fix: rearchitect server mute/deafen pipeline to scope restrictions by spaceId

- Replaces global `userId` tracking with `spaceId:userId` composite keys across both backend and frontend, fixing the issue where server-muting a user in one space bled into others.
- Modifies client-side `ready` event hydration to merge voice states per-origin instead of completely overwriting the store, preventing federated connections from wiping out home instance mutes.
- Excludes server voice restrictions from `zustand/persist` so stale client caches don't override the server's authority on reload.
- Fixes React component reactivity by using reactive store selections for `spaceId` instead of imperative `getState()` calls, ensuring UI lockdown indicators accurately reflect the initial websocket handshake.
This commit is contained in:
Jannis Braun
2026-03-09 19:44:37 +01:00
parent d09d956a9d
commit 6a12fe2024
10 changed files with 132 additions and 73 deletions
+16 -15
View File
@@ -88,10 +88,10 @@ interface VoiceState {
setVoiceUserStatus: (userId: string, isMuted: boolean, isDeafened: boolean, isCameraOn: boolean, isScreenSharing: boolean) => void;
clearVoiceUserStatus: (userId: string) => void;
// Server mute/deafen state (moderator action)
serverMutedUserIds: Set<string>;
serverDeafenedUserIds: Set<string>;
setServerMutedUser: (userId: string, muted: boolean) => void;
setServerDeafenedUser: (userId: string, deafened: boolean) => void;
serverMutedUserIds: Set<string>; // Stores "spaceId:userId"
serverDeafenedUserIds: Set<string>; // Stores "spaceId:userId"
setServerMutedUser: (spaceId: string, userId: string, muted: boolean) => void;
setServerDeafenedUser: (spaceId: string, userId: string, deafened: boolean) => void;
clearServerVoiceStates: () => void;
getVoiceUsers: (channelId: string) => string[];
clearAllVoiceUsers: () => void;
@@ -242,7 +242,8 @@ export const useVoiceStore = create<VoiceState>()(
toggleMic: () => set((state) => {
// Server-muted/deafened users cannot unmute themselves
const myId = useAuthStore.getState().user?.id;
if (myId && state.isMuted && (state.serverMutedUserIds.has(myId) || state.serverDeafenedUserIds.has(myId))) {
const spaceId = state.currentVoiceChannelId ? useSpaceStore.getState().channelToSpaceMap.get(state.currentVoiceChannelId) : null;
if (myId && spaceId && state.isMuted && (state.serverMutedUserIds.has(`${spaceId}:${myId}`) || state.serverDeafenedUserIds.has(`${spaceId}:${myId}`))) {
return {};
}
if (state.isMuted && state.isDeafened) {
@@ -254,7 +255,8 @@ export const useVoiceStore = create<VoiceState>()(
toggleDeafen: () => set((state) => {
// Server-deafened users cannot undeafen themselves
const myId = useAuthStore.getState().user?.id;
if (myId && state.isDeafened && state.serverDeafenedUserIds.has(myId)) {
const spaceId = state.currentVoiceChannelId ? useSpaceStore.getState().channelToSpaceMap.get(state.currentVoiceChannelId) : null;
if (myId && spaceId && state.isDeafened && state.serverDeafenedUserIds.has(`${spaceId}:${myId}`)) {
return {};
}
if (state.isDeafened) {
@@ -305,17 +307,19 @@ export const useVoiceStore = create<VoiceState>()(
serverMutedUserIds: new Set(),
serverDeafenedUserIds: new Set(),
setServerMutedUser: (userId, muted) => {
setServerMutedUser: (spaceId, userId, muted) => {
set((state) => {
const newSet = new Set(state.serverMutedUserIds);
if (muted) newSet.add(userId); else newSet.delete(userId);
const key = `${spaceId}:${userId}`;
if (muted) newSet.add(key); else newSet.delete(key);
return { serverMutedUserIds: newSet };
});
},
setServerDeafenedUser: (userId, deafened) => {
setServerDeafenedUser: (spaceId, userId, deafened) => {
set((state) => {
const newSet = new Set(state.serverDeafenedUserIds);
if (deafened) newSet.add(userId); else newSet.delete(userId);
const key = `${spaceId}:${userId}`;
if (deafened) newSet.add(key); else newSet.delete(key);
return { serverDeafenedUserIds: newSet };
});
},
@@ -459,15 +463,12 @@ export const useVoiceStore = create<VoiceState>()(
rnnoiseEnabled: state.rnnoiseEnabled,
streamAttenuationEnabled: state.streamAttenuationEnabled,
streamAttenuationStrength: state.streamAttenuationStrength,
_serverMutedArr: [...state.serverMutedUserIds],
_serverDeafenedArr: [...state.serverDeafenedUserIds],
}),
merge: (persistedState: any, currentState: VoiceState) => {
const merged = { ...currentState, ...persistedState };
// Reconstruct Sets from persisted arrays (Sets aren't JSON-serializable)
merged.serverMutedUserIds = new Set(persistedState?._serverMutedArr ?? []);
merged.serverDeafenedUserIds = new Set(persistedState?._serverDeafenedArr ?? []);
// Reconstruct non-persisted Sets/Maps to their defaults
merged.serverMutedUserIds = currentState.serverMutedUserIds;
merged.serverDeafenedUserIds = currentState.serverDeafenedUserIds;
merged.voiceUsers = currentState.voiceUsers;
merged.participants = currentState.participants;
merged.speakingParticipantIds = currentState.speakingParticipantIds;