feat: soundboard, account menu, and call timer
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Soundboard: the trigger travels over the WebSocket and every client in the call plays the clip locally, instead of mixing it into the presser's microphone or publishing a LiveKit track. No upstream bandwidth, no media stack changes, and the clip is not degraded by voice processing. Fan-out uses a new sendToRoomParticipants rather than sendToRoom: the latter broadcasts a space room to the whole space, which is right for the presence the sidebar shows and wrong for anything audible. The cooldown is enforced server-side — a client-side one only slows down people not trying to abuse it, and a soundboard is the easiest thing here to turn into a weapon. Playing is open to anyone in the call; deciding what the buttons are needs MANAGE_SPACE. Account menu: the name in the user bar had cursor-pointer and no handler, so the interface was already promising a click that did nothing. Offers profile, status and copy-id — not the Clips or account switching the reference design shows, which would be dead UI here. Call timer: startedAt comes from the server, so a late joiner sees the call's age rather than their own arrival. Empty space rooms are destroyed already, which is what makes the next call start from zero — no reset logic needed.
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@@ -633,3 +633,15 @@ export const voiceSessions = sqliteTable('voice_sessions', {
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userIdx: index('idx_voice_sessions_user').on(table.userId),
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openIdx: index('idx_voice_sessions_ended').on(table.endedAt),
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}));
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/** Soundboard clips, per space. The file lives in the normal upload dir. */
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export const soundboardSounds = sqliteTable('soundboard_sounds', {
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id: text('id').primaryKey(),
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spaceId: text('space_id').notNull().references(() => spaces.id, { onDelete: 'cascade' }),
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name: text('name').notNull(),
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filename: text('filename').notNull(),
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uploaderId: text('uploader_id').references(() => users.id, { onDelete: 'set null' }),
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createdAt: integer('created_at').notNull(),
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}, (table) => ({
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spaceIdx: index('idx_soundboard_space').on(table.spaceId),
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}));
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