fix: repair invite links, social features, messaging + Discord UI overhaul

Phase 1 - Feature Repair:
- Fix member kick/leave: add missing db.delete() call in servers.ts
- Stabilize invite codes: return existing code instead of regenerating
- Fix user search: use LIKE instead of exact match in social.ts
- Wire DM button on FriendsPage to create/navigate to DM channels
- Add cancel outgoing friend request (DELETE endpoint + frontend)
- Add accept/decline friend request actions with WS real-time events
- Fix replyToId persistence in message creation
- Hydrate reactions and replyTo in message queries
- Add joinByCode to API client and serverStore
- Add friend_request_received/accepted WebSocket events

Phase 2 - Discord UI Overhaul:
- Remove stray borders between layout columns
- Replace shadow-sm with shadow-header on content headers
- Replace all bg-gray-*/text-gray-* with Discord color tokens
- Ensure flat color contrast (#1E1F22, #2B2D31, #313338)

Testing:
- Set up vitest + @testing-library/react + jsdom
- Add 17 tests across InviteModal, JoinServer, FriendsPage (all passing)
- Fix vite resolve.extensions to prefer .tsx over stale .js files
This commit is contained in:
Jannis Braun
2026-02-18 05:34:45 +01:00
parent 4fd17084a5
commit 5ef502f2e3
82 changed files with 4906 additions and 552 deletions
@@ -7,32 +7,38 @@ export function InviteModal() {
const [inviteCode, setInviteCode] = useState('');
const [copied, setCopied] = useState(false);
const [isLoading, setIsLoading] = useState(false);
const [error, setError] = useState('');
const activeModal = useUIStore((s) => s.activeModal);
const closeModal = useUIStore((s) => s.closeModal);
const generateInvite = useServerStore((s) => s.generateInvite);
const currentServerId = useServerStore((s) => s.currentServerId);
const isOpen = activeModal === 'invite';
const inviteUrl = inviteCode ? `${window.location.origin}/join/${inviteCode}` : '';
useEffect(() => {
if (isOpen && currentServerId) {
setIsLoading(true);
setError('');
generateInvite(currentServerId)
.then(code => {
setInviteCode(code);
setIsLoading(false);
})
.catch(() => setIsLoading(false));
.catch((err) => {
setError(err instanceof Error ? err.message : 'Failed to generate invite link');
setIsLoading(false);
});
}
}, [isOpen, currentServerId, generateInvite]);
const handleCopy = async () => {
if (!inviteUrl) return;
try {
await navigator.clipboard.writeText(inviteCode);
await navigator.clipboard.writeText(inviteUrl);
setCopied(true);
setTimeout(() => setCopied(false), 2000);
} catch {
// Fallback: select the text
const input = document.querySelector<HTMLInputElement>('.invite-code-input');
if (input) {
input.select();
@@ -46,18 +52,23 @@ export function InviteModal() {
return (
<Modal isOpen={isOpen} onClose={closeModal} title="Invite Friends">
<p className="text-discord-text-secondary text-sm mb-4">
Share this invite code with friends to let them join your server.
Share this invite link with friends to let them join your server.
</p>
{error && (
<div className="mb-3 p-2 bg-discord-red/10 border border-discord-red/30 rounded text-discord-text-danger text-sm">
{error}
</div>
)}
<div className="flex items-center gap-2">
<input
type="text"
value={isLoading ? 'Generating...' : inviteCode}
value={isLoading ? 'Generating...' : inviteUrl}
readOnly
className="invite-code-input flex-1 px-3 py-2 bg-discord-bg-tertiary rounded text-discord-text-primary outline-none font-mono text-sm"
className="invite-code-input flex-1 px-3 py-2 bg-discord-bg-tertiary rounded text-discord-text-primary outline-none font-mono text-xs"
/>
<button
onClick={handleCopy}
disabled={isLoading}
disabled={isLoading || !inviteUrl}
className={`px-4 py-2 text-sm font-medium rounded transition-colors ${
copied
? 'bg-discord-green text-white'