fix: rearchitect server mute/deafen pipeline to scope restrictions by spaceId
- Replaces global `userId` tracking with `spaceId:userId` composite keys across both backend and frontend, fixing the issue where server-muting a user in one space bled into others. - Modifies client-side `ready` event hydration to merge voice states per-origin instead of completely overwriting the store, preventing federated connections from wiping out home instance mutes. - Excludes server voice restrictions from `zustand/persist` so stale client caches don't override the server's authority on reload. - Fixes React component reactivity by using reactive store selections for `spaceId` instead of imperative `getState()` calls, ensuring UI lockdown indicators accurately reflect the initial websocket handshake.
This commit is contained in:
@@ -437,19 +437,21 @@ function handleVoiceJoin(event: Record<string, unknown>, userId: string): void {
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.all();
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for (const r of restrictions) {
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if (r.restrictionType === 'mute') {
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connectionManager.setServerMuted(userId, true);
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connectionManager.setServerMuted(spaceId, userId, true);
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connectionManager.sendToUser(userId, {
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type: 'voice_server_muted',
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userId,
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channelId,
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spaceId,
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muted: true,
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});
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} else if (r.restrictionType === 'deafen') {
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connectionManager.setServerDeafened(userId, true);
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connectionManager.setServerDeafened(spaceId, userId, true);
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connectionManager.sendToUser(userId, {
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type: 'voice_server_deafened',
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userId,
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channelId,
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spaceId,
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deafened: true,
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});
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}
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@@ -518,19 +520,21 @@ function handleVoiceJoin(event: Record<string, unknown>, userId: string): void {
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for (const r of restrictions) {
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if (r.restrictionType === 'mute') {
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connectionManager.setServerMuted(userId, true);
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connectionManager.setServerMuted(spaceId, userId, true);
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connectionManager.sendToSpace(spaceId, {
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type: 'voice_server_muted',
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userId,
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channelId,
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spaceId,
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muted: true,
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});
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} else if (r.restrictionType === 'deafen') {
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connectionManager.setServerDeafened(userId, true);
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connectionManager.setServerDeafened(spaceId, userId, true);
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connectionManager.sendToSpace(spaceId, {
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type: 'voice_server_deafened',
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userId,
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channelId,
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spaceId,
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deafened: true,
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});
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}
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@@ -543,7 +547,6 @@ function handleVoiceLeave(userId: string): void {
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broadcastRoomLeave(left.roomId, left.room, userId);
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}
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connectionManager.clearVoiceUserStatus(userId);
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connectionManager.clearServerVoiceState(userId);
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}
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function handleVoiceStatus(event: Record<string, unknown>, userId: string): void {
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@@ -557,9 +560,17 @@ function handleVoiceStatus(event: Record<string, unknown>, userId: string): void
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const userRoom = connectionManager.getUserRoom(userId);
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if (!userRoom) return;
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let isSpaceMuted = false;
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let isSpaceDeafened = false;
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if (userRoom.room.roomType === 'space') {
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const meta = userRoom.room.metadata as SpaceRoomMeta;
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isSpaceMuted = connectionManager.isServerMuted(meta.spaceId, userId);
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isSpaceDeafened = connectionManager.isServerDeafened(meta.spaceId, userId);
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}
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// Server-side enforcement: prevent clients from bypassing server mute/deafen
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const effectiveMuted = connectionManager.isServerMuted(userId) ? true : isMuted;
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const effectiveDeafened = connectionManager.isServerDeafened(userId) ? true : isDeafened;
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const effectiveMuted = isSpaceMuted ? true : isMuted;
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const effectiveDeafened = isSpaceDeafened ? true : isDeafened;
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connectionManager.setVoiceUserStatus(userId, effectiveMuted, effectiveDeafened, isCameraOn, isScreenSharing);
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@@ -1149,7 +1160,7 @@ function handleVoiceServerMute(event: Record<string, unknown>, userId: string):
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return;
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}
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connectionManager.setServerMuted(targetUserId, muted);
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connectionManager.setServerMuted(meta.spaceId, targetUserId, muted);
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// Persist to DB
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const db = getDb();
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@@ -1176,6 +1187,7 @@ function handleVoiceServerMute(event: Record<string, unknown>, userId: string):
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type: 'voice_server_muted',
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userId: targetUserId,
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channelId: targetRoom.roomId,
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spaceId: meta.spaceId,
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muted,
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});
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}
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@@ -1206,7 +1218,7 @@ function handleVoiceServerDeafen(event: Record<string, unknown>, userId: string)
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return;
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}
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connectionManager.setServerDeafened(targetUserId, deafened);
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connectionManager.setServerDeafened(meta.spaceId, targetUserId, deafened);
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// Persist to DB
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const db = getDb();
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@@ -1232,6 +1244,7 @@ function handleVoiceServerDeafen(event: Record<string, unknown>, userId: string)
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type: 'voice_server_deafened',
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userId: targetUserId,
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channelId: targetRoom.roomId,
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spaceId: meta.spaceId,
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deafened,
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});
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}
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@@ -78,8 +78,8 @@ class ConnectionManager {
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// roomId → Timeout for ringing DM rooms (60s auto-cleanup)
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private ringingTimeouts: Map<string, NodeJS.Timeout> = new Map();
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// Server-muted/deafened users (moderator action)
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private serverMutedUsers: Set<string> = new Set();
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private serverDeafenedUsers: Set<string> = new Set();
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private serverMutedUsers: Set<string> = new Set(); // Stores spaceId:userId
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private serverDeafenedUsers: Set<string> = new Set(); // Stores spaceId:userId
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addConnection(userId: string, ws: WebSocket): void {
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if (!this.connections.has(userId)) {
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@@ -304,7 +304,11 @@ class ConnectionManager {
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room.participants.delete(userId);
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this.userToRoom.delete(userId);
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this.clearServerVoiceState(userId);
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if (room.roomType === 'space') {
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const meta = room.metadata as SpaceRoomMeta;
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this.clearServerVoiceState(meta.spaceId, userId);
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}
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// Auto-cleanup empty space rooms (they're lazy-created)
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if (room.participants.size === 0 && room.roomType === 'space') {
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@@ -386,27 +390,29 @@ class ConnectionManager {
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this.voiceUserStates.delete(userId);
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}
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setServerMuted(userId: string, muted: boolean): void {
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if (muted) this.serverMutedUsers.add(userId);
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else this.serverMutedUsers.delete(userId);
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setServerMuted(spaceId: string, userId: string, muted: boolean): void {
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const key = `${spaceId}:${userId}`;
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if (muted) this.serverMutedUsers.add(key);
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else this.serverMutedUsers.delete(key);
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}
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isServerMuted(userId: string): boolean {
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return this.serverMutedUsers.has(userId);
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isServerMuted(spaceId: string, userId: string): boolean {
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return this.serverMutedUsers.has(`${spaceId}:${userId}`);
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}
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setServerDeafened(userId: string, deafened: boolean): void {
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if (deafened) this.serverDeafenedUsers.add(userId);
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else this.serverDeafenedUsers.delete(userId);
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setServerDeafened(spaceId: string, userId: string, deafened: boolean): void {
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const key = `${spaceId}:${userId}`;
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if (deafened) this.serverDeafenedUsers.add(key);
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else this.serverDeafenedUsers.delete(key);
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}
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isServerDeafened(userId: string): boolean {
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return this.serverDeafenedUsers.has(userId);
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isServerDeafened(spaceId: string, userId: string): boolean {
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return this.serverDeafenedUsers.has(`${spaceId}:${userId}`);
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}
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clearServerVoiceState(userId: string): void {
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this.serverMutedUsers.delete(userId);
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this.serverDeafenedUsers.delete(userId);
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clearServerVoiceState(spaceId: string, userId: string): void {
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this.serverMutedUsers.delete(`${spaceId}:${userId}`);
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this.serverDeafenedUsers.delete(`${spaceId}:${userId}`);
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}
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getAllVoiceUserStates(): Map<string, { isMuted: boolean; isDeafened: boolean; isCameraOn: boolean; isScreenSharing: boolean }> {
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@@ -883,10 +889,11 @@ function buildReadyPayload(userId: string): {
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.where(inArray(schema.voiceRestrictions.spaceId, spaceIds))
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.all();
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for (const r of allRestrictions) {
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const existing = serverVoiceStates[r.userId] ?? { serverMuted: false, serverDeafened: false };
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const key = `${r.spaceId}:${r.userId}`;
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const existing = serverVoiceStates[key] ?? { serverMuted: false, serverDeafened: false };
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if (r.restrictionType === 'mute') existing.serverMuted = true;
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if (r.restrictionType === 'deafen') existing.serverDeafened = true;
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serverVoiceStates[r.userId] = existing;
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serverVoiceStates[key] = existing;
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}
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}
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