fix: repair invite links, social features, messaging + Discord UI overhaul

Phase 1 - Feature Repair:
- Fix member kick/leave: add missing db.delete() call in servers.ts
- Stabilize invite codes: return existing code instead of regenerating
- Fix user search: use LIKE instead of exact match in social.ts
- Wire DM button on FriendsPage to create/navigate to DM channels
- Add cancel outgoing friend request (DELETE endpoint + frontend)
- Add accept/decline friend request actions with WS real-time events
- Fix replyToId persistence in message creation
- Hydrate reactions and replyTo in message queries
- Add joinByCode to API client and serverStore
- Add friend_request_received/accepted WebSocket events

Phase 2 - Discord UI Overhaul:
- Remove stray borders between layout columns
- Replace shadow-sm with shadow-header on content headers
- Replace all bg-gray-*/text-gray-* with Discord color tokens
- Ensure flat color contrast (#1E1F22, #2B2D31, #313338)

Testing:
- Set up vitest + @testing-library/react + jsdom
- Add 17 tests across InviteModal, JoinServer, FriendsPage (all passing)
- Fix vite resolve.extensions to prefer .tsx over stale .js files
This commit is contained in:
Jannis Braun
2026-02-18 05:34:45 +01:00
parent 4fd17084a5
commit 5ef502f2e3
82 changed files with 4906 additions and 552 deletions
+76
View File
@@ -0,0 +1,76 @@
import { create } from 'zustand';
import { api } from '../api/client';
export const useSocialStore = create((set, get) => ({
friends: [],
requests: [],
isLoading: false,
error: null,
loadFriends: async () => {
set({ isLoading: true, error: null });
try {
const friends = await api.social.friends();
set({ friends, isLoading: false });
}
catch (err) {
set({ error: err.message, isLoading: false });
}
},
loadRequests: async () => {
set({ isLoading: true, error: null });
try {
const requests = await api.social.requests();
set({ requests, isLoading: false });
}
catch (err) {
set({ error: err.message, isLoading: false });
}
},
sendFriendRequest: async (username) => {
set({ isLoading: true, error: null });
try {
await api.social.sendRequest(username);
await get().loadRequests();
}
catch (err) {
set({ error: err.message, isLoading: false });
throw err;
}
},
updateFriendRequest: async (id, status) => {
set({ isLoading: true, error: null });
try {
await api.social.updateRequest(id, status);
await get().loadRequests();
if (status === 'accepted') {
await get().loadFriends();
}
}
catch (err) {
set({ error: err.message, isLoading: false });
throw err;
}
},
removeFriend: async (id) => {
set({ isLoading: true, error: null });
try {
await api.social.removeFriend(id);
set((state) => ({
friends: state.friends.filter((f) => f.id !== id),
isLoading: false,
}));
}
catch (err) {
set({ error: err.message, isLoading: false });
throw err;
}
},
searchUsers: async (query) => {
try {
return await api.social.search(query);
}
catch (err) {
console.error('Failed to search users:', err);
return [];
}
},
}));