feat: soundboard, account menu, and call timer
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Soundboard: the trigger travels over the WebSocket and every client in the
call plays the clip locally, instead of mixing it into the presser's
microphone or publishing a LiveKit track. No upstream bandwidth, no media
stack changes, and the clip is not degraded by voice processing.

Fan-out uses a new sendToRoomParticipants rather than sendToRoom: the latter
broadcasts a space room to the whole space, which is right for the presence
the sidebar shows and wrong for anything audible. The cooldown is enforced
server-side — a client-side one only slows down people not trying to abuse it,
and a soundboard is the easiest thing here to turn into a weapon. Playing is
open to anyone in the call; deciding what the buttons are needs MANAGE_SPACE.

Account menu: the name in the user bar had cursor-pointer and no handler, so
the interface was already promising a click that did nothing. Offers profile,
status and copy-id — not the Clips or account switching the reference design
shows, which would be dead UI here.

Call timer: startedAt comes from the server, so a late joiner sees the call's
age rather than their own arrival. Empty space rooms are destroyed already,
which is what makes the next call start from zero — no reset logic needed.
This commit is contained in:
2026-08-31 13:45:18 -03:00
parent ef5545465d
commit f5451e1b14
22 changed files with 5026 additions and 11 deletions
+7
View File
@@ -9,6 +9,7 @@ import { useVoiceStore } from '../stores/voiceStore';
export interface SpaceVoiceStateSnapshot {
spaceId: string;
voiceStates: Record<string, string[]>;
voiceRoomStarts?: Record<string, number>;
voiceUserStates: Record<string, { isMuted: boolean; isDeafened: boolean; isCameraOn: boolean; isScreenSharing: boolean }>;
spaceVoiceStates: Record<string, { spaceMuted: boolean; spaceDeafened: boolean; permissionMuted: boolean }>;
}
@@ -33,6 +34,12 @@ export function applySpaceVoiceState(snapshot: SpaceVoiceStateSnapshot): void {
for (const [channelId, userIds] of Object.entries(snapshot.voiceStates)) {
setVoiceUsers(channelId, userIds);
}
if (snapshot.voiceRoomStarts) {
const { setVoiceRoomStart } = useVoiceStore.getState();
for (const [channelId, startedAt] of Object.entries(snapshot.voiceRoomStarts)) {
setVoiceRoomStart(channelId, startedAt);
}
}
for (const [userId, status] of Object.entries(snapshot.voiceUserStates)) {
setVoiceUserStatus(userId, status.isMuted, status.isDeafened, status.isCameraOn, status.isScreenSharing);
}