fix: server-deafen now shows amber mute icon across all UI surfaces
When a moderator server-deafens a user, the implied mute is server-imposed and should display amber (not red) everywhere. Updated VoiceControlBar, ChannelSidebar, VoiceChannel, and VoiceUser to check isServerDeafened alongside isServerMuted for amber color and cursor-not-allowed state. Also includes smart mute/deafen toggle logic (Discord-style coupling), server-side enforcement of mute/deafen bypass, and cleanup of server voice state on user departure.
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@@ -111,8 +111,8 @@ export function VoiceChannel({ channelId, channelName, onClick, locked }: VoiceC
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<span className="text-[13px] text-txt-secondary truncate flex-1 min-w-0">{displayName}</span>
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{/* Status badges */}
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<div className="flex items-center gap-1 flex-shrink-0">
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{isServerMuted && (
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<span title="Server Muted">
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{(isServerMuted || isServerDeafened) && (
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<span title={isServerMuted ? "Server Muted" : "Muted (Server Deafened)"}>
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<svg width="14" height="14" viewBox="0 0 24 24" fill="currentColor" className="text-accent-amber">
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<path d="M12 14c1.66 0 3-1.34 3-3V5c0-1.66-1.34-3-3-3S9 3.34 9 5v6c0 1.66 1.34 3 3 3z" />
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<path d="M17 11c0 2.76-2.24 5-5 5s-5-2.24-5-5H5c0 3.53 2.61 6.43 6 6.92V21h2v-3.08c3.39-.49 6-3.39 6-6.92h-2z" />
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@@ -128,7 +128,7 @@ export function VoiceChannel({ channelId, channelName, onClick, locked }: VoiceC
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</svg>
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</span>
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)}
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{!isServerMuted && isMuted && (
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{!isServerMuted && !isServerDeafened && isMuted && (
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<svg width="14" height="14" viewBox="0 0 24 24" fill="currentColor" className="text-txt-danger">
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<path d="M12 14c1.66 0 3-1.34 3-3V5c0-1.66-1.34-3-3-3S9 3.34 9 5v6c0 1.66 1.34 3 3 3z" />
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<path d="M17 11c0 2.76-2.24 5-5 5s-5-2.24-5-5H5c0 3.53 2.61 6.43 6 6.92V21h2v-3.08c3.39-.49 6-3.39 6-6.92h-2z" />
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