feat: bitwise RBAC engine with channel-level permission overrides

Replace string-based role checks (role === 'admin') with a bitwise BigInt
permission system. Adds computePermissions() resolution engine following
Discord's model: @everyone base → role union → admin shortcut → channel
overrides (role deny/allow → member deny/allow). Ready payload now filters
channels by VIEW_CHANNEL and attaches per-user myPermissions to each
server and channel. Includes channel_overrides table, @everyone role
auto-creation, migration for existing servers, and override CRUD API.
This commit is contained in:
Jannis Braun
2026-02-24 05:08:59 +01:00
parent 024833c470
commit 8030c89c6c
19 changed files with 568 additions and 93 deletions
+10
View File
@@ -140,6 +140,16 @@ export const memberRoles = sqliteTable('member_roles', {
pk: primaryKey({ columns: [table.serverId, table.userId, table.roleId] }),
}));
export const channelOverrides = sqliteTable('channel_overrides', {
channelId: text('channel_id').notNull().references(() => channels.id, { onDelete: 'cascade' }),
targetType: text('target_type').notNull(), // 'role' | 'member'
targetId: text('target_id').notNull(), // role ID or user ID
allow: text('allow').notNull().default('0'), // BigInt decimal string
deny: text('deny').notNull().default('0'), // BigInt decimal string
}, (table) => ({
pk: primaryKey({ columns: [table.channelId, table.targetType, table.targetId] }),
}));
export const readStates = sqliteTable('read_states', {
userId: text('user_id').notNull().references(() => users.id, { onDelete: 'cascade' }),
channelId: text('channel_id').notNull(),