feat(web): expose AudioManager helpers for device introspection + test tone

This commit is contained in:
Jannis Braun
2026-05-03 00:57:26 +02:00
parent a1ebb23264
commit 2726cc5c5a
+40
View File
@@ -389,6 +389,46 @@ export class AudioManager {
return this.masterBoost!; return this.masterBoost!;
} }
/**
* Returns the deviceId of the currently active mic stream (the one being
* captured by getUserMedia). May differ from the persisted store value when
* the store says 'default' but Chromium has resolved that to a concrete ID.
*/
getCurrentInputDeviceId(): string {
return this.currentInputDeviceId;
}
/**
* True if a live mic stream is currently captured. Used by the global
* devicechange handler to decide whether to force-reacquire on OS-default
* change.
*/
hasActiveStream(): boolean {
return !!this.currentStream?.active;
}
/**
* Plays a short test tone through the master output bus, exercising the
* current setSinkId binding. Used by the "Test Sound" button in audio
* settings to confirm that audio is reaching the chosen output device.
*/
async playTestTone(): Promise<void> {
await this.resumeContext();
if (!this.ctx) return;
const osc = this.ctx.createOscillator();
osc.frequency.value = 440;
const gain = this.ctx.createGain();
// Soft envelope to avoid pop on start/stop.
const now = this.ctx.currentTime;
gain.gain.setValueAtTime(0, now);
gain.gain.linearRampToValueAtTime(0.15, now + 0.02);
gain.gain.linearRampToValueAtTime(0, now + 0.4);
osc.connect(gain);
gain.connect(this.masterBoost!);
osc.start(now);
osc.stop(now + 0.45);
}
getContext(): AudioContext | null { getContext(): AudioContext | null {
return this.ctx; return this.ctx;
} }