fix: repair invite links, social features, messaging + Discord UI overhaul
Phase 1 - Feature Repair: - Fix member kick/leave: add missing db.delete() call in servers.ts - Stabilize invite codes: return existing code instead of regenerating - Fix user search: use LIKE instead of exact match in social.ts - Wire DM button on FriendsPage to create/navigate to DM channels - Add cancel outgoing friend request (DELETE endpoint + frontend) - Add accept/decline friend request actions with WS real-time events - Fix replyToId persistence in message creation - Hydrate reactions and replyTo in message queries - Add joinByCode to API client and serverStore - Add friend_request_received/accepted WebSocket events Phase 2 - Discord UI Overhaul: - Remove stray borders between layout columns - Replace shadow-sm with shadow-header on content headers - Replace all bg-gray-*/text-gray-* with Discord color tokens - Ensure flat color contrast (#1E1F22, #2B2D31, #313338) Testing: - Set up vitest + @testing-library/react + jsdom - Add 17 tests across InviteModal, JoinServer, FriendsPage (all passing) - Fix vite resolve.extensions to prefer .tsx over stale .js files
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@@ -6,7 +6,7 @@ services:
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container_name: opencord
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restart: unless-stopped
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ports:
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- "${PORT:-3000}:3000"
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- "${PORT:-3000}:${PORT:-3000}"
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volumes:
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- opencord-data:/app/data
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env_file:
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@@ -16,7 +16,7 @@ services:
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- DB_PATH=/app/data/opencord.db
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- UPLOAD_DIR=/app/data/uploads
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healthcheck:
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test: ["CMD", "node", "-e", "fetch('http://localhost:3000/api/health').then(r => r.ok ? process.exit(0) : process.exit(1)).catch(() => process.exit(1))"]
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test: ["CMD", "node", "-e", "fetch('http://localhost:${PORT:-3000}/api/health').then(r => r.ok ? process.exit(0) : process.exit(1)).catch(() => process.exit(1))"]
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interval: 30s
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timeout: 5s
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retries: 3
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