feat: soundboard, account menu, and call timer
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Soundboard: the trigger travels over the WebSocket and every client in the
call plays the clip locally, instead of mixing it into the presser's
microphone or publishing a LiveKit track. No upstream bandwidth, no media
stack changes, and the clip is not degraded by voice processing.

Fan-out uses a new sendToRoomParticipants rather than sendToRoom: the latter
broadcasts a space room to the whole space, which is right for the presence
the sidebar shows and wrong for anything audible. The cooldown is enforced
server-side — a client-side one only slows down people not trying to abuse it,
and a soundboard is the easiest thing here to turn into a weapon. Playing is
open to anyone in the call; deciding what the buttons are needs MANAGE_SPACE.

Account menu: the name in the user bar had cursor-pointer and no handler, so
the interface was already promising a click that did nothing. Offers profile,
status and copy-id — not the Clips or account switching the reference design
shows, which would be dead UI here.

Call timer: startedAt comes from the server, so a late joiner sees the call's
age rather than their own arrival. Empty space rooms are destroyed already,
which is what makes the next call start from zero — no reset logic needed.
This commit is contained in:
2026-08-31 13:45:18 -03:00
parent ef5545465d
commit f5451e1b14
22 changed files with 5026 additions and 11 deletions
@@ -7,6 +7,7 @@ import { getActiveRoom } from '../../hooks/useLiveKit';
import { wsSend } from '../../hooks/useWebSocket';
import { ScreenShareSettingsPopover } from './ScreenShareSettingsPopover';
import { ConnectionInfoPopover } from './ConnectionInfoPopover';
import { SoundboardPopover } from './SoundboardPopover';
import { startScreenShare, stopScreenShare } from '../../utils/screenShare';
import { hasPermissionBit, PermissionBits } from '../../utils/permissions';
import { broadcastVoiceStatus } from '../../utils/voice';
@@ -22,6 +23,7 @@ export function VoiceControls() {
const currentVoiceChannelName = useVoiceStore((s) => s.currentVoiceChannelName);
const setCurrentChannel = useChatStore((s) => s.setCurrentChannel);
const navigate = useNavigate();
const [showSoundboard, setShowSoundboard] = useState(false);
const isCameraOn = useVoiceStore((s) => s.isCameraOn);
const isScreenSharing = useVoiceStore((s) => s.isScreenSharing);
const rnnoiseEnabled = useVoiceStore((s) => s.rnnoiseEnabled);
@@ -119,6 +121,19 @@ export function VoiceControls() {
return (
<>
{/* Zero-height anchor: the component returns a fragment, so without a
positioned ancestor the popover would resolve against whatever
happened to be relative further up the sidebar. */}
<div className="relative">
{showSoundboard && currentVoiceSpaceId && (
<SoundboardPopover
spaceId={currentVoiceSpaceId}
canManage={hasPermissionBit(channelPerms, PermissionBits.MANAGE_SPACE)}
onClose={() => setShowSoundboard(false)}
/>
)}
</div>
{/* Row 1: Signal icon + status text + disconnect */}
<div className="relative flex items-center gap-2 px-3 pt-3 pb-1">
<button
@@ -216,6 +231,23 @@ export function VoiceControls() {
</button>
)}
{/* Soundboard — space calls only: clips belong to a space. */}
{currentVoiceSpaceId && (
<button
onClick={() => setShowSoundboard((v) => !v)}
className={`${btnBase} ${
showSoundboard
? 'bg-surface-base text-accent-primary hover:bg-surface-channel'
: btnDefaultStyle
}`}
title="Soundboard"
>
<svg width="20" height="20" viewBox="0 0 24 24" fill="currentColor">
<path d="M12 3v10.55A4 4 0 1 0 14 17V7h4V3h-6Z" />
</svg>
</button>
)}
{/* Video Quality */}
<button
ref={qualityBtnRef}