feat: add federatedCallId and callOrigin to client call routing
Enable federated DM calls to route accept/reject/end through the correct WebSocket connection using callOrigin, and include federatedCallId in all dm_call payloads for server-side FederatedCallEntry lookup.
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@@ -377,9 +377,9 @@ export type ClientEvent =
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| { type: 'channel_ack'; channelId: string; messageId: string }
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| { type: 'mark_unread'; channelId: string; messageId: string }
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| { type: 'dm_call_start'; dmChannelId: string }
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| { type: 'dm_call_accept'; dmChannelId: string }
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| { type: 'dm_call_reject'; dmChannelId: string }
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| { type: 'dm_call_end'; dmChannelId: string }
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| { type: 'dm_call_accept'; dmChannelId: string | null; federatedCallId?: string | null }
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| { type: 'dm_call_reject'; dmChannelId: string | null; federatedCallId?: string | null }
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| { type: 'dm_call_end'; dmChannelId: string | null; federatedCallId?: string | null }
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| { type: 'voice_status'; isMuted: boolean; isDeafened: boolean; isCameraOn: boolean; isScreenSharing: boolean }
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| { type: 'voice_space_mute'; userId: string; muted: boolean }
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| { type: 'voice_space_deafen'; userId: string; deafened: boolean }
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@@ -410,7 +410,7 @@ export type ServerEvent =
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| { type: 'friend_request_received'; request: FriendRequest }
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| { type: 'friend_request_accepted'; friend: Friend; requestId: string }
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| { type: 'dm_call_incoming'; dmChannelId: string | null; federatedCallId?: string; callerId: string; callerName: string; livekitUrl?: string; livekitToken?: string; callOrigin?: string }
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| { type: 'dm_call_accepted'; dmChannelId: string }
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| { type: 'dm_call_accepted'; dmChannelId: string | null; federatedCallId?: string }
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| { type: 'dm_call_rejected'; dmChannelId: string }
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| { type: 'dm_call_ended'; dmChannelId: string }
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| { type: 'voice_status_update'; userId: string; channelId: string; isMuted: boolean; isDeafened: boolean; isCameraOn: boolean; isScreenSharing: boolean }
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