fix: clean up cross-instance voice state when switching federated servers
Send explicit voice_leave to the old instance when joining voice on a different origin, preventing stale voice state from showing the user in two channels. Also make WS reconnect voice re-registration origin-aware so remote reconnects properly restore voice state.
This commit is contained in:
@@ -15,6 +15,7 @@ import { getActiveRoom } from '../../hooks/useLiveKit';
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import { AudioManager } from '../../audio/AudioManager';
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import { hasPermissionBit, PermissionBits } from '../../utils/permissions';
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import { parseFederatedUsername, isSelf } from '../../utils/identity';
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import { joinVoiceChannel } from '../../utils/voice';
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export function ChannelSidebar() {
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const servers = useServerStore((s) => s.servers);
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@@ -29,7 +30,6 @@ export function ChannelSidebar() {
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const members = useServerStore((s) => s.members);
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const currentVoiceChannelId = useVoiceStore((s) => s.currentVoiceChannelId);
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const activeDmCall = useVoiceStore((s) => s.activeDmCall);
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const setCurrentVoiceChannel = useVoiceStore((s) => s.setCurrentVoiceChannel);
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const isMuted = useVoiceStore((s) => s.isMuted);
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const isDeafened = useVoiceStore((s) => s.isDeafened);
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const toggleMic = useVoiceStore((s) => s.toggleMic);
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@@ -104,8 +104,7 @@ export function ChannelSidebar() {
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navigate(`/channels/${currentServerId}/${channelId}`);
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return;
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}
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setCurrentVoiceChannel(channelId);
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wsSend({ type: 'voice_join', channelId }, getChannelOrigin(channelId));
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joinVoiceChannel(channelId);
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navigate(`/channels/${currentServerId}/${channelId}`);
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};
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@@ -1,5 +1,5 @@
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import React, { useEffect, useRef, useState, useCallback } from 'react';
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import { useServerStore, getChannelOrigin } from '../../stores/serverStore';
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import { useServerStore } from '../../stores/serverStore';
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import { useChatStore } from '../../stores/chatStore';
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import { useUIStore } from '../../stores/uiStore';
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import { useAuthStore } from '../../stores/authStore';
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@@ -15,6 +15,7 @@ import { useVoiceStore } from '../../stores/voiceStore';
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import { wsSend } from '../../hooks/useWebSocket';
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import { MemberListToggleButton } from './MemberListToggleButton';
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import { isSelf } from '../../utils/identity';
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import { joinVoiceChannel } from '../../utils/voice';
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export function MainContent() {
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// 1. ALL HOOKS AT THE TOP
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@@ -258,10 +259,7 @@ export function MainContent() {
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<p className="text-txt-tertiary text-[15px]">No one is currently in this voice channel.</p>
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</div>
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<button
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onClick={() => {
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useVoiceStore.getState().setCurrentVoiceChannel(currentChannelId);
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wsSend({ type: 'voice_join', channelId: currentChannelId }, getChannelOrigin(currentChannelId));
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}}
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onClick={() => joinVoiceChannel(currentChannelId)}
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className="relative z-10 px-8 py-3 bg-accent-primary hover:bg-accent-primary-hover text-white font-semibold rounded-full transition-all text-[15px] shadow-[0_4px_20px_rgba(124,108,246,0.3)]"
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>
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Join Voice
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@@ -1,6 +1,6 @@
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import React, { useEffect, useRef } from 'react';
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import { useAuthStore } from '../stores/authStore';
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import { useServerStore } from '../stores/serverStore';
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import { useServerStore, getChannelOrigin } from '../stores/serverStore';
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import { useChatStore } from '../stores/chatStore';
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import { useVoiceStore } from '../stores/voiceStore';
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import { useSocialStore } from '../stores/socialStore';
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@@ -162,13 +162,17 @@ function handleEvent(origin: string, event: ServerEvent): void {
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}
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}
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// Re-register in voice channel if we're still connected to LiveKit (home only)
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if (isHome) {
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// Re-register in voice channel if we're still connected to LiveKit
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// Origin-aware: re-sends voice_join only if the voice channel belongs to this origin
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{
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const { currentVoiceChannelId, isMuted: curMuted, isDeafened: curDeafened, isCameraOn: curCamera, isScreenSharing: curScreen } = useVoiceStore.getState();
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if (currentVoiceChannelId) {
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console.log('[WebSocket] Re-syncing voice status on reconnect:', { currentVoiceChannelId, curMuted, curDeafened, curCamera, curScreen });
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wsSend({ type: 'voice_join', channelId: currentVoiceChannelId });
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wsSend({ type: 'voice_status', isMuted: curMuted, isDeafened: curDeafened, isCameraOn: curCamera, isScreenSharing: curScreen });
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const voiceOrigin = getChannelOrigin(currentVoiceChannelId);
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if (voiceOrigin === origin) {
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console.log('[WebSocket] Re-syncing voice status on reconnect:', { currentVoiceChannelId, origin, curMuted, curDeafened, curCamera, curScreen });
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wsSend({ type: 'voice_join', channelId: currentVoiceChannelId }, origin);
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wsSend({ type: 'voice_status', isMuted: curMuted, isDeafened: curDeafened, isCameraOn: curCamera, isScreenSharing: curScreen }, origin);
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}
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}
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}
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@@ -0,0 +1,26 @@
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import { useVoiceStore } from '../stores/voiceStore';
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import { getChannelOrigin } from '../stores/serverStore';
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import { wsSend } from '../hooks/useWebSocket';
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/**
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* Centralized voice channel join that handles cross-instance cleanup.
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* When switching from a channel on Instance A to one on Instance B,
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* this sends an explicit voice_leave to Instance A first so it
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* broadcasts a leave event and the client cleans up stale voice state.
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*/
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export function joinVoiceChannel(channelId: string): void {
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const { currentVoiceChannelId, setCurrentVoiceChannel } = useVoiceStore.getState();
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if (currentVoiceChannelId === channelId) return;
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// Leave old instance if switching cross-origin
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if (currentVoiceChannelId) {
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const oldOrigin = getChannelOrigin(currentVoiceChannelId);
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const newOrigin = getChannelOrigin(channelId);
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if (oldOrigin !== newOrigin) {
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wsSend({ type: 'voice_leave' }, oldOrigin);
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}
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}
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setCurrentVoiceChannel(channelId);
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wsSend({ type: 'voice_join', channelId }, getChannelOrigin(channelId));
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}
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