feat: increase perceived audio loudness — +3dB master boost, configurable SFX volume

Three changes to bring output volume closer to native apps:
- Insert masterBoost GainNode (+3dB) before the compressor/limiter
- Raise default system sound volume from 0.5 to 0.8
- Add configurable Sound Effects Volume slider (0–200%) in Voice settings
This commit is contained in:
Jannis Braun
2026-03-12 23:42:11 +01:00
parent 7166be0507
commit 770e0490dd
4 changed files with 68 additions and 19 deletions
@@ -4,6 +4,11 @@ import { useChatStore } from '../../stores/chatStore';
import { useAuthStore } from '../../stores/authStore';
import { AudioManager } from '../../audio/AudioManager';
/** Compute the effective sound effect gain: base volume (0.8) scaled by the user's SFX slider (0200). */
function getSfxVolume(): number {
return 0.8 * (useVoiceStore.getState().soundEffectVolume / 100);
}
export function SoundController() {
const audioManager = AudioManager.getInstance();
const currentUser = useAuthStore((s) => s.user);
@@ -31,37 +36,39 @@ export function SoundController() {
const unsubscribeVoice = useVoiceStore.subscribe((state) => {
if (isInitialMount.current) return;
const sfxOpts = { volume: getSfxVolume() };
// Mute/Unmute
if (state.isMuted !== prevIsMuted.current) {
audioManager.playSound(state.isMuted ? 'mute' : 'unmute');
audioManager.playSound(state.isMuted ? 'mute' : 'unmute', sfxOpts);
prevIsMuted.current = state.isMuted;
}
// Deafen/Undeafen
if (state.isDeafened !== prevIsDeafened.current) {
audioManager.playSound(state.isDeafened ? 'deafen' : 'undeafen');
audioManager.playSound(state.isDeafened ? 'deafen' : 'undeafen', sfxOpts);
prevIsDeafened.current = state.isDeafened;
}
// Camera Toggle
if (state.isCameraOn !== prevIsCameraOn.current) {
audioManager.playSound(state.isCameraOn ? 'camera_on' : 'camera_off');
audioManager.playSound(state.isCameraOn ? 'camera_on' : 'camera_off', sfxOpts);
prevIsCameraOn.current = state.isCameraOn;
}
// Screen Share Toggle (Self)
if (state.isScreenSharing !== prevIsScreenSharing.current) {
audioManager.playSound(state.isScreenSharing ? 'stream_started' : 'stream_ended');
audioManager.playSound(state.isScreenSharing ? 'stream_started' : 'stream_ended', sfxOpts);
prevIsScreenSharing.current = state.isScreenSharing;
}
// Disconnect (Self)
if (prevIsConnected.current && !state.isLiveKitConnected) {
audioManager.playSound('disconnect');
audioManager.playSound('disconnect', sfxOpts);
}
// Connect (Self)
if (!prevIsConnected.current && state.isLiveKitConnected) {
audioManager.playSound('user_join');
audioManager.playSound('user_join', sfxOpts);
}
prevIsConnected.current = state.isLiveKitConnected;
@@ -73,28 +80,28 @@ export function SoundController() {
// Someone joined voice (Others only)
state.participants.forEach(p => {
if (!prevParticipantIds.current.has(p.userId) && p.userId !== currentUser?.id) {
audioManager.playSound('user_join');
audioManager.playSound('user_join', sfxOpts);
}
});
// Someone left voice (Others only)
prevParticipantIds.current.forEach(userId => {
if (!currentParticipantIds.has(userId) && userId !== currentUser?.id) {
audioManager.playSound('user_leave');
audioManager.playSound('user_leave', sfxOpts);
}
});
// Someone started screen sharing (Others only)
state.participants.forEach(p => {
if (p.isScreenSharing && !prevScreenShareUserIds.current.has(p.userId) && p.userId !== currentUser?.id) {
audioManager.playSound('stream_user_joined');
audioManager.playSound('stream_user_joined', sfxOpts);
}
});
// Someone stopped screen sharing (Others only)
prevScreenShareUserIds.current.forEach(userId => {
if (!currentScreenShareUserIds.has(userId) && userId !== currentUser?.id) {
audioManager.playSound('stream_user_left');
audioManager.playSound('stream_user_left', sfxOpts);
}
});
}
@@ -104,7 +111,7 @@ export function SoundController() {
// Incoming Call (Ringing)
if (state.incomingCall && !incomingCallLoop.current) {
audioManager.playSound('call_ringing', { loop: true }).then(source => {
audioManager.playSound('call_ringing', { loop: true, volume: getSfxVolume() }).then(source => {
incomingCallLoop.current = source;
});
} else if (!state.incomingCall && incomingCallLoop.current) {
@@ -114,7 +121,7 @@ export function SoundController() {
// Outgoing Call (Calling)
if (state.outgoingCall && !outgoingCallLoop.current) {
audioManager.playSound('call_calling', { loop: true }).then(source => {
audioManager.playSound('call_calling', { loop: true, volume: getSfxVolume() }).then(source => {
outgoingCallLoop.current = source;
});
} else if (!state.outgoingCall && outgoingCallLoop.current) {
@@ -132,7 +139,7 @@ export function SoundController() {
const newEvents = state.realtimeMessageEvents.slice(prevState.realtimeMessageEvents.length);
for (const { message } of newEvents) {
if (message.userId !== currentUser?.id) {
audioManager.playSound('message');
audioManager.playSound('message', { volume: getSfxVolume() });
break; // one sound per batch
}
}