .gitignore as safeguard