feat(web): AudioInputSection — full input picker with level meter and resolved-default hint
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import { useEffect, useRef, useState } from 'react';
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import { useVoiceStore } from '../../../stores/voiceStore';
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import { AudioManager } from '../../../audio/AudioManager';
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import { useAudioDevices } from '../../../hooks/useAudioDevices';
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export function AudioInputSection() {
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const inputDeviceId = useVoiceStore((s) => s.inputDeviceId);
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const setInputDevice = useVoiceStore((s) => s.setInputDevice);
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const inputVolume = useVoiceStore((s) => s.inputVolume);
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const setInputVolume = useVoiceStore((s) => s.setInputVolume);
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const { permState, inputs, inputLabels, requestPermission } = useAudioDevices();
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const [listOpen, setListOpen] = useState(false);
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const [micLevel, setMicLevel] = useState(0);
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const [activeUpstreamId, setActiveUpstreamId] = useState<string | null>(null);
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const dropdownRef = useRef<HTMLDivElement>(null);
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const animFrameRef = useRef<number>(0);
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// Click-outside-to-close.
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useEffect(() => {
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if (!listOpen) return;
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const onMouseDown = (e: MouseEvent) => {
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if (dropdownRef.current && !dropdownRef.current.contains(e.target as Node)) {
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setListOpen(false);
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}
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};
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document.addEventListener('mousedown', onMouseDown);
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return () => document.removeEventListener('mousedown', onMouseDown);
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}, [listOpen]);
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// Live mic-level meter. Reuses AudioManager's analyser node, which is part
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// of the canonical pipeline — no extra getUserMedia required if the user is
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// already in voice OR the AudioContext is active.
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useEffect(() => {
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if (permState !== 'granted') return;
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let stopped = false;
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const am = AudioManager.getInstance();
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const ctx = am.getContext();
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if (!ctx) return; // nothing to measure until the user joins voice or hits Test
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const analyser = am.getAnalyserNode();
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analyser.fftSize = 256;
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const data = new Uint8Array(analyser.frequencyBinCount);
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const tick = () => {
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if (stopped) return;
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analyser.getByteFrequencyData(data);
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const avg = data.reduce((a, b) => a + b, 0) / data.length;
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setMicLevel(Math.min(avg / 128, 1));
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animFrameRef.current = requestAnimationFrame(tick);
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};
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tick();
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return () => {
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stopped = true;
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if (animFrameRef.current) cancelAnimationFrame(animFrameRef.current);
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};
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}, [permState]);
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// Track the resolved upstream deviceId for the "System Default · X" hint.
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useEffect(() => {
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if (permState !== 'granted') return;
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const am = AudioManager.getInstance();
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const id = am.getCurrentInputDeviceId();
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setActiveUpstreamId(id === 'default' ? null : id);
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}, [permState, inputDeviceId]);
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if (permState === 'unknown') {
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return (
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<SectionShell title="Input Device">
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<div className="text-sm text-txt-tertiary">Checking microphone access…</div>
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</SectionShell>
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);
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}
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if (permState === 'denied') {
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return (
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<SectionShell title="Input Device">
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<div className="space-y-2">
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<div className="text-sm text-txt-primary">⚠ Microphone access denied</div>
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<div className="text-xs text-txt-tertiary">
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Grant microphone permission to choose an input device.
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</div>
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<button
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onClick={() => { requestPermission().catch(() => {}); }}
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className="text-xs px-3 py-1.5 rounded-md bg-surface-base hover:bg-interactive-hover text-txt-secondary transition-colors"
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>
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Try again
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</button>
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</div>
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</SectionShell>
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);
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}
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if (permState === 'prompt') {
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return (
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<SectionShell title="Input Device">
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<div className="space-y-3">
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<div className="text-xs text-txt-tertiary">
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Microphone permission needed to list and choose an input device.
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</div>
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<button
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onClick={() => { requestPermission().catch(() => {}); }}
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className="text-[13px] px-3 py-2 rounded-md bg-accent-primary hover:bg-accent-primary-hover text-white font-medium transition-colors"
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>
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Enable microphone access
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</button>
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</div>
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</SectionShell>
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);
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}
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// permState === 'granted'
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const selectedLabel = inputDeviceId === 'default'
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? 'System Default'
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: inputLabels.get(inputDeviceId) ?? 'System Default';
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const resolvedHint = inputDeviceId === 'default' && activeUpstreamId
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? inputLabels.get(activeUpstreamId)
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: null;
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const handleSelect = (id: string) => {
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setInputDevice(id);
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AudioManager.getInstance().setInputDevice(id).catch(() => {});
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setListOpen(false);
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};
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const micBars = 20;
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const activeBars = Math.round(micLevel * micBars * (inputVolume / 100));
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return (
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<SectionShell title="Input Device">
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<div className="space-y-3">
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<div ref={dropdownRef}>
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<button
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type="button"
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onClick={() => setListOpen((v) => !v)}
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className="w-full px-3 py-2 flex items-center justify-between rounded-md bg-surface-base hover:bg-interactive-hover transition-colors"
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>
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<span className="text-[13px] text-txt-primary truncate text-left">{selectedLabel}</span>
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<svg width="16" height="16" viewBox="0 0 24 24" fill="currentColor"
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className={`text-txt-tertiary flex-shrink-0 ml-2 transition-transform ${listOpen ? 'rotate-90' : ''}`}>
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<path d="M10 6L8.59 7.41 13.17 12l-4.58 4.59L10 18l6-6z" />
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</svg>
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</button>
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{listOpen && (
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<div className="mt-1 rounded-md bg-surface-base border border-border-hard py-1 max-h-64 overflow-y-auto">
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<DropdownItem label="System Default" active={inputDeviceId === 'default'} onClick={() => handleSelect('default')} />
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{inputs.filter(d => d.deviceId !== 'default').map((d) => (
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<DropdownItem
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key={d.deviceId}
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label={inputLabels.get(d.deviceId) ?? d.deviceId}
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active={inputDeviceId === d.deviceId}
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onClick={() => handleSelect(d.deviceId)}
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/>
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))}
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</div>
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)}
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</div>
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{resolvedHint && (
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<div className="text-xs text-txt-tertiary -mt-1">Currently using: {resolvedHint}</div>
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)}
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{inputs.length === 0 && (
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<div className="text-xs text-txt-tertiary">No microphones detected.</div>
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)}
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<div>
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<div className="flex items-center justify-between mb-1.5">
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<div className="text-[13px] font-medium text-txt-primary">Input Volume</div>
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<div className="text-xs text-txt-tertiary tabular-nums">{inputVolume}%</div>
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</div>
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<input
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type="range"
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min={0}
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max={200}
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value={inputVolume}
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onChange={(e) => setInputVolume(Number(e.target.value))}
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className="w-full h-1.5 rounded-full appearance-none cursor-pointer bg-surface-base [&::-webkit-slider-thumb]:appearance-none [&::-webkit-slider-thumb]:w-3 [&::-webkit-slider-thumb]:h-3 [&::-webkit-slider-thumb]:rounded-full [&::-webkit-slider-thumb]:bg-white [&::-webkit-slider-thumb]:shadow-md"
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style={{
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background: `linear-gradient(to right, rgb(var(--accent-primary)) 0%, rgb(var(--accent-primary)) ${inputVolume / 2}%, rgb(var(--interactive-muted)) ${inputVolume / 2}%, rgb(var(--interactive-muted)) 100%)`,
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}}
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/>
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<div className="flex items-center gap-[3px] mt-2">
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{Array.from({ length: micBars }).map((_, i) => (
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<div
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key={i}
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className={`flex-1 h-[6px] rounded-[1px] transition-colors duration-75 ${
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i < activeBars ? 'bg-status-online' : 'bg-interactive-muted'
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}`}
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/>
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))}
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</div>
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<div className="text-xs text-txt-tertiary mt-1.5">
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The level meter is live whenever an audio session is active. Join a voice channel to test mic input.
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</div>
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</div>
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</div>
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</SectionShell>
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);
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}
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function SectionShell({ title, children }: { title: string; children: React.ReactNode }) {
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return (
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<div>
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<div className="text-[11px] font-semibold text-txt-tertiary uppercase tracking-wider mb-1.5">{title}</div>
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<div className="rounded-lg bg-white/[0.03] border border-white/[0.04] p-3.5">{children}</div>
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</div>
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);
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}
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interface DropdownItemProps {
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label: string;
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active: boolean;
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onClick: () => void;
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}
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function DropdownItem({ label, active, onClick }: DropdownItemProps) {
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return (
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<button
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type="button"
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onClick={onClick}
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className={`w-full px-3 py-2 text-left text-[13px] hover:bg-interactive-hover transition-colors flex items-center gap-2 ${
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active ? 'text-txt-primary' : 'text-txt-secondary'
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}`}
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>
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{active && (
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<svg width="16" height="16" viewBox="0 0 24 24" fill="currentColor" className="text-accent-primary flex-shrink-0">
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<path d="M9 16.17L4.83 12l-1.42 1.41L9 19 21 7l-1.41-1.41z" />
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</svg>
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)}
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<span className={`truncate ${active ? '' : 'pl-6'}`}>{label}</span>
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</button>
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);
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}
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