Commit Graph
1345 Commits
Author SHA1 Message Date
Jannis Braun 967c62d488 feat(invites): inviteStatus derivation + token generator 2026-04-28 19:52:16 +02:00
Jannis Braun e984ce910c refactor(shared): rename PatchInviteRequest → UpdateInviteRequest + JSDoc
Matches existing codebase convention (UpdateChannelRequest,
UpdateSpaceRequest, etc.). Adds JSDoc on InviteStatus and
InviteLinkSummary.url / createdByUsername fields with server-side
semantics. Plan updated for downstream task naming consistency.
2026-04-28 19:50:05 +02:00
Jannis Braun 884b3d9fe9 feat(shared): add invite link types + federatedRegistrationOpen 2026-04-28 19:45:25 +02:00
Jannis Braun 22788890f3 feat(db): add invite_links + invite_redemptions tables + federatedRegistrationOpen 2026-04-28 18:52:15 +02:00
Jannis Braun 76b6621d62 feat(storage): remove upload-size cap, add MB/GB unit toggle
Storage panel's max-upload-size input now accepts any positive integer
(bounded only by JS safe-integer ceiling) and offers an MB/GB unit
toggle. Multipart limit relaxed to MAX_SAFE_INTEGER — actual cap is
enforced per-request from the DB setting, not at the framework layer.
2026-04-28 18:37:16 +02:00
Jannis Braun 213fbc943b docs(sounds): correct self-stream-end suppression note (synchronous, not deferred) 2026-04-28 15:03:22 +02:00
Jannis Braun 89b6c80031 docs: cross-reference sounds.md from voice.md + CLAUDE.md subsystem table 2026-04-28 14:55:39 +02:00
Jannis Braun 37de0feb31 docs(systems): add sounds.md — inventory + trigger map + mechanism notes 2026-04-28 14:54:11 +02:00
Jannis Braun 82ae487765 feat(sounds): add 'Play sound for every message' toggle to Voice settings 2026-04-28 14:50:41 +02:00
Jannis Braun 081937a030 fix(sounds): drop singleton AudioManager from SoundController effect deps 2026-04-28 14:49:03 +02:00
Jannis Braun 494585adf2 fix(sounds): full SoundController rewrite — every file fires for the right audience
- stream_started/ended audible to all (was self-only)
- stream_user_joined/left wired to the watcher data-channel diff (was misused)
- effective-mute/deafen audible mid-call (was self-toggle only)
- message sound DM + federation-aware mention default (was every channel)
- self-stream-end suppresses per-watcher stream_user_left stack
2026-04-28 14:43:05 +02:00
Jannis Braun 7c0b67bcc9 feat(sounds): broadcast stream_watch from StreamTile click sites
Wire broadcastStreamWatch (LiveKit data-channel ping) to all three
explicit user-action sites in StreamTile: "Stop Watching" context-menu
item, "Watch Stream" context-menu item, and the handleWatch button
callback. Broadcast is intentionally confined to click sites only —
not wired in voiceStore actions — to prevent noisy stream_user_left
sounds on automatic teardown paths in useLiveKit.ts.
2026-04-28 14:38:39 +02:00
Jannis Braun 62aa87c737 feat(sounds): receive stream_watch pings + evict watchers on participant disconnect 2026-04-28 14:35:14 +02:00
Jannis Braun 005559d95e feat(sounds): add streamWatchers map + recordStreamWatch/clearStreamWatchers/evictWatcher 2026-04-28 14:30:45 +02:00
Jannis Braun a3bd0313a8 feat(sounds): add messageSoundAllChannels preference to voiceStore 2026-04-28 14:26:41 +02:00
Jannis Braun 00daa14dcd test(sounds): use realm-safe Uint8Array check (TextEncoder vs jsdom)
vitest+jsdom puts test code in a different realm than Node's TextEncoder,
so `toBeInstanceOf(Uint8Array)` rejects the encoder's return value even
though it is structurally a Uint8Array. `Object.prototype.toString.call`
checks the @@toStringTag tag, which is realm-safe.
2026-04-28 14:25:25 +02:00
Jannis Braun dacb6df871 test(sounds): tighten encodeStreamWatch round-trip assertion to verify Uint8Array contract 2026-04-28 14:23:54 +02:00
Jannis Braun 6a4eac13a3 feat(sounds): add stream_watch data-channel protocol helpers 2026-04-28 14:19:41 +02:00
Jannis Braun 40dd2ab52f feat(sounds): add shouldPlayMessageSound filter (DM + federation-aware mention) 2026-04-28 14:13:56 +02:00
Jannis Braun eede7aeb38 chore(branding): clean up product description strings
Strip the desktop package description to "Backspace" so Windows Task
Manager shows the bare product name instead of the long tagline.
Unify the web meta description and PWA manifest description on a single
positioning line that names Discord and TeamSpeak as the comparison
targets — improves link-preview copy and SEO surface.
2026-04-28 11:39:08 +02:00
Jannis Braun cf72f9d87d docs(voice): note dormant-by-default preview in two-mode preview section 2026-04-27 21:15:06 +02:00
Jannis Braun 4748df8b24 fix(camera): dormant-by-default preview, never trigger camera on tab open
Voice & Video tab no longer fires getUserMedia on mount. Uses
navigator.permissions.query({name:'camera'}) for state detection,
which is passive (no LED activation). Preview only opens when the
user explicitly clicks the dormant tile or the prompt-state CTA.
In-call mode unchanged (attaches existing LK track, no extra LED).

Spec and plan updated to reflect the corrected design — the
"auto-start preview, no Test Camera toggle" rationale was wrong;
macOS holds the camera LED on for ~2s after release, so any
incidental getUserMedia call (probe, transient mount) flashes the
LED in the user's face even when they aren't on the Voice & Video
panel. Privacy-correct UX: never light the LED without an explicit
user action.
2026-04-27 21:13:58 +02:00
Jannis Braun 02e881fd00 docs(voice): document camera device selection subsystem 2026-04-27 20:57:13 +02:00
Jannis Braun 2bec5b9d7f feat(settings): rename Voice tab to 'Voice & Video' to reflect added video section 2026-04-27 20:55:42 +02:00
Jannis Braun 93e1478346 feat(voice-panel): mount Video section between Volume and Voice Processing 2026-04-27 20:47:19 +02:00
Jannis Braun 47653ab14a feat(video-section): tab-visibility cleanup and currently-using subline 2026-04-27 20:46:04 +02:00
Jannis Braun 37caf30b84 feat(video-section): in-call preview attaches to LK track
Two-mode preview: in-call attaches to the LiveKit local camera track
(no double-capture); pre-call uses getUserMedia. Modes transition
reactively on isCameraOn changes.
2026-04-27 20:43:40 +02:00
Jannis Braun 4c6bc9e822 feat(video-section): pre-call preview tile auto-starts getUserMedia 2026-04-27 20:41:03 +02:00
Jannis Braun 9b402ed291 feat(video-section): enumerate cameras and render dropdown
Empty labels fall back to 'Camera N'; duplicate labels are
disambiguated with ' (1)', ' (2)' suffixes by enumeration order.
'No cameras detected' subline appears when enumeration is empty.
2026-04-27 20:39:29 +02:00
Jannis Braun 5494460834 feat(video-section): scaffold component with permission-probe state machine 2026-04-27 20:35:29 +02:00
Jannis Braun c9b08cdfd2 feat(devices): sweep stale persisted device ids on mount and devicechange 2026-04-27 20:30:54 +02:00
Jannis Braun 786823946a feat(camera): handle camera-track end with branched toast (unplug vs permission revoke)
LocalTrackPublished registers a one-shot onended on the camera track's
MediaStreamTrack. The handler:
  - skips when consumeIntentionalCameraOff() flag is set (user-initiated)
  - re-probes getUserMedia to distinguish NotAllowedError (permission
    revoked) from NotFoundError (disconnected) from other errors
  - tears down camera state via the unified path

Also reset _intentionalCameraOff in voiceActions if setCameraEnabled(false)
rejects, so a failed disable doesn't poison the next genuine unplug.
2026-04-27 20:29:32 +02:00
Jannis Braun e8534339fb feat(camera): syncCamera effect hot-swaps publication on cameraDeviceId change
Uses room.switchActiveDevice('videoinput', id) to swap the underlying
MediaStreamTrack without re-publishing. Compares against the published
track's actual getSettings().deviceId so null→explicit-same-device is a
no-op. Rolls back on failure with a 'Could not switch camera' toast.
2026-04-27 20:23:00 +02:00
Jannis Braun 2e41edbc99 feat(camera): use cameraDeviceId from voiceStore on camera enable 2026-04-27 20:17:12 +02:00
Jannis Braun 51ad54fda5 refactor(camera): unify toggle paths through handleCameraAction
- Voice-bar and mobile camera buttons now use the canonical handler
  (fixes mobile no-op and voice-bar wrong-preset bugs)
- Remove dead useLiveKit.toggleCamera
- Add _intentionalCameraOff flag with mark/consume helpers
2026-04-27 20:16:14 +02:00
Jannis Braun 486448607e feat(voice-store): add pruneStaleDevices to clear stale persisted device ids 2026-04-27 20:08:42 +02:00
Jannis Braun 770a77a473 feat(voice-store): add cameraDeviceId persisted field 2026-04-27 20:07:23 +02:00
Jannis Braun 8ba644fa44 fix(message-list): pagination flag and scroll restore leak across channel switches
Two bugs in handleScroll's loadMoreMessages flow surfaced after the
smooth-scroll race fix.

(1) isLoadingMore stuck across channels. setIsLoadingMore(true) → await
loadMoreMessages → setIsLoadingMore(false) was unguarded. If the user
switched channels during the await, the new channel inherited the flag (same
component instance, same useState slot) and rendered the pagination skeleton
even with no load in flight. Cleared only when the original await resolved
or the component remounted (e.g., navigating to Friends and back).

(2) Wrong-channel scroll restore. The post-await rAF set
container.scrollTop = container.scrollHeight - prevScrollHeight against the
new channel's container with the old channel's prevScrollHeight, yanking
the new channel to a wrong position.

Fix:
- try/finally around the await so setIsLoadingMore(false) always runs.
- currentChannelIdRef tracks the live channelId; capture requestChannelId at
  load start and compare both before scheduling the rAF and inside the rAF
  callback (the 16ms frame gap is enough for a switch).
- Belt-and-suspenders: setIsLoadingMore(false) in the channel-switch effect
  covers the case where the await never resolves (network hang). Without it,
  a stuck await would leave the new channel inheriting the flag indefinitely.

No request cancellation — out of scope; AbortController plumbing through
chatStore is a bigger refactor and the channelId guard already silently
drops stale results.

Spec updated. Smooth-scroll fix from the previous commit untouched.
2026-04-27 18:11:31 +02:00
Jannis Braun b6b830568c fix(message-list): close smooth-scroll-to-bottom race against late-loading media
Smooth scrolls toward the bottom (new-message arrival in Effect A and the
Jump-to-Present click) animate scrollTop over many frames. Each intermediate
handleScroll measurement saw a large distanceFromBottom and flipped
isAtBottomRef to false, closing the Effect B/C gates. Lazy media (avatars,
embeds, Spotify thumbs) finishing mid-animation grew scrollHeight while the
gate was closed, so the smooth scroll landed at its originally-computed
target — leaving the user above the new bottom by ~the height of what loaded.

Fix: typed smoothScrollIntentRef ('bottom' | 'message' | null) with an 800ms
deadline. handleScroll suppresses the at-bottom flip while intent is 'bottom'
and the user hasn't wheeled past the 5000px nearBottom threshold. Effect D
fires a final defensive instant pin via native scrollend (Chrome 114+,
Safari 18+) or a setTimeout(800) fallback. 'message' intent (jump-to-message
from search) does NOT suppress — the gate flips honestly so the user is left
at the targeted message.

Verified live on nova.ddns.net Orbit → general: Jump-to-Present
lands flush at bottom; new Spotify-link messages stay at bottom as embeds
arrive via WS. docs/systems/message-list.md updated.
2026-04-27 17:51:55 +02:00
Jannis Braun de2ef10129 fix(brand): home tile = Element 1 with #000 bg, drop tile lavender
Iterating-by-paint-over wasn't working. Going back to first
principles: the brand IS the badge — full Element 1 mass, mark with
its own internal padding, dark frame around it. That's what reads as
"Backspace" on every other surface (dock, taskbar, favicon, apple-
touch). The sidebar home tile should look the same.

The earlier "ugly grey" complaint about Element 1 in the sidebar
came down to one specific colour mismatch: the source SVG's
#1d1d1b (warm near-black) sat next to the sidebar's #1a1a23 (cool
near-black) and read as an off-grey rectangle. Fix: in the generator,
do a string-replace `#1d1d1b → #000000` on app-icon.svg before
rendering logo.png only — every other output (.icns, .ico, favicons,
PWA) keeps the original brand `#1d1d1b`. Pure black against the
sidebar's #1a1a23 reads as a deliberately darker tile, not a hue
mismatch.

Reverts the SpaceSidebar lavender-tile workaround: with the badge
filling the tile via object-cover, the button's overflow-hidden +
rounded-[20px → 13px] morph already animates the badge cleanly.
backgroundStyle for type === 'dm' returns undefined again; deps trim
back to what they were.

Determinism gate verified — only logo.png changed (other 21 outputs
byte-identical across two regen runs).
2026-04-27 15:39:54 +02:00
Jannis Braun 343fdd6e3d fix(sidebar): home tile uses brand lavender, not neutral grey
Translucent white over the cool-dark sidebar reads as muddy grey;
that's the same root cause as the earlier #1d1d1b warm-grey complaint.
Any unsaturated tint loses against the dark sidebar bg.

Switching the home tile to accent-lavender (RGB 196,181,253 — the
endpoint of the mark's gradient) breaks the grey because saturation
defeats the grey-on-grey muddiness. Lavender also (a) complements
the gradient mark sitting on top, (b) parallels Discord's brand-
coloured home button pattern, and (c) gives the sidebar a clear
semantic colour hierarchy: action = mint, home = lavender (brand),
spaces = user-defined.

Three states escalate by alpha (0.08 / 0.16 / 0.28) so corner-morph
and fill-brightness both signal interaction.
2026-04-27 15:32:48 +02:00
Jannis Braun 695f699ddf fix(sidebar): give home tile visible hover/active feedback
The home/DM tile previously set backgroundStyle to undefined — the
button had no fill, so the existing rounded-[20px] → rounded-[13px]
corner-radius transition had nothing to morph and produced zero
hover/active feedback. The regression became visible after the icon
rebrand: the old logo.png shipped a #1d1d1b rounded-square that
filled the tile and gave it a de-facto background; the new bare-mark
logo is centred with transparent padding, exposing the missing
button bg.

Apply the same pattern as the existing 'action' tile: a translucent
white surface that brightens through three states (rest/hover/active)
so both the corner morph and the fill change are visible. Active
state (rgba 0.10) is the strongest because it signals 'you are on
the home page right now', complementing the existing pill indicator
on the left edge.
2026-04-27 15:27:27 +02:00
Jannis Braun 7a8d0ce0e2 fix(brand): logo.png is bare mark on transparent, 75% padded
The previous Element-1 (full badge) approach produced a visible
warm-grey #1d1d1b square inside the cool-dark #1a1a23 sidebar — the
two near-blacks differ enough in hue to read as a foreign rectangle
in the slot.

The right answer (third time lucky): the SpaceSidebar's 40×40
rounded-[20px] tile already IS the dark squircle frame. logo.png now
composites the bare gradient mark at 75% on a transparent canvas:
the sidebar's tile bg shows through, the 25% padding keeps the mark
off the squircle edges and clear of the active-state ring, and there
is no foreign-bg colour conflict.

Refactored writeMaskablePng → writeCenteredMarkPng to share one code
path between the maskable PWA (opaque #1d1d1b background, 60% mark)
and the in-app logo (transparent background, 75% mark). Both use the
same composition pipeline; only canvas / scale / bg differ.

Only logo.png regenerated; other 21 outputs byte-identical
(determinism gate verified twice).
2026-04-27 15:20:29 +02:00
Jannis Braun 6b71aecc28 fix(brand): logo.png uses full badge, not bare mark
The SpaceSidebar's home tile is a 40×40 rounded-[20px] squircle with
object-cover. The original spec assumed the sidebar provides "the
colour-circle frame," so logo.png shipped as the bare gradient B on
transparent. In practice the tile is a transparent slot — the bare
mark touched the squircle edges (no internal padding), conflicted
with the active-state ring, and read as poorly-integrated.

Switching to the full badge (Element 1 / app-icon.svg): the badge's
own dark squircle bg fills the tile, its internal padding around the
mark keeps the gradient off the edges, and the result reads as a
clean Discord-style "home space" tile alongside the user's other
spaces.

Only logo.png regenerated; remaining 21 outputs byte-identical
(determinism gate verified). Spec output matrix and generator README
updated to reflect the corrected source mapping.
2026-04-27 15:06:22 +02:00
Jannis Braun 37797562d7 docs: fix stale Icon Generation block + close spec drift on tray-icon@2x
Final-pass review found two doc misses:

(1) docs/systems/desktop.md had a SECOND 'Icon Generation' section
under Build System (separate from the Tray Icon section that Task 9
updated) that still described the deleted scripts/gen-icns.sh —
sips/iconutil pipeline using present tense. Replaced with an accurate
description of the new SVG-driven scripts/gen-icons.mjs pipeline,
including the dev-time Electron Resources cp note and links to the
spec and generator README.

(2) The icon-system spec's 'Files Deleted' table only listed
/icon.png and gen-icns.sh; tray-icon@2x.png was deleted in Task 8 but
not documented. Added with the Cocoa-template-only rationale.

Doc-only fix; no code changes.
2026-04-27 14:48:05 +02:00
Jannis Braun 8fae1f42c5 docs(desktop): update tray loader table for new 3-branch logic
Reflects the explicit per-platform branches (macOS template / Win .ico
/ Linux PNG) and links to the icon-system spec and generator README.
2026-04-27 14:42:37 +02:00
Jannis Braun eb8ae2874d chore: delete obsolete icon master, gen-icns.sh, tray-icon@2x
icon.png at repo root and gen-icns.sh are replaced by the SVG-driven
generator. tray-icon@2x.png is a Cocoa convention only — macOS uses
the template, not the colored variant. None have remaining consumers.
2026-04-27 14:40:43 +02:00
Jannis Braun bd4a7b073a fix(desktop): rewrite tray loader with explicit per-platform branches
Three branches now: macOS template (.png + @2x, auto-recolour), Windows
multi-size .ico (DPI auto-pick), Linux 22x22 PNG. Drops the runtime
.resize({16,16}) — pre-rendered assets are at correct platform sizes;
runtime resize re-introduced bicubic blur. Defensive fallback to the
programmatic blurple circle is preserved but should not trigger in
practice now that templates ship populated.
2026-04-27 14:38:42 +02:00
Jannis Braun ff67a792b9 chore(desktop): drop dead cp/gen-icns.sh from dev and prebuild
build/icon.png and build/icon.icns are now committed pre-rendered
artefacts produced by scripts/gen-icons.mjs. The cp lines that seeded
gen-icns.sh and the gen-icns.sh invocation itself are no longer needed.
Preserves the macOS dock-icon override (cp into electron.icns) — that
is independent of how the icns is generated.
2026-04-27 14:36:35 +02:00
Jannis Braun 5635fd88f1 build(desktop): point electron-builder at new icon outputs
win.icon now references the hand-crafted multi-size .ico (16/24/32/48/
64/128/256) rather than letting electron-builder synthesise from a
single 1024 PNG — the latter was the cause of the 'Windows looks low
quality' complaint. linux.icon explicitly references build/icons/ dir
mode (was implicit before).
2026-04-27 14:34:43 +02:00