fix: repair invite links, social features, messaging + Discord UI overhaul
Phase 1 - Feature Repair: - Fix member kick/leave: add missing db.delete() call in servers.ts - Stabilize invite codes: return existing code instead of regenerating - Fix user search: use LIKE instead of exact match in social.ts - Wire DM button on FriendsPage to create/navigate to DM channels - Add cancel outgoing friend request (DELETE endpoint + frontend) - Add accept/decline friend request actions with WS real-time events - Fix replyToId persistence in message creation - Hydrate reactions and replyTo in message queries - Add joinByCode to API client and serverStore - Add friend_request_received/accepted WebSocket events Phase 2 - Discord UI Overhaul: - Remove stray borders between layout columns - Replace shadow-sm with shadow-header on content headers - Replace all bg-gray-*/text-gray-* with Discord color tokens - Ensure flat color contrast (#1E1F22, #2B2D31, #313338) Testing: - Set up vitest + @testing-library/react + jsdom - Add 17 tests across InviteModal, JoinServer, FriendsPage (all passing) - Fix vite resolve.extensions to prefer .tsx over stale .js files
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@@ -6,6 +6,7 @@ export const useVoiceStore = create((set, get) => ({
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isDeafened: false,
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isCameraOn: false,
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isScreenSharing: false,
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participants: [],
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setVoiceUsers: (channelId, userIds) => {
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set((state) => {
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const newMap = new Map(state.voiceUsers);
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@@ -32,7 +33,8 @@ export const useVoiceStore = create((set, get) => ({
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});
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},
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setCurrentVoiceChannel: (channelId) => set({ currentVoiceChannelId: channelId }),
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toggleMute: () => set((state) => ({ isMuted: !state.isMuted })),
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setParticipants: (participants) => set({ participants }),
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toggleMic: () => set((state) => ({ isMuted: !state.isMuted })),
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toggleDeafen: () => set((state) => ({ isDeafened: !state.isDeafened })),
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toggleCamera: () => set((state) => ({ isCameraOn: !state.isCameraOn })),
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toggleScreenShare: () => set((state) => ({ isScreenSharing: !state.isScreenSharing })),
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