fix: repair invite links, social features, messaging + Discord UI overhaul
Phase 1 - Feature Repair: - Fix member kick/leave: add missing db.delete() call in servers.ts - Stabilize invite codes: return existing code instead of regenerating - Fix user search: use LIKE instead of exact match in social.ts - Wire DM button on FriendsPage to create/navigate to DM channels - Add cancel outgoing friend request (DELETE endpoint + frontend) - Add accept/decline friend request actions with WS real-time events - Fix replyToId persistence in message creation - Hydrate reactions and replyTo in message queries - Add joinByCode to API client and serverStore - Add friend_request_received/accepted WebSocket events Phase 2 - Discord UI Overhaul: - Remove stray borders between layout columns - Replace shadow-sm with shadow-header on content headers - Replace all bg-gray-*/text-gray-* with Discord color tokens - Ensure flat color contrast (#1E1F22, #2B2D31, #313338) Testing: - Set up vitest + @testing-library/react + jsdom - Add 17 tests across InviteModal, JoinServer, FriendsPage (all passing) - Fix vite resolve.extensions to prefer .tsx over stale .js files
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@@ -8,6 +8,7 @@ interface VoiceUserProps {
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export function VoiceUser({ participant }: VoiceUserProps) {
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const videoRef = useRef<HTMLVideoElement>(null);
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const audioRef = useRef<HTMLAudioElement>(null);
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useEffect(() => {
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const videoEl = videoRef.current;
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@@ -22,7 +23,16 @@ export function VoiceUser({ participant }: VoiceUserProps) {
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}
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}, [participant.videoTrack, participant.screenTrack]);
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useEffect(() => {
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const audioEl = audioRef.current;
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if (!audioEl || !participant.audioTrack) return;
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const stream = new MediaStream([participant.audioTrack]);
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audioEl.srcObject = stream;
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}, [participant.audioTrack]);
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const hasVideo = participant.isCameraOn || participant.isScreenSharing;
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const isLocal = participant.isLocal;
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return (
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<div
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@@ -31,12 +41,15 @@ export function VoiceUser({ participant }: VoiceUserProps) {
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}`}
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style={{ aspectRatio: '16/9', minHeight: '200px' }}
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>
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{/* Audio element for remote participants */}
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{!isLocal && <audio ref={audioRef} autoPlay />}
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{hasVideo ? (
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<video
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ref={videoRef}
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autoPlay
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playsInline
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muted={participant.userId === 'local'}
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muted={isLocal}
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className="w-full h-full object-cover"
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/>
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) : (
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