The fallback <div>'s inline style only carried `background` when src was
falsy, so an <img> that 404'd flipped to display:flex via onError but with
no gradient applied — surfacing a colorless letter for any broken avatar
URL. Always paint the gradient + fontSize; keep `display:none` as the only
src-conditional override.
Avatars/banners now resize to max 512px/1920px and convert to WebP before
upload (zero server cost). Chat image uploads generate an 800px-wide WebP
thumbnail via Sharp; the feed shows the thumbnail, click opens the full-res
original. Adds lazy loading to avatars. Federation-compatible: remote
instances without this feature fall back gracefully.
- Rewrite ChannelSettingsModal with full tri-state permission override UI
for roles and members (allow/neutral/deny per permission bit)
- Switch font from Inter to self-hosted DM Sans (woff2 variable fonts)
- Add client-side VIEW_CHANNEL filtering in ChannelSidebar for private channels
- Broadcast isPrivate flag on channel override changes
- Fix voice permission bit migration: gate behind persistent flag to prevent
repeated re-runs that stripped STREAM from @everyone roles
- Add speakingUserIds set to voice store for efficient user-level lookups
- Clear current channel view when a channel is deleted
- Move .glass-strip to @layer utilities for proper CSS specificity
- Simplify avatar initials font size to proportional formula
Broadcast user_updated events over WebSocket when profile fields change,
updating members, DM participants, friends, and cached messages in real time.
Widen useVoiceParticipantMeta to return the full user object and add a
standalone avatarColor prop to Avatar so all ~16 callsites now resolve
the user's chosen gradient color instead of falling back to hash-based colors.
Add showAt prop to Username component and use it in both UserProfilePopout
and UserProfileModal to consistently display @username for all users.
Also move avatar ring styling into Avatar component's ring prop.
Add avatarColor as a stored, user-selectable field (mint, sky, lavender,
coral, rose, teal, amber). Randomly assigned on registration, changeable
in profile settings. Existing users keep hash-based fallback until they
choose a color. Includes DB migration, API validation, gradient map,
live preview in settings, and banner fallback integration.
Store the original home snowflake ID (homeUserId) during federation replication
so that avatar gradient colors resolve identically across instances. Previously,
replicated users got new snowflake IDs on each instance, causing different
gradient colors. Now Avatar, UserProfilePopout, VoiceUser, StreamTile, and
VoiceChannel all resolve through homeUserId when available. Includes backfill
logic for existing federated users missing the field.
Avatar fallback gradients were hashed by display name alone when no
user prop was passed, causing the same person to appear in different
colors across messages, replies, member lists, voice panels, etc.
Added userId prop to Avatar and wired it through all 17 call sites
so the gradient always hashes by user ID.
Phase 5: Remove all 54 legacy Discord token definitions from tailwind.config.js,
migrate body classes in index.html to Aether Drift tokens, update ARCHITECTURE_AUDIT.md.
Phase 6: Replace flat purple fallback avatars with deterministic colorful gradients
(mint, sky, lavender, coral, rose, teal, amber) based on user/server ID hash.
Replace Discord logo SVG with Backspace "B" in server strip. Add per-server gradient
icons with hover glow. Update profile popout banner and incoming call modal to match.
Migrate all auth pages, modals, and shared UI components from Discord
visual language to Aether Drift design tokens. Zero discord-* classes
or raw Tailwind palette colors remain in components/auth/, modals/, ui/.
- Avatar: status dots use status-online/idle/dnd/offline tokens
- Tooltip, ContextMenu, UserProfilePopout: z-index raised to z-[200]
- LoginPage, RegisterPage: warm bg-surface-base with lavender glow
- All modals: inputs use surface-input, buttons use accent-primary
- Toggles: bg-status-online (on), bg-surface-input (off)
- ServerSettings: slider tracks, pills, danger zone fully tokenized
- Purged raw Tailwind green-500 leak in StreamingLimitsPanel success msg
- Add Backspace-design-prototype.html: finalized "Aether Drift" design
language with warm matte surfaces and subtle frosted glass accents
- Update CLAUDE.md with DESIGN SYSTEM section and remove Discord clone references
- Rename all Opencord references to Backspace across the full codebase
- Archive outdated design experiments and Discord-specific assets
- Add science-backed accessibility fallback (prefers-reduced-transparency)
- Fix stale message cache: add force param to loadMessages, clearAllMessages action
- Fix reload race condition: URL-based isDmChannel fallback before WS ready
- Add read_states DB table for persistent unread tracking
- Add channel_ack WS event (client→server→echo) with BigInt comparison
- Wire up unread state in chatStore (readStates, unreadChannels, ackChannel)
- Auto-ack channels on MessageList view (200ms debounced)
- Unread pill indicators on server icons in ServerSidebar
- Bold text + white dot on unread channels/DMs in ChannelSidebar
- Replace all showDms reads with data-driven isDmChannel() across 8 files
- Design system, UI polish, and component fixes from previous sessions
Phase 1 - Feature Repair:
- Fix member kick/leave: add missing db.delete() call in servers.ts
- Stabilize invite codes: return existing code instead of regenerating
- Fix user search: use LIKE instead of exact match in social.ts
- Wire DM button on FriendsPage to create/navigate to DM channels
- Add cancel outgoing friend request (DELETE endpoint + frontend)
- Add accept/decline friend request actions with WS real-time events
- Fix replyToId persistence in message creation
- Hydrate reactions and replyTo in message queries
- Add joinByCode to API client and serverStore
- Add friend_request_received/accepted WebSocket events
Phase 2 - Discord UI Overhaul:
- Remove stray borders between layout columns
- Replace shadow-sm with shadow-header on content headers
- Replace all bg-gray-*/text-gray-* with Discord color tokens
- Ensure flat color contrast (#1E1F22, #2B2D31, #313338)
Testing:
- Set up vitest + @testing-library/react + jsdom
- Add 17 tests across InviteModal, JoinServer, FriendsPage (all passing)
- Fix vite resolve.extensions to prefer .tsx over stale .js files