fix: prevent duplicate DMs at creation time, clean up corrupted read states
Replace the unreliable client-side DM dedup loop in populateFromReady with a creation-time guard (findExistingDmForUser) that checks all instances before opening a new DM. Guards added to FriendsPage, NewDmModal, and UserProfilePopout. Also fixes: corrupted read_states from temp_ optimistic message IDs (server migration + client-side validation), federation-aware closeDm/addDmMember API routing, isSelf-based DM member filtering in sidebar/header, and WS event error isolation.
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@@ -14,7 +14,7 @@ import { wsSend } from '../../hooks/useWebSocket';
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import { getActiveRoom } from '../../hooks/useLiveKit';
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import { AudioManager } from '../../audio/AudioManager';
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import { hasPermissionBit, PermissionBits } from '../../utils/permissions';
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import { parseFederatedUsername } from '../../utils/identity';
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import { parseFederatedUsername, isSelf } from '../../utils/identity';
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export function ChannelSidebar() {
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const servers = useServerStore((s) => s.servers);
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@@ -189,7 +189,7 @@ export function ChannelSidebar() {
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<div className="space-y-[2px]">
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{dmChannels.map((dm) => {
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const otherMembers = dm.members.filter(m => m.id !== user?.id);
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const otherMembers = dm.members.filter(m => !isSelf(m, user));
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if (otherMembers.length === 0) return null;
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const isGroup = dm.members.length > 2;
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const isDmUnread = unreadChannels.has(dm.id) && currentChannelId !== dm.id;
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