fix: repair invite links, social features, messaging + Discord UI overhaul

Phase 1 - Feature Repair:
- Fix member kick/leave: add missing db.delete() call in servers.ts
- Stabilize invite codes: return existing code instead of regenerating
- Fix user search: use LIKE instead of exact match in social.ts
- Wire DM button on FriendsPage to create/navigate to DM channels
- Add cancel outgoing friend request (DELETE endpoint + frontend)
- Add accept/decline friend request actions with WS real-time events
- Fix replyToId persistence in message creation
- Hydrate reactions and replyTo in message queries
- Add joinByCode to API client and serverStore
- Add friend_request_received/accepted WebSocket events

Phase 2 - Discord UI Overhaul:
- Remove stray borders between layout columns
- Replace shadow-sm with shadow-header on content headers
- Replace all bg-gray-*/text-gray-* with Discord color tokens
- Ensure flat color contrast (#1E1F22, #2B2D31, #313338)

Testing:
- Set up vitest + @testing-library/react + jsdom
- Add 17 tests across InviteModal, JoinServer, FriendsPage (all passing)
- Fix vite resolve.extensions to prefer .tsx over stale .js files
This commit is contained in:
Jannis Braun
2026-02-18 05:34:45 +01:00
parent 4fd17084a5
commit 5ef502f2e3
82 changed files with 4906 additions and 552 deletions
+24 -2
View File
@@ -5,10 +5,18 @@ export const useServerStore = create((set, get) => ({
currentServerId: null,
channels: [],
members: [],
roles: [],
folders: [],
dmChannels: [],
setServers: (servers) => set({ servers }),
setCurrentServer: (serverId) => set({ currentServerId: serverId }),
setChannels: (channels) => set({ channels }),
setMembers: (members) => set({ members }),
setRoles: (roles) => set({ roles }),
setDmChannels: (dmChannels) => set({ dmChannels }),
addDmChannel: (channel) => set((state) => ({
dmChannels: [channel, ...state.dmChannels.filter(c => c.id !== channel.id)]
})),
loadServers: async () => {
try {
const servers = await api.servers.list();
@@ -25,12 +33,22 @@ export const useServerStore = create((set, get) => ({
currentServerId: serverId,
channels: detail.channels.sort((a, b) => a.position - b.position),
members: detail.members,
roles: detail.roles.sort((a, b) => b.position - a.position), // Higher position = higher in list
});
}
catch {
// Handle error silently
}
},
loadDmChannels: async () => {
try {
const dmChannels = await api.dm.list();
set({ dmChannels });
}
catch {
// Handle error silently
}
},
createServer: async (name, icon) => {
const server = await api.servers.create({ name, icon });
set((state) => ({ servers: [...state.servers, server] }));
@@ -102,7 +120,7 @@ export const useServerStore = create((set, get) => ({
members: state.members.filter(m => m.userId !== userId),
}));
},
populateFromReady: (servers) => {
populateFromReady: (servers, folders, dmChannels) => {
const simpleServers = servers.map(s => ({
id: s.id,
name: s.name,
@@ -111,6 +129,10 @@ export const useServerStore = create((set, get) => ({
inviteCode: s.inviteCode,
createdAt: s.createdAt,
}));
set({ servers: simpleServers });
set({
servers: simpleServers,
folders: folders || [],
dmChannels: dmChannels || []
});
},
}));