The /api/auth/register handler now branches on homeInstance:
- Local path (no homeInstance): gated by registrationOpen. When closed, a
valid inviteToken bypasses the gate and is consumed atomically inside
redeemInvite()'s transaction (user insert + usedCount bump + redemption
row all commit together, or all roll back). When open, inviteToken is
silently ignored.
- Federated path (homeInstance set): gated by federatedRegistrationOpen.
Token is ignored entirely on this path -- tokens never unlock federated
creation. Closed → 403 with "Federated registration is closed".
InviteUnavailableError thrown by redeemInvite() (concurrent revoke,
last-slot race, expiry between check-invite and submit) is mapped to 403
"Invalid or expired invite". The in-txn re-derive closes the TOCTOU window.
9 new tests cover the toggle matrix from spec §5.6 + invite consumption
semantics + federated-gate independence + last-slot race rejection.
Updates docs/systems/auth.md: rewrites the Registration Gate section to
describe the three-path model (open / invite / federated), adds the toggle
matrix, adds an Invite Tokens subsection with the atomic-redemption shape,
notes that the federated stub upgrade is always gated by
federatedRegistrationOpen, never by an invite token.
Mirrors the REST-login change in f17c46c on the registration insert path.
A successful POST /api/auth/register does not by itself imply a live
WebSocket — the client may never connect (transient network, mobile
background, error path between the 201 and /ws), leaving a permanently
stuck-online row that no disconnect timer can clean up. The schema
default 'offline' is correct; ws/handler.ts flips it to 'online' on real
WS auth.
The federated-stub upgrade path in the same handler is unaffected: it
only updates passwordHash/username/homeUserId/displayName/avatarColor,
leaving the stub's pre-existing 'offline' status (set when the stub was
created via replication) untouched.
Updates docs/systems/auth.md step 7 to reflect the new behavior.
users.status was only flipped back to offline by the WebSocket disconnect
path (5s grace timer in ConnectionManager). Process exits (deploy/crash/OOM)
lose those in-memory timers, freezing any non-offline row at its last value
and making the user appear permanently online to friends and space co-members.
Confirmed in production on the Pi instance: a user appeared online for ~3
days with no live socket.
Add resetStalePresenceOnBoot() in utils/presenceBoot.ts and call it from
index.ts after getDb()/seedDatabase() and before WebSocket route registration.
The reset is federation-safe: it only updates rows where home_instance IS
NULL (replicated stubs are projections of remote presence and must not be
stomped) and is_deleted = 0 (tombstoned users are excluded from broadcasts).
Also remove the redundant status='online' write from POST /api/auth/login.
A successful REST login does not imply a live socket; the WS auth handshake
is the single source of truth. Login alone could otherwise produce the same
stuck-online row when a client logs in and never establishes a WS.
Tests cover: locally-homed online/idle/dnd reset, replicated rows untouched,
tombstoned rows untouched, idempotence, mixed populations.
Updates docs/systems/activity-presence.md (Connect/Disconnect Flow, new Boot
Reset section) and docs/systems/auth.md (login no longer mutates status).
When a federated user's local password hash is stale (e.g. they changed
their password on the home instance and sync failed), the login handler
now falls back to verifying credentials against the home instance. If the
home instance accepts the password, the local hash is silently updated
without touching passwordChangedAt, so existing valid JWTs remain valid.
- Add Activity, ActivityType, ActivityTimestamps, ActivityAssets types to shared types
- Add activity_update client event and activities field on presence_update server event
- Add userActivities to ready payload and showActivity to User/UpdateUserRequest
- Create shared activities.ts with ACTIVITY_LIMITS, ACTIVITY_PRIORITY, getPrimaryActivity
- Add show_activity column to users table (schema + migration)
- Update sanitizeUser with isSelf parameter; only include showActivity for self
- Fix .map(sanitizeUser) calls to use arrow wrapper to prevent index-as-boolean bug
- Mark auth routes (register/login) as isSelf=true since they return own user data
- SSRF protection: DNS resolution + private IP blocking on metadata fetcher
- Upload security: CSP/X-Frame-Options headers, SVG forced download, nosniff
- Auth hardening: JWT secret min length, password min 8 chars, token revocation via password_changed_at
- Attachment ownership verification before linking to messages
- Message length limit (4000 chars) enforced on client and server
- Asset URL validation on avatar/banner updates
- Federation instance validation (domain regex, origin scheme, length limits)
- DB indexes on all FK columns for query performance
- Migrations: nullable moderator columns, dm_messages reply_to FK constraint
- File cleanup on avatar/banner replacement and space deletion
- Fastify trustProxy, AbortController on fetches, typing map size cap
Enforce lowercase usernames at registration/login, migrate existing
usernames, and fix ownership checks for federated spaces by resolving
user identity per-instance with getMyUserIdForOrigin.
- Add account deletion with tombstone (isDeleted flag), password/username
confirmation, owned-space guard, and full cleanup transaction
- Free deleted usernames by renaming to !deleted:<id> so they can be reused
- Add migration to retroactively free usernames from already-tombstoned users
- Add GET /api/auth/check-username endpoint with rate limiting for real-time
availability checking during registration
- Add debounced username availability indicator on registration Step 1
- Add DeleteAccountModal with federation-aware remote account cleanup
- Add federation ops utility for remote instance management
- Update sanitizeUser to anonymize deleted user profiles
- Add instance store improvements and connected instances modal updates
Refactor RegisterPage into a two-step flow: credentials first, then
personalization (display name, avatar upload, avatar color). Replace the
dual-panel sliding layout with conditional rendering and CSS keyframe
animations to eliminate overflow-hidden clipping of focus rings.
Supporting changes:
- Server accepts avatarColor on registration
- Auth store resets all user-scoped stores on login/register/logout
- Voice store gains resetSession() for full session cleanup
- Sync presence status to federated instances
- Propagate presence_update to socialStore regardless of origin
Add avatarColor as a stored, user-selectable field (mint, sky, lavender,
coral, rose, teal, amber). Randomly assigned on registration, changeable
in profile settings. Existing users keep hash-based fallback until they
choose a color. Includes DB migration, API validation, gradient map,
live preview in settings, and banner fallback integration.
Move instance-level administration out of Space Settings into its own
modal. Adds admin UI for instance name, registration toggle, and
discovery toggle. Streaming limits panel relocated from SpaceSettings.
- Add InstanceAdminSettings type and GET/PATCH /api/settings/instance
- Add registration_open DB column (nullable, env var fallback)
- Auth registration and instance info now check DB override
- New InstanceSettings modal with General and Streaming tabs
- Admin shield button in UserAreaPanel (visible to admins only)
- Remove Streaming tab from SpaceSettings
- Fix DM welcome header avatar using home identity for correct gradient color
- Register DM channel IDs in channelOriginMap so federated DM operations
(reactions, messages, typing) route to the correct instance
- Pass origin when creating DM channels from friends list and WS events
- Add server discovery/explore page with public server listings
- Add server visibility and description fields
Store the original home snowflake ID (homeUserId) during federation replication
so that avatar gradient colors resolve identically across instances. Previously,
replicated users got new snowflake IDs on each instance, causing different
gradient colors. Now Avatar, UserProfilePopout, VoiceUser, StreamTile, and
VoiceChannel all resolve through homeUserId when available. Includes backfill
logic for existing federated users missing the field.
Add multi-instance support foundation: shared federation types
(ReplicatedInstance, InstanceInfoResponse, VerifyPasswordRequest),
database schema changes (home_instance, replicated_instances on users,
instance_name on settings), public instance info endpoint, auth
registration with homeInstance and username@domain collision fallback,
password verification endpoint, and replicatedInstances sync on user
profile. Extract duplicated sanitizeUser into shared utility across
8 server files.
- Add Backspace-design-prototype.html: finalized "Aether Drift" design
language with warm matte surfaces and subtle frosted glass accents
- Update CLAUDE.md with DESIGN SYSTEM section and remove Discord clone references
- Rename all Opencord references to Backspace across the full codebase
- Archive outdated design experiments and Discord-specific assets
- Add science-backed accessibility fallback (prefers-reduced-transparency)
Add a server-side instance_settings table (single-row, CHECK(id=1))
that stores admin-configurable streaming bounds: bitrate min/max/step,
allowed resolutions, and allowed framerates.
Backend:
- New instance_settings schema + migrations (is_admin on users, default
settings row, first-registered-user promoted to admin)
- GET/PATCH /api/settings/streaming endpoints with admin-only writes
and full input validation including cross-field checks
Frontend:
- settingsStore fetches limits on WebSocket ready, exposes isAdmin flag
- ScreenShareSettingsPopover reads bounds from store instead of
hardcoded constants, auto-clamps stale localStorage values
- buildScreenShareOptions() clamps bitrate to server limits at build
time as enforcement backstop
- ServerSettings modal gains a "Streaming" tab (admin-only) with
bitrate range sliders, resolution/framerate toggles, and save/reset