fix(message-list): close smooth-scroll-to-bottom race against late-loading media
Smooth scrolls toward the bottom (new-message arrival in Effect A and the
Jump-to-Present click) animate scrollTop over many frames. Each intermediate
handleScroll measurement saw a large distanceFromBottom and flipped
isAtBottomRef to false, closing the Effect B/C gates. Lazy media (avatars,
embeds, Spotify thumbs) finishing mid-animation grew scrollHeight while the
gate was closed, so the smooth scroll landed at its originally-computed
target — leaving the user above the new bottom by ~the height of what loaded.
Fix: typed smoothScrollIntentRef ('bottom' | 'message' | null) with an 800ms
deadline. handleScroll suppresses the at-bottom flip while intent is 'bottom'
and the user hasn't wheeled past the 5000px nearBottom threshold. Effect D
fires a final defensive instant pin via native scrollend (Chrome 114+,
Safari 18+) or a setTimeout(800) fallback. 'message' intent (jump-to-message
from search) does NOT suppress — the gate flips honestly so the user is left
at the targeted message.
Verified live on nova.ddns.net Orbit → general: Jump-to-Present
lands flush at bottom; new Spotify-link messages stay at bottom as embeds
arrive via WS. docs/systems/message-list.md updated.
This commit is contained in:
@@ -15,15 +15,35 @@ The chat message list (`packages/web/src/components/chat/MessageList.tsx`) is re
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Three effects cooperate. Their ordering is established by the 2026-03-25 race-fix and the 2026-04-25 sentinel addendum.
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**Effect A — initial snap / restore.** Runs once when `messages.length` transitions from 0 to N for a channel. Reads `chatStore.scrollPositions.get(channelId)`. If a saved anchor exists, scrolls that message into view and computes the resulting `isAtBottomRef` from actual distance. Otherwise, sets `container.scrollTop = container.scrollHeight`, captures the post-clamp value into `lastProgrammaticBottomScrollRef`, and sets `isAtBottomRef.current = true`. On subsequent message arrivals (`messages.length > prev`), if `isAtBottomRef.current`, smooth-scrolls via `bottomRef.scrollIntoView({ behavior: 'smooth' })` — this path deliberately does *not* update the sentinel, because the smooth animation lands asynchronously across many frames and no single intermediate `scrollTop` is worth pinning to. The path is already gated on `isAtBottomRef.current`, so it cannot fire while the user is scrolled away; the rare image-load growth during a smooth scroll is tolerated.
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**Effect A — initial snap / restore.** Runs once when `messages.length` transitions from 0 to N for a channel. Reads `chatStore.scrollPositions.get(channelId)`. If a saved anchor exists, scrolls that message into view and computes the resulting `isAtBottomRef` from actual distance. Otherwise, sets `container.scrollTop = container.scrollHeight`, captures the post-clamp value into `lastProgrammaticBottomScrollRef`, and sets `isAtBottomRef.current = true`. On subsequent message arrivals (`messages.length > prev`), if `isAtBottomRef.current`, sets the typed smooth-scroll intent (`'bottom'`) and smooth-scrolls via `bottomRef.scrollIntoView({ behavior: 'smooth' })`. The smooth animation lands asynchronously across many frames; the intent ref keeps the at-bottom gate open during that window so late-loading media can re-pin (see "Smooth-scroll intent" below), and Effect D delivers a final defensive instant pin when the animation completes.
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**Effect B — ResizeObserver.** Observes the message-list content container. When height grows and `isAtBottomRef.current === true`, re-pins to bottom and updates the sentinel. Gated on `isAtBottomRef.current` so it cannot interfere when the user has scrolled away.
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**Effect C — capture-phase `load` listener.** Catches image/iframe load completions that ResizeObserver suppresses due to its layout-loop limit. Same gate, same re-pin, same sentinel update.
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**`handleScroll`.** Runs on every scroll event. **First check:** if `container.scrollTop === lastProgrammaticBottomScrollRef.current`, the event was queued by our own command — re-affirm the at-bottom flags, re-pin defensively (layout may have grown since the command), update the sentinel, and return early. Otherwise, **invalidate the sentinel immediately** (a non-matching event means the user has moved away from the position we last commanded; leaving the stale value live would let a coincidental future scroll-through of the same `scrollTop` falsely match and yank the user to bottom). Then recompute `distanceFromBottom`, update `isAtBottomRef` and `isNearBottomRef`, track `visibleMsgIdRef` (for position memory), and trigger `loadMoreMessages` when scrolled near the top.
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**Effect D — `scrollend` listener (final defensive pin).** Native `scrollend` event (Chrome 114+, Safari 18+) fires once when a smooth scroll's animation completes. When `smoothScrollIntentRef.current === 'bottom'` at that moment, performs an instant `container.scrollTop = container.scrollHeight`, refreshes the sentinel, sets `isAtBottomRef = true`, and clears the intent. This is the catch-all for layout that grew during the smooth animation but after the animation's terminal target was computed. For browsers without `scrollend`, `beginSmoothScrollIntent` arms a `setTimeout(800ms)` fallback instead — exactly one of the two paths fires per intent. If the user has wheeled away mid-animation past the 5000px threshold (`SMOOTH_SCROLL_USER_INTENT_THRESHOLD`), the final pin is skipped (we honor the user's gesture).
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**Invariant:** `isAtBottomRef` flips from `true` to `false` only when the user genuinely scrolls away. Layout growth, our own programmatic scrolls, and queued scroll events from those programmatic scrolls do not flip it.
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**`handleScroll`.** Runs on every scroll event. **First check:** if `container.scrollTop === lastProgrammaticBottomScrollRef.current`, the event was queued by our own command — re-affirm the at-bottom flags, re-pin defensively (layout may have grown since the command), update the sentinel, and return early. Otherwise, **invalidate the sentinel immediately** (a non-matching event means the user has moved away from the position we last commanded; leaving the stale value live would let a coincidental future scroll-through of the same `scrollTop` falsely match and yank the user to bottom). Then check the smooth-scroll intent: if `intent === 'bottom'`, the deadline hasn't elapsed, AND the user hasn't wheeled away past the 5000px threshold, **suppress the at-bottom flip** — keep `isAtBottomRef = true` so Effects B/C stay open. Otherwise (no intent, expired intent, `intent === 'message'`, or user wheeled away), recompute `distanceFromBottom`, update `isAtBottomRef` and `isNearBottomRef` honestly, track `visibleMsgIdRef` (for position memory), and trigger `loadMoreMessages` when scrolled near the top. **`isNearBottomRef` is always updated honestly** even during suppression — only the at-bottom gate is held open, never the Jump-to-Present visibility.
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**Invariant:** `isAtBottomRef` flips from `true` to `false` only when (a) the user genuinely scrolls away outside any active smooth-scroll-to-bottom intent, OR (b) a smooth scroll with `intent === 'message'` legitimately moves the user away from bottom. Layout growth, our own programmatic scrolls, queued scroll events from those programmatic scrolls, and intermediate frames of a smooth-scroll-to-bottom animation do not flip it.
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## Smooth-scroll intent
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Bottom-bound smooth scrolls (new-message arrival in Effect A, Jump-to-Present click) and jump-to-message smooth scrolls (search result click — animates to a non-bottom target) both run `scrollIntoView({behavior:'smooth'})`, which animates `scrollTop` over many frames. Each intermediate frame fires `handleScroll` with a measured `distanceFromBottom` that does *not* match the smooth animation's terminal frame. Without intent tracking, those intermediate measurements would flip `isAtBottomRef` to false, closing the Effect B/C gates so any media (avatars, embeds, attachment images, Spotify thumbs) that finishes loading mid-animation grows `scrollHeight` while the gate is closed — the smooth scroll then lands at the originally computed (now stale) target, leaving the user above the true bottom.
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The fix is a typed intent ref:
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| Field | Type | Set by |
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|---|---|---|
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| `smoothScrollIntentRef` | `'bottom' \| 'message' \| null` | `beginSmoothScrollIntent(intent, label)` |
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| `smoothScrollDeadlineRef` | `number` (`performance.now()` ms) | `beginSmoothScrollIntent` (`now + 800`) |
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Behavior by intent:
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- **`'bottom'`**: `handleScroll` suppresses the at-bottom flip while the deadline hasn't elapsed and the user hasn't wheeled away past 5000px (`SMOOTH_SCROLL_USER_INTENT_THRESHOLD`). Effect D fires the final defensive pin via `scrollend` (or its timeout fallback). Set by: new-message smooth scroll in Effect A, Jump-to-Present `onClick`.
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- **`'message'`**: NO suppression — the jump-to-message animation legitimately moves the user away from bottom and `isAtBottomRef` should flip honestly. Effect D clears the intent at scrollend (no defensive pin). Set by: `scrollToMessage` in the jump-to-message effect.
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The 5000px user-intent threshold matches the `nearBottom` band: distances larger than that signal a deliberate user gesture (mouse-wheel away mid-animation), and we let the gate flip honestly so the smooth scroll's terminal frames don't fight the user.
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## Position memory
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@@ -54,6 +74,7 @@ Renderers that do not reserve (residual shift, sentinel-covered):
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- Bare GIFs and markdown images shift on load. The sentinel keeps the auto-scroll system from being disabled by their shifts; ResizeObserver/load handlers re-pin to bottom while the user is at the bottom.
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- The 150px at-bottom tolerance is generous — sending a new message while the user is reading the last few messages 100px up from the bottom yanks them down. This is intentional today; if changed, update this doc and the spec history.
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- The smooth-scroll UX is preserved deliberately for both new-message arrival and Jump-to-Present per UX call. The 2026-04-27 fix (smooth-scroll intent + scrollend final pin) closes the residual above-bottom-landing race without removing the animation.
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## Out of scope (deferred)
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@@ -69,3 +90,4 @@ These items were considered and rejected for the 2026-04-25 work; they live here
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- 2026-03-25 — `chat-scroll-race-fix` spec: removed `isAtBottom` from Effect A's deps, gated Effects B and C on `isAtBottomRef`, set the ref after initial snap. Shipped.
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- 2026-03-25 — `embed-dimension-reservation` spec: server probes image embeds for dimensions; client renderers reserve via `aspect-ratio`. Server side shipped. Client side partly shipped, then reverted in `0c84029` because the 4/3 fallback caused dark letterbox bars.
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- 2026-04-25 — `message-list-scroll-completion-and-addendum` spec: restored the *known-dimension-only* branch of the client reservation in `ImageEmbed.tsx`; added the `lastProgrammaticBottomScrollRef` sentinel to close the residual `handleScroll` race; created this file.
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- 2026-04-27 — smooth-scroll intent + `scrollend` final pin: typed `smoothScrollIntentRef` (`'bottom' | 'message' | null`) with an 800ms deadline. `handleScroll` suppresses the at-bottom flip while a `'bottom'` intent is active and the user hasn't wheeled past the 5000px threshold; the gate stays open so Effects B/C re-pin to bottom as media loads mid-animation. Effect D fires a final defensive instant pin via the native `scrollend` event (Chrome 114+, Safari 18+) or a `setTimeout(800)` fallback. `'message'` intent (jump-to-message from search) does NOT suppress — the gate flips honestly so the user is left at the targeted message. Closes the "Jump to Present doesn't fully reach the bottom" residue reproducible on `nova.ddns.net` Orbit → general. UX call: smooth-scroll animation preserved, not replaced with an instant jump.
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@@ -61,6 +61,23 @@ export function MessageList({ channelId, jumpToMessageId, onJumpComplete }: Mess
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const [isAtBottom, setIsAtBottom] = useState(true);
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const isAtBottomRef = useRef(true);
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const lastProgrammaticBottomScrollRef = useRef<number | null>(null);
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// Smooth-scroll intent tracking. While a smooth scroll is animating toward the bottom,
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// intermediate `handleScroll` measurements would otherwise see a large `distanceFromBottom`
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// and flip `isAtBottomRef` to false — closing the ResizeObserver/load-handler gate so
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// late-loading media (avatars, embeds, images, Spotify thumbs) growing `scrollHeight`
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// mid-animation never triggers a re-pin. The smooth scroll then lands at the originally
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// computed (now stale) target, leaving the user above the true bottom.
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// 'bottom' = animating toward the bottom, suppress at-bottom flip during the window.
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// 'message' = jump-to-message animation, do NOT suppress (the user is legitimately moving away).
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// null = no animation in progress.
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const smoothScrollIntentRef = useRef<'bottom' | 'message' | null>(null);
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const smoothScrollDeadlineRef = useRef(0);
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const smoothScrollFallbackTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
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// 5000px = same threshold as `nearBottom`. If the user wheels away mid-animation, their
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// distance jumps well past this, and we let the at-bottom flag flip honestly so the
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// smooth scroll's terminal frames don't fight a deliberate user gesture.
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const SMOOTH_SCROLL_USER_INTENT_THRESHOLD = 5000;
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const SMOOTH_SCROLL_DEADLINE_MS = 800;
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const [isLoadingMore, setIsLoadingMore] = useState(false);
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const showInitialSkeleton = useDelayedLoading(isLoading && messages.length === 0);
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const showPaginationSkeleton = useDelayedLoading(isLoadingMore);
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@@ -69,6 +86,76 @@ export function MessageList({ channelId, jumpToMessageId, onJumpComplete }: Mess
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const visibleMsgIdRef = useRef<string | null>(null);
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const ackTimerRef = useRef<ReturnType<typeof setTimeout>>();
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// Final defensive pin after a bottom-bound smooth scroll completes.
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// Runs from either the native `scrollend` handler (preferred) or the timeout fallback
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// (browsers without scrollend support). Whichever fires first clears the intent and
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// cancels its counterpart.
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const finalizeBottomSmoothScroll = useCallback(() => {
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if (smoothScrollIntentRef.current !== 'bottom') {
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// Already cleared (e.g. user wheeled away and we let the gate flip honestly,
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// or the scrollend fired for an unrelated user-driven scroll).
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return;
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}
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const container = containerRef.current;
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if (!container) {
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smoothScrollIntentRef.current = null;
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smoothScrollDeadlineRef.current = 0;
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if (smoothScrollFallbackTimerRef.current) {
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clearTimeout(smoothScrollFallbackTimerRef.current);
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smoothScrollFallbackTimerRef.current = null;
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}
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return;
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}
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const distanceFromBottom = container.scrollHeight - container.scrollTop - container.clientHeight;
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const userScrolledAway = distanceFromBottom >= SMOOTH_SCROLL_USER_INTENT_THRESHOLD;
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if (!userScrolledAway) {
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container.scrollTop = container.scrollHeight;
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lastProgrammaticBottomScrollRef.current = container.scrollTop;
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isAtBottomRef.current = true;
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setIsAtBottom(true);
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isNearBottomRef.current = true;
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setIsNearBottom(true);
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}
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smoothScrollIntentRef.current = null;
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smoothScrollDeadlineRef.current = 0;
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if (smoothScrollFallbackTimerRef.current) {
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clearTimeout(smoothScrollFallbackTimerRef.current);
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smoothScrollFallbackTimerRef.current = null;
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}
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}, []);
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// Set the smooth-scroll intent and arm the final-pin path. Pick exactly one signal
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// (native scrollend if supported, timeout otherwise) — the scrollend listener itself
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// is registered persistently in a separate effect; here we only arm the timeout fallback
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// when scrollend is unavailable so they don't double-fire.
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const beginSmoothScrollIntent = useCallback((intent: 'bottom' | 'message') => {
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smoothScrollIntentRef.current = intent;
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smoothScrollDeadlineRef.current = performance.now() + SMOOTH_SCROLL_DEADLINE_MS;
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if (smoothScrollFallbackTimerRef.current) {
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clearTimeout(smoothScrollFallbackTimerRef.current);
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smoothScrollFallbackTimerRef.current = null;
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}
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const hasScrollend = typeof window !== 'undefined' && 'onscrollend' in window;
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if (intent === 'bottom' && !hasScrollend) {
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smoothScrollFallbackTimerRef.current = setTimeout(() => {
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smoothScrollFallbackTimerRef.current = null;
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finalizeBottomSmoothScroll();
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}, SMOOTH_SCROLL_DEADLINE_MS);
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}
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// For 'message' intent: there is no defensive final pin (the target is not the bottom),
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// but the intent ref must still be cleared once the animation ends. Use a timeout in all
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// cases for 'message' — the scrollend listener also clears it, whichever fires first.
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if (intent === 'message') {
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smoothScrollFallbackTimerRef.current = setTimeout(() => {
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smoothScrollFallbackTimerRef.current = null;
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if (smoothScrollIntentRef.current === 'message') {
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smoothScrollIntentRef.current = null;
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smoothScrollDeadlineRef.current = 0;
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}
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}, SMOOTH_SCROLL_DEADLINE_MS);
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}
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}, [finalizeBottomSmoothScroll]);
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// Permission check: DM channels always allow history; space channels check READ_MESSAGE_HISTORY
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const channelPerms = useSpaceStore((s) => s.channelPermissions.get(channelId));
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const isDm = isDmChannel(channelId);
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@@ -162,10 +249,11 @@ export function MessageList({ channelId, jumpToMessageId, onJumpComplete }: Mess
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});
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} else if (messages.length > prev && isAtBottomRef.current) {
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// New messages arrived while at bottom — smooth scroll
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beginSmoothScrollIntent('bottom');
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bottomRef.current?.scrollIntoView({ behavior: 'smooth' });
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}
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// eslint-disable-next-line react-hooks/exhaustive-deps -- isAtBottomRef read via ref intentionally
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}, [messages.length, channelId]);
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}, [messages.length, channelId, beginSmoothScrollIntent]);
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// Auto-scroll when content height grows (embeds/images loading) while near bottom
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const hasMessages = messages.length > 0;
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@@ -202,6 +290,52 @@ export function MessageList({ channelId, jumpToMessageId, onJumpComplete }: Mess
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return () => content.removeEventListener('load', handleMediaLoad, true);
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}, [hasMessages, channelId]);
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// Effect 7 — `scrollend` listener (Chrome 114+, Safari 18+).
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// Fires once per smooth-scroll animation completion. When a 'bottom' intent is in
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// flight, do a final defensive instant pin: layout may have grown between the
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// smooth-scroll command and its terminal frame (lazy-loaded media, late embeds),
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// and the smooth animation will have stopped at the originally computed target.
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// For browsers without scrollend, the timeout fallback armed in
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// `beginSmoothScrollIntent` handles the same final pin.
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useEffect(() => {
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const container = containerRef.current;
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if (!container) return;
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if (typeof window === 'undefined' || !('onscrollend' in window)) return;
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const handleScrollEnd = () => {
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const intent = smoothScrollIntentRef.current;
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if (intent === 'bottom') {
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finalizeBottomSmoothScroll();
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} else if (intent === 'message') {
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// No defensive pin (target is not bottom), but clear the intent so the next
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// bottom-bound smooth scroll's suppression works correctly.
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smoothScrollIntentRef.current = null;
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smoothScrollDeadlineRef.current = 0;
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if (smoothScrollFallbackTimerRef.current) {
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clearTimeout(smoothScrollFallbackTimerRef.current);
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smoothScrollFallbackTimerRef.current = null;
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}
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}
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};
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container.addEventListener('scrollend', handleScrollEnd);
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return () => container.removeEventListener('scrollend', handleScrollEnd);
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}, [hasMessages, channelId, finalizeBottomSmoothScroll]);
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// Cleanup: on channel switch / unmount, clear any in-flight smooth-scroll intent
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// (we don't want a 'bottom' intent armed on the previous channel to suppress the
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// first user scroll on the new channel).
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useEffect(() => {
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return () => {
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smoothScrollIntentRef.current = null;
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smoothScrollDeadlineRef.current = 0;
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if (smoothScrollFallbackTimerRef.current) {
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clearTimeout(smoothScrollFallbackTimerRef.current);
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smoothScrollFallbackTimerRef.current = null;
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}
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};
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}, [channelId]);
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// Jump-to-message: scroll to target and highlight
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useEffect(() => {
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if (!jumpToMessageId) return;
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@@ -209,6 +343,7 @@ export function MessageList({ channelId, jumpToMessageId, onJumpComplete }: Mess
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const scrollToMessage = () => {
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const el = document.getElementById(`msg-${jumpToMessageId}`);
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if (el) {
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beginSmoothScrollIntent('message');
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el.scrollIntoView({ behavior: 'smooth', block: 'center' });
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el.classList.add('search-highlight');
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setTimeout(() => el.classList.remove('search-highlight'), 2000);
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@@ -230,18 +365,21 @@ export function MessageList({ channelId, jumpToMessageId, onJumpComplete }: Mess
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});
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});
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});
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}, [jumpToMessageId, channelId, loadMessagesAround, onJumpComplete]);
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}, [jumpToMessageId, channelId, loadMessagesAround, onJumpComplete, beginSmoothScrollIntent]);
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const handleScroll = useCallback(async () => {
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const container = containerRef.current;
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if (!container) return;
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const sentinelBefore = lastProgrammaticBottomScrollRef.current;
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const sentinelMatch = container.scrollTop === sentinelBefore;
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// Sentinel: if scrollTop equals our last programmatic bottom-scroll value, this event
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// was queued by our own command. Layout may have grown between the command and the
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// event firing, but our intent is "stay at bottom" — do not let a post-growth distance
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// measurement flip the at-bottom flags. Re-pin defensively (content may have grown
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// again) and update the sentinel. See docs/systems/message-list.md (Auto-scroll model).
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if (container.scrollTop === lastProgrammaticBottomScrollRef.current) {
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if (sentinelMatch) {
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isAtBottomRef.current = true;
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setIsAtBottom(true);
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isNearBottomRef.current = true;
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@@ -260,11 +398,29 @@ export function MessageList({ channelId, jumpToMessageId, onJumpComplete }: Mess
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// Check scroll position relative to bottom
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const distanceFromBottom = container.scrollHeight - container.scrollTop - container.clientHeight;
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// "at bottom" = within 150px — used for auto-scrolling on new messages
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const atBottom = distanceFromBottom < 150;
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setIsAtBottom(atBottom);
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isAtBottomRef.current = atBottom;
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const atBottomMeasured = distanceFromBottom < 150;
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// "near bottom" = within 5000px — used for "Jump to Present" button visibility
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const nearBottom = distanceFromBottom < 5000;
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// Smooth-scroll-to-bottom suppression: while a smooth animation we initiated is
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// animating toward the bottom, intermediate frames report large `distanceFromBottom`.
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// Honoring those would flip `isAtBottomRef` to false and close the
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// ResizeObserver/load-handler gates — preventing any late-loading media (avatars,
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// embeds, attachment images, Spotify thumbs) growing scrollHeight mid-animation
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// from re-pinning. The smooth scroll then lands at the originally computed (now
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// stale) target. Suppress the flip ONLY for 'bottom' intent — 'message' intent
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// (jump-to-message) legitimately moves the user away from bottom, so let the gate
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// flip honestly there. Also let the gate flip if the user has wheeled away well
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// past the near-bottom band (5000px), which signals a deliberate user gesture
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// overriding our animation.
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const intent = smoothScrollIntentRef.current;
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const intentActive = intent === 'bottom' && performance.now() < smoothScrollDeadlineRef.current;
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const userScrolledAway = distanceFromBottom >= SMOOTH_SCROLL_USER_INTENT_THRESHOLD;
|
||||
const suppressBottomFlip = intentActive && !userScrolledAway;
|
||||
|
||||
const atBottom = suppressBottomFlip ? true : atBottomMeasured;
|
||||
setIsAtBottom(atBottom);
|
||||
isAtBottomRef.current = atBottom;
|
||||
setIsNearBottom(nearBottom);
|
||||
isNearBottomRef.current = nearBottom;
|
||||
|
||||
@@ -384,7 +540,10 @@ export function MessageList({ channelId, jumpToMessageId, onJumpComplete }: Mess
|
||||
|
||||
{!isNearBottom && messages.length > 0 && (
|
||||
<button
|
||||
onClick={() => bottomRef.current?.scrollIntoView({ behavior: 'smooth' })}
|
||||
onClick={() => {
|
||||
beginSmoothScrollIntent('bottom');
|
||||
bottomRef.current?.scrollIntoView({ behavior: 'smooth' });
|
||||
}}
|
||||
className="absolute bottom-20 left-1/2 -translate-x-1/2 z-[120] glass-bubble px-4 py-2 flex items-center gap-2 rounded-full text-txt-secondary hover:text-txt-primary transition-all animate-fade-in cursor-pointer"
|
||||
>
|
||||
<svg width="18" height="18" viewBox="0 0 24 24" fill="currentColor">
|
||||
|
||||
Reference in New Issue
Block a user