Overhaul audio architecture for robust cross-browser reliability

This commit is contained in:
Jannis Braun
2026-02-19 22:13:48 +01:00
parent 8afd960a43
commit 95217f0343
7 changed files with 439 additions and 293 deletions
+83 -104
View File
@@ -9,9 +9,11 @@ import {
VideoPresets,
VideoPreset,
LocalAudioTrack,
LocalTrackPublication,
} from 'livekit-client';
import { api } from '../api/client';
import { useVoiceStore } from '../stores/voiceStore';
import { AudioManager } from '../audio/AudioManager';
/**
* OPENCORD NATIVE OVERDRIVE PIPELINE v32
@@ -29,31 +31,6 @@ const QUALITY_MAP: Record<string, VideoPreset> = {
const AUTO_PRESET = QUALITY_MAP['720p60']!;
let _activeRoom: Room | null = null;
let _sharedAudioCtx: AudioContext | null = null;
export function getSharedAudioCtx() {
if (typeof window === 'undefined') return null;
if (!_sharedAudioCtx) {
_sharedAudioCtx = new (window.AudioContext || (window as any).webkitAudioContext)();
}
return _sharedAudioCtx;
}
// Global gesture resumer
if (typeof window !== 'undefined') {
const resume = () => {
const ctx = getSharedAudioCtx();
if (ctx && ctx.state === 'suspended') {
ctx.resume().then(() => {
console.log('[Audio] Shared context resumed via interaction');
window.removeEventListener('click', resume);
window.removeEventListener('keydown', resume);
});
}
};
window.addEventListener('click', resume);
window.addEventListener('keydown', resume);
}
export function getActiveRoom(): Room | null {
return _activeRoom;
@@ -123,11 +100,7 @@ export function useLiveKit() {
const videoQuality = useVoiceStore((s) => s.videoQuality);
const voiceUserStates = useVoiceStore((s) => s.voiceUserStates);
const inputVolume = useVoiceStore((s) => s.inputVolume);
// Web Audio for Local Input Gain
const localGainNodeRef = useRef<GainNode | null>(null);
const localSourceRef = useRef<MediaStreamAudioSourceNode | null>(null);
const localDestRef = useRef<MediaStreamAudioDestinationNode | null>(null);
const inputDeviceId = useVoiceStore((s) => s.inputDeviceId);
const updateParticipants = useCallback(() => {
const r = roomRef.current;
@@ -168,14 +141,6 @@ export function useLiveKit() {
setParticipants(allParticipants);
}, []);
// Sync Input Gain value
useEffect(() => {
if (localGainNodeRef.current) {
const ctx = getSharedAudioCtx();
localGainNodeRef.current.gain.setTargetAtTime(inputVolume / 100, ctx?.currentTime || 0, 0.01);
}
}, [inputVolume]);
const handleDataReceived = useCallback((payload: Uint8Array, participant?: RemoteParticipant) => {
try {
const text = new TextDecoder().decode(payload);
@@ -188,39 +153,66 @@ export function useLiveKit() {
} catch { }
}, [updateParticipants]);
const setupLocalGainPipeline = useCallback(async (room: Room, audioTrack: LocalAudioTrack) => {
try {
const ctx = getSharedAudioCtx();
if (!ctx || !audioTrack.mediaStreamTrack) return;
if (!localGainNodeRef.current) {
localGainNodeRef.current = ctx.createGain();
localDestRef.current = ctx.createMediaStreamDestination();
localGainNodeRef.current.connect(localDestRef.current);
}
if (localSourceRef.current) localSourceRef.current.disconnect();
localSourceRef.current = ctx.createMediaStreamSource(new MediaStream([audioTrack.mediaStreamTrack]));
localSourceRef.current.connect(localGainNodeRef.current!);
// Set gain from store
localGainNodeRef.current!.gain.value = useVoiceStore.getState().inputVolume / 100;
const processedTrack = localDestRef.current!.stream.getAudioTracks()[0];
const engine = (room as any).engine;
const pc = engine?.pcManager?.publisher?.pc || engine?.publisher?.pc || engine?.pc;
if (pc && processedTrack) {
const senders = (pc as RTCPeerConnection).getSenders();
const sender = senders.find(s => s.track?.id === audioTrack.mediaStreamTrack.id);
if (sender) {
console.log('[LiveKit] Swapping raw mic for gain-processed track');
await sender.replaceTrack(processedTrack);
// Handle Input Device & Mute Logic via AudioManager
useEffect(() => {
const r = roomRef.current;
if (!r || !isConnected) return;
const syncMic = async () => {
try {
const audioManager = AudioManager.getInstance();
// If muted or deafened, unpublish mic
if (isMuted || isDeafened) {
const pub = r.localParticipant.getTrackPublications().find(p => p.source === Track.Source.Microphone);
if (pub) {
await r.localParticipant.unpublishTrack(pub.track as LocalAudioTrack);
}
return;
}
// Ensure device is set and volume is sync'd
await audioManager.setInputDevice(inputDeviceId);
audioManager.setInputVolume(inputVolume);
// Check if already published
const existingPub = r.localParticipant.getTrackPublications().find(p => p.source === Track.Source.Microphone);
if (existingPub && existingPub.track) {
// If track is alive, we are good.
if (existingPub.track.mediaStreamTrack?.readyState === 'live') {
return;
}
// If track died, unpublish so we can republish
await r.localParticipant.unpublishTrack(existingPub.track as LocalAudioTrack);
}
// Get a FRESH track (clone) for this specific publication
const audioTrack = audioManager.getFreshTrack();
if (!audioTrack) return;
console.log('[LiveKit] Publishing fresh microphone track');
await r.localParticipant.publishTrack(audioTrack, {
name: 'microphone',
source: Track.Source.Microphone,
});
} catch (err) {
console.error('[LiveKit] Failed to sync mic state:', err);
}
} catch (err) {
console.error('[LiveKit] Local gain setup failed:', err);
}
}, []);
};
syncMic();
// Re-sync when AudioManager resumes
const unsubscribe = AudioManager.getInstance().onResumed(() => {
syncMic();
});
return () => {
unsubscribe();
};
}, [isMuted, isDeafened, inputDeviceId, inputVolume, isConnected, room]);
const connect = useCallback(async (channelId: string) => {
if (connectedChannelRef.current === channelId && roomRef.current) return;
@@ -248,12 +240,7 @@ export function useLiveKit() {
newRoom.on(RoomEvent.ParticipantDisconnected, guardedUpdate);
newRoom.on(RoomEvent.TrackSubscribed, guardedUpdate);
newRoom.on(RoomEvent.TrackUnsubscribed, guardedUpdate);
newRoom.on(RoomEvent.LocalTrackPublished, (pub) => {
guardedUpdate();
if (pub.source === Track.Source.Microphone && pub.track instanceof LocalAudioTrack) {
setupLocalGainPipeline(newRoom, pub.track);
}
});
newRoom.on(RoomEvent.LocalTrackPublished, guardedUpdate);
newRoom.on(RoomEvent.LocalTrackUnpublished, guardedUpdate);
newRoom.on(RoomEvent.TrackMuted, guardedUpdate);
newRoom.on(RoomEvent.TrackUnmuted, guardedUpdate);
@@ -279,22 +266,21 @@ export function useLiveKit() {
useVoiceStore.getState().setIsLiveKitConnected(true);
updateParticipants();
// Initial mute state check
const { isMuted: wasMuted, isDeafened: wasDeafened } = useVoiceStore.getState();
useVoiceStore.setState({ isCameraOn: false, isScreenSharing: false });
if (!wasMuted && !wasDeafened) {
await newRoom.localParticipant.setMicrophoneEnabled(true);
} else {
await newRoom.localParticipant.setMicrophoneEnabled(false);
if (wasDeafened) {
newRoom.remoteParticipants.forEach((p) => p.setVolume(0));
}
// Mic handling is now done by useEffect
if (wasDeafened) {
newRoom.remoteParticipants.forEach((p) => p.setVolume(0));
}
updateParticipants();
} catch (err) { if (gen === _connectGeneration) setConnectionError('Failed to connect'); }
finally { if (gen === _connectGeneration) setIsConnecting(false); }
}, [updateParticipants, handleDataReceived, setupLocalGainPipeline]);
}, [updateParticipants, handleDataReceived]);
const connectDm = useCallback(async (dmChannelId: string) => {
const gen = ++_connectGeneration;
@@ -310,12 +296,7 @@ export function useLiveKit() {
newRoom.on(RoomEvent.ParticipantDisconnected, guardedUpdate);
newRoom.on(RoomEvent.TrackSubscribed, guardedUpdate);
newRoom.on(RoomEvent.TrackUnsubscribed, guardedUpdate);
newRoom.on(RoomEvent.LocalTrackPublished, (pub) => {
guardedUpdate();
if (pub.source === Track.Source.Microphone && pub.track instanceof LocalAudioTrack) {
setupLocalGainPipeline(newRoom, pub.track);
}
});
newRoom.on(RoomEvent.LocalTrackPublished, guardedUpdate);
newRoom.on(RoomEvent.LocalTrackUnpublished, guardedUpdate);
newRoom.on(RoomEvent.TrackMuted, guardedUpdate);
newRoom.on(RoomEvent.TrackUnmuted, guardedUpdate);
@@ -334,18 +315,16 @@ export function useLiveKit() {
updateParticipants();
const { isMuted: wasMuted, isDeafened: wasDeafened } = useVoiceStore.getState();
useVoiceStore.setState({ isCameraOn: false, isScreenSharing: false });
if (!wasMuted && !wasDeafened) {
await newRoom.localParticipant.setMicrophoneEnabled(true);
} else {
await newRoom.localParticipant.setMicrophoneEnabled(false);
if (wasDeafened) {
newRoom.remoteParticipants.forEach((p) => p.setVolume(0));
}
// Mic handling is now done by useEffect
if (wasDeafened) {
newRoom.remoteParticipants.forEach((p) => p.setVolume(0));
}
updateParticipants();
} catch (err) { if (gen === _connectGeneration) setConnectionError('Failed to connect'); }
finally { if (gen === _connectGeneration) setIsConnecting(false); }
}, [updateParticipants, handleDataReceived, setupLocalGainPipeline]);
}, [updateParticipants, handleDataReceived]);
const disconnect = useCallback(async () => {
_connectGeneration++;
@@ -353,11 +332,11 @@ export function useLiveKit() {
}, []);
const toggleMic = useCallback(async () => {
if (roomRef.current) {
await roomRef.current.localParticipant.setMicrophoneEnabled(!isMuted);
updateParticipants();
}
}, [isMuted, updateParticipants]);
// This is now purely a UI helper, actual toggling logic is in the store and useEffect
// But we might want to manually trigger resume here just in case
await AudioManager.getInstance().resumeContext();
useVoiceStore.getState().toggleMic();
}, []);
const toggleCamera = useCallback(async () => {
if (roomRef.current) {
@@ -453,5 +432,5 @@ export function useLiveKit() {
return () => { _connectGeneration++; if (roomRef.current) { roomRef.current.disconnect(); roomRef.current = null; _activeRoom = null; } };
}, []);
return { room, participants, isConnected, isConnecting, connectionError, connect, connectDm, disconnect, toggleMic, toggleCamera, toggleScreenShare, getSharedAudioCtx };
return { room, participants, isConnected, isConnecting, connectionError, connect, connectDm, disconnect, toggleMic, toggleCamera, toggleScreenShare };
}