fix: prevent duplicate DMs at creation time, clean up corrupted read states
Replace the unreliable client-side DM dedup loop in populateFromReady with a creation-time guard (findExistingDmForUser) that checks all instances before opening a new DM. Guards added to FriendsPage, NewDmModal, and UserProfilePopout. Also fixes: corrupted read_states from temp_ optimistic message IDs (server migration + client-side validation), federation-aware closeDm/addDmMember API routing, isSelf-based DM member filtering in sidebar/header, and WS event error isolation.
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@@ -14,6 +14,7 @@ import { Avatar } from '../ui/Avatar';
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import { useVoiceStore } from '../../stores/voiceStore';
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import { wsSend } from '../../hooks/useWebSocket';
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import { MemberListToggleButton } from './MemberListToggleButton';
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import { isSelf } from '../../utils/identity';
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export function MainContent() {
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// 1. ALL HOOKS AT THE TOP
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@@ -67,7 +68,7 @@ export function MainContent() {
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}
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const dmChannel = dmChannels.find(dm => dm.id === currentChannelId);
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const otherMembers = dmChannel?.members.filter(m => m.id !== authUser?.id) ?? [];
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const otherMembers = dmChannel?.members.filter(m => !isSelf(m, authUser)) ?? [];
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const isGroupDm = (dmChannel?.members.length ?? 0) > 2;
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const dmName = isGroupDm
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? otherMembers.map(m => m.displayName ?? m.username).join(', ')
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